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File: 77 KB, 904x228, Nagash the Assblasted King.jpg [View same] [iqdb] [saucenao] [google] [report]
70852526 No.70852526 [Reply] [Original] [4plebs] [archived.moe]

SEETHING edition

>Previous thread:
>Warcry general:

>Official AoS website
>Downloads; Rules Errata and FAQs:
>AoS Novels, Battletome PDF and Audiobooks

>Thread question:
when will he get over it

>> No.70852569

>That moment when the skelepopes boners bring war to azyr before arch fag

>> No.70852601

Should I make a Tempest's eye city or Greywater?

>> No.70852609
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>> No.70852645
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Mods sleep post rats

>> No.70852667
File: 11 KB, 128x128, ork thinking.png [View same] [iqdb] [saucenao] [google] [report]

Neither of those fags will be the one to do it. While they're dicking around with each other Gordrakk is building a force to kick down Sigmar's door

>> No.70852739
File: 317 KB, 1280x760, IMG_6547.jpg [View same] [iqdb] [saucenao] [google] [report]

10 Darkshards done. I hope you're all making progress on your armies.

>> No.70852769
File: 229 KB, 1118x902, alexandre-le-saux-skaven.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70852782
File: 2.40 MB, 4032x3024, 20200205_224502.jpg [View same] [iqdb] [saucenao] [google] [report]

I completed my first non infantry model yesterday! Almost done with the start collecting.

>> No.70852805

Have you used Black Dragons? Are they good?

>> No.70852818
File: 4.83 MB, 436x610, 1580268237551.gif [View same] [iqdb] [saucenao] [google] [report]

Okay. Also, how good are the skaven endless spells in 1k games? I'm planning my Verminus list right now and dropping WLV and Vermintide would give me room to fit in the Claw-Horde bonus.

>> No.70852828

I'm not entirely sure what you were going for with the blue, looks kind of weird. Aside from that...
>mold lines
anon what the fuck

congrats on making something you're happy with. I keep racking my brain for some way to paint my nighthaunt that I like, but so far my bloody sheets model came out like garbage, and I really dont want to be a lazy fuck and prime white+contrast them so I'm just stuck staring at a shitty paint job and a bunch of grey. Shit sucks

>> No.70852846
File: 442 KB, 878x1053, Anvilgard.jpg [View same] [iqdb] [saucenao] [google] [report]

So I just had a look inside the Cities of Sigmar book for the first time.

So between basically 2 realms you have 6 major cities that each generally have enough differences from the realms that they're in to make that largely irrelevant. Anvilgard looks like it's in the realm of shadow, for example.

And if the cities don't even have strong ties to their own realms, what exactly is going to keep people from getting confused about what precious little background information there is?

So they're in the realm of fire. But it's actually a jungle. And it's themed around being dark and sinister with a picture of Cthulu for its icon.

None of this naturally fits with anything else, it's literally just a hodgepodge of storytelling elements, and the ONLY way to make something like this work is with a lot of storytelling and effort, neither of which is present.

But that's not the worst part. The worst part is the fact that the miniatures that represent Anvilgard are going to be exactly the same as the ones from Hammerhal, as the ones from the City of Life, etc. etc.

The miniatures don't inform the story, the story doesn't inform the miniatures. So in addition to a disconnect between storytelling elements, there's a disconnect between those fractured elements and the game itself. Despite being about as thin as a puddle, the Age of Sigmar lore is already convoluted enough to drive off anyone but the most hardcore nerd.

Except the game is for casuals.

Screw 5 more years, this setting needs at least another decade in the oven.

>> No.70852847

Anons, I'm taking a 190 wound Khorne army (with only semi-reliable immunity to battleshock) to a tournament.

What are the absolute nastiest horde clearance elements I might face in the current game?

>> No.70852848
File: 650 KB, 1440x1280, Blue Ringed Octopus.jpg [View same] [iqdb] [saucenao] [google] [report]

>I'm not entirely sure what you were going for with the blue, looks kind of weird.
I kinda dig it. The vibrancy reminds me of a blue-ringed octopus.

>> No.70852865
File: 2.35 MB, 1243x769, Car.png [View same] [iqdb] [saucenao] [google] [report]

You mean this?

>> No.70852871
File: 634 KB, 1920x1182, ricardo-ow-ricardoow-demigriffs-website.jpg [View same] [iqdb] [saucenao] [google] [report]

>Want to get into IJ
>Don't want to paint hordes because I have painted 70 freeguild models and still have 20 more to paint
>Don't want to paint anymore calv for a while because my current army is Freeguild knights
>Ardboiz look amazing on paper

Can it work?
also post IJ art plz

>> No.70852880
File: 90 KB, 577x604, IMG_6549.jpg [View same] [iqdb] [saucenao] [google] [report]

The paint is looking good. You could thin that blue down a bit and mix it with the black of the carapace and apply it on each of the edges and it'd help. And as for those gaps; you can actually soft fill them a bit by taking your hobby knife, and scraping downwards as well as side to side on them. Don't do it too harshly or you make it too flat, but if you do it right you'll gap fill without having to use greenstuff or anything.
Pic related; though I'll be using liquid greenstuff to further fill in the gaps.
I have not. Actually, I haven't even played. Local store will be starting AoS days sooner or later, though.

>> No.70852883

Baby-poo brown is suitably repellent. I like the aposematistic tints signalling his toxicity.

>> No.70852947
File: 74 KB, 608x960, IMG_20190812_172015.jpg [View same] [iqdb] [saucenao] [google] [report]

>So between basically 2 realms you have 6 major cities that each generally have enough differences from the realms that they're in to make that largely irrelevant

>Anvilgard looks like it's in the realm of shadow, for example.
>still having brainlet level takes about what the realms look like
Why does Anvilgard look like that?

>And if the cities don't even have strong ties to their own realms, what exactly is going to keep people from getting confused about what precious little background information there is?
What does this even mean? If a city in the realm of fire isn't on fire it might as well be in the realm of life? What the hell is this obsession with flanderization? You should probably read about the winds of magics and what they correlate to

>None of this naturally fits with anything else because I said so. I don't understand it therefore its invalid

>But that's not the worst part. The worst part is the fact that the miniatures that represent Anvilgard are going to be exactly the same as the ones from Hammerhal, as the ones from the City of Life, etc. etc.
When was the last time GW did a conversion kit? I'd rather actually have a playable army and do the work myself than not and just get cucked for decades like imperial guard

>more gay opinions based on a critical misunderstanding of the setting

2/10 got me to respond you could atleast masked your shitposts with some valid criticisms of the book and its rules

>> No.70852949
File: 83 KB, 701x643, eab841ce-screenshot_604.jpg [View same] [iqdb] [saucenao] [google] [report]

Is this fucker any good in AoS or does he just look neat

>> No.70852956

idk but I am probably gonna use him for a doombull

>> No.70852970

ehh he really needs damage 2 on his main weapon coz his command is naff.

>> No.70852994

If every realm has every environment and every faction that every other realm has, then why have multiple realms?

It's all just for game rules. That's all it is.

>> No.70853007
File: 1.26 MB, 949x2395, 1569688897022.png [View same] [iqdb] [saucenao] [google] [report]

>then why have multiple realms?
because realms are more than their environments? are you creativity bankrupt?

>> No.70853015

battalions at less than 2k are generally not worth it. unless youre bringing just clanrats/stormevermin and some clawlords. But since you have a caster its better to have the spells until more points available.

>> No.70853020

how is aether war for starting a tzeentch army?

>6 tzaangor skyfires/enlightened
>3 screamers
>1 magister on disk, might be able to be converted to a shaman.

>> No.70853029

>The realms have more than just their environments and factions.

Yeah, call me creatively bankrupt. Just tell me what I'm missing here. Please.

>> No.70853039
File: 118 KB, 1024x853, 1578167575806.jpg [View same] [iqdb] [saucenao] [google] [report]

what's the difference between the realm of life and fire?
the answer isn't trees and fire

>> No.70853052
File: 50 KB, 445x534, 1580769890248.png [View same] [iqdb] [saucenao] [google] [report]

Okay I'll drop the battalion and take the endless spells then. I'll be running a Grey Seer on foot, Clawlord, and Skritch with 2x20 clanrats and 1x20 stormvermin.

>> No.70853053

Yeah, they both have that. What does one have that the other doesn't?

>> No.70853070

Realm of life has the interworkings of life in all its soils, the realm has subtle bonuses to life-magic based things such as big ass forests
This becomes more and more extreme as you move more rimward when you'll see mushroom men, crazy plants and qt female orcs

Fire realm has a similar thing but subtly for fire
Explosions are brighter, the place is warmer over all, more volcanic activity
You burn if you goo to far rimward

>> No.70853085

you should probably read more the setting is 5 years old and it answers that question in atleast 7 different books. why did you pretend like you knew the difference to get mad about the lack of it?

>> No.70853096

I must have ADHD because I thought I got all the mould lines. I just looked at the box and picked the blue I had closest.
That's a good tip with the colors thank you. I have a bottle of Liquid greenstuff. I guess I should give it a go.

>> No.70853099

>The forests in the realm of life feed off the life energy and grow out of control
>The forests in the realm of fire feed off of the fire energy and quickly grow out of control
>The forests in the realm of beasts feed off of the realm's predatory energy and quickly grow out of control

This is the kind of shit that I'm talking about.

Ok, mushroom men. Unique factions that don't exist in any other realm. Why haven't we seen any of that yet?

>> No.70853104
File: 492 KB, 500x750, 1522629852187.png [View same] [iqdb] [saucenao] [google] [report]

What would be a good theme for a qtsy pink and white DoK snek army?

>> No.70853121

Nothing you come up with wouldn't work. Just get high as fuck and it'll come to you.

>> No.70853123

That doesn't remotely resemble a valid army. It only contains one unit that is battleline and it's only conditionally battleline.

>> No.70853133

Well another thing about the realm of life would be that the seasons don't change, whole forests are left in perminate spring and winters (don't ask me how shit grows its magic)

Swathes of the Realm of death are just memories preserved in time

Theres a glade in the realm of metal with statues that you can fuck for free

>> No.70853149

clouds with little rainbows or Flowery fields

>> No.70853160

Meant to say you at least made an attempt at getting them all cleaned off. Nobody in my entire 20 person meta touches moldlines except for me. I mean there might be 2-3 others, but the vast majority are of the mindset of "it takes too long"

>My shits unpainted but well assembled
>Everyone has a bunch of painted models assembled poorly
>Hell is just a word

>> No.70853161

>Unique factions that don't exist in any other realm.
kharadrons from chamon
fyreslayers from aqshy
lumineth from hysh
daughters from ulgu
stormcasts from azyr
sylvaneth from ghyran

>I said that don't exist in other realms!!!!
why should they not move elsewhere when there're portals? they're still fundamentally tied to their realm of origin

>> No.70853162
File: 559 KB, 1059x565, Screenshot_20200206-002705_Drive.jpg [View same] [iqdb] [saucenao] [google] [report]

>Well another thing about the realm of life would be that the seasons don't change

>> No.70853201

Because they can then settle in those other realms and create new societies. At which point they're more residents of that realm than any other.

You can take almost any scene from almost any realm, no matter how much you think it might capture what that realm is about, and that exact thing could be happening as an exceptional case in any other realm, which begs the question of why it even matters.

>> No.70853203

So let me get this right
>Most realms
Things are fairly tame in the center, and the further out you go, the crazier it gets
The center is a black hole that the outer areas are constantly drawn into (while the rim space keeps replenishing)

How big are the planes?

>> No.70853210

They're all sun-sized or some shit, xbox hueg

>> No.70853233
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>Always liked GW orcs because they were 100% divorsed from rape and sex and were just wholesome beat downs
>but female orcs make me coom buckets and I kinda want some

What do I do?

>> No.70853240


>> No.70853241

They are enormous, just for the rule of "they are as big as they need to be"

>> No.70853242

just be like the kingdom death coomers and paint them just to enjoy the visuals

>> No.70853261
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I mean I'd never put her on the battle field but I love my female orc model

>> No.70853263

Embrace the coom.

>> No.70853267

based and coompilled

>> No.70853338
File: 81 KB, 661x449, Furious-OrcGirlz.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70853369

Those might actually work
they aren't exactly beauty models and are much more on the monster side

>> No.70853378
File: 46 KB, 256x196, image.jpg [View same] [iqdb] [saucenao] [google] [report]

Trying to magnetize my minis so I can just plop them in a metal bottomed case instead of scratching them up in foam. I can’t seem to find the right sized little magnets, most of them seem either too small or too big to properly fill the space underneath a mini without jutting out

>> No.70853394
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Planning to paint every unit of my spoops in different colors with similar ghostly trails. I think it will be fluffy enough cause every kind of spoops represent different flavour of Nagash reeeeeeeeeing and I won't get tired of one scheme. Here is my reaper that I've painted long time ago. Chainrasps have brownish capes.

>> No.70853409

>At which point they're more residents of that realm than any other.
they still are clearly reminiscent of their realm of orgin and carry over their theme

>which begs the question of why it even matters.
you're more likely to see the norm than the exceptions, so the theme of a realm is still relevant.

>> No.70853443

>\I know that much, but do you have any tips for how they can be best built and expanded upon?

>> No.70853479

It seems to me all of the mortal realms could just be geographic regions within one realm and that dividing what could have been one setting into 8 was utterly pointless.

>> No.70853481
File: 381 KB, 950x787, 9F47EBDC-F726-4CA9-9E46-765278856791.jpg [View same] [iqdb] [saucenao] [google] [report]

It could be a daemon engine of sorts. I mean I put a face on a Plagueclaw to turn it into a pseudo daemon engine for fun.

>> No.70853504

Dude sold me a grabbag of skaven for 30 bucks, how badly did I do /aosg/?

>35 Clan rat bodies
>17 spear arms
>24 hand weapon arms
>2 standard bearer arms
>drummer clan rat w/ arm
>Warlock engineer (missing spear)
>Master Moulder
>Warpfire thrower
>wind mortar

Its pretty much half of the island of blood set. I'm kind of miffed now because he said there would be some other stuff included from the high elf side, but in the end I dont care because I just wanted the skaven. So I guess on top of was it worth ~25 bucks, whats the best gear for clanrats, spears or swords? Honestly spears seem much better because 3 rank attacks, but I have no idea how skaven play so unsure.

I guess one more question, I got some other stuff in a trade, like a vermin lord, warp lightning, doom bell, and I think the deathwheel things. Do I have enough for a 500 pt force or am I missing something? Feels like I dont have many bodies.

>> No.70853509
File: 143 KB, 900x720, kissclipart-who-framed-roger-rabbit-clipart-jessica-rabbit-who-d8179ededbd94e31.jpg [View same] [iqdb] [saucenao] [google] [report]

That's all it could be. It doesn't change what it is.

>> No.70853525

>just wholesome beat downs
Pretty sure there's fluff of them jabbing sticks up peoples assholes before killing them. I think it was in one of the gotrek stories.

>> No.70853570
File: 460 KB, 1280x957, Aqshy_Map_01.jpg [View same] [iqdb] [saucenao] [google] [report]

>None of this naturally fits with anything else,
the cities in aqshy are from the firestorm campaign supplement
the cities in ghyran are from the season of war worldwide campaign

the book is literally about trying to flesh out and connect further that little worldbuilding GW has done so far, while also trying to make more playable the ranges of models otherwise almost completely neglected
and you whine because the miniatures aren't different, limiting gameplay options, and the cities aren't scattered through the realms and boringly exemplary of that realm, making the worldbuilding moot.

>> No.70853572

For big blobs you want spears always to get the most attacks out.

>> No.70853585
File: 631 KB, 861x490, Screen Shot 2016-07-05 at 09.50.03.png [View same] [iqdb] [saucenao] [google] [report]

I mean, if I didn't know better I would think you anon just wanted to whine for whining's sake

>> No.70853587

Nice gams.

>> No.70853591
File: 1.85 MB, 4032x1960, 20200203_020340.jpg [View same] [iqdb] [saucenao] [google] [report]

This was my embarassment

>Arms aren't as creepy as I thought, just look bad
>stipling ruined the splattered blood effect, should have flicked the bristles (or just not do it at all)
>Chose grey as a seconday color. You can barely see it on the hood and it just looks unpainted.
>but hey, local people say the rusty sword turned out good :(

It's all awful, and because the models are so delicate I'm worried about stripping. I'm just going to keep it simple and do studio paint scheme.

>> No.70853606

to be fair, the rusty sword does look really good

>> No.70853666

>dividing what could have been one setting into 8 was utterly pointless.
how was making a single realm any less pointless?

>> No.70853679

That's the catch 22 that the mortal realms find themselves in. Each one has created its own stereotype and now is forced to either ignore what makes it unique or just continue telling the same story over and over again.

They fucked up when they decided they were going to make multiple worlds instead of just one.

And yes, I whine when the miniatures don't match their own background. I'd consider that a major flaw from any company.

I think you know as well as I do that they're just put too much work ahead of them and even though it's been 4 years now the setting still hasn't even really gotten off the ground yet.

>> No.70853687


>> No.70853696

Okay, so I've been out since end times but trying to get back in now that i have a flgs again. How the actual fuck do i build an army in aos? Is everything contained in the whatever chapter approved type thing and the main rulebook? Can i combine forces from any army as long as they're in the same grand alliance? Battlescribe is full of a billion options from like 90 books. What the fuck is an endless spell?

Tldr is there a tldr of "how to get started" somewhere?

>> No.70853733

>google warscroll builder
>Pick one hero to be your general
>Is he a named character? Skip next step
>Generic hero? Give him a command trait and an artifact (also a single spell from the faction specific lore if he's a wizard)
>pick 3 units with the battleline trait
>pick everything else until you hit X points
>Proceed to get tabled until you learn what works with what

That about sums it up

>> No.70853763

>Each one has created its own stereotype and now is forced to either ignore what makes it unique or just continue telling the same story over and over again.
I don't get how that would change were the realms just regions of a single one

>> No.70853766

each wind of magic got attached to a mortal. they fell into a the warp through a collapsed webway portal along with the planet. later somewhere in the warp after things calmed down the mortals (now gods) who had a wind of magic survived. they were asleep and the realms formed around each one. The wind of magic for that god gives the realm its characteristics.

>> No.70853793

Because then instead of having 8 shallow one-dimensional settings, you'll have a multi-dimensional one that people can actually dive into and explore?

>> No.70853813

>either ignore what makes it unique or just continue telling the same story over and over again.
you're reducing things to absurd extremes just so you can whine about them

>And yes, I whine when the miniatures don't match their own background. I'd consider that a major flaw from any company.
if many of the miniatures were restricted to, say, a single city out of the all the ones presented where their previous fluff was about them being subcultures that exist through the realms due to their colonization from azyrheim, then not only it would go against their previous fluff but it would go against the purpose of the book which is to make all those miniatures playable with each other

>> No.70853824

No, you would just have single realm with 8 shallow one-dimensional regions

>> No.70853826

Anon I really want to see the work you will do on your heroes.
Seriously your guys look amazing. I still remember the shadow warriors

>> No.70853853

Then how about mixing it up in a creative and interesting way?

>> No.70853885

The armies either don't look homogeneous enough or shouldn't be from the same place.

>> No.70853897
File: 447 KB, 878x900, 1578524436915.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70853934

Why do you paint them like a football team?

>> No.70853957

>Theres a glade in the realm of metal with statues that you can fuck for free
Not sure if aos or corruption of champions

>> No.70853988

according to you that would mean
>forced to ignore what makes it unique

>> No.70854005

What makes a realm without a theme unique?

>> No.70854006
File: 205 KB, 1000x616, 57f0a60faf125e684dbfd7d0321180a5.jpg [View same] [iqdb] [saucenao] [google] [report]

only because you're incapable of mixing them up and be creative with an interesting take?

>> No.70854019

the 8 unique regions forming it
unless you aren't the one that started this conversation and just another anon whining for whining's sake

>> No.70854025

>Theres a glade in the realm of metal with statues that you can fuck for free

Is Oglaf set in the aos universe now?

>> No.70854027

real talk:
the reason some armies dont is because GW wasnt done selling some of the models from the old setting yet. To accomodate continuing to milk those for a while GW hamfistedly shoehorned in empire, dwarfs and other potato armies from the old setting.

>> No.70854078

Only because I'm not ready to spend over a grand on converting my very own CoS army?

>> No.70854087

This is why I'm afraid to even touch those miniatures. They're either on the way out, or condemned to be what the Sisters of Battle were in 40k until just last month.

>> No.70854118

Imortis Guard or Necropolis Stalkers?

>> No.70854127
File: 333 KB, 1000x1283, Settra_Rules.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70854162

to be fair there is a very small chance that "new" models from the old setting might get rolled into a new army from the new setting. For example the dark elfs had the cauldron of blood and witch elfs that came out during the end times which were new enough in their life cycle to get put into something new. Off hand though I cant actually even think of any other examples that would be even considered for a similar salvation.

I've got my eye out for possibly the rat boys to get something new, maybe with the big new rat kits (which were new during the end times) if my memory isnt totally fucking with me.

>> No.70854177

No, because you're too stupid to realise you can kitbash two units and still end up with two units

>> No.70854191

the guards look better

>> No.70854197
File: 5.69 MB, 1737x2644, AoR-GeneralGrievous-Larraz-textless.png [View same] [iqdb] [saucenao] [google] [report]


>> No.70854208

I don't disagree, but as far as rules go, if I'm going Petrifex would I want to double down on protection to shield my squishy wizard, or would I want to get more damage output?

>> No.70854232

Is it morally wrong to make my Runelord in a Hallowheart list a wizard?

>> No.70854264

yes, but what spells do you need him to use? can they be refluffed or converted, in the case of endless spells?

>> No.70854286

Imagine being this much of a brainlet

>> No.70854377

Well he gets into the action, and he kinda looks like Thor, so I was going to give him Elemental Cyclone the rest are more fire based and it doesnt really fit him.

Also I meant very literally where I can give the Runelord an Artifact to make him a wizard, I'm not proxying him as a Battlemage

>> No.70854399

>be you
>fail to develop beyond hallmark narcissism of early childhood
>freak out continually that the universe doesn't align itself around your mediocre views
have fun with that anon

>> No.70854470

> What are the absolute nastiest horde clearance elements I might face in the current game?

Off the top of my head:
- Gaunt Summoner spell
- Manticore Sorcerer spell
- opposing Skullreapers
- 2 fucking Bonereaper catapults that seem to be in every list
- probably even worse stuff that I'm not even aware of

>> No.70854505
File: 264 KB, 1034x1164, 20200206_090713.jpg [View same] [iqdb] [saucenao] [google] [report]

convert more

>> No.70854526

>potato armies
Stop using words you don't know the meaning of

>> No.70854539

That looks like shit that doesn't even fit together

>> No.70854544


>> No.70854551

Geriatric newfag here. What DOES it mean?

>> No.70854598

Models, you must post

>> No.70854600

Nothing. It's a stupid meme that was never real meant to ridicule people who constantly called new models overdesigned.

>> No.70854604

Hot take: Skaven shouldn't exist in the AoS setting.

>> No.70854605

That still looks nowhere near as cohesive army with a common aesthetic.

>> No.70854614

How take, you shouldn't exist.

>> No.70854616

He's pretty crap. No good in Warcry either actually.

>> No.70854622

space marines have rotted your brain

>> No.70854627

elaborate on that

>> No.70854634

give him a runic statuette and claim that's the magical object that counts as the wizard
old-style bound spells, even non-wizards could use those back in the day

>> No.70854638

Skaven were born out of a curse in WHFB well after the creation of the world. They should have had to start again as rats.

>> No.70854674
File: 125 KB, 625x682, 1571214276926.png [View same] [iqdb] [saucenao] [google] [report]

>if I paint everything white it means they fit together

>> No.70854739

140 points. That's the price of a Lord of Plague. While his weapon profiles look a bit lacking, he does make a fairly tough Hero and if the opponent is stupid enough to hit him before he attacks, he deals pretty impressive damage afterwards. The rerolls also help with his "6s hit twice" ability. Basically, he's a fine beatstick but for just 20 points more there are few reasons indeed to not just use the Thaumaturge instead.

>> No.70854748

why? they had set up skavenblight to skitterleap away from the end times
even when it blew up due to thanquol their God saved some clans
there was continuity

>> No.70854752

That's probably the best option. Clip off the spear head, give him a nice axe head from the Bullgor sprue and use him as a model that actually does make a good Leader.

>> No.70854757

>if they aren't literally the same model with different weapons they can't be cohesive

>> No.70854761

Hello. I'm doing a thesis on personality types that doggedly defend opinions that have been stripped bare of any nuance or subjective considerations. I hope I can count on all of you to contribute to this important body of work.

>> No.70854765

Why do you think this only applies to space marines? It's one of the basic principles of design.

>> No.70854768

>another thing about the realm of life would be that the seasons don't change
Only partially true. We've already seen a place where the seasons change every battle round.

>> No.70854772

>for just 20 points more there are few reasons indeed to not just use the Thaumaturge instead.
Not being able to take a thaumaturge in StD is a pretty big reason, senpai.

>> No.70854787

I'll start
>the two handed spear poses of the lumineth make total sense

>> No.70854823

They're OP and deserve a debuff in the early game to balance out their late game dominance.

>> No.70854827

GW hates Chaosfags and that's why they destroyed the Old World and nerfed Slaves to Darkness into unplayability. They HATE Archaon. Hate him!

>> No.70854843

They aren't unplayable, but the tome is a direct downgrade from WoC and the ETB kits after 5 years of neglection and 2 of teasing while the other three malign portents heralds got huge releases was just blueballing.

>> No.70854856

>Why do you think this only applies to space marines?
I don't, but space marines have awlays been at the forefront of pushing both an uniformity in the colour scheme and in the design of the troop types and that eventually led to all other armies to change to follow their standard and all newcomers to assume that's the only possible way things can be.

there's no reasonable "basic principle of design" that imposes such extreme homogeneity in all singular aspects of a project
and with the flexibility of designs and kits in order it is perfectly possible to make many things cohesive with little work

>> No.70854859

CoS is a mistake.

>> No.70854869

you didn't buy enough whorqweenz

>> No.70854872

Extreme homogenetity? Look at the freeguild units. They are not the same models with different weapons, yet they look like they are part of the sane group. Why? Because they share a number of sesign cues that ties them together. Now take a dreadspear and a dwarf hammerer. What design cues do they share? What would ever make you think they are part of the same group?

>> No.70854887

Barren c-section scar skank needs to gtfo

>> No.70854921 [DELETED] 
File: 1.12 MB, 2525x3535, giant elf stomping on hammerhal.jpg [View same] [iqdb] [saucenao] [google] [report]

Daughters of Behemath when?!

>> No.70854928

Consider suicide.

>> No.70854932

Just make the hands more pale with blueish tint and darker the trim to dark grey or something. You dont have focus spot that you should have to do with this kind of scheme. I would go for some kind of dark sword - obsidian with red tones or maybe very dark purple so it would seems like a Shyish sand. And I don't like that blood everywhere at all a few splashes on the blade are good enough.

>> No.70854956

CoS really is just made for conversions.

>> No.70854960

a root of a tree has no design cues with the flower of the same tree yet they can look cohesive as part of the same tree

you're autistically fixated on problems taken in a void if you can't find a way to make a heterogeneous army cohesive when you've got liberty on composition, kitbashes and colour schemes

>> No.70854986

No it's not, it's just a really shitty way to play old armies like dwarfs

>> No.70854989

3x2 (25mm, 32mm) or 5x2 (40mm, 50mm) are great. Ask in your FLGS.

>> No.70854993

*CoS really is just made for freeguild conversions (that is, converting units for a human army using non-human warscrolls, because some autist will make a linguistic nitpick no doubt)

>> No.70855010

I want to convert an entire dwarf army with CoS as this non-chaos worshiping dwarf slavers/rich people with fodder of mercineries be they monster or humans.

>> No.70855064

>I have studied the blade

>> No.70855080
File: 279 KB, 577x433, we are not.png [View same] [iqdb] [saucenao] [google] [report]

>Imagine being GW Community team, and wrongly answering a question.

>> No.70855091

Anon you are talking nonsense. You arguments are the equivalent to "no u" rebuttals.

>> No.70855092

Is slavery against the kharadron code?

We all know kharadron are Americans

>> No.70855100

Was thinking of dispossessed myself from some ass end of nowhere where sigmarines aren't a thing so they deal with chaos by throwing ogres at them.

>> No.70855113

just because you don't understand it doesn't mean the argument has no sense

you don't need every single part of the army to share design cues with any other part when taken separately, because you're building an army where two completely different extremes can still be made cohesive through the use of one or more bridging units

>> No.70855118

What're you using?

>> No.70855154

>not giving the tiniest speck of an actual answer
Ok, I get it, you don't know how to defend this bullshit either.

>> No.70855176

what's the difference between spain and france?
the answer isn't spanish and french

>> No.70855185

There are no such bridging units in CoS.

>> No.70855188

Come on, you can't say something like that and not post a screencap of said fuckup.

>> No.70855194

looking good my man

>> No.70855201
File: 100 KB, 1500x580, AoSFreeCitiesArmies-Oct2-Peachy5jks.jpg [View same] [iqdb] [saucenao] [google] [report]

yes, there can be

>> No.70855205
File: 615 KB, 1322x920, tz2.jpg [View same] [iqdb] [saucenao] [google] [report]

This is the last AoS work I did, going to take it to the local store tomorrow after work and try get a pick up game going

>> No.70855206
File: 123 KB, 1500x734, AoSFreeCitiesArmies-Oct2-Peachy4hs.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70855211
File: 139 KB, 1000x494, AoSFreeCities-Peachy2jr.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70855219

Those are all aelf kits so they already shared design cues

>> No.70855220

Those are conversions, not real models.

>> No.70855234

what are those helmets from?

>> No.70855247

Well, yeah. These have been converted to get bridging design cues across different units. I think anon's issue is with CoS armies like this >>70854006 which don't have design elements linking the dwarfs/humans/elves, they've just been painted the same colour (because we all know ultramarines and deathskullz look cohesive).

tl;dr CoS armies only work if you're going to put some effort in with kitbashing/conversions.

>> No.70855257

if you can blend all elves together
and then can blend humans and elves >>70855206 then you can bridge the great majority of the possible models in the army
similarly you can blend human and dwarfs together >>70855211
what makes you think it's impossible then to use humans as bridging units? or other kits even

>Those are conversions
>not real models

>> No.70855271

Because they are conversions anon. If you change something to look like other thing, then of course it looks like that other thing. That was never part of the argument. The point is that CoS units don't have any common thenes and don't look cohesive. That's a fact. The fact that you need conversions to create that bridge just confirms the point.

>> No.70855273

This looks rubbish

aelf and human stuff does not go together

>> No.70855282

Think it's from the greatswords kit, although you only get like 1-2 per 10 which isn't great.

>> No.70855289


It's probably a dumb question, but may I ask what did you use to texturize the bases?

>> No.70855296
File: 1.48 MB, 1559x829, IMG_4136.jpg [View same] [iqdb] [saucenao] [google] [report]

there are only 2 units which are not part of another battletome that weren't converted in that image

what changed during the years to make pic related be considered a cohesive army during its time, but that army not cohesive during the present?
I'll tell you: space marines rotted the mind of whining brainlets

>> No.70855304

thanks mate
just regular astrogranite texture paint, a blue wash (nightshade or something?) and then a blue grey drybrush (fenris grey I think, I am not good with paint names). Still need to add some tufts and skulls though

>> No.70855307

>Because they are conversions anon
which doesn't make them any less real.
>That was never part of the argument
conversions in a CoS army that wants to look cohesive have always been part of the argument, both in this thread and outside of it.

>> No.70855309

I still think the spiders should be a separate army to the moonclan stuff though.

>> No.70855314

>pic related be considered a cohesive army during its time
It wasn't. The difference is that orcs and goblins was an army that was made like that from the ground up while CoS has removed the identity of several armies, raped them together and said "this is a single faction now". I doubt anyone would have been opposed for night goblins and savage orcs + forest goblins to be their own armies. It was actually praised when it happened in AoS.

>> No.70855317

Warqueen and Chieftain not being able to have marks when Marauders can is dumb as hell.

It's pretty bad in the meta. They have a generally good defense and offense but it falls well short of top tier and they pay out the nose for it.

>> No.70855324

>The difference is that my feefees hurt

>> No.70855329

Why would I buy it when the army was still unplayable until 2 years later?

>> No.70855336

So... Just an army of dwarves with some freeguild models

>> No.70855351

Guys we're nearing dangerous tism levels right now

>> No.70855358
File: 290 KB, 1280x1024, 1580773065268.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.70855359

Spiderfang and bonesplitterz should've been in a combined tome

Change my mind

>> No.70855361


>> No.70855381

Can't change your mind when you are right.

>> No.70855386


>> No.70855395

They share an aesthetic + gives bonesplitterz monsters, more interesting options etc

>> No.70855413

it's better to fuse the concept of night goblins and spiderfangs together and bonesplitters and ironjaws together instead of having 3 or 4 different half armies

>> No.70855427

>bonesplitterz + spiderfang
>gloomspite - spiderfang
>greenskinz + gitmob/grotbag + ironjawz
Everybody wins.

>> No.70855429

>Why does the realm of fire have a hot sweltering jungle full of prehistoric dinosaurs next to a sea that broils over also filled with prehistoric creatures.

I don't think you quite grasp the concepts of the realms mr wikipedia poster.

>> No.70855439
File: 132 KB, 550x497, 5C6B1772-8963-4E34-9E59-C5C52FAA90F4.jpg [View same] [iqdb] [saucenao] [google] [report]

I fucking LOVE this artwork and pic related too

>> No.70855450
File: 1.37 MB, 1068x944, WotE.png [View same] [iqdb] [saucenao] [google] [report]


>> No.70855459

Goblins in the Skarsnik novel are hinted to have done things worse to the women captives. Just cause you don't have genitals does not mean you can't think of horrific ways to mutilate peoples genitals.

>> No.70855462

>>gloomspite - spiderfang
That's not a win for gloomspite:
The possibility of expanding the squigs with the aesthetics of various creepy crawlies on top of having mutant grots and poison crazed shamans moving the moonclan away from burka-tier plain look is far too great to throw away in exchange of a fleeting peace of mind that the model range can now rest more easily on the mind of an autist.

>> No.70855469

Goblins should have been an all encompassing book for night, common, and spider gits which had drawbacks for mixing goblin types and different buffs to their shares monster depending on the type of goblin your general was

>> No.70855472

they look so fat here already

>> No.70855478

You just want moonclan to not look like molnclan, so yes, it's a win.

>> No.70855484


>> No.70855490

Plus, deep striking, mw output which they sorely lack. The 6+ rules mesh really well too: tough gorky 6+ after saves, sneaky morky 6+ to hit mw

>> No.70855497
File: 45 KB, 795x682, Gloomspite-gitz-artwork-2.jpg [View same] [iqdb] [saucenao] [google] [report]

I want them to surpass their limits and branch out

you're the kind of person that would have been against the idea of skaven having technology, monks and assassins.

>> No.70855504

That pic is awesome too. I just like Archaon's old design better.

>> No.70855512
File: 6.06 MB, 498x280, tenor (2).gif [View same] [iqdb] [saucenao] [google] [report]


>> No.70855518
File: 187 KB, 1022x1024, badc49e073a5c4bb2fbe0e478eab74630a9d9a57.jpg [View same] [iqdb] [saucenao] [google] [report]

>Oldhammer fags shitting up thread about CoS again
Plug your dialysis machines back in and fuck off back to the WHFB thread

>> No.70855535

GW segregated them by race instead of culture.

>> No.70855546
File: 37 KB, 500x440, 500px-Archaon.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70855552

>During his search of the absent God, Archaon hears the reports of kakatros's invasion of eightpoints, formerly allpoints - age of sigmar, æleven revolutions post necroquake; possessed runes on aether-scroll, colorized.

>> No.70855579

>Be'lakor, your mother was a dumb whore with a fat ass, did you know that!?

>> No.70855585
File: 424 KB, 1600x2247, 9cf85d99f7d6e8316f10206de18622e4.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70855623
File: 64 KB, 460x460, arGVQWp_460s.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70855625

>convoluted enough to drive off anyone but the most hardcore nerd.
>Except the game is for casuals

Anon, I wouldn't go around calling things undercooked if I were you

>> No.70855632

>Lmaooooo you're just an inbred norscan cunt, at least my mother was from the empire

>> No.70855637

his new helmet (no topknot) and sword are superior designs, it's the rest that's blown out of proportions and sense

>> No.70855646

He's just an angry manlet that got cocky because CA was stupid and split the WoC roster in two factions for some reason.

>> No.70855649

>at least MY mother wasn't be'lakor's bitch

>> No.70855662
File: 416 KB, 1000x626, EverchosenSword-July24-Sword-v84k.jpg [View same] [iqdb] [saucenao] [google] [report]

Hell no, the horns go out of hand and with the crown you can barely see the eye of sheerian.
Maybe the hilt, but the blade is so dumb they had o go back to the old one when forging it.

>> No.70855663

Yeah those proportions are fucked

>> No.70855666

>*laughs in having Be'lakor as his bitch*

>> No.70855674

Probably replacing elfs with orcs old orcs and makin all freeguild look desheviled and poor.

>> No.70855678

>this post
yeah I wonder why they didn't forge it with a daemons face inside the blade? Fucking moron.

>> No.70855689
File: 142 KB, 1080x920, 065e6763ec4f2e5ad9b4008dcdd39083.jpg [View same] [iqdb] [saucenao] [google] [report]

>damon face
It's a dumb hole that looks stupid. The old design had the daemon mouth carved in the blade and looked much better than a hole.

>> No.70855695
File: 428 KB, 1920x1167, Armas_de_Archaon_tom_parker_total_War.jpg [View same] [iqdb] [saucenao] [google] [report]

And here's the old one.

>> No.70855702

I prefer Archaons classic design over his AoS one because it was more "neutral" compared to how his new armour would fit in right with chaos space marines

>> No.70855712

the hole is the demon's mouth

>> No.70855720

that's because chaos warriors were all neutral looking too

>> No.70855722

And it looks bad. The mouth being carved on the blade looked much better.

>> No.70855728

They still are. He just suffers from 2015 shit armour design.

>> No.70855734

normal chaos warriors aren't the only chaos warriors now

>> No.70855745

Yes they are.

>> No.70855747
File: 8 KB, 320x240, 1578525180040.jpg [View same] [iqdb] [saucenao] [google] [report]

>"and here's the old one"
>total war's design

>> No.70855765
File: 267 KB, 1568x2846, 716185.jpg [View same] [iqdb] [saucenao] [google] [report]

Okay, retard, here's the model one.

>> No.70855766

Yeah what you gonna do about it, zoomie?

>> No.70855772

That's better. Why not just post that originally?

>> No.70855778

Because I had the total war pic saved already. I had to go search for the model one.

>> No.70855801

>calling someone a zoomie when you’re a /v/ nomodels secondary

Lmao kid

>> No.70855805

>why don't you answer the question instead of letting a lorelet pretend he knows what he's talking about
Because its funnier that way watching idiots like you rush to his defense who also don't know

>Realm of life
>everything from the spores in the air to the animals exist in cyclic natures
>everything has life magic saturating it even the stones have life magic in them
>Concentrated Ghyran magic is crystalized ice that constantly melts into vapor before returning to a solid state
>Has atleast 12 different seasons
>fashion is directly tied to these seasons
>Ghyranites constantly described as forward thinking
>The War of Life,
>Can sail between continents
>new lands can literally fuck themselves into existence during some seasons

>Realm of Fire
>chaos corruption ruined the land turning continents into spheres of realities
>cannot travel far distances without the use of a realmgate
>the realm of Aqshy itself is characterised by aggression and passion before it is fire
>The average lifespan of most Aqshians was 30 at some point
>"Conan, the Realm" people and creatures from Aqshy are more concerned with living and surviving than thriving alongside life and its cycles
>many cultures uses the key of Aqshy to access magical items and locations
>the war against the hordes of Khorne and the many bastions and craters of former Khornate battlegrounds
>Aqthracite being a rock of literal hot emotions

>> No.70855811

Why do you keep trying to spread this obvious lie?

>> No.70855813

How's this list? I'm not sure what to do with Dispossessed. Maybe Tempest's eye and more melee would be better? I have 3/6 copters already, though, and they seem vital to clearing hordes and maybe grabbing a late game objective.

Allegiance: Cities of Sigmar
- City: Greywater Fastness
Mortal Realm: Ghyran

Warden King (110)
- Artefact: Steam-piston Plate Mail
Runelord (90)
- General
- Trait: Drillmaster
Runelord (90)
Celestial Hurricanum With Celestial Battlemage (280)
- Artefact: Greenglade Flask
Assassin (80)

20 x Irondrakes (300)
20 x Hammerers (280)
10 x Ironbreakers (130)
10 x Ironbreakers (130)
10 x Ironbreakers (130)

3 x Gyrocopters (180)
3 x Gyrocopters (180)

Total: 1980 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 125

>> No.70855823
File: 135 KB, 650x823, BLPROCESSED-xcortoenpri55etno.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.70855840
File: 18 KB, 340x647, Ghal_Maraz.jpg [View same] [iqdb] [saucenao] [google] [report]

>three eyed king beheld his destiny in the reforged eye
Archie is gonna get killed by this Mallet and reforged and there is nothing he can do about it

>> No.70855849

Kevin Chin was one of the best things to happen to GW.

>> No.70855853
File: 527 KB, 1600x1042, Everchosen Art.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70855871

Wish they had kept this design desu

>> No.70855877
File: 697 KB, 402x1849, Screenshot_20200206-071805_Drive.jpg [View same] [iqdb] [saucenao] [google] [report]

We need more anime art the age of chaos may be over but AoS is still anime as fuck without reality breaking down

>> No.70855900

>savage orruk warboss with a horned helmet
Nice greenskinz erasure lmao

>> No.70855906

It's truly sad.

>> No.70855929

Ah, it's all just been shitposting. Fucking secondary.

>> No.70855939

Every greenskin is an orruk what did you mean by this

>> No.70856045

Greenskinz with a z, as in classic whfb squatted orcs

>> No.70856119

Going to repaint my seraphon for the new book, but sick of the traditional "lustria" schemes that is backsliding every seraphon army and looking for some theme ideas. Two I've been thinking of is realm of metal streampunk style pulling from ko/skryre using some ad mec bits, or alternatively a "stonecast" style seraphon, open to suggestions and opinions

>> No.70856128

Don't. Realm themeing like that is retarded.

>> No.70856148


So is painting them like literally every other army, what's your suggestion then?

>> No.70856220

Dont paint them at all, or assemble them

>> No.70856226
File: 473 KB, 852x851, 20200206_141845.jpg [View same] [iqdb] [saucenao] [google] [report]

>streampunk style pulling from ko/skryre using some ad mec bits
shit idea, tau bits work better as lizard-tech, especially if painted with that old oxidized patina, some admech parts like the bionic arms and legs could work too, or kharadrons' spherical engines, but I would stay the fuck away from any conventional design for weapons, armour amd robots, still use archaic looking materials for the stuff (gold, bronze, stone, jade etc) and don't touch with a ten-foot pole the skaven's ramshackle aesthetic.

>> No.70856240

there's nothing wrong with the default theme, nick, if you want to do something else do it, but don't lash out when people rightfully think it's unfitting crap

>> No.70856245

kys hobbylet

>> No.70856260
File: 78 KB, 1152x2048, 84086500_10222913371083003_5831038246057934848_o.jpg [View same] [iqdb] [saucenao] [google] [report]

this is literally a child's first ruined model, nick, not something a hobbyist would greenlight with a straight face

>> No.70856288
File: 229 KB, 1295x753, Capture+_2020-02-06-08-26-38.png [View same] [iqdb] [saucenao] [google] [report]

Nighthaunt players: is pic related worth taking? It seems like a solid way to force my opponent to group his models so he doesn't just lose half in the combat step. I usually see people with the +1 damage sword instead.

>> No.70856324

Gimmicky but ok, you’ll most likely just use it to btfo some unit champion or banner in a squad.

>> No.70856361
File: 93 KB, 390x455, 20200206_143758.jpg [View same] [iqdb] [saucenao] [google] [report]

I don't know, I think everything could be pulled off if planned for enough

>> No.70856385

Do you have to take a city allegiance in cities of sigmar? It seems super limiting.

>> No.70856401

Paint with other colours, but don't turn the aztec lizards into mechas because "lol chamon".

>> No.70856483

I love Skaven

>> No.70856485


That's actually not me, but it's good to see that someone else has done it and yeah, it doesn't really work

>> No.70856500


Don't know who Nick is, but sure. Didn't lash out, asked for suggestions and all I got was "don't, do the thing you don't want to do", big brain you got there

>> No.70856523


> streampunk
> mechas

Not even the same thing. Out here looking for suggestions for something different and you're suggestion is do the same as everyone else. We're you born this retarded or is it a skill you learned?

>> No.70856528

Yes, at-least if you want to play Cities of Sigmar. If you just want to play a combination of units, you can play them in GA Order.
You can't play CoS without picking a city, just playing with the universal battle traits. It's pick a city or noting.
GA Order may be just as good depending on what you take, if they have a GA Order battalion, etc.

>> No.70856529

>realm of metal streampunk style pulling from ko/skryre using some ad mec bits
This is always good. But I would use Necron parts if I were you. They match the Seraphon aesthetic very well.

>> No.70856535

it's a skill learned at 4chan.

>> No.70856551

Ad mech will always be way too much 40k and I have yet to see a conversion using it that looks good for aos. Use KO bits if you must.

>> No.70856571

>no bling
Its shit

>> No.70856572

Just ordered old metal Archaon on Dorghar lads

Hes gonna be my guy leading 2 Varanguard for an Empty Throne army

>> No.70856574


I've seen skaven that look good with it, which is where the idea sprung from

>> No.70856583

So it's essentialy 3 battleline units and a leader and then listbuilding anarchy? No restrictions on which army your things can come from?

Well alright i guess.

>> No.70856586


It looks bad, and in the vast majority of cases is clearly done out of laziness (the scheme is literally chaos black spray + 2 drybrushes max)

>realm of metal streampunk

Way too superficial of an interpretation of chamon. If you want chamon, do geysers and basalt pillars and things like that. Going over the top with realm themes always looks like some AoS 1.0 shit when we thought Aqshy was literally just volcanoland and nothing else for e.g.

Ask yourself
>what are seraphon in AoS and how does my personal background for /mydudes/ fit into that?

Then think about how that background, which slots into (or at least which doesn't disturb) existing lore, would look in an army.

Seraphon fundamentally have a mesoamerican look, and that's an essential part of their aesthetic, and it ties into their lore as a strange, starfarring celestial race.

>> No.70856587

Did it cost you your firstborn?
Or just a kidney?

>> No.70856597

I know resin recasts for 25 bucks.

>> No.70856605


You're probably right, converting is probably my favourite part of the hobby, so just looking to do something a little different with them, just something to stand out from the pack I guess.

>> No.70856626
File: 912 KB, 1000x1000, [email protected] [View same] [iqdb] [saucenao] [google] [report]

>Here's my cities of sigmar dude from chamon, bro

>> No.70856627

What in the fuck is nurgle doing in his free time?

>> No.70856631

60 bongland currency

Free postage tho

>> No.70856640

don't you fuckin' start that shit again.

>> No.70856669

Jesus Christ the prices for that thing are insane.

The best recaster around, the frenchman, do it for 11€. I think I will order it just to paint it.

>> No.70856671

So i got the following dirt cheap in a sale
>20 Plaguebearers
>6 Nurgling swarms
>6 Plague Drones
>2 Plaguebringers
>1 Sloppity Bilepiper
>1 Spitepox Scrivener
>1 Gutrot Spume
>10 Putrid Blightkings
>Wurmspat Warband on the way

Can i get a viable 100pts drowned men list out of this? maybe gutrot, 3 hero demons, 2 units of blightkings and wurmspat with the hag summoning in demons?

>> No.70856686

If you want me to shit up the thread with pictures of hi-tech conversions, I'll do it again just to make your tiny brain seethe.

>> No.70856690

Whats your opinion on 28 magazine, a french-english digital magazine based on heavy kitbashing and blanchitsu inspired warhammer models: https://28-mag.com/

>> No.70856698

Although, in all honesty, the thread is such dogshit that a spam of conversion pics will be an objective improvement.

>> No.70856707

I like a lord of afflictions to go plague drones so I can have a hero that can keep up with them and activate the locus

>> No.70856728

How can I contact the fenchman?

>> No.70856732

>geysers and basalt pillars

That's Aqshy... That's, like, the most Aqshy thing you can do.

>> No.70856734

Eh its minerally shit bro

idgaf if basalt is an igneous rock

>> No.70856753

You can always do lava.

>> No.70856765

The only way it's to have a friend already on the site that guarantees for you.

>> No.70856770

Well, shit, I didn't even know he existed until now.

>> No.70856790

Literally just a human with KO tech, this is fine.

>> No.70856791

So is sand... and granite... lmao

Yeah, I hate those retarded bases that imply that the soldiers are hopping across tiny islands in a sea of lava. Bonus points if these soldiers are barefoot.

>> No.70856804

Chaosfags cant say a thing since chaos used to have rules for both 40k weapons and option to take space marines as troops.

>> No.70856807

The best place to look is the Core Book, specifically the pages on Matched Play - Pitched Battles (page 310) and Allegiance Abilites (page 242) which will have all the details on army building across like three pages. Theoretically this is the format for competitive tournament-style play, but in practice almost everybody uses these rules for army building, even if they're just playing casual beer 'n' pretzels style games. Use the warscroll builder as the other anon says rather than battlescribe - there's no real need for battlescribe in AOS when GW provides free army building tools, and battlescribe is infamous for having errors. Also, contrary to what that first anon said most people won't build a 2000 point army from the start, so you will probably only need two battlelines for games at 1000 points or less.

About the grand alliances, you can build an army like that, but almost nobody does. The usual thing to do is to have an army from a more specific allegiance (Gloomspite Gitz, Nighthaunt, Beasts Of Chaos, Idoneth Deepkin, etc. etc. etc.) which give certain special rules, artefacts, traits for heroes and spell lores to units with that allegiance. You can still have a small allied contingent, but most of your army must be from the main allegiance (including your battleline choices).

Endless spells are spells which remain on the battlefield until dispelled. They're bought from your army's points allocation, doing so allows any wizard in your army to cast/summon the spell. Almost all 2000 point armies use some of these, when starting out you can do without them unless you've got like 40 points spare and nothing to spend them on.
On that note, there are also battalions which give certain special rules but cost points, but I'd say they're usually not worth it for games at 1000 points and under, you'll generally just want more units.

I guess the best question to ask right now is, what armies interest you most?

>> No.70856815

>a sediment

>> No.70856821

I think you are mistaking me for someone else.

>> No.70856823
File: 106 KB, 800x533, Seraphon-army01.jpg [View same] [iqdb] [saucenao] [google] [report]

Were you inspired by this? Anyway, this is how you do it right.

>> No.70856831

Sand is a mineral. Saying that basalt columns (marker of volcanic activity) should signify the realm of Metal and not Fire because basalt is a mineral is batshit retarded.

>> No.70856854

Fan theory: GW refuses to release updates for Seraphon (a top seller) because they're hard at work making minis with this aesthetic to phase out the pseudo-historical elements (as they're keen to do).

>> No.70856858


it looks minerally

sod off

>> No.70856862

>to phase out the pseudo-historical elements (as they're keen to do).
Why would you lie on the Internet?

>> No.70856863
File: 109 KB, 920x950, 99120202030_KarlFranzonDeathclawLead.jpg [View same] [iqdb] [saucenao] [google] [report]

What's the best way to build an army with 2 or 3 Griffons? I love their aesthetic.

>> No.70856893
File: 107 KB, 500x476, its-ok-youre-just-retard-17680126.png [View same] [iqdb] [saucenao] [google] [report]


>> No.70856930 [DELETED] 

Let's see.
Freeguild (pathetic survivors of a great purge thrown into the landfill of unwanted armies)
Seraphon (models so ancient actual Aztecs played with them, and no update in sight)
Bretonnia (destroyed)
TK (destroyed)
No, certainly this is a lie, certainly GW doesn't have any distaste for pseudo-historical armies

>> No.70856943

Let's see.
Freeguild (pathetic survivors of a great purge thrown into the landfill of unwanted armies)
Seraphon (models so ancient actual Aztecs played with them, and no update in sight)
Bretonnia (destroyed)
TK (destroyed)
No, certainly this is a lie, certainly GW doesn't have any distaste for pseudo-historical armies

>> No.70856958

Eh technically Tomb Kings aren't Bret dead they are just discontinued models. They are still in the generals handbook but now they are called "The Desert Legions of Shyish" and are undead that are independent and do not ally with nagash, probably the remainders of a reincarnated tomb king culture that nagash wiped out out of butthurt spite when killing all the other death gods.

>> No.70856967
File: 692 KB, 2048x1417, aos soul.jpg [View same] [iqdb] [saucenao] [google] [report]

Don't you dare touch AoS 1.0, it was the most soulful time in the history of AoS.

>> No.70856979

Morrda and Gazul are still around gods of death don't die

>> No.70856981

Stormcast are pseudo romans, pseudo smart-guy

>> No.70856990

is this fan art

surely it is


>> No.70856992 [SPOILER] 
File: 873 KB, 788x588, 1581001379970.png [View same] [iqdb] [saucenao] [google] [report]

Psst, hey kid! you wanna see something secret?

>> No.70857001


>> No.70857020
File: 87 KB, 900x900, 1580765490986.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70857021
File: 2.15 MB, 1392x976, 13242.png [View same] [iqdb] [saucenao] [google] [report]

Spitting image!

>> No.70857029


I hope they don't look like that.

>> No.70857035

>gargant head on the hobbit goblin king
May steal this idea for a tyrant or butcher tbqh.

>> No.70857036

>Big shield
>Corinthian helmet
>Hoplite-inspired chestplate
yeah its greco roman

don't be a nitpicking autismo

>> No.70857039

Unfortunately, it is fan-art. It has more soul in a single brush stroke than the drivel GW puts in battletomes has in the entire picture.

>> No.70857042
File: 1.17 MB, 716x964, freeguild homecoming.png [View same] [iqdb] [saucenao] [google] [report]

>The village gathered around the town square as a faded letter finally arrived stating the war was over and the townsfolks brave freeguild lads were coming home. They expected the war to have changed them, made boys into men, but they didn't expect them to change this more, nor worry when all the animals bolted away, scents on the wind alerting them to what spoils of war and gifts the brave lads brought home to share with them...

>> No.70857057

One on the left looks like that guy from scary movie with the fucked hand lmao

>> No.70857066
File: 1.97 MB, 1432x952, 13242.png [View same] [iqdb] [saucenao] [google] [report]

Lord, why am I spending time on these people? Don't I have better things to do?

>> No.70857114

Anon don't be this dumb. Look at the helmet in the retributor. It's obviously inspired by them.

>> No.70857148

Are you being retarded on purpose?

>> No.70857162

I always think about giving a random dude a chainsword.

>> No.70857169

>and option to take space marines as troops.
wasn't it a chaos magic fuckup that could spit out a bolter or a space marine hero?

>> No.70857184

The warp would occasional spit something from the other game out. I’m pretty sure it’s gone both ways.

>> No.70857188
File: 2.47 MB, 608x866, chillin out.webm [View same] [iqdb] [saucenao] [google] [report]


>> No.70857193

Yup. Sqme magic worked on everyone and both universes have same warp connection, so even today that is possible.

>> No.70857198

Romans had face masks, shaped cuirasses and halgirds, but that is where the resemblance ends apart from the 'angelic' themes which are Greek in origin.

>> No.70857203

My exact list almost except instead of claw horde i have 2 warpfire throwers and i run the stormvermin as a block of 20

>> No.70857207
File: 37 KB, 210x263, thumbsupkid.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm not much for Helves personally but those look pretty slick, Anon.

>> No.70857213

They referred to it recently in white dwarf how it's still possible

>> No.70857238

Those are dak elves...

>> No.70857256

Brace yourselves for a massive uptick in tick tock posting. New old world article just went up.

>> No.70857261

Idgaf, the thread is already shit and filled with morons.

>> No.70857270

And we’re nearing a new thread.

>> No.70857275
File: 105 KB, 997x861, fffghu.jpg [View same] [iqdb] [saucenao] [google] [report]

Sorry I changed it a bit.
I understand standard bearer/musician etc. still packs the same equipped weapon?
Also is it better to get spears or swords?
Swords seem better in the long run I think.

>> No.70857302

It's gonna be funny when they keep saying it's not a Forgeworld project even though the article says Forgeworld is working on it.

>> No.70857305
File: 11 KB, 228x212, 77369257_168487187678106_4739210533817810944_n.jpg [View same] [iqdb] [saucenao] [google] [report]

Aww shiet the shitstorm...

>> No.70857312

Can mods please gear up, I want the goblinposting ticktockfaggot out.

>> No.70857314

>forge world artist Louise Sugden
yeah I think they may be looking down the barrel of a resin gun loaded with wallet busters.

>> No.70857333


>new models

>> No.70857334

Wow, a map, how exciting.

>> No.70857337

>Forgeworld artist
Oof. The grogs are gonna rage.

>> No.70857342

I'm really happy for savage ork anon. Good on her.

>> No.70857351

They should've made her to paint the Tzeentch daemons for the tome.

>> No.70857361

Nah, she's from /tg/.

>> No.70857365

She’s the hobbyist we aspire to be. The last step for her to achieve hobby apotheosis is to write a novel for her orks.

>> No.70857370

>new models
Did grogs think they could just unshelf their old crap for this? Think again.

>> No.70857379

Would have taken too long I fear.

>> No.70857404

>Northern Oblast
>Eastern Oblast
>Western Oblast
Thanks for reminding me how fucking good the Old World worldbuilding was. Sublime.

>> No.70857407


>> No.70857408

Wait do we know her?

>> No.70857417
File: 113 KB, 1200x765, DD5o2zqXUAEHzkK.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70857418

If GW are smart they will work in the new old world models into aos, make double the money and make both groups happy.

>> No.70857428

Yes. She posted her amazing savage orks on /wip/ pretty regularly a few years back. Went by Savage Ork-anon.

>> No.70857431

All in the non-europe

>> No.70857438

If GW were smart they would have done that from the very beginning.
That seriously looks out of a 2nd edition 40k codex cover art.

>> No.70857446

Skaven would be a no-brainer.
If it's Forgeworld then it's DOA though.

>> No.70857448 [DELETED] 

>grogs still think its warhammer fantasy coming back and not horus heresy on larger square bases where only new models are legal


>> No.70857455

That is literally the plan

>> No.70857456

It is forgeworld. Anyone that still says the opposite is being delusional.

>> No.70857463

Why do you think I care?

>> No.70857479

What’d be hilarious would be if those models were forgeworlds first plastics being made in the new facility. It should be up and running by the time this comes out.

>> No.70857500

but they would still be cucked by being forge world unless they get their shit together in the future

>> No.70857503 [SPOILER]  [DELETED] 
File: 42 KB, 480x270, 1581004102921.jpg [View same] [iqdb] [saucenao] [google] [report]

right? it was all just bantz we never really were serious about the tick tock stuff and fantasy coming back

>> No.70857512

>forge world
every grog who said otherwise should be seething

>> No.70857530


>> No.70857541

>forgeworlds first plastics being made in the new facility
what the fuck is the point of forge world being separate then?

>> No.70857544

The same as always. None.

>> No.70857547

blood bowl, horus heresy boxes and necromunda are already examples of plastic releases made by the forge world team

>> No.70857556

>plebs get filtered by based FW
>tow gets a patrician dedicated fanbase
I fail to see the problem

>> No.70857584

>He still thinks its a 9th edition style wargame and not the rumoured inquisitor rework to get the modern soilent D&D crowd.

Get ready for critical rolld world xD

>> No.70857591

I have a ton of different vampire counts units, but i don't think i have enough to build a whole ass army from any given subfaction.

I have a bunch of lizardmen, which could definitely build a seraphon army, though I'm kinda bummed about the overall lack of support for my favorite army.

I have a smattering of elf and bretonnian cavalry units, as well as some white lions and some bretonnian peasant archers, which could be counted as a human or elf army of some sort.

Part of my problem is trying to navigate the new names for all my shit.

>> No.70857592
File: 25 KB, 541x433, BXMgM5NIIAAdxDe.jpg large.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.70857603


>> No.70857604

Necromunda and Bloodbowl are both great honestly, so I don't mind forgeworld working on it, if anything they have a better track record for making good games than gw, I'm more worried that they have w*men working on it.

>> No.70857611

>I have a ton of different vampire counts units, but i don't think i have enough to build a whole ass army from any given subfaction.
There are no subfactions. Vampire Counts is now called Legions of Nagash. If you had a VC army, you have a LoN army.

>> No.70857619

Why not just give up and run them as a grand delusion flesh eater court?

>> No.70857625

>Necromunda and Bloodbowl are both great honestly, so I don't mind forgeworld working on it
I do. Everything made by forgeworld has the worst support ever. No translations, sporadical releases, rules scattered in a million books as every new release is inculded in a book of some sort...

>> No.70857633

When this meme will die?

>> No.70857642

Hey, it's /ourgal/. She used to post tzeentch and savage orcs on WIP.

>> No.70857647
File: 516 KB, 766x795, 1538001447392.png [View same] [iqdb] [saucenao] [google] [report]



>> No.70857648

Because FEC have none of the things that make me like bretonnia.

>> No.70857649

every old world model can fit in either cities of sigmar, orruk warclans, legions of nagash or slaves to darkness

>> No.70857654

Forgeworld is hell. Ask Chorfs/Fimir about it.

>> No.70857667

but people want nu-fantasy to be a game on a scale of at least horus heresy with many new and returned units and that is a dumpster fire. necro and bb are good but much smaller games then what people currently envision

>> No.70857682

>cities of sigmar, orruk warclans

>> No.70857692

no i mean run those models under fec rules.

>> No.70857693

>Let us know what you think on our Warhammer Age of Sigmar Facebook page
What could go wrong

>> No.70857698

Bretonnia is a lame concept why people like it? You can do the same with Freeguild

>> No.70857707

ok zoomer

>> No.70857713

My two cents for you GW: Fuck you for make this Forgeworld shit. Die.

>> No.70857733


>> No.70857771

Off topic. This is the Age of Sigmar thread, not the potato shit thread.

>> No.70857782

yeah this is literally a WFB remake, and there's a thread specifically for that

>> No.70857790

fuck off, this game is for English speakers not subhumans

>> No.70857803

>then what people currently envision
self contained battleboxes with iconic units, separate releases for heroes and more special units and a modular system to throw and combine them all together?

people are idiots if they think they're getting back the entirety of the previous ranges, but the above can't be all that unlikely

>> No.70857804

based and anglo-pilled

>> No.70857831

Amongst Ugandese, Bangladeshi and Americans, it must feel good to be an English speaker.

>> No.70857851
File: 119 KB, 1000x727, 8ddf1cba.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm completely and unapologetically fine with feigning more interest for the old world project if it means getting more from louise

>> No.70857855

So LoN contains all (or most) of the units from the various subfactions, and the only difference between (for example) a lon army made of all deathrattle units and a deathrattle army is the warlord traits and items?

>> No.70857856

>self contained battleboxes with iconic units, separate releases for heroes and more special units and a modular system to throw and combine them all together?
would be based but
>people are idiots if they think they're getting back the entirety of the previous ranges
people are caught up in the hype and expect everything back and more.

>> No.70857858

>oh no he posted thingies I don't likies waaah
Back to pleddit

>> No.70857874

>he says on a website where posting in languages other than English is only allowed on /int/

>> No.70857884

the fuck is that ogres hand

>> No.70857889

It might be a mordheim reboot considering how they're already implying it takes place before the "current" time period of right before the end times with those heraldic symbols, which I'd love even more than a 9th edition.

>> No.70857896

AoS is literally continuation of the same setting. How is this off-topic?
Know the fucking lore before posting.

>> No.70857902

Going by the map and the names on the heraldic symbols, it 100% takes place during the Time of Three Emperors, which is the time of Mordheim, Gorbad Ironclaw, the Vampire Wars, etc.

>> No.70857928

>AoS is literally continuation of the same setting
>Why do we have two threads? Why can't I post AoS content in the WFB thread and vis versa?

You are <---------------------------------T H I S------------------------------------> retarded

>> No.70857938

>from louise
Stop posting here, Sug.

>> No.70857974

pretty based. if true i kind of hope they go bit after and we get based magnus dicking chaos

>> No.70857980

Well the names are literally who new characters, but they are the right provinces for 3 emperors.

I'd actually like that a lot more than Karl Franz, since political intrigue and human conflict with a fantasy flare is what fantasy does that AoS doesn't.

As long as they don't go far enough back for gunpowder to not really be in, I'll be pretty happy.

>> No.70857986
File: 124 KB, 1080x1349, 1580303312846.jpg [View same] [iqdb] [saucenao] [google] [report]

What are some cool models I can pick up and paint that won't be worthless by the time Old World comes along? I have zero interest in AoS atm.

>> No.70857995

There are two threads, but new releases always get discussed in both, and that's fine. :)

>> No.70858003

>mordheim reboot
That would be pretty cool. I never played it or bought in when it was still supported

>> No.70858004

Wait... Will all the Old World shit only be allowed in Fantasy General? I cna't imagine they'd want it.

>> No.70858011

Buy some warlord games landsknecth, or some gors.

>> No.70858030

well it's not AoS so why would it be in the AoS threads?

>> No.70858039

How horrible would a Duardin Tempest's Eye army be? 1-in-4 KO, 400pts of Fyreslayers with the rest Dispossessed?
If you weren't just baiting, you'd know which models came out after AoS.

>> No.70858067

I can see why they want a cohesive setting but I'd have liked battle sets for different snapshot battles like Black Fire Pass, Siege of Lahmia etc. Models for all the legendary characters like Sigmar and Aenarion would be great.

>> No.70858141

Old world faggots back to wfb. There you can talk about how nice fantasy was and FW stuff related to it.

>> No.70858142

I can't imagine why they would want to discuss AoS releases. Outside of Chaos releases, none of that shit can see use in FB without breaking the lore.

>> No.70858151
File: 37 KB, 600x620, Hellcannon.jpg [View same] [iqdb] [saucenao] [google] [report]

Are Hellcannons still viable?

>> No.70858169

Who's Louise?

>Pretty much all STD stuff except for Archaon and the Varanguard
>Pretty much all Beasts of Chaos
>Cities of Sigmar
>Normal-sized orcs (not the big 40mm based ones)
>Non-weird goblins
>Flesh-eater courts and Legions of Nagash

>> No.70858175 [DELETED] 
File: 1.12 MB, 2525x3535, giant elf stomping on hammerhal.jpg [View same] [iqdb] [saucenao] [google] [report]

Daughters of Behemath when?!

>> No.70858183

>Nagash is from old world you can't discuss him!
>Tyrion is from old world you can't discuss him!
>Morathi is from old world you can't discuss her!
That's your fucking logic, faggot.
Fuck off.

>> No.70858190

If I had to pick one, Serephon/Lizardmen are pretty cool IMO. They're also unlikely to change too much, (I mean, they're probably not getting new models with the upcoming battletome,) and an army of them should look fairly similar to a fantasy army in terms of skinks & saurus making up the battleline/core choices. Whereas, say, a Dark Elf force runs the risk of you buying unnecessary stuff if you go the Cities Of Sigmar route, and not having enough core choices if you went the Daughters Of Khaine route.

>> No.70858200

None of them remember the Old World, they're new characters.

>> No.70858218

They are definitely not getting new models, but they could receive a change in aesthetics when GW gets to updating their ancient range.

>> No.70858226

Not exactly. There isn't a deathrattle army. It's just a keyword used for some buffs, like wight kings only buffing other skeletons, for example. The only thing in VC that isn't included in LoN is the ghouls, which are now their own faction.

>> No.70858231

This question was only answered ten times in the thread.

>> No.70858235

Anglos are the prime exampel of subhumans, though?

>> No.70858245

LoN is a temporary containment faction. Just like CoS.

>> No.70858246

pretty sure all gods do, especially fucking Sigmar or Nagash.

>> No.70858251

They still have the problem of not being able to be used in any army.

>> No.70858263

None of them do, but especially Nagash. Nagash in particular doesn't remember a single thing. Teclis is the only one with a brain big enough to recall what High Elfs used to be.

>> No.70858269

To my understandment, only Archaon remembers the old world and he's mighty pissed none of the order gods remember what he did.
Far from it. They aren't even comparable.

>> No.70858271


>> No.70858288

>third answer to the post
You'll learn big numbers eventually, sweetheart

>> No.70858291

I'm pretty sure Sigmar remembers, it's beside the point though. WF and AoS are on the same timeline therefore both can be discusses here.
/wfg/ is a general for those refusing to let go.

On the other hand I can bet my both hands that Slann remember everything.

>> No.70858304

Yeah I heard it was something fucky like that with a lot of old units. I can't be included as an ally?

>> No.70858313

No. It only has the CHAOS keyword and that's not an ally for anyone. That's the problem.

>> No.70858342

They can be allied in to all the god allegiances and STD

>> No.70858345

>only Archaon remembers the old world
tyrion and teclis remember it well enough to teach everything about the asur to the new elves, morathi too has memory of the old world, the slann too, dracothion learnt about it, manfred remembers about the characters from it, sigmar is often brooding over mallus

where did you get that archaon is the only one who remembers?

>> No.70858351

No they can't. They don't have any elegible keyword to be an ally.

>> No.70858359

Spears are good in big blocks so if under 40 go blades

>> No.70858370

>where did you get that archaon is the only one who remembers?
To be completely honest, no idea.

>> No.70858375

alright, is block of 20 stormvermin better than 2x10?
I mean, I can put it together whenever to try since points are the same and it doesn't invalidate the battalion either.

>> No.70858376

Well shit, thanks for the info. Considering whether I could try getting something big from Legion of Asgorh instead. I want to build a big fucking ballista and run it like a Hellcannon, or something of similar size.

>> No.70858387

It's funny, but LoA isn't allies to anyone either. GW fucked up on that one.

>> No.70858394

Last time I read their rules they were very underwhelming, but I don't know if they've been changed in the meantime.

>> No.70858414

Would anyone actually care in a friendly game though.

>> No.70858423

Absolutely not.

>> No.70858480

Can't play it outside of GA:Chaos

Could use it to count as the merc company tho

>> No.70858511

>Wrath of Gork: roll 2 dice for each IJ unit of 2+ models wholly within 16"
>40mm base
>MSU as 5x32mm bases for Ardboys
How many ardboys could you deathstar around this guy?

>> No.70858512

new bread

>> No.70858517

probably the entire daemons and StD range.

>> No.70858561


>> No.70858610

are mercenary companies still match play legal? can i still use the one with the cannons even though they're squatted?

>> No.70858661

>favela skink with weapon way too advanced for him
Cool, reminds me of District 9

>> No.70858769
File: 1.12 MB, 2525x3535, giant elf stomping on hammerhal.jpg [View same] [iqdb] [saucenao] [google] [report]

Daughters of Behemath when?!

>> No.70858781

I dont get this fetish
Is it a extention of foot shit

its not even porn

>> No.70858797

Please, consider suicide.

>> No.70859082

My friends let me play it with the ability to mark it (so I can use it in my allegiance)-

Even then, for 300 is incredibly overpriced.

>> No.70859448

We have no Deepkin player at our LGS and i thought i might try them out? Mostly playing 1000-1250 points, how do they fare. Any tips for playstyle? Eels or Thralls or both

>> No.70860039

have you tried disappointing your dad?

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