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File: 316 KB, 1024x1365, netrunner_kim_collage_by_rei2jewels-dbtkmhv.jpg [View same] [iqdb] [saucenao] [google] [report]
56515860 No.56515860 [Reply] [Original] [4plebs] [archived.moe]

Store Champ Season is nearly upon us!

What decks would you be playing for that sweet alt art Kim?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y [Embed]

>How to play Android: Netrunner (TeamCovenant)
https://www.youtube.com/watch?v=vvRwynAp5tI&list=PLmHifZPFC_JvQZA4qgdAQEarHAJKjkbhA [Embed]

>Where to play it online (replace spaces with dots):
Jinteki net

Try "Why I Run", great for prospective Runners looking for a hands-on demo on how Running works (replace spaces with dots):
www nagnazul com/whyirun/whyirun.html

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net

>More Resources, blogs, podcasts
https://pastebin.com/rRDjAUxN

>> No.56516194

Nice collage OP.

Old thread, just in case: >>56366814

>> No.56516468
File: 138 KB, 1024x768, jackson_howard_doll_by_rei2jewels-d9vyff6.jpg [View same] [iqdb] [saucenao] [google] [report]
56516468

>>56516194

The original artist made plenty of awesome Netrunner derived stuff.

Like this fine fella here.

>> No.56516484

Has anyone played the core 2.0 decks?
Particularly the anarch one.
13 icebreakers in the deck? Some expensive ones.
I can see the more 'classic' netrunner style returning, (more breakers and regular ice breaking, less circumvention), but shit, some are the breakers are expensive and force of nature is outright crap.
Opinions?

>> No.56516536
File: 367 KB, 756x1000, port-ill-reina.jpg [View same] [iqdb] [saucenao] [google] [report]
56516536

>>56516484

Core Reina is probably in the middle of the runner in terms of how easy/hard a deck to make. She can:

Throw in Dyson mem chips, and easily turn on Underworld contacts

Get all the Cyberfeeders and the Spinal Modem out for loads of recurring creds.

Use datasuckers to make things even cheaper to break. Very important for Mimic, and the others to a lesser extent. Ice Carver helps as well.

FoN is actually reasonable vs most of the code gates in Core, since most of them have 2 subs you want to break anyway. Only Tollbooth is the ultimate nemesis.

Splash for Forged Activation Orders and Emergency Shutdown, both of which actually more synergistic with her then Gabe.

And et al. Also, an early Hemorrhage is simply brutal.

>> No.56516579 [SPOILER] 
File: 741 KB, 1024x720, 1511184331110.jpg [View same] [iqdb] [saucenao] [google] [report]
56516579

>>56516484
Stop complaining and get cracking!
In all seriousness, >>56516536 is right.
To add on that, retrieval run can install morning star and FoN when/if needed. MS turns most barriers into paper, this is specially painful for the 3 Hives. But I believe most of the heavy lifting in this deck is done by Darwin. #DarwinSaves!

>> No.56516683
File: 203 KB, 781x495, android__netrunner___darwin_by_liiga-d66aks8.jpg [View same] [iqdb] [saucenao] [google] [report]
56516683

>>56516579

I do hope pic related does end up as the artwork used for the actual card in Core 2.0.

Anyho, Darwin is an alright backup for the suite, although a fully set up Reina probably won't need him that badly.

Wonder if this gets an updated version?

>> No.56517040

>>56516683
Isn't that also the old artwork?

>> No.56517377 [SPOILER] 
File: 28 KB, 648x414, 1511189928197.jpg [View same] [iqdb] [saucenao] [google] [report]
56517377

>>56517040

Blah, I meant AA Swordsman being the art used in Core 2.0. And yeah, it would be nice if Darwin did get new artwork.

>> No.56517693
File: 183 KB, 700x638, adn49_run_diagram.jpg [View same] [iqdb] [saucenao] [google] [report]
56517693

>>56517377
I swear I saw Swordman's alt art in one of the article. Must be mistaken because I couldnt find it.

Personally I really like this Darwin already. I want one full bleed like in the championship decks.

PS:
New Crypsis though.

>> No.56517900
File: 117 KB, 640x410, Ronin.jpg [View same] [iqdb] [saucenao] [google] [report]
56517900

>>56517693
One of the articles has Ronin, which is quite similar visually

>> No.56519540

>>56516536

The thing that bothers me most about Reina post 2.0 is the disappearance of Rook, as silly as it sounds.
Most of the tools for the "increased cost" strategy at the core of Reina are now resources, with a cost attached that make them subpar slots for an aggressive/tag-me build - yeah, I know, Wireless exists, but still can't risk Xanadu/Donut Taganes/Cortez/Network Exchange/The Source the same way you can risk Rook/Lamprey/Diwan. If only by the time the corp has gotten rid of the later, you derided good value of them, on a short time notice.

I have a hard time getting the right new pace for her. The game is a bit slower tight now, but she feels way slower than she should be to me. It's off. Might just be me being unable to cope with change though.

>> No.56521173

>>56519540
I mourn the loss of Rook and Knight because they were really interesting design space that deserved more attention than they got. And AoA was a blessed time for those who liked to play them.

>> No.56522199

>>56521173

The Caïssa in general were fucking neat design.

>> No.56523291
File: 34 KB, 300x419, DGJ-eUAW0AE-5ZN.jpg [View same] [iqdb] [saucenao] [google] [report]
56523291

>>56515860
>He thinks my anxiety will let me set foot in a game store
Epic. If I could I'd play a SYNC kill deck and maybe Adam

>> No.56524497

>>56523291

Honestly, store champs is about the least 'serious' of the true competitive events (GNKs aside). Most of the players would be there for the alt arts really, with anything further being a nice bonus.

>> No.56526325

>>56521173
>>56522199

Who knows? Perhaps a version of them might reappear in future cycles.

Curious what Reina was up to in the period between her showdown with GRNDL and 'now'.

>> No.56526777
File: 76 KB, 960x720, Bishop.jpg [View same] [iqdb] [saucenao] [google] [report]
56526777

>>56526325
Fucking with the Consortium takes up a lot of your time, they're big and dangerous.

Though I would like to see some closure on the Caissa suite

>> No.56526956

>>56526325

As much as I LOVE the caïssa suite, if we have to go with rotation, then I'd rather they explore new venues rather than revisit old ones too closely.
Granted a "2.0" set built around different ideas and interactions might work. We do have Egret.

>> No.56527330
File: 56 KB, 568x481, en passant.jpg [View same] [iqdb] [saucenao] [google] [report]
56527330

>>56526956
We still see chess stratagems at least

>> No.56527511

>>56527330

Despite some of the possible abuses, I really like En Passant.
My latest Reina deck uses Mining Accident/En Passant, and it's always interesting to look at the corp weighting the risks of denying that BP. Add Gravedigger to deny cards - especially ICE - when you manage to open R&D access, and it has the potential to steamroll in interesting ways without really being oppressive. Friday Chip has the potential to turn things ugly though, with Corporate "Grant" another interesting option, if a bit expensive for a Current, given how good the options are in orange.

>> No.56527591

>>56527511

Reina certainly likes Run Amok as well, especially when combined with Xanadu to really turn the screws.

C-G is alright, but it's way better with street peddler decks for obvious reasons, so maybe the inf is better spent elsewhere if one is not using peddlers in red.

>> No.56528277

>>56526777

Was it ever mentioned anywhere what happened to GRNDL after Reina had her fun there?

>> No.56529551

>>56526956
>>56527330

If Egret is a more permanent form of Tinkering, could future chess related events be temporary versions of the Caissa instead?

>> No.56530222

>>56529551
Aren't the effects for Rook and Bishop already in existing events? Namely, Bribery, Scrubbed, and other "increase icebreaker strength during the run" events? No idea how Pawn and Knight could get turned into events though.

>> No.56531145

>>56524497

Speaking of store champs prizes, has anyone any idea what's in store (lol) this season?

Other then the AA not-Kim naturally.

>> No.56532296

For those who are starting the game / getting back to it since 2.0 is here - In the EU region.
So now the 1st cycle will be the lunar, but upon asking our FLGSs (2 of them actually) they both said that it will be difficult to get or order this cycle.
EU players - where do you usually get your expansions? Also, how am I supposed to collect a freaking collectible card game when there are no older expansions in the shops?

>> No.56533101

>>56532296

If you are in a place with an active meta, perhaps you could borrow some of the older cards active players might not be currently using?

>> No.56533264

>>56533101
I actually want to buy stuff.

>> No.56533319

>>56532296
Have you tried using google

>> No.56533673

>>56533264

YMMV, maybe try Weyland Games?
(switch 1st e with a)

>> No.56533902

>>56532296

Check online, I found them.

>> No.56533946

>>56532296
Since asmodee took over it's been increasingly hard to buy the packs online. Bookdepository still have some stock, but I mostly buy retail now.

>> No.56534241
File: 522 KB, 749x1000, port-ill-hayley.jpg [View same] [iqdb] [saucenao] [google] [report]
56534241

Fwiw, for those interested in the earlier packs due to Hayley, it might be a better idea to wait a bit for the 2017 champ decks to make their appearance for all the sweet stuff (in full bleed as a bonus).

>> No.56536220

>>56534241
It's true, I haven't taken a good look at what new full bleed cards we have now. But that new Haylay ID is sure going to be sweet.

>> No.56536589

Btw, I just realize that Laguna doesn't say CLICK: DRAW 2 CARDS. It has the same trigger as babyface. Which means you could be gaining 2 cards and a credit per turn with both.

>> No.56537615

>>56536589

Going to be fun when people start devising max-click efficiency builds for the sake of it.

>> No.56540068

>>56536589

Wonder why he didn't use Visage at the same time then?

>> No.56540587

this game looks fun but how hard it is?
what is the autism level

>> No.56540660

>>56540068
Maybe 46th card syndrome.

>>56540587
Really easy, the most complicated thing for a new player is the jargon, credits is money, clicks are actions, R&D is the Corporation deck, but all of it adds to the theme of the game and one gets used to it pretty quickly.
Try the Why I Run link in the OP.

>> No.56541038

any of you guys played
http://store.steampowered.com/app/481180/System_Crash/
how does it compare to netrunner

>> No.56541177

>>56541038
0 things in common. In Netrunner the game is asymetrical. Corporation player tries to defend his agendas while he advances them, he may, or may not, try to kill the Runner in a variaty of ways, both in and out of the Network. Runner player tries to hack into the Corporation servers to steal agendas.

>> No.56542171

>>56540660

It would have been awesome if that or ProCo was the 46th+ card in the champ deck (or even the 3rd SM), but alas!

Still a great deck to have when it finally appears, hopefully sooner rather then later.

>>56540587

It's pretty straightforward for the most part. Crazy combos do exist but are quite uncommon compared to other games, and most games can be done fairly fast.

>> No.56544102

>>56536220

Plenty of nice green cards to look forward to, since most of the previous ones are reds.

3 Indexing/Sac Cons are going to be great for newer players as well.

>> No.56544302

Sudden realization for Au Revoir decks with an RnD sniping plan against Miraju: run RnD, Miraju rez, break, get rerouted and derez Miraju, jack out because it doesn't force you the encounter, get credits, run again until they let you through or you're out of clicks. If you're on GPI Net Tap + Aumakua, get a counter for every approach too.

>> No.56544621

>>56544302

Lovely.
I like those exotic configurations.

>> No.56544753

Truly grimdark times ahead if the NBN-bought politicians are victorious in scoring the agenda for their corp master this week.

>> No.56545879

Ancestral Imager in an AgInfusion deck... interesting. I wonder about a Nisei version using Mind Game now, as unlikely as it sounds.

>> No.56546565

>>56540587
It's so easy, someone turned it into a text adventure game, linked in the OP. Jargon and the specific structure of turns and runs are the hardest part about it, and the latter has plenty of charts to refer from.

>> No.56547384

>>56546565
>>56540587

That being said, it is probably easier to start out learning as the runner compared to the corp (who should be the trainer if available).

There is a reason why there isn't a Why I Corp.

>> No.56547734

>>56547384
Yeah, corp has a buttload of nuances that you can't really teach. Feels a lot like training your muscle memory for fighting games.

>> No.56549080
File: 89 KB, 640x640, IP Block.jpg [View same] [iqdb] [saucenao] [google] [report]
56549080

>>56544753

Tremble in Horror at the dark future that awaits us!

>> No.56549971
File: 510 KB, 1000x707, Pop-Up Window AA.jpg [View same] [iqdb] [saucenao] [google] [report]
56549971

>> No.56550143

>>56549971

AAAAAAAAAAAAAAHHHHHHHHHHHHHHH...
What is that THING?

>> No.56550176

>>56549971
Wow, thanks for that. Filed away for future nightmares.

>> No.56550280

>>56549971
Jesus fucking christ at least put a warning on your post so I can filter it fuck

>> No.56550567
File: 461 KB, 700x325, adn49_nbn_banner.png [View same] [iqdb] [saucenao] [google] [report]
56550567

>>56550143
>>56550176
>>56550280

For a small nominal fee, we can make it go away and leave you with a sense of Peace and Tranquility while you continue to use our services.

>> No.56550709
File: 653 KB, 1080x900, ADN12_6119_PublicSympathy_AdamSchumpert.jpg [View same] [iqdb] [saucenao] [google] [report]
56550709

Who will save us from the coming takeover by the Megacorps!?

>> No.56550781

>>56550567
*Gives you one credit* Thank you NBN!!! I love your services, so cool

>> No.56554349
File: 673 KB, 598x596, Gabe 2.0.png [View same] [iqdb] [saucenao] [google] [report]
56554349

>>56549971
I love how horrific this weak AI looks, but I'm still glad they chose the original popup design for core 2

Pic is apparently Bank Job's new art, though I don't see why they wouldn't go with the AA there

>> No.56555381
File: 642 KB, 731x1000, Bank Job alt.jpg [View same] [iqdb] [saucenao] [google] [report]
56555381

>>56554349
I like the AA for having the Infiltration crew

>> No.56556212
File: 197 KB, 846x669, bankjob__netrunner_by_el_grimlock-d61y95a.jpg [View same] [iqdb] [saucenao] [google] [report]
56556212

>>56554349
>Bank Job's new art
Wow, that was a nosedive. From the first, which was already pretty good, to the AA which is fucking gorgeous.
And then taking literally a Bank Job.
Thank god I have the AA because it's pretty easily my favourite.

>> No.56556253

>>56556212
I mean he's scamming a lady by faking being a Titan employee, but yeah, but underwhelming.

I'd really like one of the AAs though, it looks rad

>> No.56557105

>>56554349
>>56555381

Assuming it's both by Matt (as artist), then yeah it is certainly curious why they needed to double down as it were.

That said, the only other card that art might apply to is Liberated Accounts. Which would be somewhat appropriate in a sense (Crim featured on a red card).

>> No.56557584
File: 1.69 MB, 1402x716, adn49_cardfan.png [View same] [iqdb] [saucenao] [google] [report]
56557584

>>56557105
Nah, the new gabe is by Kate Laird (not sure if his ID one in the orange is as well), while the AA is Matt

Liberated is mentioned in the runner article, and used the old pic so it may not have changed

I think Matt Z is the artist with most cards to his name (85+ I think), with Adam S Doyle very close at 83+.
I don't know if they're the next 2 highest, but as 2 of the more "definitive" artists Liiga has 51 and Emilio Rodriguez has 45 (he's done practically every corp ID with a picture on it)

>> No.56557833
File: 307 KB, 1920x1080, Cybernetics Division Wallpaper.jpg [View same] [iqdb] [saucenao] [google] [report]
56557833

>>56557584
>he's done practically every corp ID with a picture on it
All but 6, half of which are Draft
(SYNC, Sol, Cybernetics Division; The Shadow, Strategic Innovations, Information Dynamics)

>> No.56558476

>>56557584

The new Gabe ID was done by Matt according to the card itself.

>> No.56560549

>>56556253

It is kinda strange Lib Accounts is a red card when it feels so much like a blue one.

>> No.56561399

>>56560549
I think it only feels blue in the sense of the amount of credits it gives, Crims prefer doing something else while getting credits instead of just clicking for them. Though that's arguably just as much of a flaw as it is a strength.

>> No.56562439

>>56561399

Considering that the fluff text for LA is pretty explicit in mentioning the creds involved were 'acquired' from other people (which may include the 'Corps), that's about as crim as it can be.

Curious how it turned out to be with the Anarchs, considering they are more the smashing rather then grabbing types.

>> No.56563143

>>56562439
Everyone needs econ. Mechanically it's not particularly Crim.

Thematically "theft" I GUESS is more of a Criminal thing but all runners are thieves really.

---

Also everyone, have you ever decked a corporate or been decked as a corporate? Happened to me earlier today. Didn't think it was a realistic possibility prior to that.

>> No.56563582

>>56562439
Probably the big difference is Crims run to make money, and Anarchs run to spend money/get money to spend? I can't word it well, but Crims don't feel the type to scam a person and spend all the credits on a luxury vacation, they're the type to scam a person, get that person to scam 10 other people, and get those 10 people to scam 10 more people each, and continually on while they reap the profits and use it to fund a bank robbery.

>> No.56563590
File: 923 KB, 1330x1000, Liberated Accounts.jpg [View same] [iqdb] [saucenao] [google] [report]
56563590

>>56563143
I've definitely faced occasional anarchs who will skip the whole "accessing archives" business and move straight on to decking you out

>>56560549
Somewhat, but I agree with >>56561399 - Liberated is quite anarch in that you have a big time/money investment (way back when, that was part of why it saw less play), where criminals make their money through running, mostly.
After all, that's why they run, whereas for anarchs spending other people's money is both a perk, and a little bit of an end unto itself when it comes to "taking down" the wealthy elites.

I also think it's telling that without Desperado and Temujin crim econ is looking a bit shaky - High-Stakes Job is closest to Liberated in payout, but the risks and additional costs make it much less popular

>>56558476
So it is, couldn't see that on my preview

>> No.56563671

>>56563590
It feels like Criminal was meant to be the "build an econ engine, get super rich once it's going" faction, but Desperado, Siphon, and recently Temujin carried the faction so hard that the engine cards are weirdly balanced or are in a particular niche, since regular builds would always have those 3 econ cards in the forefront and overshadow any non-niche econ cards. With them gone, it's little wonder Crims aren't left with much to stand on.

>> No.56563787
File: 162 KB, 1024x899, tri maf contact.jpg [View same] [iqdb] [saucenao] [google] [report]
56563787

>>56563671
Yeah, it definitely feels like crims are supposed to be supported by their run/econ engine, whereas for the other factions their econ can stand alone.

And yeah, this (plus early siphon/Andy-powered dominance) means a lot of their cards look kinda funnily balanced.

The most reliable/undisruptable econ I think they have is pic related, but is it worth the risk?

>> No.56563850
File: 235 KB, 300x419, Fall Guy 2.0.png [View same] [iqdb] [saucenao] [google] [report]
56563850

>>56563787
Worth noting Fall Guy is evergreen now

>> No.56564503

>>56563787
This and The Supplier if you count it as one I guess. Tri-Maf doesn't look too terrible if you use it with Crash Space, Fall Guy, and On the Lam though. I was gonna say Zona Sul, but man, only 1 credit? Better off playing a 1-link runner and using Underworld Contact. What happens if you prevent the trash when you get tagged though? Does it try to trash itself again?

>> No.56564649

>>56564503
ZonaSul doesn't need to be activated with extra link cards though. It's not all that bad if you are careful around tags. Which gets harder and harder everyday.

>> No.56564876

>>56564503

I presume yes, since the tag is still active and that self-trash condition is always on as it were.

>> No.56564982

>>56564649
Yeah, at the very least you need Dorm Computer if you're playing with it, but any NBN deck will ruin your day very quickly.

>>56564876
So the trash condition is the state of being tagged then, and not the action of tagging someone/tagged by a thing?

>> No.56565150
File: 859 KB, 1800x1520, Paparazi full.jpg [View same] [iqdb] [saucenao] [google] [report]
56565150

>>56564982
Yeah, Zona (and Beckman, DLR and Citadel) have "if you are tagged" as the trigger, and it is possible to BE tagged despite never taking a tag

>> No.56565829

>>56563787

Just so long one can clear HHN tags, one 'should' be alright...

>> No.56567529

>>56563850

Kinda sad the poor fellas would outlast the one Tech Lord that relies on them.

>> No.56568642

First store champs soon, any sight of the prizes yet?

>> No.56569181

>>56567529
At least their life expectancy will be a bit longer

>> No.56569552

>>56564982
Been playing Argus with casting call, prisecs and booms lately and let me day I fuckin HATE me some Dorm Computer.

>> No.56569605

>>56569552
Good thing it's in Best Defense range, if that's any compensation. Not that you'll always have the deck slots.

>> No.56572137

>>56569552
Yeah, Argus reeeeally hates Dorm Computer.

Might be worth thinking about Shattered Remains, blow up the thing, their hopper, whatever

>> No.56573256

>>56545879

Nisei jamming in all the psi ice they can get is not much of a surprise really.

>> No.56576378

>>56569552

Dom Com or Film Critic, life is hard as Argus.

>> No.56576434
File: 212 KB, 800x720, netrunner__witness_tampering_by_lorraine_schleter-d6qm11e.jpg [View same] [iqdb] [saucenao] [google] [report]
56576434

>>56576378
At least you can shoot or MCA critic

>> No.56576553

>>56573256

How often I could reasonably get Mind Game to fire is the issue more than the lack of surprise.

>> No.56576982

Is there a ruling somewhere that says you can choose to not steal Obokata? If not and you have to steal it, why isn't it randomly flatlining people?

>> No.56577318

>>56517693

Ghost Branch is 100% downgrade

PSF is imo downgrade

Cypsis is 100% upgrade

>> No.56577345

>>56550567

I kinda wish NBN ran with "Making News" as their primary tagline.

>> No.56577379

>>56557584

I prefer old Gabe. But that might be because I like Shadowrun.

>> No.56577529

>>56576982

The Obokata 4 damage thing is 'an additional cost' which is always optional, and as such you don't need to steal (and thus have to take 4 net) it when you access one .

>> No.56577535

>>56576982
Nevermind, found the ruling in the FAQ under "Additional Costs".

>> No.56577578

>>56577529
Yeah, missed the relevant paragraph on my first go through the FAQ. Come to think of it before Obokata there weren't really too many situations that force additional costs on the opponent was there? The cards existed, but arguably not as heavily played.

>> No.56578084

>>56577578

Fetai AI had a similar effect with creds instead of net damage (although it inflicted that on access since it is a partial trap as well).

>> No.56579778

>>56577318

>hating on superior alt art PSF

Then again, it's not as if anyone would bother with them much out of core-only games anyway.

>> No.56580660

>>56577379

Honestly, the original Gabe from Infiltration is still the best, and it's a shame that didn't appear in Core 1.0.

It would be interesting to read up what he (and CT and Reina) had been up to these few years.

>> No.56582068

>>56577345

It probably should be Making News* instead.

>> No.56582078

>>56579778

You can build some cool decks with PSF, between the Cleaners and Efficiency Comity.

>> No.56582088

>>56582078
You cant have Cleaners and EC in the same deck unless it's draft.

>> No.56582312
File: 26 KB, 250x341, napdcontract_altart_web.jpg [View same] [iqdb] [saucenao] [google] [report]
56582312

>>56577578
Actually, for the longest time NAPD contract was in every corp deck, before MWL and GFI happened.

>> No.56582327

>>56582088

I know, I didn't mean together. But they are two possible cool options.

>> No.56582398
File: 61 KB, 643x900, IMG_9003556893647.jpg [View same] [iqdb] [saucenao] [google] [report]
56582398

>>56582078
I used to play a tag n bag Custom Biotic deck that used PSF and EC as alternative, although it was easier to vitruvius scorched to multiply all the damage.

>> No.56582426

>>56578084
>>56582312
Oh yeah, there were those two weren't there. Guess maybe what I meant to say was there weren't many situations that forced an additional cost on the opponent that wasn't tied to preventing agenda steals. The example in the FAQ was declining a forced Archer rez by Blackguard, and that has to be pretty rare. And most if not all other additional costs were either self-inflicted (Doubles) or taxing (Cortez), which you can't really decline.

>> No.56582556

>>56582078

It's possible yeah, but the hard part is probably getting the tags to stick in the first place. Midseasons decks could pull that off (with or without psychographics involved), but that is no longer an option alas.

HHN with Zealous Judge might be the best option now? Better if SEA source to Close Accounts was pulled off first.

>> No.56583490

>>56582398

If you can score an EC, and have loads of cash, you could use all the EC clicks to try for Threat Level Alpha -> CA -> HHN, and then use PSF to beat up the runner for a few turns at least.

Or TLA x2 and a BOOM! with those 6 clicks I guess.

>> No.56584759

>>56580660
I wouldn't agree pic-wise, but theme-wise sure.

Give him some drones and maybe some burglary-themed/direct access tools that aren't immediately better in Geist

And maybe if Lemuria Codecracker wasn't absolute garbage - if it did something like Silhouette's ability or something

>> No.56586675

>>56584759
I actually don't think Lemuria codecracker was garbage. But expose effects are already at its low when nobody even look at it. With that mentality, a card giving you expose on demand is just as useless as one giving you free expose on successful runs on HQ. Most expose effects played nowadays are cards that are still amazing without the expose effect. Even something like GPI is played because it boosts Aumakua strength, and the expose is just "nice".

>> No.56588884
File: 44 KB, 720x576, IMG_9448418431342.jpg [View same] [iqdb] [saucenao] [google] [report]
56588884

>>56582398
Honestly, the old picture still isn't half bad. I like it a lot.

>> No.56589605

Just because, sometimes, you've got a very bad idea that *has* to be one: Rubicon Nexus Nasir with Collective Consciousness.

This is now my week end.

>> No.56589929

>>56589605
Theoretically could work, since you'll always have enough credits to derez. Gonna be really tight on influence for getting more out of the rezzes though. Maybe Ice Analyzer and cheap programs + Aesop's?

>> No.56590080

>>56589929

Since I'm already going full jank test run mode, I'm thinking about adding Qianju PT - especially since I can afford losing the click when CC takes care of the draw by then.

>> No.56591742

>>56590080

Post that glorious list if it works out.

>> No.56594112

>>56584759

There are probably loads of fun stuff from Infiltration that should be able to be ported to Netrunner.

>> No.56596093

If CtM and PU are the current pinnacles of their factions, what would it take for AoT and BoN to be the top of theirs.

>> No.56596196

>>56594112

From a theme standpoint you mean?
Already been quite few nods.

Discounting the same art/different names cases:
Data Dealer (my favorite), Diesel, Replicator, Qianju PT, Inside Man (Hugo Cash), Temüjin (McEvoy), Best Defense, Freelancer and Subcontractor (object of some debate but Monica Singh)... the name Research Station (though the original art was Junebug and the card is gone now). "Secretaries" and Stims as more generic nods I guess...

Apart from the AAs is there any I forgetting?

>>56591742

Will try. Going full jank is as always liberating.
6 Netchip + Trade In? Tyson Observatory?

>> No.56597304

>>56596196

Having the others from the crew as their own cards would be nice to have for one. After all, some of the characters from the original game had theirs, from one degree of effectiveness to another.

>> No.56597472
File: 69 KB, 300x418, CyberSolutions Mem Chip.png [View same] [iqdb] [saucenao] [google] [report]
56597472

>>56596196
Marilyn Campaign too.
Also as you say this AA >>56555381 has White, McAvoy and a Marilyn

If we're ignoring reused art for a different purpose then the only one you missed was Replicator

The only other thing I'd say is notable is pic related's flavour text - Infiltration is "whatever happened to that"

>> No.56597668

>>56596093
BoN suffers from being a slow, grindy ID in a rush faction without much in the way of ways to take advantage of grind. A solution would therefore be in taking those things and making them somehow join in the middle. Maybe something like this.

Lighthouse
ICE - Sentry
3c
1s

When the Runner encounters Lighthouse while it has 3 or more advancement tokens on it, do 2 Meat damage and trash the top card of the stack. When the Runner takes any amount of Meat Damage, you may place one advancement token on Lighthouse. Lighthouse gains +1 Strength per advancement token on it. Lighthouse can be advanced.

-> The runner takes 1 Meat Damage
-> Trace 2 - If successful, the runner takes 1 Meat Damage and end the run.

It does grind and it does rush, or rather it melds the two.

>> No.56597907

Quick question:
So I’m rather new to netrunner, and I wanted to buy some packs so I could get started. Unfortunately, despite having a core set I’m emglish, I can’t find any expansions in the same language. Just wanted to know if it was worth ordering them online to have them in English or I should just shut the fuck up and play with cards in different languages.

>> No.56597980

>>56597907
I play with cards in different languages. Only newbies read cards anyway. Basically my core and deluxe boxes are in english while the rest is in spanish.
Except TD, Asmodee fucked me over there.
But anyway, just buy the cards you are most comfortable playing.

>> No.56598051

>>56597668
I like Builder, it's fairly taxing and builds up other ICE.

>> No.56598066

>>56597668

Having a meat damage version of kakugo might be helpful for them? Does more with advancements naturally.

>>56597907

Depends on local meatspace meta? The differences isn't so great if you are using full bleed stuff from the champ decks for one thing, so getting those might help?

>> No.56598651

>>56597907
Don't think it's illegal to bring a deck containing cards with different languages to an official event, though I do recommend being wary of possible mistranslations to the cards. Knowing the original English content of the cards is best, since there were some cases of mistranslations making cards a lot more OP or just plain not work.

>> No.56599554

>>56597472

Seems a bit of a waste to see the final fate of CyberSolutions up in the air. It would be rather grimdark if it ends up in another brutal bidding war (like The Chronos Protocol), between HB, Jinteki, or even Big W (due to their fancy Hunter Killer Drone project thingy).

>> No.56599893

Is Baba Yaga necessary anymore?
When it came out I thought it was amazing for crims to finally have an alternative to threaten remotes using their central breakers+faerie. But now we have Abegnale, Saker, Demara, etc. Good enough breakers to threaten those remotes, plus 2 good AI breakers.

>> No.56599929

>>56599893
Baba Yaga was never amazing.

>> No.56600038

>>56599929
Not amazing, but before it served a purpose in crim. Now it's all pure jank.

>> No.56600105

>>56599893
>Is Baba Yaga necessary anymore?

Was it ever? It super cool to build for, very fun to play, but I don't know that "necessary" happens to be a qualifier I ever felt the need to attach to the card.

>>56596093
>If CtM and PU are the current pinnacles of their factions

By what metric?

>>56597668

The way I see it, BoN is a rush ID that can grind away at the opponent long enough to Red Planet Courier that last missing 5/3. And has cool kill potential with those damages, helping with the mid game by putting the runner into (non-BOOM!) kill-range more often, more easily.

>> No.56600668

>>56600105
I'd be happy if BoN got more mid-run damage shenanigans, even if it's more conditional than Kakugo and Data Loop. Or atleast more ways to capitalize whenever the runner has few cards in grip, especially with Scorched gone.

>> No.56603285

>>56600105

CtM was pretty much the only NBN ID at the top tables at Worlds for one. Maybe not as much for PU, but they are pretty close alongside with Agri.

>> No.56603311

>>56603285
Last Worlds, maybe. This Worlds was CI.

>> No.56603404

>>56603311
CI isn't available in Jinteki or NBN.

>> No.56603415

>>56603404
Woops, misread.

>> No.56604985

>>56598051
The one problem I really have with Builder is that Black Orchestra breaks it for 3. Same issue I have with Hortum. Just one more Strength would have made it an incredible ICE.

>> No.56605023

>>56600668
Maybe a "the first time the runner spends clicks to draw a card per turn, place an advancement counter" asset? Or just make it trigger on meat damage.

>> No.56605368

>>56604985

So we went from "Yogs for 0 and one datasucker token" to "breaks for three"?
With the diminished runner econ, I'll take that as a clear win.

>> No.56607634
File: 181 KB, 650x578, 1497863932281.jpg [View same] [iqdb] [saucenao] [google] [report]
56607634

>> No.56609686

>>56605368
Definitely an improvement.

>> No.56609924

>>56605023
Any card that benefits off of regular click actions would be pretty good, and faster advancement tokens would definitely benefit BoN. I was thinking more like maybe an agenda that doubles up on BoN's triggers for example, or maybe a high strength ice that says "If the runner steals an agenda during this run, deal 2 meat damage when the run ends." Preferably stuff that moves away from needing tags too, so that you can spend less deck slots for tagging options.

>> No.56610223

>>56609924
>I was thinking more like maybe an agenda that doubles up on BoN's triggers for example

With the cleaners already acting like a multiplier on the effect, I don't think adding one on the trigger would be wise.

>Preferably stuff that moves away from needing tags too

Definitely agree on that, I thoroughly enjoy the rise in non-tag dependednt kill effects in Weyland. Helps ensuring NBN isn't able to anything Weyland wants to do easier and better.

>maybe a high strength ice that says "If the runner steals an agenda during this run, deal 2 meat damage when the run ends."

Checkpoint is a thing. Fair has a bad rep in this game.

>> No.56610440

>>56610223
Probably not a straight additional trigger, or something even something as straightforward as Data Loop and Kakugo, but something like that which does damage or makes you lose cards in grip during the run. Let's you build a different type of rush deck that needs you to get enough cards in your grip before the run or die. Not that it isn't possible now, but more support, especially in-faction, would be nice.

The trace on Checkpoint hurts it a lot, as does the bad pub, which maybe hurts it even more since it gives the runner a credit to fight the trace AND break it. Which is sad, because I love the design. Too bad FFG aren't as keen on making older cards more playable as they are nerfing OP ones, otherwise they could remove the bad pub and I'd be happy enough. As you say though, fair means bad here.

>> No.56610548

>>56610440
Not him, but I think Checkpoint's in a great spot. It costs an insane amount to break even with efficient breakers and the BP taken into account - it's 6 for Gordian, 4 for freaking Torch. Admittedly, the bad pub really hurts if the runner isn't specifically running on that server.

So most of the time the runner's going to have to take the Trace to get through for any reasonable cost, and it's still 4 (barring extra link) to beat. Against Weyland, who are basically The Money Faction, AKA: You don't want dangerous traces firing against us.

>> No.56610906

While I'm at it: kinda like the idea of Urban Renewal in BoN:"Do you want those damages smaller and now or bigger and later?".
There's some interesting building space here.

>> No.56611362

>>56610548
>Against Weyland, who are basically The Money Faction
Ehh, arguable, even if you do end up rich you'll likely be spending those credits rezzing your many 4+ rez cost ice anyway. But as the above poster said, Checkpoint is very fair and doesn't bully you into bad decisions or force a punishment on you, it's just that the bad pub means you're getting a rather bad trade compared to what you put on the table.

>>56610906
Urban Renewal is like a Weyland MCA Authority, which is very very nice. Looking forward to forcing people to run horrible remotes with it.

>> No.56611610

>>56611362
Urban Renewal is nothing like MCA Authority unless you have two The Cleaners scored already. MCA Authority makes the runner weaker now and threatens a fast advance later. It's a must trash because if you don't the corp WILL score.

Urban Renewal just forces you to draw up to 4 cards in hand.

I GUESS there's some synergy in that you can have like a Punitive in hand or something and IAA it the turn before Renewal ticks down, so they can't steal the agenda without dying, but then trashing the Renewal just lets them steal the agenda. So then you need TWO scoring remotes.

Frankly, I don't actually see much of a use for UR. I guess it gets cards out of their hand, takes some time to draw back up from, maybe it thins their deck out so that you can achieve the BoN lock, but it's super slow and its effects aren't all that scary for the runner.

Maybe if you put two of them down at the same time? It is kind of expensive to trash. That strategy has its own problems, though, namely that you need to find two of them at the same time and be capable of defending both of them.

>> No.56612030

>>56611610
I mean in the sense that it's a strong, likely must trash asset that baits a run into a painful remote, not in that it wins games, because of course not, it's a Weyland card. Sure you could just draw up to 5 and take the 4 meat, but are you really going to leave Weyland with 3 clicks to do stuff and a single card in hand? It'll likely find a place somewhere just because 4 meat damage isn't anything to scoff at, though I have a feeling it'll be best in a HB deck that forces you to lose clicks so you can't draw up enough cards to survive. Probably Cybernetics Division + Enforced Curfew decks.

>> No.56612315

>>56612030
>but are you really going to leave Weyland with 3 clicks to do stuff and a single card in hand?
Yeah, probably. I mean, I guess Contract Killer is still a card, but that's about the only threatening thing you can do, install CK -> Dedication -> kill. I guess you could also score Show of Force.

You're almost definitely right about the HB thing. CD + EC would love UR. But in just about any other deck I wouldn't call it "must trash" or even really "strong". Again I guess there are some combos the runner has to be wary of, and you can use it as a deterrent / slowdown mechanism in tandem with something like Punitive, but that's about it.

In terms of BoN alone, the only real combo is Punitive, where you can let it fire, Runner goes down to 0 cards (EC is the best way to achieve this), then IAA a 5/3. They're going to take 4 meat damage total if they steal that agenda and they only have 4 clicks to draw and run, so they can't steal. So if the runner's scared of that, then you can bait some serious runs.

>> No.56612662

>>56612315
Goddamn this spam detection.

There's Trick of Light -> Contract Killer, and also Data Loop + Armored Servers + Prisec remotes. Some decent options, and hopefully more will pop up during Kitara.

>> No.56612723

So did they just forget to put Lady, D4vid, DDoS, etc. back on the MWL? These cards haven't gotten any less broken.

>how about a 0 cost barrier breaker (when counters are taken into account) that is even better against multi-sub barriers and all you have to do is use recursion or just run 3
>how about a 0 cost program (when counters are taken into account) that gets through incredibly expensive ICE (on average 5-6 credits to break) for only 1 credit per break and all you have to do is run recursion or just use 3
>how about a card that is almost like having 3 / 4 inside jobs but it's in anarch for some reason and it only costs 1 more credit than a single inside job would (only difference being that IJ gets you through 1 rezzed ice always if the corp is poor and can't rez stuff before it but why would you ever be using IJ against a corp that poor, they wouldn't be trying to score out)

>> No.56614052

>>56612723

The first 2 is probably less brutal if the runner doesn't use clone chip as their restricted.

>> No.56614728

>>56612723
It's likely they're testing how the cards work with the new MWL before deciding on putting them back on. I've only seen DDoS in the wild, with less recursion and the amount of better breakers, the other 2 probably aren't as prevalent, though no less effective. Might be a meta thing too. DDoS is still terrible to play against though.

>> No.56615665
File: 714 KB, 1350x949, CLark-Huggins_Contract-Killer.jpg [View same] [iqdb] [saucenao] [google] [report]
56615665

>>56612662

A shame the 'killers only do 2 meat damage in normal circumstances...

>> No.56616872
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56616872

>> No.56617054
File: 55 KB, 300x419, ad5ecab2dd227587b1dbeedf2a60c94fb3909d85.jpg [View same] [iqdb] [saucenao] [google] [report]
56617054

>>56607634
Does anyone run Sysops?
Especially multiple different sysops?

Also the Career Fair/Recruiting Trip mirror matchup is nice, though it's no Mushin/Push Your Luck (funny to note who got the good one swaps)

>> No.56618170

>>56617054
Huh, K.P. Lynn isn't a sysop, whoulda thunk. None of the sysops really synergize with each other do they, except maybe Hanzo and Emelyov. Also realized you could fire Ryon Knight 3 times if you managed to get all of him in the server and satisfy the conditions somehow.

>> No.56618363

>>56618170
Speaking of which, does K.P. Lynn trigger in naked remotes? I assume she does since Caprice fires, and they use the same wording.

>> No.56618762

>>56614052
That's what Brahman is for.

>> No.56621964

>>56618363
Correct

>> No.56624202

>>56618762

How does that work again?

>> No.56625122

Ok, so for those interested, don't have a list yet (nor do I think I have one worth publishing), but Nasir Nexus Rubicon was really interesting to play. Hard to pull, too many moving pieces, I'm really not convinced of the rig yet. Stealth ON TOP of the already clunky set up is a lot to deal with, as needed as it is. Qianju surprisingly effective.

- The Order of Sol/Xanadu/Hernando Cortez trifecta makes for good support.
- Joke aside, even a single Collective Consciousness made for decent value, actually, if you managed to pull the rig.
- A dedicated Los rig has the upper hand for gear-check ICE I find. Where Nasir truly shines is the big ones (though middle is good too). I played against a pre-rotation Blue Sun that had the means to make loads of cash fast, and even that after a while was just looking at the pieces of ICE in disbelief wondering about what and when to rez. Fucks up the math big time. Always being in range for derez is pretty disheartening. And then a funky, aggressive Spark anti-econ had to deal with me being just as threatening from 0 credits. Didn't like it.
- Once they start to know the deck and want to take any chance to rez ASAP, being able to bluff a DaVinci install of Rubicon (or even, once, god forbids, Nexus itself) is interesting - they'll take the chance, but you'll make them wonder about *what* to rez.
- The "it" of the deck is that moment when the corp either lets you go in for free or has to pay that rez every time to put a stop to you, and you grind away at its credit pool. Worse thing for you is the corp being able to shut you with a single gear check ICE. I wish I had more influence for En Passant (or Crescentus surviving rotation while we're at it).
- A single well placed Escher is game winning.

>> No.56625136

I finally have some free time and I wanna learn how to play android netrunner. I was wondering if this room has a discord or any sort of chatroom I could find people to go gentle on me senpai

>> No.56625273

Bit of fun conversation this afternoon: would be funny to have a Apollo 11 missing tapes joke card to comment on rotation of the Lunar Cycle.

Also one I didn't catch upon release: https://en.wikipedia.org/wiki/MAVEN
How does that fit with the Icebreaker?

>> No.56625689
File: 47 KB, 315x465, pic1785151.jpg [View same] [iqdb] [saucenao] [google] [report]
56625689

Post your favourite old art

>> No.56625913
File: 439 KB, 730x481, 1493139996480.jpg [View same] [iqdb] [saucenao] [google] [report]
56625913

>>56625122
Thanks for the report

>>56625136
Not /tg/, but you could check stimhack slack and discord channels.

>>56625273
Maven is a Yiddish word meaning accumulator of knowledge

>> No.56626097

>>56625689

Can't post it, but always loved the old Data Raven for some reason.

>>56625913

I know, I had just missed the Mars connection completely, making me look at it as a lost Professor card (which it probably is anyway, but now with some actual Mars connection I can pinpoint).

>> No.56626547
File: 173 KB, 745x635, All nighter.jpg [View same] [iqdb] [saucenao] [google] [report]
56626547

>>56625689
Don't know about the art but I love the quote there

>> No.56627888

>>56625136

Plenty of players on jnet willing to teach you the ropes if you ask for guidance. Just make sure to indicate on the game title that you are looking for beginners advice.

>> No.56628056

>>56515860
Any word on when the revised core set will be released? I preordered it, and I'm eagerly awaiting being able to play. (newfag to the game)

>> No.56628274

>>56628056

Still no hard dates other then it's 'on the boat'. A reasonably good chance it should appear before Xmas through...

>> No.56629486

>when you have multiples of the same deck but with minor tweaks and can't play enough to really test them all

>> No.56631450

Skorpios Defense Systems: Persuasive Power (49 cards)
-- agenda (10 cards)
3 Global Food Initiative ***
3 Oaktown Renovation
1 Project Atlas
3 Underway Renovation
-- asset (8 cards)
3 Commercial Bankers Group
2 NASX
3 PAD Campaign
-- ice (14 cards)
2 Bloodletter
1 Colossus
3 Data Raven ******
2 Hortum
2 Mausolus
1 Mirāju **
2 Quicksand
1 Sapper
-- operation (10 cards)
3 BOOM!
2 Casting Call ****
3 Preemptive Action
2 Rover Algorithm
-- upgrade (7 cards)
2 K. P. Lynn
3 Mumbad Virtual Tour
2 Prisec

Weird amalgamation of ideas, no real reason for being in Skorpios besides the Underway trashes. Think relying on the assets for credits could work? Or is the lack of a threat for trashing them just not worth it?

>> No.56631655

>>56631450
Since you're running at 49, you may want to switch to Argus. You're giving up some surprise, but it is a very powerful ID.

You're also very short on econ. Nobody is going to let CBG live once they find out you can't HHN them. Rover Algorithm is an obvious cut for some hedge funds, so would Underway for Hostiles. I don't know what your plan other than Casting Call out an Underway and hope they're not running all conspiracy breakers.

>> No.56633203
File: 64 KB, 665x602, IMG_9365119610749.jpg [View same] [iqdb] [saucenao] [google] [report]
56633203

>> No.56633335

>>56631655
Was mostly a test to see if I could just switch out Hedge Funds and IPOs for drip econ assets, but yeah, the lack of punishment for trashing hurts that plan. Not sure if 3 HFs + 3 IPOs + GRNDL Refinery is enough though. Rover is for the dumb combo with Quicksand on centrals.

>> No.56634317

>>56633203
Do you think it gets boring building robots?

>> No.56634461
File: 205 KB, 1024x802, android_netrunner___mandatory_upgrades__by_el_grimlock-d666px8.jpg [View same] [iqdb] [saucenao] [google] [report]
56634461

>>56634317

When those 'bots can talk back to you, who knows?

>> No.56634499

>>56634317
>Android
>humans get to build the robots

>> No.56634544
File: 208 KB, 647x569, Bioroid Efficiency Research art.jpg [View same] [iqdb] [saucenao] [google] [report]
56634544

>>56634317
That's not building, that's taking them apart

Also I was kind of surprised that despite their love of efficiency HB only has 2 Doubles, both of which have now rotated

>> No.56634555
File: 906 KB, 1177x1000, Elective Upgrade.jpg [View same] [iqdb] [saucenao] [google] [report]
56634555

>>56634499
They do upgrades, complex coding and the psych bits at least

>> No.56634664

>>56634555
within cells, within cells, within cells, interlinked.

>> No.56635061
File: 2.16 MB, 1500x1457, efficiency_committee_by_jrumpff-d6gsvm7.png [View same] [iqdb] [saucenao] [google] [report]
56635061

>>56634544

Wouldn't the efficiency thing result in doing stuff in *less* clicks?

>no superior AA EffCom exists. For Shame!

>> No.56635618
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56635618

>>56634555

Until those are completed, and the results inevitably do the Overseeing instead.

>> No.56635771
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56635771

>>56635061
Well, sort of. Dividing your turn (time) into more clicks (actions) means you are handling your turn (time) more efficiently.

>> No.56636862
File: 94 KB, 1010x792, fisk invesment seminar.jpg [View same] [iqdb] [saucenao] [google] [report]
56636862

>>56635061
Well yeah, you've got your GLC and your Lateral Growth for 1-click efficiency, but a double is meant to be more effective than the sum of its parts

While I think it's bad, there is a certain charm to bioroid Longarms and Greasy McQuiff over there

>> No.56639471

In our long-winded series "Poor Apex can't catch a break", playing against an Exclusive Party/Out of the Ashes deck, and I rez Hailstorm on R&D... so now Apex can hunger through, but every time I get rid of a piece of its engine.
To think that the least problem-barrier for Apex in that deck... but then I do think it's the small annoyances that are the worse.

>> No.56641388

>>56639471
What's the best way to ditch all those exclusive party and out of the ashes?

>> No.56641471
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56641471

>>56641388

>> No.56641494
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56641494

>>56641388
Or this

>> No.56643408

>>56636862

If there were somehow an AA version of FIS, that card could actually see play compared to the latest AA from Worlds (ie BFH with Ed Kim).

>> No.56644313

>>56643408
BFH isn't that bad though, it's a non-conditional(?) two click Rubicon derez. It just has 46th card syndrome. FIS would probably see more play, true, but they're certainly equally playable.

>> No.56644562

>>56624202
It lets you put them back onto the stack.

>> No.56645136
File: 922 KB, 602x600, Modded Core 2.png [View same] [iqdb] [saucenao] [google] [report]
56645136

>>56643408
Yeah, it's a nice enough card, sorta (it's much better if there's Siphon around to put the corp in a position with loads of cards they can't afford), and I like both the idea of it, and the idea of the art - Fisk needs more love, and the Jackson connection 100% works, it's just ugly.

Speaking of art, another core 2.0 piece is out

>> No.56647629

>>56639471
Tell me you're playing Skorpios and your opponent just cries every time they draw either of those cards.

>> No.56647636

>>56644313

FIS can easily be a 3-off in certain decks (cough Gang Sign cough), whereas BFH is barely worth it as a singleton, especially now when econ is severely nerfed for runners in general.

>> No.56647767

>>56647636
Again, 46th card syndrome. BFH can easily be a 3-of in certain decks (cough Los + Keros cough). However, as FIS is one of the few strong draw cards in Criminal, it's unsurprising why you'd want more than one of it. BFH is less splashable, yes, but certainly not less *playable*.

>> No.56647848

>>56647767
>However, as FIS is one of the few strong draw cards in Criminal

How the times change...

>> No.56648902

>>56647767

Those Los decks that run BFH (and et al) previously had loads of temujin cash to help fund those derez. That is no longer an option, so they are far more likely to go for E-Shutdowns first instead if they can do cheap-ish HQ runs.

>> No.56649243

>>56647848
I haven't had trouble playing FIS despite the corp draw personally, I know some think otherwise.

>>56648902
Rubicon costs the same to derez as BFH and has a tighter window to use them with, yet it still sees play, so the less econ argument doesn't make sense. It is true that it faces competition with Emergency Shutdown however, though the difference in cost is different depending on the target ice and the cost of getting into HQ. I don't like picking and choosing specific situational benefits to support an argument though, since building up to get into said situation isn't always easy, so from where I stand there's little difference between EShutdown and BFH besides the extra HQ access.

>> No.56650618

>>56647848

The only other practical options for crims were basically Earthrise Hotel and John Mas for the most part, so little surprise there.

>> No.56650886

>>56650618
Odd that Blockade Runner doesn't see more play despite being pretty good on paper. If only Marron didn't remove tag and just had draw. And was like 5 influence.

>> No.56651361

>>56650886

BR (and Mr Li) doesn't actually help draw more cards when you need them, although they do help in digging for particular cards, though that can be of dubious value.

And yes, crim power cards should be minimum 5 inf, or even faction exclusive if that ever happens.

>> No.56651620

>>56651361
Blockade Runner has the small benefit of shuffling back in cards you don't need right now though. Unlike Mr. Li where you'll sometimes need to put away a card you want, you can always keep all 3 cards you had drawn and shuffle away the extra copy of your console or that card you can't use right now.

Faction exclusive would be great, opens up some design for cards that would benefit the faction it's made for but rejected because it would've broken the game when imported elsewhere. Wonder if the meta will shift to favor said faction if that happens.

>> No.56652130

>>56651620

Potential faction exclusive cards for crims would have to be pretty damn awesome considering how utterly mediocre the faction as a whole is right now.

Hard to see what powerful exclusive cards the greens/reds could get that does not already exist.

>> No.56652683
File: 43 KB, 720x405, Store Champ '17 Stuff.jpg [View same] [iqdb] [saucenao] [google] [report]
56652683

For those who have not seen it, the stuff for the current store champs has finally surfaced!

>Smoke? Smoke!? SMOOOOOKE!

>> No.56652712

>>56652683

Oohhhhhhhhhh... Shiny!
I know someone who's going to be very happy about that.

>> No.56652889

>>56652683
What are the alts?

>> No.56652949
File: 1.07 MB, 1000x833, Cold Read.png [View same] [iqdb] [saucenao] [google] [report]
56652949

>>56652683
I like it, but also

>Hey boss, we need some promo arts/mats, do we have anything done for those?
>Nah we used the amazing Chaos Theory one that everyone would want for the World Champion so there's only 1
>Shit, seriously, nothing that fits?
>Fuckit, let's slap 3 cards together in a way that kinda works and call it a day
FFG, probably

>> No.56652967
File: 370 KB, 2000x1700, Encore_AuroreFolny.jpg [View same] [iqdb] [saucenao] [google] [report]
56652967

>>56652889

It's still a mystery for now.

It *should* be something universally useful though if all past SCs were any indication.

>>56652949

Not even an Encore full bleed mat for Shame!

>> No.56653143
File: 1.23 MB, 1165x1000, port-ill-livecast.jpg [View same] [iqdb] [saucenao] [google] [report]
56653143

Also, wasn't she supposed to be the hotness and win Worlds?

>> No.56653188
File: 186 KB, 857x1200, Smoke alt.jpg [View same] [iqdb] [saucenao] [google] [report]
56653188

>>56653143
She's the queen bitch of anti-glacier, if the Jinteki glaciers had been as dominant as they could have been (or if ol' EtF was given one last hurrah) she'd have a much better matchup than Hayley - however CI's pace/options puts too much pressure on Smoke's need for all her parts, while Hayley can hit the ground running.

>> No.56653228
File: 199 KB, 880x800, android__netrunner_power_grid_overload_by_howi3-d67x4yv.jpg [View same] [iqdb] [saucenao] [google] [report]
56653228

>>56653188

Well, AgInf did do somewhat well up to T16, but its shocking how...mediocre she ended up overall.

Also, lol at power grid overload.

>> No.56653364

Oh yeah, talking of Encore a,d stars being aligned: bastard playing Fear the masses managed to put me in headlock situation and Encore twice in a row... preventing Punitive off the 5 points stolen in first turn in the process.

When you lose like that, you have to laugh.

>> No.56653413
File: 971 KB, 1250x1000, port-ill-anonymous.jpg [View same] [iqdb] [saucenao] [google] [report]
56653413

>>56653364

Truly a perfect act of Notoriety.

Even more so if he actually won with a Notoriety.

>> No.56653473
File: 230 KB, 750x600, Notoriety 2.jpg [View same] [iqdb] [saucenao] [google] [report]
56653473

>>56653364
>preventing Punitive off the 5 points
Oh damn, that's a pretty neat trick. Really earned that Smug

>> No.56653480

>>56653364
Wow, it never occurred to me that you could escape punitive/hhn stuff pulling out an encore. Fascinating.

>> No.56653689

>>56653413
>>56653473

Has there been any indication whether this artwork would remain the same in Core 2.0?

I sure do hope it appears before Xmas though at least.

>> No.56653776
File: 243 KB, 300x419, Ash core 2.png [View same] [iqdb] [saucenao] [google] [report]
56653776

>>56653689
Huh, I forgot it was in core 2.

Probably the same, given it's in-line with the present style, but you never know

>> No.56654188

So, what has changed with core 2.0?

Engineering the Future was retired due to negative involvement in several political messes. Stronger Together has pushed to make Ash bioroids standard to all HB offices.
NBN almost was exposed about fabricating news; They scratched their Breaking News and AstroScript -programs and sold off several of their offices in SanSan.
After 23-seconds crisis several Jinteki sysops left the company or were reassigned to deeper in-house operations. Either way neither general nor Darknet public has heard of them since.
Mills was promoted in Consortium and proceeded to streamline their portfolio. Due to government investigation company has decided to let go of their Scorched Earth -policy, at least for now.

>> No.56654510

>>56654188
Notorious runner "Mac" has seemingly gone underground. Some say she merely working on a project that requires all her attention, others aren't as optimistic.
Anarch community was left in chaos by Flashpoint. Omar/Turtle, infamous internet conspiracy theorist was completely right! Whizzard was assassinated with experimental rocket-launcher! GlobalSec cracked code for several universally used icebreakers! NAPD performed a massive raid on Wyldside in pursuit of infamous vandal-artist Noise!
With credits value swingy and solidarity of thieves in shambles after Temujin "pogroms" Criminals have no better choice than pull their belts tight and go back to basics. Times aren't right for flashy tricks like Account Siphons and Decoys. It's once again all about con-art and intuition for timing.

>> No.56654806
File: 460 KB, 600x840, kate___android__netrunner_by_viccolatte-d64r06t.jpg [View same] [iqdb] [saucenao] [google] [report]
56654806

>>56654510

Poor Kate. Hope she's fine somewhere in her secret studio doing her Mad Artist things.

>> No.56656393
File: 38 KB, 720x575, IMG_9459103813421.jpg [View same] [iqdb] [saucenao] [google] [report]
56656393

Rip parasite

>> No.56657115
File: 269 KB, 300x419, adn49-femme-fatale.png [View same] [iqdb] [saucenao] [google] [report]
56657115

MOMMY

>> No.56657214

>>56657115
The alt art is so good for this.

>> No.56657431
File: 241 KB, 300x419, adn49-forged-activation-orders.png [View same] [iqdb] [saucenao] [google] [report]
56657431

I love the new FAO

>> No.56658167

>>56656393

I'll miss the little buggers.

>> No.56658615

>>56653143
People were afraid of Smoke so they took decks that she wasn't as good against. She's also got a particularly bad matchup against Jinteki because she relies so much on Stealth credits, so she doesn't usually have enough money to use Feedback Filter.

>> No.56660185

>>56658615
Lately I've been watching Kelfecil playing this Notoriety Smoke deck in Trace Five, and while the deck is pure GLORIOUS jank, it has a point in which he isn't relying all that much on stealth cards. Just Net Mercur is enough to carry the game, with Refractor and Dagger for stealth.

>> No.56660194

>>56657431
That curved computer lining up with the frame is a really nice touch

>> No.56660456

New Test Run is really good! Wonder if SO will get new art too...

>> No.56661775

>>56660456

Chances are pretty decent for that.

On a slightly related tangent, it would be rather tragic if the other crim breakers (Aurora and Peacock) somehow gets new artwork.

>> No.56662015
File: 823 KB, 1920x2618, Femme Fetale alt.jpg [View same] [iqdb] [saucenao] [google] [report]
56662015

>>56657431
>>56660456
ooh, nice

I'd hope Special Order would, the person on it is pretty meh, and people seem to be getting the bulk of the editing

>> No.56663742

Apologies if this has already been asked/answered, but is the new Core set worth getting if you've only got the old Core set?

>> No.56665311

>>56663742

It kinda depends really. How many Core 1.0 sets do you have? And did you get any packs from the now rotated Genesis/Spin cycles?

Personally, as an existing player with the above, I'll still get 1 Core 2.0 set just for the nice AAs for the existing cards.

>> No.56665455

>>56665311
>How many Core 1.0 sets do you have? And did you get any packs from the now rotated Genesis/Spin cycles?

In order: just the one, and none. I originally was planning to get some friends into playing it but didn't have much luck.

>> No.56665752

>>56665455

In that case, supplementing your single Core 1.0 with a single Core 2.0 should be enough to fill in many of the gaps of the 1/2-offs for both sides.

Mixing the different artworks shouldn't be too much of an issue for the runner especially. Might be a bit harder for corps, but mixing agenda arts isn't an issue.

Also, I know the feeling about the friends sadly not being interested in this awesome game.

>> No.56667177

>>56660194

Yeah it's pretty good effect there. Can't wait to see the full version if/when the artist posts it.

>> No.56668389

>>56554349

Looks like you are right.

Where did you get those full artworks from if I may ask?

>> No.56668837
File: 919 KB, 600x535, Scrubber Core 2.0.png [View same] [iqdb] [saucenao] [google] [report]
56668837

>>56668389
They're on the artist's (Kate Laird) instagram.
I'm an unabashed hoarder of ANR full-arts, so I printscreen and save them.

>> No.56668857

>>56668837
There's an extension that allows downloading the original pic from instagram if you don't want to trawl through with inspect element.

>> No.56668985
File: 935 KB, 718x716, adn49_cardfan_1.png [View same] [iqdb] [saucenao] [google] [report]
56668985

>>56668857
>inspect element.
I don't even bother with that, just straight up "printscreen, post into paint, crop" - as it was once said, sometimes you've got to go crude.

Also thinking about WHY they didn't use the AA Bank Job (it lacks Gabe, or any solo runner) makes me wonder if Notoriety will get new art with CT on - I kinda hope not, but I wouldn't be surprised (not quite sure who's on the Personal Touch)

>> No.56669009
File: 605 KB, 481x601, AA Omar Keung (Kate Laird).png [View same] [iqdb] [saucenao] [google] [report]
56669009

>>56668857
>>56668837

Thanks, I suppose someone could be kind enough to post her other artworks?

(AA PAD, Threat Level Alpha, Clan Vengence, Fumiko Yamamori, Bhagat, Making an Entrance, and others?)

Managed to get AA Omar from somewhere at least.

>> No.56669034
File: 610 KB, 480x600, pad campaign alt art.png [View same] [iqdb] [saucenao] [google] [report]
56669034

>>56669009
AA PAD mom is on Android!Tinder

Also I think Ramujan Reliant is the only one I haven't seen full arts of.

Note that the kids there, the kids here, and Omar all have adds for Dinosaurus breakfast cereal

>> No.56669043
File: 692 KB, 602x602, Bhagat Art.png [View same] [iqdb] [saucenao] [google] [report]
56669043

>>56669034
>THINGS WILL GET LOUD NOW

>> No.56669115
File: 390 KB, 600x599, Best Defence art.png [View same] [iqdb] [saucenao] [google] [report]
56669115

>>56669043
I've just realised that I have already done this
https://anr-art-blog.tumblr.com/post/166216855199
https://anr-art-blog.tumblr.com/post/166218553286

Probably not a great format for it, but I cba to find a proper way to do a gallery

>> No.56669455
File: 271 KB, 802x995, kawaii_chaos_theory_by_skyserpent-da401q7.png [View same] [iqdb] [saucenao] [google] [report]
56669455

>>56669115

Splendid work there. That should be in the OP or the pastebin for posterity.

>> No.56669514
File: 429 KB, 1920x1080, wallpaper_1920x1080_psk.jpg [View same] [iqdb] [saucenao] [google] [report]
56669514

>>56636862

Rumor has it the SC promo is apparently FIS.

>> No.56669546
File: 771 KB, 599x601, making an entrance art.png [View same] [iqdb] [saucenao] [google] [report]
56669546

>>56669455
Nah, I don't feel a need to spam it, especially given
>tumblr


>>56669514
Yeah, I've seen someone claim that - can't really tell myself, but the pic miiiight be someone on a podium?

>> No.56669580
File: 488 KB, 2048x1152, SC Prizes Hi-Rez.jpg [View same] [iqdb] [saucenao] [google] [report]
56669580

>>56669546

Good News Everyone!

While the title is still blurred, its pretty much confirmed to be AA FIS, since the text format seem to match, and its a 2 inf crim card.

>> No.56669595

>>56669580
Definitely FIS
It has Fisk on it, it costs 0 and mentions a click at the end of the first line.

>> No.56669605

>>56669595

Well, at least the new artwork is over 9000% better then the current one.

>no existing Fisk artwork found?

>> No.56670067

>>56669605

Come on, the old artwork wasn't *bad*.

>> No.56670545

OK, I'm late but...

https://www.fantasyflightgames.com/en/news/2017/11/28/change-the-world/

Lr Li, uh?

>> No.56670644
File: 52 KB, 300x418, Mr Li.png [View same] [iqdb] [saucenao] [google] [report]
56670644

>>56670545
Mr Li, Tri-Maf boss?

He's core now. Not amazing, but he doesn't make you throw anything away

>> No.56670847

>>56670644

I know, I was just pointing out the fabled disconnect between the write ups and the observed table practices.
I know very few Mr. Li deep diggers/players and the only ones that do, do so because they're good enough to memorize card order once the deck has done a complete rotation.

>> No.56671075

>>56670847
Okay, but in a Core 2.0-only environment, how does Li look?

>> No.56671152

>>56671075

He's still meh, but then again there really isn't any real draw outside Diesel in a Core environment to begin with.

I wonder if he would be getting new artwork?

>> No.56671204

>>56671152
Maybe? He's not excessively bad, but he's also pretty bland and flat

>> No.56671420

>>56671204
>>56670545

Well, I guess he technically does allow you to go through the deck twice as fast compared to just drawing, and potentially reduce useless draws, but one wouldn't miss mush without him really.

That said, Crims are still probably the worst off in a core-only environment.

>> No.56672701
File: 143 KB, 650x578, Career Fair_Dmitry Prosvirnin.jpg [View same] [iqdb] [saucenao] [google] [report]
56672701

As unfortunate as the choice for FIS is for the participation prize, at least it is still somewhat usable by many crims compared to the 'top' prize of brute-force-hack.

Pic unrelated, but a way better candidate for AA then either of them.

>> No.56672873

>>56672701
And here I thought I escaped hyperbolics after I stopped checking /bgg/. Oh well.

>> No.56675672
File: 719 KB, 1214x1000, ProCo.jpg [View same] [iqdb] [saucenao] [google] [report]
56675672

>>56672701
I would kind of like to see what Career Fair would look like outside the context of Breaker Bay

>> No.56678481
File: 59 KB, 660x900, ProCo Alt.jpg [View same] [iqdb] [saucenao] [google] [report]
56678481

>>56675672


>>56672873
Is that Board Game General, or Board Game Geek? (I didn't think people still talked on the latter)

>> No.56679070

Tiny difference I really dig in practice between Fetal AI and Obokata: with the later, the runner doesn't have to reveal on access. Which means a runner can chose not to pay the additional cost on a Maker's Eye turn, lull the corp into a fake sense of temporary R&D security, and come back two turns later when the sensitive cards have been installed/played.
Very small thing, but I dig it.

>>56671075

Couldn't say, haven't seen the alt art yet (cue drum solo).

>> No.56680495

>>56665752

What actually got banned/rotated out anyway?

>> No.56680883

>>56680495

A summary of the changes here.

https://docs.google.com/spreadsheets/d/1g4klp1AUwqzkwKFFG0_SwB3acmHMdiVOsDiyI65N8Cc/edit#gid=0

>> No.56681876

>>56678481
The general, Board Game Geek usually gets referred to as BGG(.com) as opposed to /bgg/.

>> No.56682078

>>56680883

Are the ones that are out specifically banned though? Or just not appearing in the new core set? (Also I'm sad the Deja Vu/Account Siphon combo got both halves removed, that was the nastiest trick I could find in the core set)

>> No.56682298

>>56682078
Anything from Core 1 not in Core 2 is banned-banned

>> No.56682569

>>56682298

Damn, bang goes basically all of my Core 1.0 decks. They even killed off my NBN "Breaking News: Your house just exploded!" deck, I mean how am I supposed to double Scorched Earth people to win if I can't use Scorched Earth?

That said, I totally agree with moving Core Anarch away from virus counters, it's definitely an interesting mechanic but it didn't really get enough support in Core 1.0. Kinda annoyed that most of the 1.0 breaker suite went though.

>> No.56684364

>>56682569

Indeed, loads of core 1.0 cards got rotated as well.

In the meantime, punitive counterstrike is a reasonable alternative to scorched earth for MN.

>> No.56685029
File: 439 KB, 756x1000, port-ill-collective.jpg [View same] [iqdb] [saucenao] [google] [report]
56685029

>>56678481

It would be nice to see a reworked/balanced version of The Collective actually appearing one of these days.

>> No.56685922
File: 345 KB, 756x1000, port-ill-adam.jpg [View same] [iqdb] [saucenao] [google] [report]
56685922

Fwiw, there is a small section about Android over at the Genesys thread, and yes you can play as a Bioroid/Clone if so inclined.

>> No.56685943

>>56685922
A regular or a rogue bioroid?
Is there rules support for having directives or is that roleplay-only?

>> No.56685980

>>56685943

I doubt it would even be possible to play as a 'regular' bioroid/clone unless it is due to some bizarre DMPC thing.

But no I don't recall PC Androids being outright explicitly described as rogue. No specific directives so far, but otherwise they just get extra starting XP/skills for the implanted knowledge and such.

>> No.56686555

>>56685980
On this topic,
We have some compelling arguments that bioroid can be roleplayed in the novels. Doesn't necessarily mean rogue. They are androids, not robots. Look at Floyd, a bioroid that belief in God. And the droid in the mimic trilogy.

>> No.56686962
File: 474 KB, 1920x1080, wallpaper_1920x1080_find_truth.jpg [View same] [iqdb] [saucenao] [google] [report]
56686962

>>56686555

Well, according to Adam's intro fluff, he calculated there is a 12% chance he is doing his stuff because someone high up in HB deliberately made him so and turned him loose.

So yes, 'rogue' Bioroids are certainly a thing. A Quest to Find the Truth could make a great finale (or interlude) of sorts.

>> No.56687364

>>56686555
Oooh, roleplay as the sleeper droids, either pre- or post-murder.

>> No.56687434

>>56687364
>post-murder.
That sounds pretty neat.

The police want to hunt you down.
HB need to disable you.
You fundamentally violated a core principal of your very being.
If you run, most people you'll be around automatically hate your guts anyway.
And you have no combat ability to speak of, other than being exceedingly tough

>> No.56687991

>>56685029

Isn't that what Hayley is?

>>56687434

I'm sold, I'm running that one shot.

>> No.56688105

>>56687434
read the identity trilogy

>> No.56688121

>>56687991

Hayley was already planned for SanSan, which was also when the results of the Plugged In Tour (ie The Collective vs Fisk) was supposed to be revealed.

>> No.56688187

>>56688121

Yeah, but mechanically, isn't she she just that: a better balanced version of the collective?

>> No.56688237

>>56688105
I've been meaning to, though I wasn't really getting into the first one (been having that issue a lot with books lately for some reason)

>> No.56689110
File: 185 KB, 1024x853, Miranda Rhapsody.jpg [View same] [iqdb] [saucenao] [google] [report]
56689110

>>56688187
Sort of, but also no

Really wish we got to see more of Fisk (or the Collective, really) rather than just "oh yeah he's here but for like 1 card and never mentioned again" (except, ironically, as Miranda's partner)

>> No.56690412

I've got an idea. Non-Geist criminal doesn't seem to work very well because it has no permanant economy. Every econ piece they have either trashes itself, is an event, or loses to NBN (The Supplier, Tri-Maf Contact). So why don't you play Wasteland and shell out for a Levy? Wasteland automatically fires when Daily Casts, Earthrise Hotel, Bank Job, and Armitage Codebusting trash themselves, plus there's always Fall Guy. Anything with a trash ability can fire on the Corp turn, which means you can double up on triggers, plus you trash Tapwyrm when the corp triggers it, so that's just pure value.

Anyway, here's a 40 card list I've been trying to get to work with that idea. Laguna Velasco does tons of work if you can find it, but I think I need to get some card slots back to make it work. Also, that upcoming criminal current will be really good.

3 Sure Gamble
1 Symmetrical Visage
2 Aumakua
3 Bank Job
2 Abagnale
2 Demara
2 Mongoose
3 Wasteland
2 Same Old Thing
3 Earthrise Hotel
6 Spy Camera
2 Laguna Velasco District
1 Levy AR Lab Access
2 Sacrificial Construct
3 Tapwrm
3 Daily Casts

>> No.56691237

>>56690412
>because it has no permanant economy
There's some, like Au Revoir, Aeneas, Keros, SecTesting, and Power Tap, but they are obviously incredibly niche or dependent on something you can't always control.

I like the idea, but it'll probably end up being a resounding "better in Geist" I feel. Potentially 5 credits from Fall Guy is pretty charming though. Maybe switch Velasco for Blockade Runner and get in a second Levy? Perhaps Career Fair too for even more value on the auto-trash. Singleton Baby probably won't do much.

>> No.56691530

>>56691237
Visage combos with Laguna Velasco, which really makes the deck work. I've found my games pretty much come down to getting Velasco in my first few turns, since you need so many cards.

It will probably not compete with Geist without some tuning, but the plan has worked surprisingly well. You can also do something very similar in Anarch but you lose Tapwyrm which is such a good interaction. Still, getting DDOS off for free was fun.

>> No.56691651

>>56690412
Problem I have with this is that wasteland is 2 influence, 2 cost resource that fully works on synergy with other trashable cards. That's a lot of influence if you consider Levy is in it too and it's blocking your restricted slot. And it only works the first time each turn.
So it really doesn't work as a shell to fix crim econ problem, but it's good enough on its own to be its own deck.

>> No.56691958

>>56689110
Which is very risky place to be. Apparently Jinteki killed her and her previous ex at least once before to keep her career "scandal free."

>> No.56691996

>>56691651
Well, you could give up the Levy and run it out of Steve Cambridge with Rip Deal. That puts a hard timer on your game, but most games don't run that long. And you're going to making a lot of HQ runs.

>> No.56692229

>>56691958
I think they recycle Miranda a lot, but yes, she did once have a "bad boy" boyfriend who was an active detriment to her career... she got over him (and her stim/alcohol problems) in a short "detox" at a spa - I don't know if he even died, to be honest, she had no interest in him after

>> No.56694602

>>56684364

Punitive Counterstrike is no Scorched Earth though. It's not even close.

>> No.56697246

>>56694602
It's time for traffic accident meta.

>> No.56697480

>>56697246

See, that's more like it. The 2 tag restriction is painful, but it's also free, so its a decent trade off. With a decent tag storm going, you could probably get the 2 tags and then double (or even triple if you're lucky) Traffic Accident for the win. Of course, you'd struggle to pull it off more than once or twice in a competitive setting, but then after that everyone knows you're running a tag storm deck and will spend time and money getting rid of tags, which allows you breathing room to advance plan b.

>> No.56699553

>>56697246
>>56697480

I keep looking at Traffic Accident since the whole rotation/2.0 transformation. It sits in an uncomfortable spot. With the new paradigm of one tag being dangerous, but only two upward proving fatal, Traffic Accident has to compete with BOOM! on that later part of the equation, and with the likes of Neural EMP for the former.
Now with other upcoming Meat Damage tools freed from tags, Scorched Earth rotated out (and I guess hopefully BOOM! going the same way) on the one hand, and from that, designers being able to go a lot more liberal on tags-dishing on the other, that's exactly where TA could land: a meat damage EMP equivalent for tag heavy decks.

Right now? As much as I've been wanting that card to have its time since O&C, I just don't see where I'd want to play it - as much as the thought of scoring a Reeducation with two tags on the runner to then land the TA kill appeals to me.

>> No.56701435

>>56699553
There's also Contract Killer which lets you not bother with the tags at all. With Data Loop in faction though, NBN seems like the best place for TA.

>> No.56701710

>>56699553
>>56701435
I think that nowadays you have to score a The Cleaners to even have a hope of properly pulling off a kill in Weyland that isn't entirely dependent on HHN + Boom!

That's one of the things that makes BoN potentially a good ID. The idea is that you use early tempo to rush out a The Cleaners behind your cheap gearcheck ICE, then you use Contract Killers and Punitives to threaten kills and your ID ability to drink the runner's tempo.

The problem is, of course, that rushing out a 5/3 is kind of freaking hard.

>> No.56701826

>>56701710
You could also make a tag heavy remote with Ravens, Prisec, and Casting Call for Boom kills. Best Defense is mandatory for Dorm Computer though.

Too bad Meteor Mining isn't a "if the runner has atleast 2 tags, as an additional cost to steal Meteor Mining, take 7 damage".

>> No.56704182

>>56701710
Biotic into RPC a Cleaners could be a thing maybe? Or NA using RPC, Trick of Light or Audacity.

>> No.56704200
File: 146 KB, 1024x819, ShadowNet.jpg [View same] [iqdb] [saucenao] [google] [report]
56704200

Hey guys, how goes it?

So I've been trying to piece together a homebrew Netrunner RPG built off of the Shadowrun 5e engine and the Netrunner card game.
Here's what I've got so far: https://drive.google.com/drive/folders/1RCRQwqKk79p7S4stYY0yAgZJ1nKl_-Wa?usp=sharing

I've been GMing D&D and playing some Magic/Shadowrun recently, but nobody I know nearby is interested in playing any Netrunner.
Then I realized that what really got me into Netrunner was Why I Run.
Playing through that text adventure made me want to play THAT as a proper game, and not even Netrunner satiates that desire.

ShadowNet is far from complete, and I doubt most of you play Shadowrun, but I figured I'd run it by you guys anyways.
I'd love to hear any opinions regarding Netrunner fundamentals (faction stereotypes, important cards, etc.)
I'm uploading my reference PDFs as I post too, in case anyone needs/wants Worlds of Android or something.

>> No.56704328

>>56704182
Eh. RPC's okay but the numbers are awful. It's really more of a closer than an opener - no way you can build up your board that quickly while fending off the runner and have 10 credits leftover for your RPC turn. And then even if you do, you probably have no money left to use with Punitive, and you have to build your board back up with BoN.

I've taken to just using Media Blitz. It works okay and it semi-combos with Punitive. You still usually need a Contract Killer or something out and advanced on the board to actually get the kill off though, and it's nowhere near as reliable as HHN + Boom!

>> No.56704635

>>56704200
Hi and thank you for your work (although I rarely play rpgs and completely unfamiliar with shadowrun myself)
Have you had a look on FFG's genesys RGP creator book? You can create sci-fi adventures and the example setting is netrunner.

>> No.56704641

>>56699553
>>56701435
>>56701710
I always wondered that after a card in existence which was scorched earth - who the hell came up with the idea of BOOM! ?

>> No.56704852

>>56704641
There was a card in ONR that did like 12 - 14 meat damage with two tags? Likely from that.

>> No.56704874

>>56704641
Well, Obelus was introduced in the exact same pack. The idea was obviously that the Runner would be carrying 2 tags but not actually killable because their hand size would be 7.

>> No.56704980
File: 754 KB, 800x634, 1487576874938.png [View same] [iqdb] [saucenao] [google] [report]
56704980

>>56704635
I haven't had a full look at the book yet, but from what I've seen, its not crunchy enough for me.
I just really like the way Shadowrun feels to play, and all the prepared gear and non-Matrix systems work just fine.
Not to mention Genesys still leaves a lot of the detail work up to the GM anyways. What FFG provided is just kinda dry and not deep enough for me.

My main intention making this game was to make ICEbreaking something that isn't tedious (like maneuvering and fighting virtually in Shadowrun),
but also vital to operations, worth focusing on and beautiful/interesting (ICEbreaking in Neuromancer/Netrunner, focusing on virtual>reality).

More can be done faster and more easily online than in real space, so why not stay there till someone blows your door open?

>> No.56705291

>>56704200
I've only skimmed through stuff, but a passing thought occured to me. especially since the current rules seem able to support it: why not get rid of the meatspace stuff and streamline it to focus solely on virtual space interaction? That could help put focus on how sessions are played. Any meatspace interactions would be influenced by virtual space decisions, eg. do you get out of the servers fast enough to jack out in time? Did you steal enough data to sell to some dealers and fund your rig? Do you choose to jack out early for some RnR to refresh your mind and prepare in advance (ie. gain bonuses) for the next run? That kinda stuff.

I'd recommend trying to read up on Blades in the Dark if you decide to go that route for inspiration, since that game's main focus is performing heists and the stuff you do during your free time only gets passing mentions.

Can't really offer any advice for the RPG rules itself, though the attributes does strike me as weird since the examples used are like a human's when your virtual avatar should only be affected by how your rig is setup. Maybe cut those entirely so that players can focus on setting up their rig instead? Not sure if I can word this correctly, but it feels weird that a program, bits and bytes, to have an analog feel to it (like rolling for a strength test for pushing a boulder, and you can either pass or fail) when those kinds of things are just on or off. Might be just a misinterpretation on my part though, especially since I don't really see a part for that kind of tests..

>> No.56705897
File: 42 KB, 239x258, 1510184159129.png [View same] [iqdb] [saucenao] [google] [report]
56705897

>>56705291
Thanks for the response!
That is almost exactly the feeling I'm going for: spending 3/4 of the day jacked in, coming out just to eat, shit and deal with home invaders.

I'd rather the runners do everything virtually, but in a world full of distracted hackers, isnt the quiet guy with a gun actually pretty powerful?
Physical runners can find alternatives to hacking (ICE can't run without a physical server, right?), while good hackers will never need physical attributes (AI use their devices' attributes for Physical ones.)
This is the only reason why I'm avoiding handwaving meatspace away.

I couldn't find any way to incorporate boosting an ICEbreaker's strength when running on ICE, so I'm trying to separate breaker progression from the act of ICEbreaking.
You can prepare your ICEbreakers all you want, but put face to face with deadly ICE, you'd better understand how to run your programs!

>> No.56706108

>>56705897
How often will you be allowed to *roleplay* the meatspace inteactions though? No sense including extra stats for it if it's just going to be "hey GM, imma jack out and do stuff separate from the group via torn paper". Kind of feels like an inverse from the usual problem that happens for games with intricate hacking systems, where the rest of the group have to laze around while one guy is hacking the time of their life. Which is why I suggest reviewing Blades in the Dark and take inspiration from their "off-heist time mechanic" where they just tell the GM what they're doing and get bonuses or prepare their rig and stuff, lets you focus the roleplaying in virtual space, as well as tidy up any player stats etc. Of course you'd have to find a way to allow mid-heist jack outs too, to deal with said intruders or stuff.

You did say you like crunchy stuff though, so if it tickles your fancy then just keep on doing it.

>> No.56706493

>>56706108
I appreciate the suggestion, I'll definitely give Blades in the Dark a lookover.

Keeping meatspace interactions to minimum is definitely easier on me as the GM. My 3 players will probably be flatmates in-game, so life as a party should be easy.

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