Gang, I'm feeling I kinda flubbed my lore and let my RT campaign down.
The PCs were scouting some star systems for the Winterscales, and found an abandoned space station in one of them. The station was supposed to be a part of pre-Imperial human presence located in the 37th millenium, and liquidated via Eversor. My idea was to have the eversor still "alive" in some sort of animation, but significantly weakened.It would be roused when the station come online and start murdering. However, the party did well in one of their clashes with it, so I had it retreat and sabotage their shuttles.I had it destroy one and planted melta charges on the second, but due to injuries it would not attack unless given an opening. It did not get one, and the PCs found the charges, defused them, and flew away, feeling extra paranoid about whether it had found a way on their ship (and also not sure exactly what that thing was).
My issue is, did I make a mistake by making the Eversor not go kamikaze against them, but booby trap and pick off stragglers? I imagine its instructions were to ensure the station is sterilized, so would that mean that it would not pursue fleeing enemies?
On the other hand, there is a Rak'Gol outpost on one of the planets, and 2 of their ships in the system. The players do not know that yet.However, I only later realized that if the Rak'Gol knew about a human station, even inactive one,they would wreck it. Is it too much of an ass pull to have the Rak'Gol pick up the energy readings off the plasma reactor activation and find out the station that way?