Where the river that passes by the Yomen Clan meets the Lesian Channel opens up to the sea, there is an island. Many who ventured there never came back, until a small force of Turncoats, accompanied by Lesians, landed there. They discovered intact buildings from the era of the goblins, but they soon realised they were not the first. On the island already, was several small communities living within the goblin walls. There were elves, dwarfs and orcs, all in bitter contest with each other for resources. Their reaction to the new arrivals was not good, and battle broke out. Eventually, the dust settled, and the dwarfs had the upper hand. Instead of breaking the other forces, however, the dwarfs began to devise a code of laws, so that everybody on the island could help each other survive. The new human and lesian arrivals could help with hunting and fishing like never before, and with the other races helping in other areas, the resource problems began to fade a little. It took time, and more than a few shows of force, but eventually, the island, hereafter called 'The Outpost', began to function as a single community. The races were split into districts, and each race had a specific job. After many years however, it became apparent that the racial split caused more problems than it prevented, and so in a social experiment, the races were instead forced to mix. No longer were the orcs always the builders, lesians always the hunters, no longer did the humans do all the fishing, no longer did the elves just farm, and no longer did the dwarfs remain the only ones in governance. It did not begin well, but in time the approach proved a success, and with that, many decades of productivity passed. In time the Outpost became a glowing hub, and with ships leaving the island so often, it was impossible that the elven principalities would remain ignorant of their existence.