>>50209374
>>50209412
His ability to move out of the way of the attack is already determined by his Defense; whether it's Affliction, Weaken, or Damage, they all rely on an attack roll first to hit - and being that this is a melee attack, the defender needs to roll Parry, not Dodge.
Agility isn't a save. Agility is an ability. You do not roll the ability scores to defend against attacks, that's covered by defenses, whether it's Dodge for ranged attacks, or Parry for melee - and before you complain about Parry, it's *explicitly* about being able to block AND dodge attacks in melee.
I can understand you want to just destroy limbs all over the place, but that's literally never what happens in either Star Wars or in comic books; limbs are only removed through plot specific times, or because the Minion failed its one attempt to defend against an attack.
You are seriously overcomplicating matters with your build (to say nothing of wording it wrong).
-Continuous Duration means that it can be saved against again.
- You seriously need to re-read Transformed again. It's for turning people into other things, not for simulating the removal of limbs. That's a Damage effect, and one determined by plot/the GM at that.
- Again, Agility isn't used as a Save. Agility is an Ability Score. The valid saves are Dodge, Parry, Fortitude, Toughness, and Will.