Quantcast
[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

/vt/ is now archived.Become a Patron!

/tg/ - Traditional Games


View post   

[ Toggle deleted replies ]
File: 2.01 MB, 2981x4209, DPTTbyF.jpg [View same] [iqdb] [saucenao] [google] [report]
49520843 No.49520843 [Reply] [Original] [4plebs] [archived.moe]

>Question of the day
What's the card you think had been unjustly left on the way-side?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y

>Android Netrunner Official FFG News & Spoilers:
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/95/7a/957a59a2-5fe6-4961-96fa-47560f337346/adn_faq_v31.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>NAPD Most Wanted List
https://images-cdn.fantasyflightgames.com/filer_public/c4/16/c41672be-a776-443a-8e35-49a3f581f603/adn_tournament_regulations_v113_text_version.pdf

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net
https://github.com/shyndman/ono-sendai (You’ll need to build it yourself)

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder (not recommended)

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
http://eriktwicereviews.com/tag/netrunner/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace the spaces by dots):
www nagnazul com/whyirun/whyirun.html

>> No.49520905
File: 319 KB, 341x480, med_forged-activation-orders-core.png [View same] [iqdb] [saucenao] [google] [report]
49520905

And to answer my own question: Forged Activation Order.

Card I hadn't seen in a long while, and replaying it this week-end, I had a hard time explaining why.

Really good card. Devastating when timed right.

>> No.49521971
File: 239 KB, 1002x798, android__netrunner___apex_by_liiga-d8wjkbx.jpg [View same] [iqdb] [saucenao] [google] [report]
49521971

EVERYONE?

>> No.49522027
File: 262 KB, 312x444, You know weyland would probably play this.png [View same] [iqdb] [saucenao] [google] [report]
49522027

>>49520843
Cards unjustly left by the wayside?

Flare maybe?
It's a stupidly good sub and it's such a cool flavour around it, but it doesn't feel like NBN ice, other than being a Tracer - hell, it's their ONLY AP ice.

Oh, it's too big, too clunky, but I can't help but like it - I just have a soft spot for big impractical ice, like Flare or Swarm

>> No.49522118
File: 97 KB, 720x960, Power to the People.jpg [View same] [iqdb] [saucenao] [google] [report]
49522118

>>49522027
Forgot to finish my post - are their any other cards you can think of that to your mind really belong to a different faction?

Pic related is to me - well, half of it.

I think the effect would make much more sense for criminal - getting cash from runs, precision strikes, and I'd theme it around using criminal leverage to make cash through a steal - Fisk making a killer play for his company through stealing an agenda (seeing as it's from his pack) for example

The theme/name I think should go to a different effect, given how they're cool as fuck

>> No.49523077

>>49522118

Definitely agree on the Crim flavor. Love the card myself, put it to great use in my so called "mean" Kim deck. I understand why it's not played much but what's criminal is how little it's seeing play.

>>49522027

Flare really suffer from the big ICE issue. Definitely a card I've way overlooked myself.
Just mentioning it makes me want to play it though. Going to slot it somewhre as a wild card.

>> No.49523099

>>49522118
I think PttP is meant to go against Weyland's Public agendas. You can even see the Expo Grid from there.

>> No.49523133

>>49523099

Works pretty nice with GlobalSec Security Clearance and decks that force mass trashes into Archives too.

>> No.49523456

>>49523099
Power to the People -> Public Agendas
Film Critic -> Sensies

>> No.49523905

>>49523099
>to go against Weyland's Public agendas
I guess, though they're on the nicer side, mostly - I think a "Power to the People" card should exist, and that it should have that art, but I think the effect feels Criminal

I'd say a PttP card in a world where that effect is on a crim card would feel more suited to trashing something, or maybe derezing a bunch of assets or something

>> No.49524732
File: 843 KB, 700x584, adn36_cardfan_01.png [View same] [iqdb] [saucenao] [google] [report]
49524732

>>49523905
I like it, although I think it would work better as a Current. Like Sunny's.
On the other hand, I think Sunny's card would work better as a Human First on steroids, as a resource.
Meanwhile, Human First can certainly do better if it wasn't unique.

>> No.49524929
File: 57 KB, 700x400, humanity labor lawyers.jpg [View same] [iqdb] [saucenao] [google] [report]
49524929

>>49524732
Yeah, don't know it would have been too excessive for Human First to have been non-unique to be honest - I'd like to see more of them as a group (and the totally non-affiliated Humanity Labor http://android-universe-fan.wikia.com/wiki/Humanity_Labor) , they're certainly the sort of people who have and pay runners

>> No.49525075
File: 971 KB, 1330x1000, 1431483719106.jpg [View same] [iqdb] [saucenao] [google] [report]
49525075

>>49524929
I think it fits, a single Human First card barely scraps for you 11 credits if you get it out early enough (assuming nobody is trashing agendas and the match is close with both sides stealing 6 AP, it goes up to 17 credits otherwise in a regular 49 cards deck).
But Human First activists may act in bigger numbers, making it a scary proposition for any Corp, going to 22 and 33 credits.
Honestly, Another day, another paycheck is even more brutal in that regard. I don't even know math enough to calculate how much can you gain in a regular game.
(Actually, I do, but I'm too lazy and tired right now to think about it)

>> No.49525269
File: 436 KB, 1660x699, Crisium and thing.jpg [View same] [iqdb] [saucenao] [google] [report]
49525269

>>49525075
I think the best ADAP results come from letting the corp build up a lead and then coming back - which makes sense, seeing as that's what Sunny's good at, and thematically it could be seen as the corp doing enough bad shit that Globalsec goes from monitoring to investigating

I think the basic answer is 56 - the corp has 6 points, you score 6 times.

I'm also sure there can be more points on offer if you hit a news team or something on the way

>> No.49526779

>>49525075
>I think it fits, a single Human First card barely scraps for you 11 credit

What do you mean "barely"? There's lot to be said about the trigger conditions or Human First, but from a pure return on investment standpoint, it can be pretty good.

11 credits for one invested is nothing to scoff at.

>> No.49527131

>>49520905

When lots of ICE seeing common use are cheap (sometimes even free) to begin with, it's a lot less effective unless you guess right for that one awkward ice they won't rez for some reason.

>> No.49527289
File: 95 KB, 750x552, GPI Net Tap.jpg [View same] [iqdb] [saucenao] [google] [report]
49527289

>>49527131
Eh, in a roundabout way expose is seeing its first ever prominence with snitch - sure, it's not much, but I've definitely had games where crims have known everything I have, even though it's unrezed.

No Snitch art, so have it's weird alternative brother

>> No.49527383

>>49527289

Not to mention, I don't know how it's been elsewhere, but decks composed only or even mainly of cheap, pure gear-check ICE have been on the down here.

Granted, big ICE still being so rare, and probably doing so for the foreseeable future is going to hurt that card yeah. But even a Ichii 1.0 can make a big tempo difference (Imagine with Sandburg), and that's not an uncommon target by any means.

>> No.49528035

>>49527289

Most AR decks are rich enough to not be bothered much by big ice assuming they can get set up. They are also pretty tight in slots for such a niche event.

>> No.49529062

coolstuff has a sale with the core set, the upstalk data pack, and the source data pack, all for 40$. I've wanted to get into netrunner for a while; is this a good way to start? Anything else I should add to the cart, like recommended packs or something? I don't really know much.

>> No.49529150

>>49529062

The championship decks are a decent addition for the collection, the corp one at any rate.

Other then that, the ones to go for first are the big boxes, and/or the packs for the latest cycle.

>> No.49529216

>>49529062

The two datapacks have a few cool cards - some I actually like a lot like a Utopia Fragment or, say Lamprey- and some actually good stuff (cue NEH).

That being said, while a nice bonus don't let it tip the scale for you.

If you want to give the game a try, lookup Jinteki.net. With a few tutorials, you can give the game a try online (if that's something worthwhile, I know without face-to-face interactions the game loses a lot for me). Might be a good way to see of it's for you mechanically before committing to anything.

I mean, always cool to have new players, but better to know what you're getting into beforehand.

Looking at the reddit link in OP, I notice there's a buying. Quick glance, I don't know that I agree with everything, but it looks like a decent starting point.

Be warned though, in case that sort of things matter to you, the first two cycles are rotating in a little less than a year for competitive play.

>> No.49529728

>>49529150
>>49529216
Thanks for the input. I've taken a quick look at the mechanics before and it seems like I'd be interested, always loved playing card games and I like the LCG format. My only issue is being able to actually play with people. I have a game night once a week but it's usually me and 2 other guys, occasionally a 4th, and we'd rather play other games than do a 2v2 or a 1v1v1 free for all in a game like this. I'm also not sure there are really any tournaments around without having to take a train into the city (meaning new york, I'm about an hour train ride away).

The sale goes on for a week so I got some time to look into some of the sets and make a decision. Is the core set being cycled out as well? If it is, is it required to play, or do any of the big box expansions fill the same role?

>> No.49529833

>>49529728

I sincerely doubt the core set itself is going to see any changes in the foreseeable future, so getting at least one is probably the best. Getting a second one may be desirable for extended deck building options, but again can be sorta substituted by the champ decks (which contains really good cards from early cycles, particularly for corp but somewhat less so for runner).

The big boxes are also good as supplements depending on which factions you play.

>> No.49530097

>>49529728

The core and the big boxes are non-rotating.
At least that's what's been announced so far. So getting them, you're at least sure not to have compatibility issues along the way with any other local player.

Honestly, just give the game a try online, if you like it, one core should be enough to get you started (unless what interests you is to go full competitive right off the bat). Generally, if feeling like upgrading, the usual advice is to go for the big boxes for your favorite factions first.

Not going to lie, one issue you're going to have if playing with an already established community is that, given the amount of bluff in the game, you *need* to know the cards, even those you don't own, to be able to play correctly against someone that has more cards than you.

Me I prefer to make some core-only decks to play against new players and ease them into the game. Not always an option, and when it's not possible, I make it a point to show my whole deck to the new players so that they have an idea what they're playing against. Don't be afraid to ask.

>> No.49530724

>>49529728
Other looking into any local scenes near where you live, do ask if any of the other guys are interested in getting into the game too, learning the ropes is always easier if you have a friend with you.

>> No.49531956
File: 85 KB, 500x400, Accelerated Beta Test.jpg [View same] [iqdb] [saucenao] [google] [report]
49531956

>>49530097
>>49529728
The core set is non-rotating and isn't *quite* required to play - however it's got some amazing cards and comes with all the stuff - it should always be your first buy, even with the stupid 1-ofs and 2-ofs (which kinda make sense for a game that stands on its own, but otherwise is just really really annoying)

>> No.49532826
File: 226 KB, 300x419, Ark Lockdown.png [View same] [iqdb] [saucenao] [google] [report]
49532826

Geez, how late is Escalation now?

That said, maybe I'm just too hyped. Looks like a very fun pack

>> No.49532833

>>49532826
Coming 6th October

>> No.49532856
File: 681 KB, 700x565, Escalation fan.png [View same] [iqdb] [saucenao] [google] [report]
49532856

>>49532833
Then where the hell are the spoilers?
I thought they're usually 2 weeks ahead of the pack dropping

>> No.49532974

>>49532856
Yeah well not this time. That's the official street date.

>> No.49533212

>>49532826
Hanjin problems looks like. Criminal stuff hasn't been spoiled yet so it could be good, but Weyland doesn't look like they have any new ice, Boom is meh (in Weyland) and Door to Door will be either terrible or amazing. At the very least this data pack will be interesting, and Intervention probably won't be too far behind, though to be honest I'm more excited for the Arkham Horror LCG.

>> No.49533611

>>49532856
That's so last year

>> No.49533635

>>49533611
Last year we still had snow_jax IIRC. A different era.

>> No.49534037

>>49533212

That's a high possibility, although given that Mumbad 6 was fully spoiled early on in that cycle, there is also a chance all those later packs are already in the warehouses, although why they aren't getting releases beggars the imagination.

>> No.49535572
File: 430 KB, 756x1000, port-ill-khan.jpg [View same] [iqdb] [saucenao] [google] [report]
49535572

>> No.49536119

>>49533635
I swear I thought it was 2 years ago, last spoiler I remember was Faust, SanSan cycle, which makes it last year, you're right.

>> No.49536144
File: 101 KB, 1080x1080, snow_jax, probably.jpg [View same] [iqdb] [saucenao] [google] [report]
49536144

>>49536119
Snow_jax died for our spoils. RIP

>> No.49536149
File: 577 KB, 655x521, Port Anson Grid.png [View same] [iqdb] [saucenao] [google] [report]
49536149

>>49533212
You know they ship all the packs in a cycle together?

>>49533611
Sadly true, but on balance knowing the cards, and then a delivery fuckup occurring is just really annoying

>> No.49537613
File: 212 KB, 300x419, med_ADN33_75.png [View same] [iqdb] [saucenao] [google] [report]
49537613

I was thinking, this could have been a lot better runner side, given the 6 off cards.

Too good?

>> No.49538375

>>49537613
Too good might be the case. It's basically a one use Replicator for any card type. Instant Au Revoir rig, instant 3x Lockpick, etc.

>> No.49538768

Is there a way to play netrunner online outside of something like vassal or tabletop simulator? Or if those are the only options, is there a community for it? Something like a MTG online situation.

>> No.49538781
File: 633 KB, 665x602, Reclamation Order.png [View same] [iqdb] [saucenao] [google] [report]
49538781

>>49537613
Yeah, I think so - still, I want to try and do something with it, but I'm not sure where - maybe Titan - tutor it with Consultants?

Perhaps in Custom Biotics, maybe with Reclamation Order to play something like 6 times?
Though that begs the question, sure, you can fit it in easily enough, but what do you use it for?

I do like trying to see what I can come up for for localised product lines - does Weyland order up certain types of munitions for the job in hand, for example?
Or they might just launch a range of financial services targeted to a specific market

Custom Biotics makes thematic sense - they'd obviously be the division given the task of developing locale-specific bioroids, such as Jeeves models

>> No.49538827
File: 294 KB, 1000x654, vamadeva.jpg [View same] [iqdb] [saucenao] [google] [report]
49538827

>>49538768
Are you not familiar with Jinteki dot net ?

It's great

Lots of card automation, a casual and competetive room, most things are easy to undo if you mess up

>> No.49538829

>>49538768
You mean Jinteki.net?

>> No.49538890

>>49538827
>>49538829
I'm brand new, don't even own the core set. I'm the guy from earlier in the thread asking about if the coolstuffinc bundle was worth it or not. I knew about the site but I thought it was basically a tutorial. Do you have access to all the cards to try various decks? If it's basically just the full game but online, I'd probably rather just do that than get wrapped up in spending the money on physical cards since I don't think I'll have a lot of opportunity to play.

I'll still probably grab this bundle, because I have a friend or two I'm sure I could get into the game now and then, but if I can just play online I may not go beyond that.

>> No.49538992
File: 336 KB, 560x748, Titan Transnational.jpg [View same] [iqdb] [saucenao] [google] [report]
49538992

>>49538890
Yeah, it's the full monty, every card in the game - even some of the previewed cards, but they're mostly not coded yet

>> No.49539030

>>49538781
>sure, you can fit it in easily enough, but what do you use it for?

That's the thing isn't it? Needs to be a high impact card for which you want multiple copies in HQ as soon as possible.

Consulting Visit alone fits better than this for most Weyland kill usage (though you're right, there's something hilarious to this + Consulting).

Other easy suspect is Ambushes. Like a big "leave that HQ alone" signal.

Some mass Asset set up? (with Shipment from Mirrormorph for good measure)
Aryabhata Tech doesn't really seem to need this to me. Though it could be amusing.
Bioethics in IG? Encryption Protocol?

I think the problem is that there's several cards with which that would be cute, but none that make you feel like you need it.

>> No.49539094

>>49538827

Mark my words, I WILL make deva deck that works.

>> No.49539135
File: 333 KB, 793x1200, Mona Leela.jpg [View same] [iqdb] [saucenao] [google] [report]
49539135

>>49539030
>with Shipment from Mirrormorph for good measure
I like this one. Not sure what for, but damn it if drawing and installing 3 of something for 2 clicks (and 5 credits) doesn't sound awesome

Also really wish artists wouldn't put just 1 thing from their netrunner work in their portfolios

>> No.49540582
File: 187 KB, 611x850, a2a3b77603eefc5803405ce5d4c8a00f-d8whknp.jpg [View same] [iqdb] [saucenao] [google] [report]
49540582

>> No.49541194

>>49539094
You need some Modded to install it for cheap. Maybe, Multithreader to pay the swaps.
Panchatantra and Deus X for flexibility.
Console, I'd say Mirror.

>> No.49541606

>>49541194

I like Multithreader for the swaps. And if going Panchatantra, the now classic silver bullet suite (Deus X/Sharpshooter) seems indicated (and that's where things start falling apart if you ask me, that base set up can be so good you barely need the daeva).

Or going anarch build with Xanadu and Rook for Aghora support? Headlock style. Use the other daeva as bluffing tool of sort...

Crim just doesn't look like it can pull it off to me.

>> No.49542450

>>49541606
Yeah, Crim's first AI is certainly a weird one

>> No.49542777
File: 376 KB, 541x682, Custom Biotics.jpg [View same] [iqdb] [saucenao] [google] [report]
49542777

>> No.49543086

>>49542450

It's not even the weirdness. Weird is the deva suite.

It's more that, with the two others, you have some synergies with existing cards/play-styles. Vamadeva is just narrow (though less so than the two others) and self sufficient - little to no intersecting with other cards.

So you can build a deck around Aghora or Sadyojata, with all they entail, and then add the other deva programs as back up support. Not so much with Vamadeva.

I guess there would be some weird case to be made thematically with breakers that get rid of all subroutines (Switchblade, Sunny's - the B&E to a point, maybe) and it as complement, but from a utility (even ignoring efficiency) standpoint, it doesn't hold up I find.

>> No.49543988

>>49541606
>>49543086

Actually, Geist *could* probably pull that out.

>> No.49544771

>>49539094

I hear people are trying to make them work with The Professor.

>>49543086
That or the good ol' Grappling Hook/e3 combo

>> No.49545190

>>49544771

Professor seems like a trap build to me. The one influence hurts a lot here.

>> No.49545380

Heya! This is my first time posting in this thread, im usually in board games general.

However, ive recently purchased netrunner and after playing one game, although i made a shit deck, i immediatlry knew i had made the right choice in getting the game. Its a pretty great game. Im not looking to get into it competitivley or anything, just gamimg at hpme with my bro.

I have the core set along with the trace amounts and what lies ahead data packs. I made a shaper deck using just the core set and it was absolute shit because i never had a chance to install amy ice breakers! I had 2 of the same type and they didnt help one bit haha i definitley felt stupid.

Anyways! Enough rambling, my point is im hoping to get aome advice in building a deck. Im.not looking for links to premade decks, im more hoping to get some advice on what to focus on or some guidelines in building a good runner deck.

So im not sure which faction i prefer but the one im building now is anarch. What do you guys think is a good way going about it? Should i pay attention to certain types/costs distributions?

Coz i know for mtg for example theres a rscommended number of land to creature to spells ratio. Stuff like that would be helpful. Hope im not being annoying lol thanks in advance! :^)

>> No.49545664

Welcome to the game, hope you enjoy it.

Personally, unless I have a very specific game plan, I tend to go with around 1/3 of the deck in econ and draw, then optimize from that.

That can change A LOT from deck to deck though.

Specifically for the core set (things change a lot once you start adding expansions):

- Criminals can tutor breakers. Should help you solve you issue.
- Tinkering allows Shaper to give any ICE all the major types (Barrier, Sentry, Code Gate) at once, meaning you don't need all breakers to get into a server (one and two deep ICE you can go with just one icebreaker... which should carry you to the late game pretty well if used sparingly).
- Anarchs tend to brute force what they need with draw, and destroy troublesome ICE with Parasite (which they can tutor with Djinn if things should come to that) - which they can accelerate with Datasucker and Wyrm*.

*: though remember that a breaker needs to be of equal strength to interact with ICE, so you need to raise Wyrm's before you can use it to lower the ICE's.

>> No.49545895

>>49545380
Here's something I used for my first few decks. Runner tips are down towards the end of the article.

https://teamcovenant.com/general/concepts-and-ideas-to-help-you-build-your-first-pair-of-decks

Do keep in mind the recommended card counts aren't set in stone, for example recent decks can go as low as 6-8 ice cards, or have 17 agendas. So don't be afraid to experiment with anything you think of.

>> No.49546134
File: 340 KB, 2100x800, 1409309982124.jpg [View same] [iqdb] [saucenao] [google] [report]
49546134

>genuinely interested in the backstory and world of Android:Netrunner
>love the card art
>buy the base game
>hate it
This is suffering.

>> No.49546166

So this game is dead right?

How shit is the meta now

>> No.49546224

>>49546166
It was shit for a good chunk of the year but the release of temujin contract has brought the importance of actually running back into the game. Plus museum of history was made unique in the new mwl which crippled those really obnoxious never ending decks.

It's actually looking pretty good at the moment, although glacier are dead as a dodo thanks to the release of rumour mill. There's some definite power creep happening alright, which has me worried...

>> No.49546242

>>49546134
Play Mainframe or wait for New Angeles?

>> No.49546426

>>49546134
You should definitely try the original Android boardgame. It's pretty dense but set aside a day with a few friends to play through a game and treat it like a sort of set RPG. I enjoyed it a lot and it really details the world nicely.

>> No.49546488
File: 1.54 MB, 2448x3264, Mainframe1.jpg [View same] [iqdb] [saucenao] [google] [report]
49546488

>>49546242
Don't play Mainframe, it's just a nice coat of paint on a game you'd play with squared paper in school

Someone did share the lore (what little there is of it) a while back.

New Angeles looks very cool, though being a negotiation game you'll always need 4 players

>> No.49546489

>>49546426
Didn't know it existed, thanks.

>> No.49546546
File: 1.37 MB, 2448x3264, Mainframe2.jpg [View same] [iqdb] [saucenao] [google] [report]
49546546

>>49546488
Chaos Theory has a full name!

>> No.49546591

>>49546546

It's Chaos Theory.

>> No.49546599
File: 1.43 MB, 2448x3264, Mainframe3.jpg [View same] [iqdb] [saucenao] [google] [report]
49546599

>>49546134
>>49546546
Noise not scanned for some reason. Probably because he's a dick

Also consider getting Worlds Of Android, it's a setting book with a ton of lore and art

It's a little pricey though, especially outside the US

I can post some scanned excerpts if anyone wants? (not mine, I haven't bought it yet)

>> No.49546646
File: 1.37 MB, 1239x3000, kirsten-zirngibl-lunarcutaway-sm3.jpg [View same] [iqdb] [saucenao] [google] [report]
49546646

>>49546599

Well, I'll welcome anything with joy.

>> No.49546649

>>49546134
Go buy the big fluff book, keep an eye out for the novels and novellas? I've read all the old stuff and everything was entertaining at the very least. Got my hands on Monitor, but I've working through the Worlds of Android first.

After that, maybe try running an RPG in the setting?

>> No.49546670
File: 463 KB, 1227x1500, 1460744331469.jpg [View same] [iqdb] [saucenao] [google] [report]
49546670

>> No.49546672
File: 651 KB, 1500x982, Worlds of Android Revealed Contents Page.jpg [View same] [iqdb] [saucenao] [google] [report]
49546672

>>49546649
>Got my hands on Monitor
Digital or dead-tree?

I read the free bit you can get from Amazon, it wasn't awful. Was a little ham-handed (the reference to MaxX was as subtle as a brick), but it seemed okay for a light read.

>> No.49546681
File: 520 KB, 1500x982, Worlds of Android Revealed Contents Page 2.jpg [View same] [iqdb] [saucenao] [google] [report]
49546681

>>49546672

>> No.49546691
File: 2.16 MB, 1366x768, Worlds of Android Revealed Page 1.png [View same] [iqdb] [saucenao] [google] [report]
49546691

>>49546681
Heinlein (still a part of NA) not pictured

>> No.49546699
File: 432 KB, 1200x1200, 1460745152782.jpg [View same] [iqdb] [saucenao] [google] [report]
49546699

>>49546649

Would be interesting to design a cyberpunk RPG where the players are meant to alternate the two sides, so to speak.

Or something like Ryutama's dragon-DM characters; the sysops, that color the type of adventures the players are having...

>> No.49546706
File: 1.78 MB, 1366x768, Worlds of Android Revealed Page 2.png [View same] [iqdb] [saucenao] [google] [report]
49546706

>>49546691

>> No.49546715
File: 1.75 MB, 1366x768, Worlds of Android Revealed Page 3.png [View same] [iqdb] [saucenao] [google] [report]
49546715

>>49546699
I don't know about alternating, but the Android setting seems very applicable to the players being cops, prisec or what have you.

Infiltration (sadly OOP, though I have rules and component scans) shows that meatspace heists are a thing too - and has a fair amount of cool gear in the items cards

>>49546706

>> No.49546722
File: 553 KB, 1500x982, Worlds of Android Revealed Page 4.jpg [View same] [iqdb] [saucenao] [google] [report]
49546722

>>49546715

>> No.49546742
File: 831 KB, 1500x982, Worlds of Android Revealed Page 5.jpg [View same] [iqdb] [saucenao] [google] [report]
49546742

>>49546722
Also found the transcripts for these on 4plebs, I can link or copy them over if it's too blury

>> No.49546750

>>49546672
Dead tree hardback. Was suckered in by the promise of extra fluff in the back and the NBN spiel the author wrote a while back. Also interested to see what the Roija book does, given that there's not much fluff on her.

>>49546699
I figure the Android setting is pretty open to different types of games/groups. Not sure how an all hacker game would work though, given that runs are usually solitary affairs and focusing more on the social aspects feels like a cop out given the wealth of material we have about runners, ICE, breakers and all that.

>> No.49546755

>>49546742
Did someone photograph the entire book, or just the choicest bits?

>> No.49546772
File: 408 KB, 657x850, network_da_by_liiga-daipcsu.jpg [View same] [iqdb] [saucenao] [google] [report]
49546772

>>49546715

Silly of me, but I just love that aspect of keeping the opposition a play.

Generally in games of the genre, you're just part of the underworld in one way or another.

Thanks by the way.

>> No.49546776
File: 912 KB, 1500x982, Worlds of Android Revealed Page 6.jpg [View same] [iqdb] [saucenao] [google] [report]
49546776

>>49546750
>Was suckered in by the promise of extra fluff in the back and the NBN spiel the author wrote a while back
Yeah, I found that tempting too. Worth it?

>> No.49546797
File: 901 KB, 1500x982, Worlds of Android Revealed Page 7.jpg [View same] [iqdb] [saucenao] [google] [report]
49546797

>>49546755
It was at last year's gencon iirc, where there were a few available to youtubers to whet appetites - the special editions went on sale up until christmas

>> No.49546803
File: 816 KB, 1500x982, Worlds of Android Revealed Page 8.jpg [View same] [iqdb] [saucenao] [google] [report]
49546803

>>49546772
How would you run that - a split party maybe?

>> No.49546816

>>49546776
The extra fluff bits certainly look pretty, pretty much Worlds of Android extra content but in a smaller format. The novella itself is just over 100 pages. $4/£3 for the digital version, ~$15 for the hardback. Digital is probably worth a punt, dead tree is only worth it if you want an actual physical thing.

Thinking about it, I can probably photograph the fluff bits when I get home. Should only be a dozen pages or so.

>>49546797
What was different about the special edition?

>> No.49546819
File: 891 KB, 1500x982, Worlds of Android Revealed Page 9.jpg [View same] [iqdb] [saucenao] [google] [report]
49546819

Last one.

I swear to god I'll get the damn thing before christmas

>> No.49546839
File: 182 KB, 1280x698, 1442445877032.jpg [View same] [iqdb] [saucenao] [google] [report]
49546839

>>49546803

Honestly don't know.

Running various systems I've played in my head. Modified Ars Magica company system maybe? With players playing a cast of characters instead of just one.

Many solutions, problem is finding one that fits and works well enough...

>> No.49546853
File: 278 KB, 1920x1200, war on mars.jpg [View same] [iqdb] [saucenao] [google] [report]
49546853

>>49546816
>What was different about the special edition?
Came with a poster or three, but you were also paying to get it months ahead of everyone else

That'd be amazing - I can sell myself on buying a story for a couple of quid, but 3 or 4 times as much just for lore and a physical book is very eh

>> No.49546868

>>49546819
It's $30, which is pretty good for a huge hardback. $40 after postage and customs for me (in the UK), so something like £31? Amazon handled all the fees, just showed up at my house without the usual ballache of paying the customs office.

>>49546853
Immortan Jane?

>> No.49546886

>>49546816
>I swear to god I'll get the damn thing before Christmas

Given the mess with my Premium edition and customs, I'm mad enough to be tempted into buying a normal edition and then gifting it when I finally get the things sorted.

>What was different about the special edition?
4 art prints and a playmat in bonus.

>> No.49546956
File: 87 KB, 529x647, Jinteki-Chronos-Protocol.jpg [View same] [iqdb] [saucenao] [google] [report]
49546956

>>49546868
Direct from ffg, or via Amazon?
I've got some Amazon vouchers coming, but because they're a promotion they can take up to 3 months

Have to say though, while Monitor looks okay I'm really hyped for Monster Slayer and finding out more about War in the Android universe - the author is one of the setting's creators and the extra lore is on the military stuff, Reina's unit and things like that

>> No.49546987

>>49546956
Amazon. Always Amazon. FFG's delivery rates to the UK are INSANE, since it's courier or nothing. Amazon, I believe, mass ships stuff over periodically, which means you pay $10 rather than $50, most of that probably being customs charges. The only downside is that they Hermes/Yodel stuff once it's in the UK, rather than their usual delivery force handling it.

>> No.49547047

Can you make the MWL nerf to PrePaid Voice Pad worth it in this day and age? It's been, what, 2 cycles since it was put on the MWL, surely the expanded options make it worthwhile, in Kate or otherwise.

>> No.49547101
File: 3.62 MB, 2692x952, Morph Ice.png [View same] [iqdb] [saucenao] [google] [report]
49547101

>>49546987
>since it's courier
Fug, that explains why it would have cost more than the goddamn special edition of the book to get it shipped

>>49547047
Yeah, it can be worth it - especially when you remember that it can be used to pay currents as well

>> No.49547889
File: 229 KB, 300x419, med_ADN35_101.png [View same] [iqdb] [saucenao] [google] [report]
49547889

Could Null make this work?

>> No.49548037
File: 1.67 MB, 811x949, New Angeles + Heinlein.png [View same] [iqdb] [saucenao] [google] [report]
49548037

>>49547889
Lotta inf and very expensive, but maybe - I would like to try it on Dinosaurus, but you're paying 11 there

>> No.49548225

>>49548037

Datasucker +Null's innate ability makes it more manageable.

Diwan to make the reinstall hurt.

Then either DDOS/False Echo if you want to get cute on server dismantlement, or more likely ICE destruction focusing on the two other subtypes.

I really dig he card's effect. The cost is so prohibitive you really need to build your whole deck around it though.

>> No.49548662
File: 351 KB, 911x697, Crisium Grid.jpg [View same] [iqdb] [saucenao] [google] [report]
49548662

>>49548225
>Diwan to make the reinstall hurt.
That's a cool idea - diwan's a surprisingly annoying card, despite initially seeming poor.

I do like that some cards you just have to build your deck around if you want to use them - they're strong, but you give up options, which is pretty balanced

>> No.49549502

>>49548662
>diwan's a surprisingly annoying card, despite initially seeming poor.

Really like it myself. Been meaning to get back to a dedicated caïssa/headlock deck for a while now, and it's part of the reason why (the other of course being the Scheherazade rule change).

>I do like that some cards you just have to build your deck around if you want to use them

Yeah, the issue for me is reaching that point where it feels you're not playing against your deck more than the opponent's. And it's often tough to find whether the issue is balancing in conception or your piloting not being yet up to par to what you're trying to pull.

>> No.49549530

>>49543086
This might be a dumb question, but Devas don't work with LLDS chips right?

I'm assuming that since the language is "swap" and not "install" the answer is no.

>> No.49549556
File: 589 KB, 1000x583, Jinteki Windmills (Dutch Invitationals).jpg [View same] [iqdb] [saucenao] [google] [report]
49549556

>>49549502
>the Scheherazade rule change
The what now?

>> No.49549557

>>49549530

That's it yeah, sadly. LLDS doesn't trigger on a swap.

>> No.49549593

>>49549556

Originally you couldn't install a caïssa - other than Pawn - off Scheherazade because of the wording.

A few FAQs ago, they went back on it and rules it alright to do it with any caïssa now.

Which is a ool little bonus to rebalance things.

>> No.49550519
File: 262 KB, 1000x695, pawn.jpg [View same] [iqdb] [saucenao] [google] [report]
49550519

>>49549593
Ah, cool. Shame Caïssa was never that great, but it was such a small and tight set of cards

>> No.49550891
File: 810 KB, 1283x1000, Queens gambit.jpg [View same] [iqdb] [saucenao] [google] [report]
49550891

>>49550519
It was cool that it had its time in the sun with the first Anatomy of Anarchy. Rooks and Knights, Siphons and DLR.
Pretty fun deck, before it was polished towards the current AoA and Headlock Reina.

>> No.49551867
File: 84 KB, 500x500, The Future is Now.jpg [View same] [iqdb] [saucenao] [google] [report]
49551867

>>49550891
True - the game evolves

Zero day exploits end, programs get replaced, problems patched, hardware succumbs to Moore's Law, new techniques are developed

Truly, pic related

>> No.49552459
File: 79 KB, 507x576, The Helpful Ai.jpg [View same] [iqdb] [saucenao] [google] [report]
49552459

>>49546816
>Thinking about it, I can probably photograph the fluff bits when I get home. Should only be a dozen pages or so.
Bumping for this. And because I found a load more art

>> No.49552511

So, here's the extra fluff section from the Monitor hardback.

>> No.49552540
File: 133 KB, 500x421, Symmetrical Visage.jpg [View same] [iqdb] [saucenao] [google] [report]
49552540

>>49552511
Thanks anon

>> No.49553447

>>49550519

I love the caîssa. Say what you will about efficiency ant tiers, it's such a great concept from a design standpoint, ant it's such a joy to play with and against.

>> No.49553462

>>49552511

Thanks.

>> No.49554055
File: 373 KB, 625x1500, Worlds of Android Arcology cutaway 2.jpg [View same] [iqdb] [saucenao] [google] [report]
49554055

>>49546699
Checked the artist for this one's site today, more uploads, but almost all the WoA text is unreadable.

>> No.49554081
File: 399 KB, 574x1600, New Construction long.jpg [View same] [iqdb] [saucenao] [google] [report]
49554081

>>49554055
Also the artist who did New Construction

>> No.49554105

Just swinging by to ask a quick question. While I'm in the neighbourhood, and all that.

Practicality of playing this without a regular group/venue irl? Basically, can I play online without it being a massive pain in the ass?

>> No.49554165

>>49554105
Yes. Jinteki.net is the place, make your decks on NetrunnerDB and export to there.

>> No.49554919

>>49552511

Many thanks.

So what's the story of Monitor? Did anyone get a complementary missile to the face for daring to oppose the Best Corp?

>> No.49555505

Another weird idea if going for the server dismantlement deck, this time going Shaper I think: Analog Dreamer, with Hacktivist Meeting support for good measure.

Could be out there but interesting against asset spam decks. Really need a way to make that current stick though.

Keep R&D lightly protected, deep dig, and it's still a good vector of attack for dealing with asset spam. Diwan again for good measure.

>> No.49555819
File: 348 KB, 1572x1428, Reality Threedee.jpg [View same] [iqdb] [saucenao] [google] [report]
49555819

>>49554919
Despite missiles being best delivered by the news, from what I've read and heard I think Monitor's a bit more low-key: it's not elite hackers fighting high-stakes games (though MaxX makes a cameo), it's lower down the food chain, more wannabes.
They protest, but not in any serious way - they come on to NBN's radar via stumbling on to an executive's dropped PAD rather than through a dramatic raid, and then their lives start to spiral out of control courtesy of NBN - pic somewhat related.
Lots of themes of privacy, and not just the faceless corporation watching and influencing your life, but the faceless public too


Also, as well as Monster Slayer, there's also Exodus (Ken + Miranda Rhapsody + Caprice, the nature of clones, celebrity and some high-speed smuggling)

>> No.49556319

It would be funny if MaxX gets an alt ID with her as the Corp runner of Megabuy.

>> No.49557026

>>49556319

Wait Megabuy has runners?

>> No.49558337

>>49557026

While it's meant to be a joke, i wouldn't be surprised if they (or any megacorp, major or minor) did hire the services of runners to do their dirty deeds.

If some of said runners just so happen to be working a day job with them, it's so much more convenient.

>> No.49560174

>>49555819

Honestly, it's surprising Miranda whatshername hasn't been released as some sort of Corp/NBN asset yet.

Or maybe they are rectifying that as we speak?

>> No.49560309
File: 309 KB, 650x578, media blitz.jpg [View same] [iqdb] [saucenao] [google] [report]
49560309

>>49560174
>Or maybe they are rectifying that as we speak?
Maybe - she'd probably be neutral, and the intro-piece for Exodus makes it very clear (possibly a bit TOO clear, but YMMV) : she's a manufactured celebrity, a clone, and not one that know's she's a clone (which is meant to be illegal)

There may also be a "real" Miranda, but that question will probably be answered or further confused in Exodus

Currently she's appeared on two cards flavour text and on the screens in Media Blitz - one NBN, one Neutral (though probably the card least related to her) and one Jinteki

I do wonder/hope we'll get some cards that tie loosely into the novellas - Miranda maybe, something military/ex-military/Reina/GRNDL for Monster Slayer, maybe the somewhat loose cannon NBN character (or executive) who likes making gritty and ugly reality threedee for Monitor, etc.

>> No.49560424

>>49554165
Brilliant. Time to learn Netrunner.

>> No.49560436

>>49560424
There is also an official tutorial video on youtube. It's about 20 minutes long.

>> No.49562557
File: 165 KB, 985x811, 1420841033031.jpg [View same] [iqdb] [saucenao] [google] [report]
49562557

I had fun with this lady here, but since GlobalSec Security Clearance I no longer need her.

>> No.49562801

>>49558337

They do. Khan's explicitly stated to take a lot of her jobs from Corps.

IIRC, Silhouette does some work for corps, too. Something about testing their physical security against intrusions, so like they pay her to try and break in to hack a system to expose security flaws. Less certain about the latter though.

You also have Sunny who works for GlobalSec.

>> No.49562966
File: 62 KB, 713x525, spy camera.jpg [View same] [iqdb] [saucenao] [google] [report]
49562966

>>49562557
Man, GSSC and Spycams really did a number on the WITRD (and Deep Thought), but in some ways I think it's cool that there's a bit more knowledge on the runner side (unless you're anarch, fittingly) and the corp needs to draw a bit more

The other part of me doesn't like the way it lets a runner sit back and build up cash so much - though I suppose forcing the corp to be more proactive is good

>> No.49563132
File: 234 KB, 300x419, adn36-system-outage.png [View same] [iqdb] [saucenao] [google] [report]
49563132

>>49562966
I don't mind it as long as there is a cost involved. Spycam is trashable and I find GSSC click fair since you still have to run the server and drop the tags. A different case would be Noise playing GSSC/Spycameras, that would be fun.
I'm trying to find some space in my Iain GSSC to include a couple Power Outage. How fucked up is that? Either the Corp would be R&D locked, or lose a credit.
What is crazy is Hayley's spycam festival. Bazaar, levy, spycam until all agendas are found.

>> No.49563713
File: 34 KB, 300x420, chronos project alt art small.jpg [View same] [iqdb] [saucenao] [google] [report]
49563713

>>49563132
Have you seen >>49532826 ?
Even if they keep Levy in-hand, you can at least hit the cams

Also pic related

>> No.49563767

Hypothetical scenario: All "tutors," any card that lets you search your deck, are eliminated from both the Corp and Runner side. How does this effect deckbuilding for each side, other than Runners obviously putting spares of every breaker in their deck?

>> No.49563864

>>49563713
Card is still at least 2 weeks away. More likely a month. Meanwhile, hayleys run rampant around here. My rigshooter deck barely keeps them out.

>> No.49563895

>>49563767
Anarchs are unaffected since they rely on mass drawing anyway.
Shapers are hurt by the hit, but they got plenty recursion and draw.
Criminal are the most affected by it. Barely any mass draw and pretty reliant on special order.
I gather probably an increase of AI breakers would be due.

>> No.49564462

>>49563864
Official release date is October 6th. So, I'm doubting it'll be a month. Unless you're in Australia, then yeah, hope to get it before November.

>> No.49564903

>>49564462
Not Aus but I'm in a small city far from the Capital of the country that get screwed pretty often by the companies that bring the boardgames.

>> No.49565574
File: 228 KB, 300x419, adn41-encore.png [View same] [iqdb] [saucenao] [google] [report]
49565574

How many of you will be playing an Encore for your viewers?

>> No.49565717

>>49562557

I still prefer her in some ways. And I really wish System Outage would be worded so has to trigger from any draw but the mandatory start of turn one.

WitRD + System Outage could make for such an interesting combo.

>>49565574

I want to play the card just for that smug smile.

>> No.49565960
File: 162 KB, 1024x1024, JAPANESE AGENDAS.jpg [View same] [iqdb] [saucenao] [google] [report]
49565960

>>49565717
>And I really wish System Outage would be worded so has to trigger from any draw but the mandatory start of turn one.
It is worded that way. It triggers from any draws. WitRD + Fisk triggers System Outage, just like FIS+Fisk. Also Palana Foods, etc.

>> No.49566086

>>49565960
>It is worded that way

Re-read the card >>49563132

>if it is not the first time he or she has drawn a card this turn

Doesn't trigger off mandatory draw. Doesn't trigger of Woman in the Red Dress (unless another trigger for corp draw happened before this same turn - unlikely). Doesn't trigger off Fisk's ability if it's the only corp draw that happened on the runner's turn.

>> No.49566121

>>49566086
Ah, I misunderstood you, not the card. Never mind then.

>> No.49566175

>>49566121

Well, I'm not exactly a paragon of clarity.

>>49565960

I want to buy a Japanese core just because now..

>> No.49567592
File: 95 KB, 660x908, photo_2016-09-29_22-04-28.jpg [View same] [iqdb] [saucenao] [google] [report]
49567592

>>49566175
I want a japanese Jinteki ID, chinese Noise, spanish gabriel, german HB, and the rest in english

>> No.49567935

There's no way this can work, right? I like the idea of Obelus into Fear the Masses but it seems to slow and I can't fit enough draw in.

One Access Wonder (45 cards)
Whizzard: Master Gamer
-- event (30 cards)
2 Account Siphon
3 Dirty Laundry
3 Déjà Vu
6 Fear the Masses
3 I've Had Worse
3 Making an Entrance
3 Political Graffiti
3 Singularity
1 Special Order
3 Sure Gamble
-- hardware (3 cards)
3 Obelus
-- program (6 cards)
2 Eater
1 Faust
3 Multithreader
-- resource (6 cards)
3 Daily Casts
3 Joshua B.

>> No.49567961

>>49567935
Obelus IS the draw.

>> No.49568051

>>49567961
But I was having fun with my "Instead of accessing" effects...

>> No.49568150

>>49568051
That's mostly on your explosive turns, no? Obelus is consistent.

>> No.49569885
File: 1.23 MB, 1165x1000, Daily Casts.jpg [View same] [iqdb] [saucenao] [google] [report]
49569885

>>49565574
So fucking smug, holy shit

>> No.49570368 [DELETED] 
File: 66 KB, 300x418, Notoriety.png [View same] [iqdb] [saucenao] [google] [report]
49570368

>>49569885
Huh, Daily Casts even works well with Encore

>> No.49570410
File: 971 KB, 1250x1000, Notoriety art.jpg [View same] [iqdb] [saucenao] [google] [report]
49570410

>>49569885
Huh, Daily Casts even works well with Encore

>> No.49571338
File: 255 KB, 750x600, 141004067642866.jpg [View same] [iqdb] [saucenao] [google] [report]
49571338

>>49570410
My new dream is Out Of The Ashes x3 into Apocalypse > Medium > R&D > Encore / Out Of The Ashes x3 for R&D > R&D > R&D > R&D > Archives

>> No.49571581

>>49567935

If your plan is to make Obelus your main draw, I'd think having some form of multi-access would help.

Maybe The Turning Wheel, since you have control over it, and it would prevent the self-flooding that Medium or Nerve Agent could entail.

>> No.49571855

An interesting but dangerous plan for Localized Product Line: Lakshmi Smartfabrics.

>> No.49572932

Any news on release date?

>> No.49572999

>>49572932

Isn't it pretty much confirmed to be next week (6th iirc) due to reasons?

Still sad there are no spoilers. We all miss SnowJax who probably got Boomed.

>> No.49573453

>>49567961
Huh, just realized that you don't need to use the 'increase hand size by tags' part of obelus, just use the draw. Could be nice in Crim with their run events, though still eh compared to Desperado.

>> No.49574413

'tis would be a sad day if tem contracts ended up on the List. Poor crims can't catch a break.

>> No.49574612
File: 429 KB, 1920x1080, Princess Space Kitten.jpg [View same] [iqdb] [saucenao] [google] [report]
49574612

>>49574413
I don't think that's likely, for 2 reasons

The first is that Temujin is good for the game in two ways - it's not unlimited, and it encourages running. A lot of running.

The second is that we're 1/3 of the way through the cycle and there's 3 interesting things we've seen: we've seen cards that care about credit levels - and we've seen cards that punish them. We've also seen that even cards that are amazing in this cycle can get slapped down fast - Rumour Mill taking out Sandburg (and, yes, an enormous amount of stuff with it)

The fact that runners are richer than ever, the runners got ways to punish the corps for being rich, and the punish-the-poor cards we've seen spoiled for later and I don't know that runners will be allowed to be so rich for long.
I hope not, anyway

I think Temujin feels like a problem because FFG's distribution is awful

>> No.49575252

>>49574612
A corp side current that's the equivalent of Rumor Mill will probably be pretty funny.

>> No.49575299
File: 691 KB, 750x1000, cyberpunk aesops alt.jpg [View same] [iqdb] [saucenao] [google] [report]
49575299

>>49575252
A direct copy would be ridiculously good... just like Rumour Mill really, but possibly even more so - assuming it's just resources, no Kati, City Hall, Aesop, Earthrise...

>> No.49575671

>>49575299
Probably the most fitting target would be Location resources. Hurts less then hitting unique resources, but that's still a good amount of frequently used cards that get hit, while still causing enough of a splash to affect deckbuilding.

>> No.49575715
File: 178 KB, 800x687, Elizabeth Mills.jpg [View same] [iqdb] [saucenao] [google] [report]
49575715

>>49575671
There's already a way to deal with Locations (though it's blockable) - would Non-unique resources make sense/be fair?
Your close associates still trust you, but the general underground community don't

>> No.49575773

>>49575715
Lizzy would be to our hypothetical current like PolOp is to Rumor Mill I think. Also, there's a lot of non-unique resources, that would be way too broad. Plus resources cover stuff like DLR or Daily Casts too. Targeting non-virtual locations seem best suited.

>> No.49576318

>>49574413

I think there's decent answers already - not as if Crisium Grid wasn't a worthwhile card before.

Add things like Scarcity of Resources, Financial Collapse and, as anon mentioned, other similar tools that should in all likelihood will follow later in the cycle, and we should be good.

>> No.49577769

>>49567592

Would be interesting to see the Mumbad IDs in Hindi (or local appropriate variants).

>> No.49577983

Does anyone have info on the *generic* programs from Android: Mainframe?

>> No.49578246

>>49577983
4 weeks I've been trying to meet with some friends to play the damn game.

>> No.49578711

I was thinking... anyone else weirded out by the fact that Weyland is the corp without an AI breaker solution?

I mean, since they specialize in barrier, and have such limited Sentry and Code Gate offerings, you'd think they'd be the faction that need it most. They're the one corp less likely to have a high-impact non-etr subroutine fire already.

That repartition in the color pie makes little sense to me.

>>49577983

I'm so out of the loop I don't even know what you're talking about.

>> No.49579389

>>49577983

What's to know about them? It's pretty much making 3-line (iirc) partitions really.

>> No.49579719

>>49579389
Yeah, but I wouldn't mind knowing which ones are which and what the frequency is.

>> No.49580060
File: 1.16 MB, 1971x1142, mainframe_cards.jpg [View same] [iqdb] [saucenao] [google] [report]
49580060

>>49579719
Total: 45 cards
5x Veer
5x Skew
3x Zig
3x Zag
5x Block
2x Lock
3x Replicate
7x Fetch
6x Swap
6x Shift

>> No.49580139

>>49580060
I see this and think "Tetris"

>> No.49580287

>>49580060
Thank you!

>> No.49580324

>>49552511
Thank you. I want to avoid supporting Leigh Alexander, but care about the wider lore.

>> No.49580623
File: 324 KB, 850x478, tumblr_o5m7kegxIR1vqasx8o1_1280.png [View same] [iqdb] [saucenao] [google] [report]
49580623

>>49552511
>Doofus Dinosaurus is the Robbie Rotten of Sunshine Junction
Holy shit CT, you are now my favourite runner.

>> No.49580679

>>49525075
It's nice to see that Fiskars business model have them staying strong even in fictional futures.

>> No.49580697

>>49580139
If I'm right, the gist of it is to build lines around squares, and the more squares you have, the higher your score. Interesting method of portraying a competition between the runners I think.

>>49580060
Interesting to see both corp and runner images used in the cards.

>>49578711
Weyland needs a lot of things, I agree it's pretty odd that they don't get any new ice at all 2 packs into the new cycle. There's hope for a piece of ice in Escalation since card number 57 hasn't been revealed yet though. Watch it be another 3/1 agenda. Specifically for handle AI breakers though, most of their ice are pretty taxing to break with AI breakers due to their high strength, so that could be a reason (which admittedly is a pretty Weyland way of doing things, and why D4V1D hurts). That tax serves pretty well into their tag-n-bag backup plan too.

I wonder if they might be hesitant of giving Weyland more cards since they technically have the most cards out of the 4 corps (119, second place being NBN with 117).

>> No.49581455

>>49580697
>most of their ice are pretty taxing to break with AI breakers due to their high strength, so that could be a reason (which admittedly is a pretty Weyland way of doing things, and why D4V1D hurts)

Which I'd find would be fair enough if the taxing wasn't also helping balance the risklessness in face-checking. As it stands, I find it wanting somewhat.

>I wonder if they might be hesitant of giving Weyland more cards since they technically have the most cards out of the 4 corps

(cardgamedb gives me 113 released W. cards for 114 NBN so far)

I'm thinking the issue with Weyland ties into the big W originally being several factions combined into one (which they managed beautifully on a meta-level by making it exactly so fluff-wise, I find).

They have so many things to address within the faction that - even factoring in the occasional dud card - they have a hard time fitting it all into the pool size in any satisfactory manner. They don't have enough room to experiment and find what works. Which can be magnified by some segments of the player base not really being interested in the mechanics as they've been set up.

The go-to example tends to be advance-able ICE, but let's have a look at Bad Publicity. They gave us several ways to play with and around it.

- Straight up removal (Witness Tampering; Elizabeth Mills)
- Ways to profit off cards (especially ICE) once the BP has made their tax insignificant, whether by cutting off losses (Liquidation; Security Subcontract - Blue Sun really) or added effect (Bailiff).
- Ways to make its impact insignificant (Ireress; Program Trashing)

None of those option is developed enough to stand on its own, and the benefits of BP-dishing cards so far has been considered such that only the latest option taken to the extreme (complete disregard) has been deemed playable by the majority so far (just look at the old Supermodernism, it's archetypal of the approach in general).

>> No.49581533

>>49580697
It's amazing how FFG prints these AIs with seemingly restrictive uses like Faust and Atman, yet they run wild on metagames.

>>49543086
But really, there's an Aghora deck, a Sadyojata deck, and Vamadeva is just good. Yeah Vamadeva is expensive and blue, but what do rush decks play? Gearcheck garbage. Gearcheck ice is literal shit. Vanilla, Quandary, Resistor, Ice Wall. All garbage. Lots of heavily played NBN ice is also 1 subroutine as well. I get what gearcheck does for a Corp, but if they don't win soon, every click they spend is a lesson in futility. Vamadeva fucking destroys that clock they were looking to give themselves. 1x in every criminal deck with Special Order.
Femme Enigmas.

>> No.49581618

>>49581533
>But really, there's an Aghora deck, a Sadyojata deck, and Vamadeva is just good.

Oh definitely (love Aghora myself), but there's no *deva* deck. The suite has an ability that you can only benefit from by playing more than one, yet it's hard to mesh it in any way that feels satisfactory.

>> No.49581958
File: 353 KB, 600x513, 1465101860974.png [View same] [iqdb] [saucenao] [google] [report]
49581958

>>49581618
>>49581533
What Devas really need is 3x Multithreader and some other breaking options.

Devas can't break:
Architect, Archer, Builder, Caduceus, Datapike, Eli 1.0, Enigma, Errand Boy, Fairchild 1.0, Galahad potentially, Harvester, Hudson 1.0, Inazuma, Interrupt 0, IP Block, Ireress potentially, Markus 1.0, Mausolus, Negotiator, News Hound potentially, NEXT Silver potentially, Pachinko, Pup, Ravana 1.0, Rototurret, Salvage potentially, Shadow, Spiderweb, Swordsman, Tour Guide potentially, Turing, Upayoga, Viper, Woodcutter potentially, Yagura.

There are a lot of frequently used ice there.

>> No.49582057

>>49581455
>if the taxing wasn't also helping balance the risklessness in face-checking
I don't know, I've never really relied on my subs firing that much, so I much prefer the silly amounts of tax given by stacking an advanced Changeling, Wormhole, and a 4 times advanced Ice Wall (because no one uses Fire Wall) in a Prisec server. Though you're right, they do need something that can actually bite back when a runner makes run unprepared. Chief Slee looks like a hopeful candidate.

>not really being interested in the mechanics as they've been set up
Definitely doesn't help that most of the interesting mechanics don't really help you win either. Best implementation is probably Oaktown Renovation since it lets you keep your tempo.

Of note though, most of the varied mechanics Weyland has usually involve investing in something for a future gain (or in the case of BP, an immediate gain that hopefully outweighs future loss; you can see why disregarding BP is a more popular choice). Maybe their stuff is currently just a tad too slow to keep up with the runners?

>>49581533
>these AIs with seemingly restrictive uses like Faust and Atman
Faust and Atman I'd say are outliers since the only extra investment needed to play them are credits and cards. Look at the other AI breakers like Darwin, Overmind, or Alpha/Omega, which are a lot more restrictive (and overcosted probably). Atman I think is well balanced since it forces you to break equal strength ice only, and lets you do weird mind games with the corp. On the other hand, Faust's restriction is completely negated by Wyldside, Pancakes, and Levy.

>> No.49582320

>>49582057
>Definitely doesn't help that most of the interesting mechanics don't really help you win either.

That's definitely an issue, as I mentioned, the value tied to BP is such that most people don't feel like it's worth juggling with it. People tend go all in or not at all.

Which is too bad, because, from a pure gameplay standpoint, I find it's fun to do so. Knowing when to risk taking a BP, when to get rid of it or of your own installed cards.

I'm guessing it's all tied up to two other Weyland issues: you have all those options to make money, but in the end so few to turn that money into a win (basically kill and/or rush) and then ICE isn't perceived as that long term taxing investment anymore (whether right or wrong, something that's being debated a lot locally).

>>49581958

At a glance I spot a few that can be dealt with adding just a bit of support (Xanadu/Rook or Panchatantra).

>> No.49582367

>>49582320
2x Pancha fixes all ice except Swordsman and Turing.

>> No.49582509

>>49582320

To expand a bit on ICE and taxing... Advance-able ICE + support (Dedication Ceremony most likely, but not limited) can deal more than decently enough with the current Temujin problem. Provided you can expect the ICE to survive long enough. And no one does.

>> No.49582957

>>49582509

While I'm at it, on a side note, I somewhat wish Paperclip was 0 strength. An interesting side effect of everyone and his mother migrating to it would be that suddenly a single advancement counter on Ice Wall would make for a significant change in taxation.

All the better in Builder of Nations with Shipment from Kaguya.

Maybe that would break balance on some respects?

>> No.49583992

>>49580697
>If I'm right, the gist of it is to build lines around squares, and the more squares you have
You're correct, it's based in a game called bauhaus, but with some twist like IDs and special cards. Pure area control. People is right when they compare it to those games played at school in the margins of the notebooks.

>> No.49584686

>>49575252

Why would Corps even *need* an equivalent to Rumor Mill though?

>> No.49584823

>>49584686

For the same reason it needs a rocket launcher, or a marketing subdivision.

Dominate the world!

>> No.49584877

>tfw everybody stops spoiling cards

>> No.49585145

>>49584877

Apex ate most of you spoiler-ing lunatics.

Weyland rocket-blasted the rest.

Glad to see on of you survived though.

>> No.49587276

bump

>> No.49587927

>>49582957
Paperclip at 0 probably would've made it slightly worse compared to Corroder, 3 to break a Wall of Static is pretty inefficient. Plus there aren't that many multi-sub barriers to make Paperclip's recursion ability worth it.

>>49584686
Mostly for funny points due to how quickly the corps would've gotten a card with similar impact as Rumor Mill, though it'd have to tread a fine balance between overpowered and too narrow to use. Practically, it would've offered a way of making resources a little less safe that didn't require tags. It's also an NBN card.

>> No.49588704

>>49582509
Perhaps ICE destruction isn't as common as it should be around me, but I've found BoN and advanceable ICE to successful.

Two dedication ceremonies on a Firewall is taxing as hell for most. D4vid seems rare enough after the MWL, and sprinkling in some space ICE, that it's not as big of a threat. I did have one game go long enough to see a strength 9 Firewall get Parasited down, but by that time I had scored a Cleaners that made runs extra taxing on top of the Housekeeping.

Also, when you have all those advancement tokens on a piece, you're clicking for 6 with Commercialization. Or you turn around and fast advance with a combination of shipments or Trick of Lights.

I'm not going to say that Advanceable ICE is actually competitive but is reaching a point where it's maturing. I've been able to win games and it's a fun way to play.

>> No.49588905

>>49588704
Is it worth sacrificing a Hedge Fund or my only copy of Consulting Visit to fit in Commercialization in an advanceable ice deck? Or is it too much of an uncertainty to be worth it?

>> No.49589277

>>49588905

How often will you be advancing any ice to have at least 4 tokens? If you can pull that off easily enough, then maybe one would be alright, but its still very situational compared to the other 2.

>> No.49589410

>>49589277
Yeah, this - if you've not got ice up in the 4+ advancement range then all you're getting is a less useful Beanstalk

On the other hand, if you do regularly get at least a few mega-advanced ice then it's a great include - which is why it was in my BABW deck but not my BoN

Speaking of BoN, I'm thinking of shaking mine up a bit, and there's 2 cards in particular - first is Matrix Analyser, the second is Media Blitz - they seem annoyingly inf-heavy (I'd be looking at 2 of each, or 1 MB that I fetch with Consulting) but BoN gets nasty with the Cleaners scored

>> No.49589481

>>49589277
>>49589410
I don't think I've ever reached 3+ tokens yet, so I guess I'll skip it then. I keep forgetting that it's the one Weyland card that doesn't give you multiple credits per advancement token.

>Media Blitz
Really want to fit this in, I'm considering dropping Global Food and a HHN to put it and another Cleaners in, though I really like my plan of using EoI on my stolen singleton Cleaners to force the runner to steal 4 times out of an 8 agenda deck. Might be a psychology thing.

>Matrix Analyser
There's Builder I guess, though requires it to be fired instead of on encounter. Still a pretty heavy tax to break though, if they don't break it you're hopefully pumping something up behind it.

>> No.49589612

>>49589481
I like builder, in theory, but whenever I've used it it's been lacklustre

I'm thinking Media Blitz will have to be a singleton that I Consult into play (not sure I'd need MCH)

It was a little while back, with BWBI, but I could get so many tokens - big fire walls and super-swarms are very fun - the swarm was generally not that effective, but it's a total Timmy card, and very fun. Unless they have Shrike, which is sadness

>> No.49590471
File: 197 KB, 846x669, Bank Job.jpg [View same] [iqdb] [saucenao] [google] [report]
49590471

Runners are too damn rich!
What sort of solutions (like >>49536144) would you guys propose to the current trend of ultra-rich runners?

I'm thinking something for tags and traces - if you're rich (especially in the wake of the 23 seconds) the spotlight is on you, and more funds will be allocated to tracking you down

>> No.49590508 [SPOILER] 
File: 413 KB, 464x700, 1475316608659.png [View same] [iqdb] [saucenao] [google] [report]
49590508

>>49590471
If you can tag a runner, Closed Accounts/Freelance can easily solve your problem.
If you can't most people is playing Mumbad Virtual Tour to tax runners.

>> No.49590526

>>49590471

I heard mushin no shin is a most evil card. Especially out of HB.

>> No.49590631

>>49590471
High Risk Investment x2 -> midseasons

>> No.49591231
File: 151 KB, 300x418, 01081.png [View same] [iqdb] [saucenao] [google] [report]
49591231

>>49520843
I feel like this is more likely to backfire then anything.

Getting a fuckhuge advertisement up is one thing but fucking with something people have looked up to since the dawn of humanity is more likely to just draw hatred.

>> No.49591358

>>49591231

>what better way to 'encourage' the plebs to hate your rival corp

>> No.49591819

>>49587927

I mean there's already Financial Collapse and Scarcity of Resources and landing tags isn't even that hard anymore.

>> No.49592361

>>49588704
>Perhaps ICE destruction isn't as common as it should be around me, but I've found BoN and advanceable ICE to successful.

That's a huge point of contention locally. I've been know to be one of the most vocal worrying about ICE-destruction.

The problem isn't so much how often it happens as much as how much one expects it to happen and accounts for it preemptively.

Just imagine bumping that Ice Wall three times only to see the runner Knife it. The transaction is just too much in the runner's favor, so people don't make it. And they just stop bothering at the building level most of the time. That is, right or wrong, even accounting for those time when the investment *is* worthwhile, people find the risk isn't worth it overall.

>>49587927
>Paperclip at 0 probably would've made it slightly worse compared to Corroder, 3 to break a Wall of Static is pretty inefficient.

Which I think wouldn't have been unfair balancing for a breaker that basically laughs at program trashing and can be installed clicklessly. Didn't have to be the most efficient breaker at all times on top. It would still be in some in many situations. And have weaknesses.

>Plus there aren't that many multi-sub barriers to make Paperclip's recursion ability worth it.

Certainly out of faction, I'm thinking it would. Crims would often rather pay 3 influence for paperclip rather than 4 for Corroder + Déjà Vu.

>> No.49594366
File: 82 KB, 625x500, durning-dejavu.jpg [View same] [iqdb] [saucenao] [google] [report]
49594366

>> No.49595456

>>49591819
What Financial Collapse does is up to the runner though, so the effect is varied. Scarcity of Resources requires an early play + the runner can play a current to avoid the 2 credit increase. A corp Rumor Mill would definitely offer a different angle of attack on the runner's resources, though I'd prefer it if it was something like "all runner start of turn effects do not trigger" instead of completely blanking out all resources.

Basically the corp doesn't *need* an equivalent, but it would be a pleasant additional option. If you flip the sides, did the runner really need a card that blanks all unique non-region cards? Not really, Councilman and PolOp exist for any defensive upgrades, but having the option is nice.

>>49592361
>Paperclip
Ehh, Deja Vu atleast has extra utility beyond recovering trashed programs though. You're not wrong about giving Paperclip some weaknesses I suppose, but I do wonder if it would've still been as effective at displacing Corroder (or rather, made it less of an obvious choice) as the most used fracter if it had less efficiency.

>> No.49596546
File: 39 KB, 480x304, 14264038_971516706310306_9166778844875677340_n.jpg [View same] [iqdb] [saucenao] [google] [report]
49596546

What is your experience with Nfr so far /tg/?

>> No.49598227

>>49596546
Great when it works, but worthless against bioroids or any large ice the corp gets up first, dropped in favor of morning star in my null deck.

>> No.49598380

>>49598227

Always glad to see good old Morningstar being played.

I'm almost tempted to try bringing Darwin back.

Yeah, yeah, 2 creds per sub is a killer. Still, as a support breaker, I like it.

>> No.49598424

>>49595456
>but I do wonder if it would've still been as effective at displacing Corroder

Well, yes, but if it becomes the new auto-include instead of being a viable competition for the slot, the problem has just been displaced, hasn't it?

>>49596546

I haven't even seen it played yet. Doesn't seem to be gaining much traction.

>> No.49599378

>>49598424
I wouldn't say Paperclip is an auto-include, Corroder is still only 2 to install, which helps if you find yourself frequently poor. I won't deny that in most cases Paperclip is the better include, but there are probably some situations where you just can't fit it into a deck.

>> No.49599782

>>49595456

Councilman is very easily worked around and has the distinct disadvantage that you're working on hidden information and guesswork, and PolOp would be sufficient on its own if Interns didn't exist. As it stands however, Runners don't any anything near the level of "You have a repeatable 66% chance of failure at this otherwise normal game interaction" or "I can be as careless as I want with my draws because I have this resource-free recursion safety net"

Those are the more egregious examples, of course, but the point is a great many of said defensive upgrades are in servers that already require multiple hits with the resource expenditure that comes with it (To me the most obvious offenders that justify Mill are Caprice, Jackson, Sandburg for this particular argument. I'd also argue that Batty and Jeeves deserve special mention, though not for quite the same reasons. It's, to a degree, similar to why the DLR deck is such a problem on the flip side). Popping them ultimately tends to get you into the server you need to get into once before said upgrade is back. Rumor Mill actually offers a recurrent solution until it's dealt with, and on that note by similar logic there's nothing stopping you as the corp from playing your own current to bump off Rumor Mill.

Now, if there were an abundance of commonly played Runner resources that were absolute KOS because they force you to expend multiple resources with nothing to show for it, I might be more inclined to agree with you. As it stands, however there are few resources that actively muck up your day as the corp and that you really *need* to get rid of. At least so far as I'm aware. Can you give me some examples of resources that you think need to be taken down a peg? That might help me get where you're coming from a bit better.

>> No.49599819

>>49598380

I've had some fun with Darwin out of Noise, but you really need the Hivemind/Progenitor/Breeding Ground combo. Going right back to 4 strength after a purge does wonders for keeping you on your feet.

>> No.49600587
File: 56 KB, 1095x619, 1463493843149.jpg [View same] [iqdb] [saucenao] [google] [report]
49600587

>>49598380
I love morningstar.

I was trying my Null deck against a buddy and trashed Morningstar with Making an Entrance on my first click.
>"Can I see that?" looks at it "I guess you'll install that like...turn 8."
>Retrieval Run run next click to install and use it to get into R&D.

Felt pretty good.

>> No.49600861

So I'm just starting out in netrunner, and wanted to make my own deck, but I've been looking at decklists for some ideas and I've noticed that a lot of decks only tend to run 1 copy of any particular icebreaker, maybe 2 though more often just a different icebreaker of the same type. It got me wondering, is it uncommon for corps to destroy your icebreakers? I know it's a possibility, and I imagine losing your icebreakers could shut you down pretty hard, so carrying more than 1 seems like a smart idea to me, but I dunno, maybe it doesn't happen often enough to warrant the waste of cards?

>> No.49601080

>>49600861

Generally you're running 1-ofs if you have tutoring and recursion of some kind, 2-ofs if you don't really, and 3-ofs if you're Crim.

Rigshooting just isn't that prevalent, though it's coming back what with Ark Lockdown coming out and cards like Chronos Protocol/Project, Keegan Lane, and Will-o-wisp becoming more popular. Still, it's a nice setback to throw at the Runner rather than a full strategy you build around, which leads back to only needing a few copies of your breakers.

>> No.49601845

>>49600587

Yeah, that's always cool one to pull. Never did it with Making an Entrance though. Want to now.

>>49599378

I've definitely been arguing in favor of Corroder in some situations (certainly, low econ decks). But with the click-less install, I'm thinking most people are going to overdraw (or Making an Entrance to deep dig), throw it into the trash and install it on a need to basis. Once you reach a point in set up where a click of yours is worth more than two credits, the tempo gain from Corroder becomes insignificant. Can be reached pretty fast these days.

I'm thinking something that could strongly define the value of Paperclip and co is the corp being given more options to manipulate runner spending mid-run. RSVP does something interesting on that front - won't be enough though. I guess Ark is where it's at in the end.

>>49600861
>is it uncommon for corps to destroy your icebreakers?

Not that often. Which isn't never. Most of the one-copy-breaker-only decks tend to be pretty optimized builds played by people seasoned enough to evaluate risks properly. Tend to have backing plans too (recursion, if only, as anon mentioned).

Though, I've had games against some of those decks when a lucky Underway Renovation meant the game was over before it had started.

>>49601080
>a nice setback to throw at the Runner rather than a full strategy you build around

Well, there's always Uncorrodable decks. Wondering how well a Code Gate variation of those would perform. I'm guessing a lot more wonky.

>> No.49603194

>>49600861

It also does depend on which corp in question as well, but you are more likely to face attempted trashing in HB (many bioroids) and Jinteki (Batty).

>> No.49603315

>>49603194

Weyland's supposed to be the second biggest in term of program trashing. But while it's options are more numerous than other corps besides HB, a lot of them are pretty impractical - Burke Bugs, Lycan and Negotiator certainly aren't darlings by any stretch.

>> No.49603749

>>49601845
Undecodable's main problem is likely to be the small number of straight end the run codegates - they're more likely to do something funky (like a trace) than to just stop you like a barrier does

>> No.49603954
File: 339 KB, 500x400, 1471286646476.png [View same] [iqdb] [saucenao] [google] [report]
49603954

>>49601845
My experience was that I was better off trashing decoders than fracters. So my Wormholes and Wendigos did most of the good work. Of course, to finish the job I needed some hard ETR.
Flipside, targetting decoders is easier for power shutdown, given that the most commonly used decoders are even cheaper than corroder (passport, Keymaster, Refractor).

>> No.49604204

>>49599782
>That might help me get where you're coming from a bit better.
Ahh, now I see. Thing is I don't particularly care if the corp gets an equivalent Rumor Mill, just that it would be a funny occurence if it did happen, since it would shut down Temujin and Beth the same way that Sandburg - which during release had pretty good success - was shut down by Rumor Mill. Didn't really mean to say that the corp absolutely needs a Rumor Mill due to any problematic cards.

>>49603315
Negotiator would've been great if it was out of Mimic range.

>> No.49604789
File: 878 KB, 526x662, Lycan.png [View same] [iqdb] [saucenao] [google] [report]
49604789

>>49604204
>Negotiator would've been great if it was out of Mimic range.
Put Negotiator and Lycan (especially Lycan, what with it being at Yog AND Mimic range) at four strength and they'd both be pretty great - a money-bioroid and an actually threatening code gate for Weyland

>> No.49605565

>>49603315

To be fair though, their most notorious option does sorta work in many instances, although with Corroder being supplanted my 'clip, trashing any important breaker that isn't a cheap decoder (or SMC/Clone Chip) is going to cost an awful lot of R&D.

>> No.49605668

>>49605565

Not to mention they outdo HB in the Hardware trashing department, which in and of itself is already rarer.

>> No.49606752
File: 823 KB, 1920x2618, Femme fatale HR.jpg [View same] [iqdb] [saucenao] [google] [report]
49606752

>>49604204
Since Mongoose I've seen less Mimics around. It puts Negotiator in an interesting place. Most killers I see are either Daggers/Switchblades or mongooses. Mimic seems to be now the option for anarchs.

>> No.49608352
File: 313 KB, 583x824, Nbn-by-stentorr-001.jpg [View same] [iqdb] [saucenao] [google] [report]
49608352

So this has nothing to do with meta, and everything to do with Netrunner. Here goes.

My playgroup and I have been playing Netrunner for a while. Still filthy casuals (only a couple deluxe expansions and the core between us) but we've hit the point where we know we like the game enough to stick with it.

One thing we loved from Magic were the templates for making your own alt-art cards.

I know run4games did some custom templates (pic related) but they've been taken down thanks to some people selling fakes on ebay.

Do any anons on Netrunner General happen to have said templates tucked away somewhere?

>> No.49608369

>>49606752
Come to think of it, Negotiator is a pretty good target for Sub Boost. 3 for Moongoose, 2 for Paperclip and Mimic if they let the corp gain 2. Really makes me wonder why Sub Boost and Patch isn't seen more often.

>> No.49608376

>>49606752

Doesn't exactly solve the value issues of the card, but might give it some air to breathe.

>> No.49608410

>>49608369
I like Patching stuff. Many gold subroutines are stuck under strength 3 ICE. Strength 5 architect is amazing, and it can't be forked.

>> No.49608428

>>49608369

Why's Paperclip on that list? Am I missing something?

>>49608352

Never used it myself, but would this help?

http://cardcreator.grndl.net/

>> No.49608457

>>49608352
I made and published many of those templates online. I even made the magic set editor addon for netrunner. Sadly my computer crashed and lost all that work. You might find some versions online if you look hard enough. But I have nothing left.

>> No.49608487

>>49608428
Sub Boost gives a piece of ice the Barrier subtype and an ETR sub on top of whatever it already has, so Fracters can interact with it.

>> No.49608569

>>49608487

My bad, was still reading it for Patch (coffee time!). And in that case, yeah I've actually like Sub Boost on Negotiator, generally in front of a Public Support server in Gagarin, I don't care you break it, I just want you poorer.

>> No.49608590
File: 304 KB, 312x444, netrunner-termination_order.png [View same] [iqdb] [saucenao] [google] [report]
49608590

>>49608457
Can't you just download if from whatever cloud or dropbox you put it on?

>>49608428
>>49608352
GRNDL's pretty decent, though the font isn't quite right - you don't get quite as many words to play with as the actual cards
Also it's not been updated in forever.

I sometimes create custom cards when bored
and often participate in the custom card threads on reddit

>> No.49608884

>>49608590
The services I uploaded it went down a long time ago.

>> No.49610651
File: 892 KB, 1191x1000, port-ill-takeover.jpg [View same] [iqdb] [saucenao] [google] [report]
49610651

>> No.49611974
File: 143 KB, 1080x1080, IMG_20160714_021942.jpg [View same] [iqdb] [saucenao] [google] [report]
49611974

Scalation week

>> No.49612028

>>49611974

Beautiful piece.

>> No.49612032

>>49605668

Anyone can trash hardware with a neutral card, with some caveats, but often reliable enough to make little girls cry.

>> No.49612409

Does anybody have the old server of piss picture?

>> No.49613846

>>49612032

I am aware. But while there's a neutral card, HB has Lab Dog (A trap), and Enforcer 1.0, which can trash Consoles, which is more limited.

Weyland on the other hand has Shutdown, (granted it's not guaranteed to hit hardware but is slightly more versatile) and Power Grid Overload. That's... honestly more than anyone else really has.

>> No.49613942

>>49520843
More like Android nut runner

>> No.49615087

>>49613846
Technically Jinteki and NBN each have Enforcing Loyalty and Hatchet Job now, both of which aren't too bad. It'd be nice if they expanded that part of Weyland's color pie, especially since both Shutdown and Overload are going away soon.

>> No.49615168

>>49613846

Well, HB does have the Fairchild series which does sorta do the same thing as well assuming they fire.

>> No.49615742

Escalation spoilers!

http://imgur.com/a/V9hO3

>> No.49616139

>>49615742

Not on that computer, will check once I get home. Will take a few days, so don't hold your breath.

>>49615742

Decoder pack.

Peregrine is.... nice, if a bit awkward. Black Orchestra is as expected. I need to give Houdini some serious thought before I gather where it stands for me in the shaper decoder offer.

Find the Truth is a mild disappointment at first glance, but I do love we have a new directive.

Hellion Beta Test... well, I like it, but it's unlikely to be a competitive darling. Observe and Destroy is interesting. Being able to trash anything through a tag has its charm, despite the 6 credit bit.

Alexa Belsky is another post Jackson card. I find the wording inelegant. Service Outage; while a lesser ELP at first glance could prove really interesting in some decks (I'm thinking I would love/hate it in those anti-econ Spark decks for one)

>> No.49616504

>>49615742
Peregrine isn't half bad, it's essentially a better but more expensive Peacock. I can probably dump Gordian and a Deja Vu to fit in a D4V1D and a money card now. Thoughts on a singleton Security Testing vs a 3rd Dirty Laundry? Or suggestions?

Black Orchestra isn't exactly bad, but playing it is definitely a choice in distributing efficiency. 3 for code gates with <5 strength AND <3 subs, and goes higher from there. Atleast it can be supplemented with D4V1D and e3 Feedback Implants though.

Find the Truth is interesting since it's a Spycam each turn. I wonder if there's a combo to be had here with Equivocation.

First Responders is neat, a quick recovery in between getting hit with damage, and Criminal might love this since it helps with their draw, though 2 credits a card is pretty steep. Atleast you can change that empty Dirty Laundry run into 2 cards for a credit.

Fairchild 4.0 and above are going to get pretty silly. Hellion Beta Test could find a niche I think, trashing two installed non-programs isn't half bad. Though if you have the money to win the trace, then why aren't you exploding the runner?

Time to wait for Intervention, and for that ruling on Door to Door to see if it becomes amazing or terrible.

>> No.49617697
File: 474 KB, 1920x1080, Find The Truth Wallpaper.jpg [View same] [iqdb] [saucenao] [google] [report]
49617697

>>49616504
>that ruling on Door to Door
Whether "otherwise" still requires a successful trace?
I'm doubtful that it won't but I hope I'm wrong.

Kind of a shame about the low-ass traces on Door-to-door and Hellion

Pretty damn hype about a 3.0 Bioroid and a 4th Directive though, that's cool as shit

>> No.49617813

>>49617697
I think that's it? Basically to see if you can give the tag both on an unsuccessful trace, and on a successful trace but no tags. I'm doubtful this would be the case, but I hope I'm wrong too.

>> No.49617816

>>49616504

If the poor crim is already tagged, the corp is more likely to trash it before firing the missile on him. And it's a poor consolation prize for dealing with 1k cuts.

>> No.49618754
File: 923 KB, 2419x3226, Escalation spoiler 9.jpg [View same] [iqdb] [saucenao] [google] [report]
49618754

>>49617813
Yeah, now the spoilers have dropped we can get a UFAQ and be disappointed

Man, Weyland's cards in this pack look cool as fuck, but they still have that over-nerfed and better-out-of-faction feel: Trace 1, 1 to trash, needing a number of tags that NBN can get far, far easier than Weyland can

>> No.49618885
File: 984 KB, 2419x3226, Escalation spoiler 8.jpg [View same] [iqdb] [saucenao] [google] [report]
49618885

>>49618754
The new NBN character looks pretty nice though - that 1/5 rez/trash and hand protection, though she does effectively CBI raid you

Also wondering if Crims will get a better gun at some point - one that can shoot characters, and isn't completely terrible (it pains me that Unregistered S&W 35 is both permanent and awful)

>> No.49618924

>>49617816
If it does get trashed then it's a pretty big tell, which means you can pop a Sports Hopper to avoid it. Though I doubt they'd bother trashing it since leaving you broke is also a pretty good option. Also, I'm dumb and just noticed you can't do the Dirty Laundry to draw thing since you must receive damage first.

>>49618754
It is pretty weird how often Weyland gets cards that are almost unplayable without importing cards, while the others can stick to in-faction cards just fine. I can accept Boom with how it is since NBN would need a replacement Scorched after their influence gets reduced by
Breaking News, but it rubs me the wrong way that it seems to be designed solely for that purpose.

Whichever way the Door to Door ruling goes, I can't wait for a playmat of it and Interdiction.

Come to think of it, the Blood Money UFAQ hasn't been released yet has it?

>> No.49618974
File: 981 KB, 2117x2822, Escalation spoiler 7.jpg [View same] [iqdb] [saucenao] [google] [report]
49618974

>>49618924
>Come to think of it, the Blood Money UFAQ hasn't been released yet has it?
Huh, no, it hasn't.

Yeah, Weyland needs an unfortunate amount of OoF support

The Jinteki cards look pretty rad - I wonder if they'll get something you can sac a used Kusinagi for?

>> No.49618994

>>49618924
Why wait?
https://www.inkedgaming.com/collections/netrunner/products/door-to-door-playmat

>> No.49619033
File: 881 KB, 798x473, door-to-door art.png [View same] [iqdb] [saucenao] [google] [report]
49619033

>>49618994
hnng

>> No.49619057

>>49619033
Although I like the art, the only thing that makes it Netrunner is the Argus logo on his chest

>> No.49619117
File: 68 KB, 643x900, PSF Alt-Art (Argus).jpg [View same] [iqdb] [saucenao] [google] [report]
49619117

>>49619057
Yeah, it's fairly generic, but I still like it

>> No.49619189

>>49618994
Mrrg. Thanks for the link.

>> No.49619694
File: 93 KB, 459x338, Whizzard2.jpg [View same] [iqdb] [saucenao] [google] [report]
49619694

>>49612409
This one?

>> No.49620538

>>49619694

Wonder if we would ever get a sequel to that one? That incoming missile sure looks ominous.

>> No.49620665
File: 865 KB, 2117x2822, Escalation spoiler 6.jpg [View same] [iqdb] [saucenao] [google] [report]
49620665

>>49620538
>incoming missile
To quote the relevant bit of conversation from Worlds of Android:

<<SMOKE HAS ENTERED THE CHATSPACE>>
-10anbaum: Hey Smoke
- Smoke: Yo
- Vigilan.T: you hear about Whiz?
- Smoke: Even if I did, should I care?
- Vigilant.T: how about showing some respect?
- 10anbaum: He got traced and someone took out his pad with a rocket.
- Vigilan.T: it was a missile
- 10anbaum: How many times I got to tell you? Unguided is a rocket.

But yeah, it doesn't look good for the Whiz - a sequel might be in order

Damn good pack for Shaper and Haas, despite having Jinteki and Anarch IDs
Actually, has anyone tried Omar yet?

>> No.49620935

I'm thinking, at that price point, the Raptor Suite is going to suffer comparison with anything more efficient + Crecentus (and assorted recursion support) till rotation.

Really digging the concept, makes me want to play them though.

People seem pretty disappointed by Black Orchestra... I don't know what they were expecting really. This seems fairly balanced, and fits a niche Anarchs needed.

Find the Truth is awkward. Nice that it exists, though I wonder how it's going to work, Adam players allowed to have a side-board of sort for tournament, or must the composition of starting directives be set from the start? Will they be allowed to change the directives after they've seen which ID they're playing against?

>> No.49620994

>>49620665
Omar and Obelus are bonkers.

>> No.49621021

>>49617697

Pretty sure otherwise still requires the successful trace, otherwise I'm fairly certain it would have an "if unsuccessful" clause like Beta Test, Bernice Mai etc.

>> No.49621307

>>49621021
The other unsuccessful cards don't have the double condition of successful and tagged though, they could be using otherwise to lump any other possible combinations to a single result. But yeah, this is mostly just wishful thinking, it's fairly certain that the otherwise needs a successful trace to fire. Without it, it's a strictly better Manhunt, and as taxing as Enhanced Login Protocol and the new Service Outage combined. No way a 2 influence card would be that strong.

>> No.49622511

Hellion almost looks cute on that card.

Compare with Chopbot, and we can see who's got a marketing department helping with the making of killing machines.

>> No.49622893

>>49621307

That's exactly the point. Being tagged is the modifier for the trace result. If it did something on an unsuccessful trace, it would say so.

>> No.49623093

>>49618885
I would love a gun that worked a bit like a reverse Plascrete with power counters instead of needing the double click. (Which I swear is only there so the runner can say "Click, click, boom!")

The downside to that is that it might come off a blue Imp with a narrower focus. I'm not at all opposed to that, but I can see where the design team might look at it and say, "Why wouldn't you just play Imp?"

>> No.49623226

>>49618924
I can't help but wonder if that's an intentional design choice to represent the fact that Weyland has their hands in everything while the other corps try to do their own thing. It would be far more likely for the other corps to sub-contract out part of their operations to smaller Weyland puppet holdings or the larger parts of Weyland to take on contracts to achieve certain goals that the other three cannot achieve with their in-house resources.

While it sucks to be a green player, the fragmentation of Weyland could be unintentionally fluffy.

>> No.49623636
File: 938 KB, 1276x418, Hellions.png [View same] [iqdb] [saucenao] [google] [report]
49623636

>>49623093
>Which I swear is only there so the runner can say "Click, click, boom!
Now both sides can say that - progress!

Yeah, that would be cool, with the power counters.
One idea I had was for an anti-bioroid weapon, as seen on Product Recall.
Have it trash or derez Bioroids including ice, fluff it as what's used when a bioroid goes rogue

>>49622511
Hellion a cute.
Kind of like that they've both got the 'bots being caught in the art, and they give BP if you fail the trace. That's some nice linking

>>49623226
Yeah, the way the Consortium came into being (merging of a few factions, though I think the only known one is Blue Sun), the faction's lore and the lack of focus card-wise do all tie into each other in a cool way, it's just a bit annoying to play

>> No.49623948

>>49623226
It probably is an intentional design choice, like how NBN regularly has high influence due to how influential their satellite system was in shaping the current world. Too bad that the only faction that doesn't get rewarded with said design choice is the faction that the cards are released in. Makes me wish for an agenda that can increase Weyland's influence count if it's included in the deck, probably a 5/3.

>> No.49625567
File: 894 KB, 2419x3226, 1HwqEAa.jpg [View same] [iqdb] [saucenao] [google] [report]
49625567

So much hate on this card, the first decent decoder criminals get.

>> No.49625615

>>49620935

I think it'll work similar to Biotech in that before the game begins you can pick which directives you want. You just pick them before you see your hand instead of after.

And Find the Truth is actually a godsend for our favorite Bioroid Runner. I think we can start using it to supplant Always Be Running. As it stands ABR just makes Adam HHN bait in the current meta. Turning that off combined with FtT's RnD peek turns Adam's style from hyper aggro to one that favors more calculated, prepared runs.

>> No.49626083
File: 873 KB, 2117x2822, Ay8swPs.jpg [View same] [iqdb] [saucenao] [google] [report]
49626083

>>49625567

>> No.49626152

>>49625567

I think it's cool - it's the kind of things you *want* to play (by oppositions to the things you feel you have to), it's just that it's in a tight spot from even in faction competition. Not bad by any means though.

>>49625615

Kind of what saddens me with the card. The best you can tell about it isn't so much that it does something cool on its own, or something complementary you needed and more that it allows you to circumvent a base feature of the ID.
I'm being a curmudgeon here though. It's just really great we have another directive. And any new one would always bring that element along.

>I think it'll work similar to Biotech in that before the game begins you can pick which directives you want. You just pick them before you see your hand instead of after.

I think so, but a key question is: before or after you've seen your opponent's ID? I'm thinking they'll go after if only to avoid the headaches from tournament complaints. Would just not be manageable.

>> No.49626282

>>49626083
>Guy who probably has a concussion get rescued by a half naked tatooed cyborg chick.
Probably thinks it's a dream. I don't blame him, it sure is mine

>> No.49626844

>>49623948
It would have to be a 5/2 or a 5/1 since 5/3 has the added bonus of lower agenda density. Which isn't always a boon, but it is to me.

I like that idea though. I would be a little afraid of an agenda that gives a bonus to the corp regardless if it has been scored or stolen.

As hamfisted as it was, I kind of wish Alliance cards became a weyland mechanic. I'm having some trouble with the wording, but green cards that are geared to synergize with specific colored imports.

Alternatively, you could do a tri-faced identity that gives bonus influence towards a specific faction. Although, apparently 22 non Jinteki influence isn't strong enough, so that would probably be a bad idea.

>> No.49627859

>>49626152

Well see, I don't see it as circumventing so much as changing up the way he works. You could just as easily drop a different directive after all, and even install the missing Directive later. But Safety First is free card draw and I can rarely think of a time when that's not useful, and Neutralize All Threats is a free HQ interface, which already synergizes pretty well with FtT. Peek at the top card of RnD, and you can decide if it's worth the risk to try and snipe it or just build up for a run on HQ. You do of course have the downside that the Corp knows every card you pick up save for your starting hand so they have a pretty good idea of when their scoring windows are, but that loops back to Neutralize again. If they know you can get into their scoring server it leaves them in an awkward place: Leave stuff in HQ for the pickings, or try and sneak it out.

And of course you can always bring ABR back in for when you think you're going to be playing the Rush game.

>> No.49629051

>>49626083

I still don't know what to make of that one... seems a bit steep to me, bit that's an interesting kill protection mechanic.

>>49627859

Bah, I guess I'm just desponded we didn't get anything that addresses the issues the ID faces (which to me is mainly a rig issue).

>> No.49629616
File: 446 KB, 720x553, Mumbad virtual tour.jpg [View same] [iqdb] [saucenao] [google] [report]
49629616

>>49626844
I could see Weyland getting more alliance goodies than anyone else - their buying and selling of smaller corps is well known, they'd be in a good position to work with the local or specialised Alliance corporations, and MCH means business is sped up

One novel idea I did hear from people discussing things they'd like to see, one guy had an nice idea: A card within one faction but the "more than 6 inf" wasn't for that faction - it was for another, so in this case you're looking at, say, a Jinteki card that's alliance to if you have 6 or more Weyland cards. Outside of its two factions it'd be less doable though, or 4 inf

>>49629051
Part of the issues with the ID are issues he's meant to have, or to solve with his huge inf - the minifactions aren't meant to play quite like normal runners

>> No.49630159

>>49629616

Agreed to a point, that's why I'm somewhat disappointed, been arguing for so long that one shouldn't play around directives and just embrace them, and then FFG's answer to the issue provoked by directives is... well to give you the means to remove one.

I don't know. I've been big on the more than three directives idea from the start, and as I said, any added directive would come to that turn off. But I'm still disappointed.

Still want to play that card mind you.

>> No.49632600

>>49626844
Yeah, it was either a 5/3 or a 3/1, personally went with 5/3 since those are always a risk to include in a deck.

The Alliance thing could be pretty neat, there's the Stock Exchange card as a precedence for benefitting from out of faction cards already too.

>> No.49634032

>>49626282

Well, he probably got 'billed' for the emergency help, so he won't be forgetting that in a hurry.

>> No.49634871
File: 78 KB, 300x418, rex.png [View same] [iqdb] [saucenao] [google] [report]
49634871

>>49634032
Seems more it's a punk rescuing him - while Haas also makes rescue gear, I think they're not using it for the general public in this crisis, given the rest of their attitude

>> No.49635010

>>49634871

If one goes by card mechanics, he does have to pay for not dying anyway. If payment is not taken by her, then certainly by whoever she sends him to for 'recovery'.

>> No.49636278

>>49625567
Guys, guys.
This, and Kit. Hyperdriver sitting around just in case your opponent tries to erect a glacier on you.

>> No.49636341

>>49636278
Not worth.

>> No.49636435

>>49636278

Too rich for my blood in my current Kit decks. Would have to remake the whole shell methinks.

Fun idea though. Suffers the DDOS+False Echo comparison (similar to how Raptor breakers suffer the better breaker + Crecentus comparison).

>> No.49636691

>>49635010
Oh, yeah that is a point - the rescue is immediate, but it's not free

>>49636435
True, though Crecentus isn't going to be around for ever

>> No.49637035

RATE MY HYPOTHETICAL CARD:

Keychain is a Decoder for 2 credits and one memory. It's zero strength, one credit to break a Code Gate subroutine. You cannot pay credits to increase Keychain's strength, but it can host a single program, without that program counting against your memory limit, and Keychain's strength gets +X, where X is the install cost of the hosted program. Two-dot Shaper.

>> No.49637054

>>49636691

Definitely. Going to be some interesting times.

We were talking about Adam, and E3 - which has been the biggest crutch to his rig issues - is leaving, and we don't have yet figured a replacement shell that works as well.

>> No.49637088

>>49637035

ridiculous/10

I like it. Kinda acts like Faust in that it allows you to play a lot of silver-bullet(y) cards and keep them useful whatever the match up.

>> No.49637103

>>49637035
Overpowered. Getting a useful 5-7 cost program is very easy.

>> No.49637141

>>49637035
>>49637088

Damn, I really need that coffee. Brain is waaaaay off.

What I read this as (don't ask) is "can host any number of programs which don't cost against memory limit, +1 str per program".

I'm guessing between your version and mine, there's a more balanced option.

>> No.49637306
File: 877 KB, 3124x1380, Hard at work.jpg [View same] [iqdb] [saucenao] [google] [report]
49637306

>>49637035
Yeah, pretty OP - you can use a spare MOpus or whatever to make it pretty strong pretty easy, and it's Nfr/Study Guide like in the not-paying to boost sense - the only downside I can see is the capped strength, but that's hardly an issue

Hmm, the flavour text from Ice Carver got me thinking
>In the public consciousness, there's a hard line between corp and runner. In the real world, things are a little more porous. The corp need the best hackers to run their networks, and some of the best hackers are ex-runners who like the idea of a regular paycheck. But sometimes things run the other way, and someone on the inside makes something like this.

It makes me wonder about Sysops explicitly themed around being ex-runners; what would they be like, thematically and mechanically, and would you make them pair up like the Big Boxed (a shaper-type HB sysop etc.) or would you do them differently?

I could see a Shaper joining NBN's creatives, for example, or a Crim working for Weyland because that's where the money is.
I could just about see a socially-conscious Anarch joining Jinteki's more humanitarian side, I guess.

>> No.49637639

>>49637035
Can you use the hosted program? Do you still have to pay the install cost? If the answer is either both yes or both no, then it's fine I think. Maybe restrict it to icebreakers though, that way you can't just install MOpus on it and get free memory and loadsa money for the former.

>>49637306
I've said a few times that I want CT as a Weyland sysop to help her dads, thematically because she wants to help earn back money. Mechanically maybe something like:

Asset, 1 rez, 6 trash
Unique, Character
>X credits: Trace X - If successful, give the runner 1 tag and place a power counter on this card. You may only use this ability once during your turn.

>Whenever the runner would suffer any damage from a corp card ability, they may remove any number of power counters on this card, and prevent damage equal to the number of power counters removed.

Trace because she'd definitely help find runners easily. Damage prevention because she's too nice to not give an advance warning. Contemplating adding a click requirement to fire the trace, but I'm thinking that since the trace is weaker to most traces (traces are usually 1 higher than the play cost of the card), the clickless trace should be fine. Limited it to once per turn though, since it could turn into a pseudo-Vamp for the corp otherwise.

>> No.49639236
File: 771 KB, 1318x1000, big brother.jpg [View same] [iqdb] [saucenao] [google] [report]
49639236

>>49637639
I've said before, I like the idea

Mechanically though, that may or may not be the best card idea, consider - once the corp tags, which they can do clicklessly at the start of their turn, they can then trash CT with the 1st click, or use triple scorch - she won't protect the runner

My ideas are that CT would be most interested in just stopping the runner cold - not letting them get in and do damage in the first place.
Also I think her run-ins with NBN (pic related) might put her off tags

Whether she does that as a Sysop or by making a Dinosaurus-related ice or upgrade, I'd be happy - I think I've mentioned the idea of themeing an upgrade around the fact that Dinosaurus is a very powerful computer anyway (see the D&D insert) and having a bunch of them in a cluster (having a stuffed-toy party optional)

A direct translation of Dinosaurus from runner to corp would actually be fairly strong:
>Rex Cluster
>Upgrade Cost 5, trash 4?
>All ice protecting this server has +2 strength.
>The Runner can only use non-AI icebreakers to break subroutines on ice protecting this server.

(might just need to be no AI to allow Adam and David, though Dino specifies just non-AI icebreakers)

>> No.49639666

>>49636278

Wondering about a London Library package.

>> No.49641206

>>49639236
It's unlikely that the Runner wouldn't have any additional damage protection though, a counter, a Plascrete and a Hopper can survive a triple scorch. Alternatively, you could have it be "place power counters equal to the amount your trace exceeded the runner's link", which means she'd need to be trashed to be useful.

...a sentence that kind of makes me sad.
Plus I agree with your thoughts on the tagging and Dinosaurus. Your version might be too strong though, since it's basically Patch on multiple ice.

>Unique
>Host this card on a piece of ice. This Runner cannot use AI programs or non-icebreaker programs to break subroutines on a piece of ice hosting this card.
>Click: Host this card on another piece of ice.

This can avoid being too similar to Patch and Sub Boost. Blocking D4V1D should be worth losing the strength increase, plus it still works with ABR.

>> No.49641561
File: 63 KB, 300x418, Yeah this exists.png [View same] [iqdb] [saucenao] [google] [report]
49641561

>>49641206
>Your version might be too strong though, since it's basically Patch on multiple ice.
Patch is also free - I was keeping Dino's cost, but it should probably have a lower trash cost, and maybe limited to 1 per server or something - maybe unique, though that's somewhat at odds with the nature of using a mass produced product.
On the other hand it could be unique as a special project that you wouldn't just roll out to the whole corp - it's someone going out on a limb.

Incidentally there's a +1 to all ice in a server card - experiential data, in HB.
2 cost, 2 trash, sees no play.

Really though what you're paying for with a Dino cluster is the no-AI/david - as I say, dropping the david/ABR limitation might make it balanced enough

>> No.49644257
File: 786 KB, 1121x1000, port-ill-scavenge.jpg [View same] [iqdb] [saucenao] [google] [report]
49644257

>> No.49644542
File: 970 KB, 2419x3226, Escalation spoiler 3.jpg [View same] [iqdb] [saucenao] [google] [report]
49644542

>>49644257
Poor exile - the new breakers are good for him, shame they're Anarch

>> No.49644923

>>49644542

I've been looking into playing some Shapers lately, and it surprises me that I find it easier to make a Nasir deck that feels a bit different but still works that it is to make an Exile deck.

At least we're keeping with the tradition, cards he wants tend to be in orange.

>> No.49646817

So... full jank over-mode...

Jesminder Siphon/Vamp spam.

Ankusa + Golden + Peregrine (or more likely a good shaper decode + Crecentus)
Deck focused on keeping the corp poor to allow burst runs on R&D.

Maybe even go crazy and Collective Consciousness for draw? Net Chip allows for that.

>>
Name (leave empty)
Comment (leave empty)
Name
E-mail
Subject
Comment
Password [?]Password used for file deletion.
Captcha
Action