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46910558 No.46910558 [Reply] [Original] [4plebs] [archived.moe]

Fuck Artifacts Edition


>Official Site: Contains deck building rules and the current ban list.

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.


>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.


>Official search site. Current for all sets.

>Unofficial, but has GOAT search interface

What artifact destruction do you use for EDH?

>> No.46910636

>muh spirit of the game

EDH fags are the worst

>> No.46910658

who are you quoting?

>> No.46910806
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posting generals to get the ball rolling

>> No.46910824
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Just pondering, how many of you people often lend decks to other players who have none when you play?

I routinely play with friends where only myself and one other person of us actually have decks, so we end up sharing the same pool of decks between ourselves

>> No.46910835

Most of us here hate "spirit of EDH" whining. Nothing should be sacred. Give me Ruination, Armageddon, Null Rod...

>> No.46910837
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My LGS playgroup was arguing over best mulligan style, so I wanted to see what edh general thought

Feel free to vote below


Also, do you think the new conspiracy set will have anything for us edh players?

>> No.46910886

That's my life. My play group only has 3 slightly edited commander 13 precons and that's it. 60-card is way better. They've started building and aren't hate decking so we have 10 decks between 3.5 players.

>> No.46910898

>most of us
never presume to speak for others

>> No.46910934
File: 1.01 MB, 2181x462, EDH.png [View same] [iqdb] [saucenao] [google] [report]

Airdrop Condor goblin tribal sounds fun. I don't play Pauper Commander but it's probably refreshing for people to play a goblin deck that's not just Goblin Warchief.

Anyway here are mine.

>> No.46910939

I can presume to have read previous threads and judged their average demeanor.

>> No.46910972

>Straw poll quoted like an idiot.

Or just ignore me, bah.

>> No.46910973
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I recently acquired one of these motherfuckers. What would be the best way to use it?

>impractical but game ending commander
>giant meatstick in a kruphix eldrazi mana-dump
>tutor-fodder for a BUG cheat-drop setup
>generic end-game creature in a monoblue deck

>> No.46910979

>What artifact destruction do you use for EDH?
Right now I use Krosan grip, unravel the Aether and reclamation sage since I play Marath although in my playgroup I'm usually more worried about enchantments.

>> No.46910980

Well considering the first one gave EDH Brago, Grenzo, Marchesa, Muzzio, Selvala and all of the Will of the Council cards as well as the dethrone mechanic it's a pretty safe bet there's gonna be some nice EDH cards in there

>> No.46910989

honestly the most fun I've had is when we play games using only one player has built. From my experience a person's decks are surprisingly balanced against each other.

>> No.46911009
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I just hate it when someone casts Maelstrom Wanderer and oops there way into a game winning board state.

At least other commanders have to dig a little for their combo pieces

>> No.46911028

Of course it will, It wouldn't be that great if it were only good for drafts.

>> No.46911091
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>Whats good my EDH brothers?

>> No.46911141

Just play something more op to beat them?

>> No.46911161

as a guy who's trying to build more EDH decks after getting into it from the C15 preconsI really appreciate the lads who lend their own decks
Being able to experience the different playstyles is pretty fun

>> No.46911177

Hey I got in the same way, feel no shame man

>> No.46911387
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Alright I was thinking about making a Volrath deck. Any super secret tech I should know about? I already have a Drana deck that I'm going to take apart and pretty much turn it into Volrath.

>> No.46911406

Cram him inside any blue deck, he will wait in the shadows for you to get a 3 hour long game that ends in salt.

>> No.46911533
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Is it a good idea to buy the pre-constructed commander decks if you have no magic cards?

I was thinking of buying the 2013 and 2015 commander decks.

>> No.46911566

Meren from the 2015 product was great and most of the 2014 decks are quite solid and fun

>> No.46911569

Who is the most fun voltron commander?

>> No.46911579


>> No.46911593

yes, its much easier and really boosts your collection size, buying singles can be cheaper but if you want to play magic for a long time getting 100 good quality newly printed cards new condition cards matters. Ive seen old lim duls vaults and they dont have a lot of cardboard strength left in them compared to my 2013 one.

>> No.46911620
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I was thinking of buying 10 decks. It's cheaper that way and I like playing different things and using new cards. Seem like a good idea?

>> No.46911622

there isn't one, voltron sucks

>> No.46911644


>> No.46911650


i like Uril. Bear Umbra+Aggravated Assult=win

>> No.46911652

>10 decks
that's a little ambitious, I'd say buy a few precons and try out some budget lists online.

>> No.46911658

Bruna, you will sit there soamming enchantments on weenies, then cast your commander amd swing.

>> No.46911685


>> No.46911695

Excellent plan, I think he'd draw too much aggro if anyone saw me tutor him into the graveyard or if he was sitting in my hand. I think he has good synergy with elvish piper, but we'll see how it goes. Thanks anon!

>> No.46911737

i wanna hop on the gitrog meme, what land based cards are essential, besides the obvious crucible of worlds/life from the loam?

>> No.46911856

I would also advise that you choose actively before you cast him if you want to make people discard or if you draw, he rarely surives long enough to do both to the whole table.

>> No.46911898

cabal coffers and urborg, tomb of yawgmoth are the obvious ones
strip mine/wasteland and all of its friends get easy spots

>> No.46912102

It strikes me as a red-herring. Either my opponent will experience the salt, or the game will be resolved and he'll have little net impact. Giving him hexproof would be disgusting, same with shroud or indestructible. I thought the optimal timing would be:
>flash him during the endstep of the turn before mine
>snag the card draw and the discard on at least one guy
>pray for some evasion in the 7 cards he nets me

>> No.46912287
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Last thread I got zero response for any help with the Oona deck I want to build. Is she really not that good in EDH? Is BU really not that good in EDH?

Any help is appreciated.


>> No.46912384

I'm pretty sure she's only really used as a dump for infinite mana in the command zone. faeries don't really have enough lords to make a tribal deck run as far as I'm aware.

>> No.46912396

Basalt Monolith so you can be a huge piece of shit with Rings and Oona?

>> No.46912398

You either go degenerate infinite mana +tutor oona, or you go fairie tribal.

I like the latter much more

>> No.46912402

There are just enough really, (more than scarecrows for sure,) and they all work well together.

>> No.46912440
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Why do you like the latter more?

>look at basalt monolith a few days ago when originally building this deck
eh, that's ok I guess, don't really get why it's popular.
>see your post
OOOOOOooooooohhhhh. yes, that's happening.

>> No.46912528

I'm just not a fan of tutoring, personally. One or two tutors is fine, max. Any more I dislike. I don't think it's unfair, by any means. Just my opinion. And idk infinite mana oona is like playing against oloro pillowfort, you've seen it one too many times.

>> No.46912548

I was looking into a Faerie deck a while ago, and I still might make one with Wydwen, I love the flavor of a faerie darting in and out of the battlefield dodging removal and such, but obviously she doesn't play well with swords and such. I ended up with a list full of little ticks of damage and some discard, like the UB counter noncreature and they lose life.

>> No.46912630

Ah I think I understand where you're coming from. Thanks for the advice.

Wydwen is awesome, but I gotta have Oona be the commander. And yeah something I notice is that the faeries is that while they're pretty weak their abilities are what counts. At this point I feel like the deck may have to rely on heavy control enchantments while faeries mess with things. still not sure.

>> No.46912733

I feel like you should probably be able to something with Carnival of Souls, but I'm not sure what it is.

>> No.46912787
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hmm, I suppose that would go well with Bitterblossom but I'm already losing life because of that. If the deck was bent more towards population creation that card would probably be more useful.

>> No.46912904
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My Sidisi brother from a different mother. I just added Traverse the Ulvenwald to my own list and can confirm that its bonkers. Any new finds of your own?

I just noticed almost all my generals are watermarked too. Curse you, Xenagos.

>> No.46912958

I always wondered what decision making is involved for Wizards to decide whether or not to watermark certain cards.

>> No.46913175

watermarks are for when there are guilds/clans in a set

>> No.46913810


>tfw pulled a foil Crux of Fate.

The foil itself is sick, and there's a watermark that's only there as foil.

>> No.46913860

Holy shit, are you us?

>> No.46913914

I have been brewing for but here. Think I have a pretty solid idea. Anyone here play him and have a decklist I can look at? I will post mine here in a bit.

>> No.46914186

Do you ever encounter the problem where due to many decks having green you have to go out of the way to buy more green cards?

>> No.46914414


>> No.46914589

my friend plays an ooona deck that just revolves around exiling everything, with the ocasional exile matters cards

>> No.46914606

I see, that's where mine is headed then it looks like. I felt it was strange with so many exile cards but then again I'm not used to running BU. Thanks for the heads up.

>> No.46914701

I would strongly propose buying a few and then spending a bit extra on each deck to improve it. Meren can be very impressive at $70.

>> No.46915145
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I have no magic cards at all. I like trying new decks and playing with different cards. I thought about improving one deck but I think I might get bored of it and would rather spend the money at first to get a wide collection of different decks.

I don't really know which one I like to play. I want the cards but it seems expensive. I can get the 10 decks for $300 for 1000 cards.

I'm not sure if it's a good idea or not.

>> No.46915153

So I'm building spooky Karador, but I don't know enough spooky cards to throw in that can be useful. Does /tg/ know of any?

>> No.46915177

I have two precons and I'm so indecisive I haven't edited either of them only because I don't know which direction to go in. All the commanders they contain are just so neat.

>> No.46915184 [SPOILER] 
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All spooky decks need a fog machine

>> No.46915197

That's a subtheme of the deck. Got him, Kami of False Hope, Arachnogenesis, batwing Broom, Fog, Darkness, Holy Day, gonna be fun.

>> No.46915201

I need to get this and put it in my Meren, I don't know why I haven't yet. I'll probably put it in my Trostani too.

>> No.46915210

Just finished my Onakke deck and I have a feeling it's going to be terrible.

>> No.46915302
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What are the key cards to build around this nigga?

>> No.46915364

fucking loads of artifact mana, GREAT WHALE, strionic resonator, reality acid, lightning greaves. etc.

Get ready for loads of butthurt, because time walk is pretty OP.

>> No.46915398

Most people prefer time walk over time stretch because of the low mana cost?

>> No.46915399

Duplicant, Phyrexian Ingester, Strionic Resonator, Augury Owl, Lavinia of the Tenth, Mulldrifter, Peregrine Drake, Solemn Simulacrum, Stonehorn Dignitary, Sun Titan, Wall of Omens, Basalt Monolith, Fireshrieker and Battle Mastery, Contagion Engine, Spine of Ish Sah, Act of Authority, Traveler's Cloak, Peregrine Drake, various cantripping artifacts and auras.

>> No.46915432

Floodgate is pretty saucy tech.

>> No.46915481

Any ideas?

>> No.46915484

War Barge for an extra spicy kick to the opponents nuts.

>> No.46915491

What does /tg/ reckon as the best extort type general? Just sit back, durdle, and tax the shit out of people

Likewise, what are some good wincons for a deck like this? Non-infinite, not just exsanguinate for shitloads

Always wanted to make a deck like this, such a contrast to my aggressive smackdown stuff

>> No.46915499


>> No.46915518
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So I may have bought/traded for a bunch of pillowfort stuff (Norn's Annex, Sphere of Safety, Ghostly Prison, Wrath of God, Day of Judgement stuff like that) before I settled on building Brago. But somehow I don't think those cards go well with him. Does brago stax do well with stuff like that? Post good Brago lists, I need ideas!

>> No.46915529
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>There are still plebs who post their commanders without actual pictures of the decks

>> No.46915545

100% yes. They're one of the few preconstructed deck products that are well made at all, with any cards of value in them.

It's how I started. It introduced me to mechanics and strategies I didn't know about. I'd see an awesome card like Gisela, and then look at Innistrad block for cards that might have synergy with her. I don't think I could have gotten into commander without a precon to ease me into it.

it's different for everyone, but actually having a deck that is fun and isn't completely worthless out of the box is very helpful, and just the construction of the deck itself teaches you how to build an EDH deck from scratch

>> No.46915547

An image with 800 cards in it isn't exactly useful.

>> No.46915563

>Chancellor of the Spires goes infinite off of my Rite of Replication it put in graveyard at beginning of the game

>> No.46915567


It's better than a white background with some gatherer images and cringe worthy text.

>> No.46915594

It really isn't.

Unless the image is huge, you wouldn't be able to read all the cards. If you can't read the cards, there's no point to having all the cards pictured.

A brief synopsis of the deck is fine. if it gets people interested, they'll ask for the list,

>> No.46915615


You don't need to show every card, just put it in a stack with the commander on top face up like everyone who posts actual pictures in this thread.

>> No.46915626

Which Commander will have me hated off the table the fastest? Because I'll build and play around that one.

>> No.46915693

But what's the difference then?
the images online are higher quality and more easily read.

>> No.46915704

That card will put a target on your head and people will be trying to kill you by turn 5.

For extra hate, drop a Luminarch Ascension turn 2 and watch everyone come together to get you out of the game.

>> No.46915735
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What is /tg/'s thoughts on the Ravnica bounce lands? I realize I use them in most of my decks but I don;pt really like them and am trying to move them all out.

>> No.46915742


99% of the time they are fucking awful.

>> No.46915796

I think they're great. You can tap the land for mana, then bounce it back, saving tempo. Much better than the Karoo lands.

>> No.46915844

They're really good because they allow you to keep hands that have less lands and not get behind on mana. They also have nice synergy with burgeoning and lands with etb abilties

>> No.46915857


I think it depends on your meta. They've done well for me before, but my group is also not against land destruction. Thankfully, Acidic Slime usually has better targets, but it has happened. I've also seen them get bounced.

>> No.46915925
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Here's a spicy one.
>3 mana shatterstorm

>> No.46916124
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>> No.46916183

>What does /tg/ reckon as the best extort type general? Just sit back, durdle, and tax the shit out of people
Karlov, actually. He wants extort because it's awesome with him. He also serves as the core wincon, since he beats people to death using the stolen lifegain. It's pretty sweet.

>> No.46916193

Dumb question, but does this count mana abilities? I know sometimes those abilities are exempt from some cards.

>> No.46916220

I use the R/W and W/B in my Shu Yun, with Amulet of Vigor and Scrylands as the ETB target

been fucked by them multiple times, but usually they work for me

>> No.46916221

Rishadan cutpurse, footpad and brigand, mulldrifter, artifact mana, archeomancer

>> No.46916226

Sure does.

>> No.46916241

Sweet, thanks!

>> No.46916404

Ew, yeah, I saw Oloro as a strong option. But I refuse to play him.

Karlov looks pretty good man, cheers

>> No.46916758
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hey /edhg/ I did a thing

I present to you a reaper king deck with a Wizard of Oz subtheme that I think you guys will be pleased with, any suggestions are helpful, thanks in advance.


>> No.46916922

I love it! So much creativity! I'd kill to play against it someday

>> No.46917011
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Ha that's fantastic! Good work anon.

One thing tho.. fucking scarred puma? c'mon use Ajani or like Ajani's Chosen, Felidar Sovereign, Feelcemane Lion, Savannah Lions, Pic related, etc..

>> No.46917027

Say I'm playing karlov, and I extort one time. There are 3 opponents. How many triggers of life gain is that? 3 different instances or one? It's the difference between two +1/+1 counters and 6 +1/+1 counters per extort

>> No.46917070
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>> No.46917258

1 per extort

>> No.46917299
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Had to go with the puma because he's too scared to attack alone, well that and it'll allow me to spot other /tg/ goers when I play it


Thanks for the feedback, I had a great time brewing it

>> No.46917506

not my kind of thing but I admire the creativity here

>> No.46919553
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alright, here's my list.

>> No.46919888
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quick justify why necropotence is balanced and should be legal in edh

>> No.46920039

You don't get the cards until end of turn, it is color heavy and you aren't dark ritting it out turn 1, multiplayer formats have more enchantment removal, etc.

I hate it too.

>> No.46920071

Why would I pay life just for more cards? I don't even get how Necropotence works anyway. I don't play with old cards. Their worded weirdly.

>> No.46920084
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I know this is bait/a joke but I am still triggered

>> No.46920174

But I run Dark Rit in EDH just for Necropotence (two color deck, so it helps fix my mana for it even if I don't have both in opening hand).

>> No.46920217

Because its a signature black ability, just because its the best doesnt mean it needs banned.

>> No.46920227

that ability is there in lots of fair cards like greed or underworld connections

>> No.46920238

Time Walk is banned because of low mana cost.

>> No.46920289

lets ban bane of progress, snapcaster, craterhoof, yosei, narset, mizzix, doubling season, anger, demonic tutor, enlightened tutor, iona, vorinclex, krenko, daretti........

>> No.46920511

Now you've crossed the line, you piece of shit.

>> No.46920587

I can fill my hand and get angers haste effect for fucking free, and you need graveyard exile to even think about removing the haste aura, its obviously the best haste enabler in magic.
Fervor and mass hysteria are good enough

>> No.46920593

That's how you end up with horrible playgroup arms races where it everyone tries to best each other with more broken commanders and more expensive cards. It becomes "who can outspend the other" and games become degenerate shitfests where someone always combos off by like turn 5 and everyone else does nothing or you get horrible stalemates from all the control or stax or lockdowns.

Play fun but not OP commanders and build competitively. It's the best time.

>> No.46920651
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>mfw you didn't get the joke

>> No.46921799

>have to pay life for the pseudo drawing
>every color but black can easily answer a single enchantment

Seems fair enough to me.

>> No.46922203

I'm trying to build a deck that steps out of my comfort zone by building mono white. Just never been a fan of the color in general.

Any suggestions for a strong or fun white commander?

>> No.46922284

Lin Sivvi

>> No.46922297
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Dumb question

Say I have Zurgo on board, and he's equipped with literally all five Swords and an Assault Suit. My opponent controls him and he's attacking another opponent.

Because I still control the artifacts it should affect me and not the current controller, right?

>> No.46922345

I'm pretty sure the equipment unequips on control change.

>> No.46922382

Yes, you gain all the benefits of the sword s because you control them.

>> No.46922400

Then how does Assault Suit itself stay attached?

>> No.46922417
File: 36 KB, 312x445, 152.jpg [View same] [iqdb] [saucenao] [google] [report]

First of all, git fukt OP

Second, what's some spicy secret tech for this bad boy? I've already got most of the artifact goodstuff going on, but I want to make it more interactive.

>> No.46922420

Guess I was thinking of something else.

>> No.46922427

because I'm not allowed to play it in any other format

>> No.46922429


Pretty solid, especially in a deck with scry lands or halimar depths.

>> No.46922431


I'm trying to make a Sidisi deck myself!
Any pointers for a guy like me? Like, what to do or not to do.

>> No.46922451

Assault Suit would be pretty useless if that were the case.

>212.2k An Equipment's controller is separate from the equipped creature's controller; the two need not be the same. Changing control of the creature doesn't change control of the Equipment, and vice versa. Only the Equipment's controller can play its abilities. However, if the Equipment adds an ability to the equipped creature (with "gains" or "has"), the equipped creature's controller is the only one who can play that ability.

Should tell you all you need.

>> No.46922694

Remember, Bruna can steal other's auras too :^)

>> No.46922767

Raven's Crime, Skirge Familiar, Squandered Resources and Worm Harvest come to mind, in addition to Strip Mine and friends.

>> No.46922964

If you want to have a shit load of rotating decks, getting 10 precons is an ok way to do it.

If you want to play with other people who have decks, you are probably going to find that precons don't stand up to them very well.

I would strongly suggest that if you want a small roster of decks, get 5ish, then leave yours however much money left over to buy singles and improve. Just the cheapest shit suggested on http://edhrec.com/ would be enough.

Unmodified precons aren't mindblowing, and buying them for card value is likewise a so-so proposition. They're an ok place to start though. So get a few that most catch your eye, give em a spin, and see what they need.

>> No.46922966

Cast him at the second main instead of end if you think they dont have sorcery speed removal

>> No.46923164


What do you dislike about white?

It would be easier to recommend a "fun" white general if we knew what makes an "unfun" one to you

>> No.46923246

Craterhoof should be fucking banned.

>> No.46923285
File: 256 KB, 498x486, 1456752830503.png [View same] [iqdb] [saucenao] [google] [report]

Then Snapcaster should too.

>> No.46923359

Yeah, this is important. If you dislike the commanders like Iona and more permission based play, build a token strategy with Jazal, or equipment with Nahiri.

>> No.46923423

Lux Cannon/Titan Forge plus Coretapper and Energy Chamber for giggles.

Prototype Portal+literally anything.

Voltaic Construct+literally anything.

>> No.46923550

I always liked the Coretapper + Mimic Vat + Magistrate's Scepter combo in my heavy artifact decks. If you use a lot of other cards with charge counters it end's up being justified to include the others.

>> No.46924115

Id focus on buying at most 3 or 4 of them that grab your interest and then playing them. From there, you can get a grasp of the game and what decks you like and then focus on upgrading them.

>> No.46924203

How many mana rocks do you run in karn?

>> No.46924307

the one where you get your very own tard wrangler to control your voltron-playing autism

>> No.46924346
File: 86 KB, 500x628, zTJ8aJT.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.46924350

I'm running 34 lands, most of which tap for multiple mana, and I'm running around 15 low-to-medium cost mana rocks.

>> No.46924710

Brewing thopter voltron

>> No.46924774

That sounds like fun

>> No.46924862

Carnival of Souls isn't really good with Bitterblossom, unless you're playing a bunch of instants

>> No.46924873

OK get this

>dross scorpion

This suddenly turns a sac outlet like KCI or Ashnod's into some wack bullshit. Mimic Vat + KCI + Dross Scorpion +Wurmcoil or Myr Battlesphere into infinite hasty dudes.
Basically if you make artifact creatures at all, Dross Scorpion turns artifact creatures into untaps which, inevitably, means you have more creatures.
my favorite one is salvaging station + Lotus Petal or any 0 cost artifact in grave + Karn + Dross Scorpion + any artifact which produces 2 or more mana but it's generally a house if you run artifact creatures or plan on turning artifacts into creatures.

>> No.46924884

Yeah it's not going in. I realize the value of adding Phyrexian Altar and Illusionist Bracers to the deck though. Took out Leyline of the Void and Grand Architect in place of them.

My tests are running much better now it seems.

>> No.46924921

Could it be good with Training Grounds? It can't reduce the cost below one, but it can be part of the X, right? I would think that training grounds is also a good card to have in the deck anyways, but maybe not.

>> No.46924934

Ashnod's Altar is also in there now.

>> No.46925050

They vary from total fucking garbage to deez nuts baller. They can be pretty insane with landfall and etb-trigger lands, like Bojuka Bog or Halimar Depths.
They're better off as being played as land utility, but they're bad if played solely for the 2 mana they give.
At least they beat the monocolored ones, as you can tap the land they bounce.

>> No.46925143

>What is red

>> No.46925191

You're right, but to play devils advocate we have Chaos Warp (MaRo hates it for being out of color pie iirc) and colorless stuff like Spine of Ish Sa and Oblivion Stone.

>> No.46925256

>MaRo hates it for being out of color pie iirc
I had a maro moment yesterday when someone played Rapid Hybridization. I'm convinced no blue card should ever say "destroy target".

>> No.46925291

Well, Carnival of Souls is pretty awful card anyway, as the effect isn't even optional. If someone plays Alliance of Arms god knows for what reason, it can even instakill you.
Training Grounds though, is pretty fucking good. Especially in Memnarch deck. Shame it doesn't affect colored mana.

>> No.46925368

I'm okay with Pongify, but Rapid Hybridization just seems silly. It's like Wizards forgot that Gatecrash isn't Time Spiral or Planar Chaos

>> No.46925456
File: 79 KB, 350x508, dci-brion-stoutarm.jpg [View same] [iqdb] [saucenao] [google] [report]

Hey /tg/, how do you feel about players scooping in response to you attacking them?
>What about player killing themselves before combat damage is assigned through paying life on Necropotence, for example?
>What about abilities, like with pic related?

>> No.46925517

On one hand I don't care because I know I earned the win, but I certainly think less of the sore loser.

>> No.46925549

Basically everything that shits thopters, the thing that gives artifacts convoke, puresteel, and all the equipments I can get my hands on, stuff them on one super thopter, and create actual voltron.

>> No.46925614

Been working on an esper deck the past few months, still have some random stuff to acquire, once i am done will probably have around 250 cards, do you think edh might want to try building a deck from a giant pile of cards?

>> No.46925677

thopter spy network is something that gives a free thopter

>> No.46925718

I'll help you parse out what doesn't fit if you tell us the commander and any themes you might want to meet.

>> No.46925786

Well, the way i have it now you could build a few differents paths with adifferent commanders. I am not a 100% on what commander to use, but i am going to stay away from zur, triplets, and lazy sixpack giant. They have been done to death.

>> No.46925896

What are your thoughts on running zombie EDH decks? They seem like fun but they seem like they would run pretty finicky. I've tried building grixis and dimir zombies, but now it seems that running the zombies as mono-black, BUG, or golgari may be the strongest option. I really want to run a zombie or vampire tribal, but I also want to win games against a pretty strong meta.

>> No.46925948
File: 29 KB, 375x523, Zombie5.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm working on my own Grixis Zombies deck with marchesa as the commander due to her dethrone ability.

Needless to say, you have plenty of options for dimir, grixis, or mono black zombie deck.

Mono black probably would have the strongest meta I feel.

If you're building one now I say wait to see what Eldritch Moon drops.

>> No.46926021

I would say go Esper for that WB enchant that makes tokens and gives zombies lifelink. That way you can afford to draw a ton off of Graveborn Muse.

>> No.46926144
File: 31 KB, 223x310, Image.ashx.jpg [View same] [iqdb] [saucenao] [google] [report]

Make it stax/combo, nigga.

>> No.46926245

You are aware that edh is vintage light right.

>> No.46926349

Just to clarify, I'm talking about multiplayer games (scooping guy isn't last opponent on the table), and in situations where doing damage matters, for example creatures with lifelink or triggers off combat damage.

>> No.46926430

If they kill themselves with abilities like Necropotence, that's annoying, but there are worse things. At least they are ready to do it within the context of the game. If they just concede before someone gets their triggers, that's petty and spiteful and I wouldn't want to play with them.

>> No.46926449

Doesn't have to be. I make different decks for different "power levels" and make sure to clarify before the game what sort of degeneracy is ok.

Only gotta ruination a guy's casual 5 colour deck once to realize there are limits to what is reasonable with any given playerbase

>> No.46926539

Similar question. If five creatures with lifelink hit, and gain five lots of life, is that five seperate karlov triggers or one big lump lifegain?

>> No.46926609

They are each their own instance of lifegain. Karlov triggers five times.

>> No.46926756

Also keep in mind that righteous confluence, if set to lifegain multiple times counts as multiple instances of lifegain. Too expensive for that to be the main use, but if you really need something exiled...

>> No.46926946


Typically if someone scoops in response to getting attacked we would just treat it like the attack went through unblocked.

Now we can scoop only as a sorcery speed so the problem is solved (one of my guys loses morale so hard and will scoop if there's a chance he'll lose in the next 5 rounds).

>> No.46927013

>not milling yourself for auras

Traumatize is gr8 in Bruna

>> No.46927067

You do know that's not the name anymore, right? There was a conspiracy, and Brago got assassinated before the set was released. Wizards actually reduced the number of cards in the set by one when it happened.

>> No.46927105

So you purposely play bad.

>> No.46927121

>assassinating a ghost
>now he's double dead

>> No.46927219

Not that guy, but choosing to play a weaker deck is very different than choosing to make bad plays.
I have a tuned combo deck that I will break out when we're going all out, and I've got other decks that are varying degrees of jank that I will play against other jank. I'm not about to stop short of taking a win when I see it, whatever I am playing, but games with close power levels where your play choices matter are more fun than games where you combo out or lockout your opponents essentially by default due to a lower curve/better mana and tutors.

>> No.46927282

Sorcery speed scooping is bad too. What about infinite turn combos? What about four horsemen combo? What about unstoppable loops, like sporemound + life and limb?

>> No.46927353

He was a spirit tho. Maybe he becomes now a Zombie Spirit. Or maybe he gets a body and becomes a human? Is that a double negative?

>> No.46927511

Spirit in Magic is used interchangeably for ghosts and animist spirits. Brago was at one point a living king, then died, then came back to be a ghost king through magic used by the Custodi.
Now he's been assassinated, again, and is double dead.

>> No.46927683
File: 186 KB, 892x424, Cards To Replace.jpg [View same] [iqdb] [saucenao] [google] [report]

Can anyone help me find mono-black or artifact replacements for these cards? I would run them, if they weren't all $200, or $800 each...

>> No.46927769

>Imperial Seal
I'm going to guess you already have Vampiric Tutor.

>> No.46927812

Demonic, Diabolic, and Vampiric, yes. I need as much tutoring as I can get without spending $800.

>> No.46927868

Do you have Diabolic Intent? Requires a sacrifice, but totally worth it.

>> No.46927903

Also Insidious Dreams.

>> No.46927957

Beseech the Queen
Sheoldred, kinda
Dark Petition is a pretty good budget tutor too.

>> No.46927986

i regularly scoop if i know im going to lose during combat. yet my group still gets butt mad at me because id rather get the next game started rather then watch some turn cardboard sideways for an artificial sense of gratification.

>What about player killing themselves before combat damage is assigned through paying life on Necropotence, for example?
if im going to lose anyways like in the example above then i go ahead and do that instead "out of spite" when really im just fucking around.

i agree with >>46925517 though if someones a sore loser then thats their problem. but my group has sore winners, which is fucking terrible
>why dont you let me turn my creatures sideways for 10000 damage? i dont care if your tapped out, no creatures, and no responses, i want to tap them and force you to sit there as your life dwindles to zero. REEEEE

>> No.46928121
File: 67 KB, 297x424, blind_guardian-xiahou-dun-the-one-eyed-14295505790.jpg [View same] [iqdb] [saucenao] [google] [report]

I ended up using Increasing ambition, dark petition, and ring of three wishes. Thanks a bunch guys. Check out my Xiahou Dun deck if you get the chance.

>> No.46928144


forgot the link. Im dumb

>> No.46928218

You could use Kuon, Ogre Ascendant as a replacement abyss if you are able to reliably sac creatures

>> No.46928242

You misunderstand. As I stated, this is for situation, when it's in middle of a multiplayer match, and there is still some opponents left, and it's a meaningful situation, for example Feast&Famine trigger, or lifelink.
It's not about being a sore winner, since they haven't won yet.
If it were a duel or last opponent, it wouldn't matter, as it doesn't matter if you win by inch or a mile.
I hate sore losers who are salty enough to ruin the game for others just because they lost.

>> No.46928282

>Ruin the game for others
You're allowed to concede at any time. That's part of the rules. You don't like it, that's fine. But you don't get to act like they're doing something wrong.

>> No.46928286

You're better off with any other tutor than ring of three wishes though. Use Dark Revelation instead, or planar portal, if you feel like you need repeatable tutors.

>> No.46928372

>muh honor
Anon, they can concede any time they want. Usually there is a house rule that says you can only concede during the beginning or at the end of a phase. For example, if someone wiped your field before combat step, you're tapped out, and he would swing for the game, you can concede when he initiates combat but before he declares attackers, so that he could attack someone else in your place, or after combat resolves because they've probably invested a significant portion of their board to killing you.

>> No.46928377

Playing politics/kingmaker with your concession is just poor sportsmanship and good grounds to ask someone to leave your playgroup, regardless of whether they are actually breaking any rules.

>> No.46928390

To be honest, it sounds to me like you're they salty one.
You took someone out of the game. That's a lot bigger than any trigger. If you're trying to win them scooping just makes it that much easier for you, as now there's no chance that they come out of nowhere to win while you're dealing with the others. Your goal is to kill everyone, and someone just did your job for you. What's the problem?

>> No.46928391

Sure, that's true. I have ended up abusing others trigger happy scooping, and I get satisfaction usually for forcing them to scoop, even though it's fun for maybe two or so times.
If scooping becomes a regular occurrence to the point of annoyance, I'm just gonna play with less salty people, after all, there exists people that aren't babies in my LGS.

>> No.46928410

Fuck yeah I'll concede if I'm about to get knocked out to stop them from getting lifelink and shit. Especially if they need it to survive against another player that's poised to win.


>> No.46928454

Usually I don't care, but the point here is to assume that you're gonna need that life from lifelink or the untapped lands from Feast and Famine.
Scooping in such a meaningful situation is poor sportmanship, which by the way is the sole reason why Trade Secrets is banned.

>> No.46928461

That's fine that you feel that way, but not everyone agrees with that. Every group I've ever played with had no problem with players scooping whenever. If anything, it allows a player to affect a game they otherwise had little hand in.

>> No.46928628

Oops, I meant Time Warp, not Time Walk.

>> No.46928656

>3 precon commanders

Aren't you just a special snowflake

>> No.46928730

There's 4 tho

>> No.46928733

Run both because Highlander.

>> No.46929200

Hopefully you're still here, because you need Bludgeon Brawl, to have actual actual voltron.

>> No.46929506

It's like you missed that whole "you're a dead whale carcass on a beach, what do you do next" thread.

>> No.46929655
File: 208 KB, 825x1100, Reclamation-Sage-MtG-Art.jpg [View same] [iqdb] [saucenao] [google] [report]

I really wish White got a Reclamation Sage. Kor Sanctifiers is close but isn't.

Or a fiend hunter but for artifacts and enchantments.

>> No.46929724

Brutalizer Exarch

>> No.46929731

Aura Shards, Nature's Claim, Fracturing Gust and Aura of Silence are all great

>> No.46929930
File: 31 KB, 223x310, Image.jpg [View same] [iqdb] [saucenao] [google] [report]

Got you covered, senpai.

>> No.46929971

>own one of these
>thought that the artifact/enchantment hunter probably already exists and I just don't know it as I typed out that post
>was actually in my EDH deck at one point in very early life stages
Man. I feel bad.

>> No.46929974

leonin relic warder

learn to use gatherer

>> No.46930006
File: 2.00 MB, 4000x2000, group.jpg [View same] [iqdb] [saucenao] [google] [report]

Not featured: Dude who has Progenitus/God deck who doesn't understand why people feel so threatened by his general.

>> No.46930068

if someone commits to killing you, you have every right to use all tools at your disposal to give them a final fuck you

if they aren't prepared for you to fire off everything you have, they shouldn't commit to killing you. Do you expect a cornered rat to just accept death?

>> No.46930079

No you had it right, WALK is the one that is banned.

>> No.46930103

>Custom Commander
>Yiff-bait twink art

Kill yourself my man.

>> No.46930114

You first

>> No.46930122

>custom cards
>cant even read them


>> No.46930140
File: 111 KB, 960x827, itsayshereyoureafuckingfaggot.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.46930175
File: 115 KB, 800x372, composite_14617152187466.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm shit at image editing. Here's them stiched together

>> No.46930243

Got a bigger picture of the fox art?

>> No.46930270
File: 236 KB, 691x625, 1420974044368.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.46930285

>Don't frequent Custom card threads often. Profit caught my eye.
Holy shit. I want that as a real thing.

>> No.46930333
File: 265 KB, 764x566, merchant prince.jpg [View same] [iqdb] [saucenao] [google] [report]

Here ya go
It's a pretty fun deck. Hand out gold, people spend gold, you get that gold back and a bit of life. End of the game usually rolls around with you sitting on a big ball of cash and a big ball of life.

Just put on your best used-car-salesman impression and it basically plays itself.

>> No.46930362

Your wording sucks massive dick despite having an okay idea with the profit mechanic. 2/10, good idea but apply yourself.

>> No.46930474

You might want to improve the wording, but otherwise it seems okay. Profit would be an okay mechanic.
Also, you might want to change the token type, so it won't get confused with the ones that can be sacced for mana, those that King Macar does.

>> No.46930575


Are you stupid? They are the same gold tokens

>> No.46930893


There's a difference between using your cards to do that and using strategic scooping

Honestly there's no reason people who do strategic scooping should even be alive, like go yourselves immediately

What are you even doing posting on the internet?

Time is of the essence

Kill yourself now

>> No.46930969

Just brewed up a deck, what do you guys think?


>> No.46931163
File: 44 KB, 766x460, 92.jpg [View same] [iqdb] [saucenao] [google] [report]

>custom cards

>> No.46932309

Kuldotha forgemaster/arcum dagsson
Turns excess thopters into their equipment form

>> No.46932527

Different anon, but I am building a casual Pia and Kiran thopters deck right now, and that card would be hilarious in it.

>> No.46932644

The moment a 5 color legendary that cares about artifacts comes out, it can be the new general though, as mobile thopter assault base cathedral terra sounds great

>> No.46932691

But now we play the "do I lose all that much switching from sydri to yore tiller nephilim considering I gain bludgeon brawl and ghirapur aether grid?" game

>> No.46933226
File: 7.92 MB, 2816x1336, mono color removal.png [View same] [iqdb] [saucenao] [google] [report]

Fuck that. Green was supposed to the universal remover of artifacts and enchantments.

Wotc keeps giving the best shit to white though.

>> No.46933355
File: 64 KB, 407x500, why.png [View same] [iqdb] [saucenao] [google] [report]

>tfw I started running naya because so many people run enchantment/artifact combo decks

>> No.46933466
File: 37 KB, 223x310, Image.jpg [View same] [iqdb] [saucenao] [google] [report]

Alright guys, if I wanted to make the goofiest chaotic deck for kitchen table EDH, what commander should I use?
I was thinking Arjun or Starke of Rath.

>> No.46933475

What set up do you run?

Probably Fracturing Dust?

>> No.46933537
File: 44 KB, 200x284, myco.jpg [View same] [iqdb] [saucenao] [google] [report]

Speaking of Fuck artifacts
If I drop a Bane of Progress while Lattice is out does it blow up Bane or will he just be huge?

>> No.46933575


Bane crashes everything with no survivors

>> No.46933595


I'm working on the same thing. I've chosen Jhoira since all the best chaos cards are red or blue. They also tend to have high CMC so I just want to suspend a bunch. I feel this further adds to the chaos as the table can see the clusterfuck coming.

>> No.46933947

It will kill bane, but you can find a way to regenerate it.

>> No.46935299

Maralen of the Mornsong is an okay Grim Tutor on a stick, but everyone else gets it too.

>> No.46935316

Second for Jhoira.

>> No.46935340

it's pretty shitty when, say, someone casts overrun and has 50 damage to split between two players, and one's at 40 and the other's at 26 and one player scoops before declare attackers, thus ending the game instead of giving the other player one more turn to try and win

>> No.46935475

>find a parallel lives sitting in a bulk box
welp time to get building a tokens deck

>> No.46937219
File: 660 KB, 1276x547, muh_generals.png [View same] [iqdb] [saucenao] [google] [report]

Alesha is my shits and giggles deck for when I want to see how the ally gods are feeling today. Lowest power deck.

Meren is typical Meren. Can be an easy win if people are focusing their attention to higher level threats.

Selvala is interesting. I'm still in the process of testing her, but I feel like she'll be a good addition to my local meta

Yeva is disgusting elfball. Even when kept on check, I can still ramp to victory

>> No.46937645

In a meta with a lot of Song of the Dryad, you appreciate them.

>> No.46937679
File: 126 KB, 1920x1080, Liliana Poster.jpg [View same] [iqdb] [saucenao] [google] [report]

Does anyone else only make commander decks for characters they want to fuck and then spend all their free time writing fan fiction about them fucking their commanders and making perfect replicas of their commanders in TK-17 and making them take giant futa horsecock and never actually play commander because my friend does this and I wonder if anyone else does to.

>> No.46937697

I thought I was the only one.

>> No.46937846


I met one guy who only built old drana because he thought she was "fuckin sexy"

He was disgusting, smelled like a raccoon was thrown into a loaded nursery trashbag and hit by a car.

>> No.46937911

how does getting hit by the a car make you digusting/smell bad

>> No.46937938

Presumably the viscera.

>> No.46937947

makes sense

>> No.46937982

Krosan Grip, Return to Dust, Vandalblast etc

>> No.46937996

Almost forgot Aura Mutation, Artifact Mutation and Hull Breach

>> No.46938101
File: 2.52 MB, 3264x2448, IMG_20160427_105514.jpg [View same] [iqdb] [saucenao] [google] [report]

Rate and debate.

>> No.46938381

>Reassembling Skeleton as a general

Whelp, time to go start pauper.

>> No.46938685
File: 1.74 MB, 300x290, 1417038373915.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.46938947

He has been working out great for me. All the sacrifice fodder you'd ever need for (1)(B) a pop. I usually end up winning with a pestilence lock or recurring Gary a thousand times.

My meta is pretty cutthroat and like winning every now and again.

>> No.46938991

Post Kruphix and Oloro lists please

>> No.46939087

Why is your niv mizzet to damaged? Why dont you play grixis? Are any of them super friends?

>> No.46939115


Is he the best? No. But god damn he's fun

>> No.46939133

That watermark is cool as hell. I liked the FRF watermarks, like how the Legendary Dragons have their respective brood symbols from DTK and all the Khans have the KTK clan symbols

>> No.46939162

>Rapid Hybridization
What the fuck is that shit, gross. Destroy without regeneration is straight black

>> No.46939244

Regeneration isnt a thin anymore m8

>> No.46939265

I know, but still, what business does blue have destroying things? If you're in blue it should have been bounced or it shouldn't have hit the field in the first place

>> No.46939421
File: 471 KB, 1000x1147, 1454779571540.jpg [View same] [iqdb] [saucenao] [google] [report]

Anyone here has a Chandra, fire of kaladesh edh?
I was thinking of making one burn-based with lots of copy effects and pyromancer googles and gloves, is it going to work?

>> No.46939466

It wont work, it will be fun as fuck and explosive. Also cram fucking wheels and rob in there you dingdong

>> No.46939924

Go melek, get a bunch of rituals and draw cards, epic experiment, pyromancer ascension and spellweaver volute along with a bunch of copy spells, a few creatures and some topdeck manipulation.

Then throw a couple of storm spells in there and bob's your uncle.

>> No.46940027
File: 231 KB, 900x506, 1411133686765.png [View same] [iqdb] [saucenao] [google] [report]

>Pyromancer Ascension
>Epic Experiment

nigga wat

>> No.46940348

Pyromancer ascension can gain counters off spellweaver volute, once spellweaver is in play and you get epic experiment off you start putting instants in the graveyard, then recasting them when the sorceries go off, with melek on the field and a few drawcards you can add more doubled spells to the stack, bonus points for doubling reverberate or another copy spell.

Other fun things to throw in include spelltwine, leyline of ascension, draw from the depths, mindstorm and ponder (for topdeck manipulation) then use something with storm as a finisher (empty the warrens, grapeshot and ignite memories can be fun).

>> No.46940452

So you have one completely dead card in your deck unless you have one other card in your deck that you can't reliably tutor for in your colors.

Epic Experiment is a trap. It's terrible. Like you're not in ramp colors and it's a complete luck. Taking a look at my storm list for Melek, I run a combined total of 46 instants and sorceries. So that's 53 non-instant/sorcery spells. So roughly half the stuff you get off Epic Experiment is uncastable. Plus in your colors you're running tons of reactionary spells (counterspells, removal, boardwipes). Plus you probably want some X spells too (Stroke of Genius, Blue Sun's Zenith, Epiphany at the Drownyard). So those are dead in Epic Experiment too. It's not good.

I've bee playing Storm Melek for a long time now, it's my favorite deck and it's my pimp deck too. None of that stuff works.

Here's my Melek Storm list, no infinite combos, just straight up storm to 40 spells and grapeshot everyone to death.


>> No.46940514

Need to up them to tappedout. I'll have 'em for you in a minute.

Niv ain't damaged. that was some dirt on the sleeve. Well spotted, though.
I don't play grixis because none of the grixis commanders really interest me.
And no, no superfriends. The closest to it would be Vorosh, who has 5 planeswalkers.

>> No.46940521


> Rakdos 2.0
That's a fun one. Violent! Exciting!

Patrician taste.

Love it! Fun value engine/control life gain

Wut? I've heard of Pauper EDH, is that what I'm looking at?

Yessssss... I can taste the salt from here. Go forth and dominate

I think she's overplayed right now, but reanimator is always fun.

I have a lot of harsh words for Kemba. I don't like her, either from a design standpoint (There is 1 kemba deck.) or a gameplay standpoint (Voltron+tokens... no joy here)

I'm fond of it, but not super familiar with builds

Not super-interesting, but provides a lot of leeway.

Combo Killing? In any case, UR is generally fun times.

The least degenerate but least interesting UBG commander. 2/10 try harder.

... I like her more than is entirely reasonable.

9/12 a good show.

>> No.46940549

I'll use them in a 2 color deck, but that's it. Using them in anything else slows you down too much.

>> No.46940572

That is absolutely not how pyromancer's ascension works

>> No.46940590

Why the hell are you running only 46 instants or sorceries? (Also I only have two X spells in my deck, fireball that I need to upgrade to meteor storm and epic experiment)

Basically cut down on artefacts and counterspells, they take too long to setup what we're doing here and remove some of those taplands, instead go for more drawpower and use that higher chance to sieve a land.

Possibility storm helps churn the deck over, combine that with scrying abilities and you can actually view quite a bit of that deck reasonably quickly. Spellweaver volute is excellent even without pyromancer ascension (unless you have some method of graveyard recovery) and rituals let you get off much faster.

If you happen to draw ascension without volute, then it also is nice for a free discard given most of the red draw cards require discarding.

Go read the rules on the interactions of those two cards, it's pretty much the only way to get counters on ascension in commander.

>> No.46940727

So you want to run essentially no ramp and no counterspells and have my deck autolose? It's not deep on the counterspells and they're all multifaceted. Cryptic can bounce stuff, fog attacks, and draw a card, Mystic Confluence can draw cards and bounce stuff, Muddle searches for any two drop (Reality Spasm, Brain Freeze, Merchant Scroll, Cyclonic Rift, Grapeshot, etc). The only dedicated counter is Force because it's unbelievably strong. You can tap out for a turn with very little worry and protect yourself.

Possibility Storm is the exact opposite of a spell you want to play. In a deck that's about casting the right spells at the right time, Possibility Storm takes that away. Nothing is worse than having a Turnabout in hand, knowing you can win with it, but being stuck under a Possibility Storm. Yes, it's neat that Melek and some top deck manipulation play around that, but you don't always have a Top or Scroll Rack and it buries you half the time.

Artifacts are ramp. Without mana acceleration you lose to any ramp or fast strategy. I'm not winning by hitting a land drop every turn.

The fact you're valuing Pyromancer Ascension as a "free discard" when it doesn't work unless you have a single untutorable card in your 99 shows how terrible it is.

>> No.46940844

I have ramp, I use doubled rituals for ramp along with mana geyser and I've been hunting for a high tide, there doesnt seem to be one around my area at the moment. Even better, rituals rather than artefacts means more instants and sorceries in my deck, with some careful trimming you can get this to 60+ instants and sorceries.

Epic experiment means I don't have to worry about paying mana for a bunch of spells, spellweaver volute means I dont have to worry about paying mana to cast half of those spells again, Minds desire out of an epic experiment means more free spells.

With a leyline of ascension down I manage to get spellweaver and ascension off together in about half the games I play (in the other half epic experiment tends to eat it, which I will happily admit to being a drawback).

Basically this deck just wants to shuffle its cards around until one of the win cons comes up and then risks everything on going off on a single turn.

>> No.46940987

The issue is that Mana Geyser still takes 5 mana to get to with basically no ramp in your deck. Mana rocks ensure you'll be fine in the long game, and when you may have an explosive turn here and there, you're just burning out even faster. Play against any meta with counterspells and one-shot ramp spells are just terrible. Your opponent would rather let your Gilded Lotus resolve and counter what it ramps to rather than your Mana Geyser which gives you a million mana to cast more things to cast than they can counter.

Like if you wanna play the "big spells" Melek deck that's fine, but that's not storm. Storm is looping spells as much as possible to get a large storm count and win.

My deck is designed to be able to storm effectively but also play control if needs be. Trying to get your "big mana spell" off only to get it countered just means you blew your load and your deck is dead. No interaction leaves you dead to single cards (Rule of Law effects or just cards that hose you) so unless your playgroup is truly terrible enough to let twiddle your thumbs until you naturally hit enough land drops to cast a big Mana Geyser, your deck doesn't work.

Spellweaver Volute is an okay card on its own but cut this whole Pyromancer Ascension nonsense. It's terrible, and when you literally have to say "There's only one way to get counters on it in EDH" then you should not play it.

What Leyline are you talking about? Anticipation?

>> No.46941008


Altar of the Brood turns him into a mill machine. It finally convinced my group to bring artifact destruction after starting with it in my opening hand every game this weekend.

>> No.46941053

Good mix/10. Could you post your Isperia list?

>> No.46941213

Which part of rituals did you miss?
Pyretic ritual, seething song, desparate ritual.
Get any of these doubled, and you're in for a good turn, get spell weaver volute off on them and you've just tripled the mana, if you had a pyromancer ascension down too then you can, double off melek with some good topdeck manipulation, double off pyromancer and later in the turn double off the volute again. Combine with some regular copy abilities and mana is a non issue for that turn.

Keep a few cost reducers around (goblin electromancer being excellent) and this becomes even more cost effective.

I still keep a few of my own counterspells, generally in reserve for exactly this turn, alternatively enchant a counterspell in the graveyard with volute if a blue player is obviously saving one for you.

The purpose of epic experiment is not to end the game by itself, it's to cast a metric shit-tonne of spells before throwing a storm down, most of the spells epic experiment picks up will do nothing, there are a few minor burns or artefact removals, but most will just draw more cards.

My apologies, anticipation was the one.

>> No.46941324

They're not my best decks, to be honest.

Thanks for the review, man. Reassembling is indeed pauper, fun albeit slow format.
I've actually been thinking of disassembling kemba, taking the best equipments from her, to make a Glint-Eye Nephilim voltron/control.
Niv is actually at the helm of a wizard tribal. Trying to keep it low on combos, so the deck is mostly wizards and counterspells + Guile and Kira.
As for Vorosh, he is simply the figurehead for a counters deck. Couldn't find anyone better for the colours. I cast him less frequently than I do Ramirez.

One Isperia decklist coming right up.

>> No.46941356

So if you have this magical concoction of Melek + quite a few rituals + a Spellweaver Volute + a Pyromancer Ascension then you're good for a single turn. That's a lot of set up for very little payoff. Melek is a huge lightning rod for removal, he has a powerful effect he's not easy to cast, especially at 6 mana in non-ramp colors.

How do you think Volute works? If you cast a sorcery it triggers, so enchanting your Counterspell does absolutely nothing outside of letting you counter your own spell. No opponent is dumb enough to counter in response to the Volute trigger.

Like while you're taking several spells to generate some mana I can High Tide + Turnabout reliably every game due to a high level of tutors and dig effects, generate a ton of mana, recur the spells through several outlets, then generally hit a Mind's Desire to make your storm count go berserk and kill everyone at the table. Instead of dedicating 4-5 slots to pretty piddly ramp that honestly isn't good without a twincasting effect (basically only Melek because wasting a twincast effect + a ritual to net maybe 2 mana total is just horrible) I can dedicate a couple to storm cards and the rest I have protection, interaction, and alternate wincons.

I just see no point in running a Pyretic Ritual, a spell that nets a single mana for a single turn and wastes a card, over say a Darksteel Ingot or Chromatic Lantern which accelerates your mana over the course of the game.

Generally it sounds like your playgroup is pretty terrible and runs no sort of board or stack interaction so you can sit there and do nothing until you just draw the right cards and go off.

>> No.46941438


Eh whaaaa?

>> No.46941545

So Jon Finkels Seasons Past / Dark Petition looks really cool and got me thinking.
Would the same engine in a Sidsi, Brood Tyrant / Tasigur (for GY fill) work? Like, you chuck the deck full of tutors, protection and value cards and go to town with Seasons Past

>> No.46941565
File: 120 KB, 223x311, Image.ashx.png [View same] [iqdb] [saucenao] [google] [report]

>They've decided not to print new cards with regeneration. They're using different methods to get the same feel.

>> No.46941604

I believe regeneration is still a "sometimes food" so we might see it in products like conspiracy or commander or super-rarely if there was no other good tech to do what they wanted. Same with protection. Which, granted, is not that much different than the "dead but not forgotten" of former evergreens like Fear, Rampage, Banding, and Shroud.

>> No.46941614


And one Isperia list delivered. Any input is appreciated.

>> No.46941687

I'm pretty sure they said it was just dead when they started pushing the "new Magic" thing with Origins. Basically they cut the more confusing and "silver bullet" hate abilities. That means no more shroud (a bit more confusing than just hexproof), regeneration, protection, and landwalk. They've been pushing Magic to be more streamlined and easier to understand for newer players. Regeneration is kinda stupid though. Like telling a new player "so this regenerates. Next time it gets destroyed it doesn't. But it can be sacrificed or exiled still. Oh and it taps and removes from combat. But if it's tapped already that's fine it can still regenerate. Why? I don't know, it just does."

I can't find the article unfortunately but they essentially listed all the abilities going out the door and the new ones coming in.

>> No.46941693



I miss Shroud. Fuck hexproof.

>> No.46941890


Shroud went out because players just kept playing it wrong, and since ou can't force players to not be wrong, the best option is to just make the game work like they expect

>> No.46941891

Banding and Rampage are dead as balls though

>> No.46942040

Thankfully they're dead. Same for Phasing.
Banding and phasing were nice, but fuck if they weren't hard to understand and led to extremely complicated board states.

>> No.46942097

Me too, anon, me too.

Phasing was a block keyword though -- basically the first non-evergreen though you could argue Snow for that slot.

They're deader than Fear/Shroud/Landwalk... but only just. They're less dead than Landhome, which straight up ceased to exist.

>> No.46942141


Not that good if you're up against someone with land destruction. You play that, its tapped, then someone blows it up after you bounce one of your lands back into your hand. Then you've essentially been set back a turn.

Other than that, they are pretty good because you can tap a land for mana before returning it to your hand with the bounce land. They come in handy if you're short on land in hand. Otherwise, signets and cluestones are generally better mana ramp options.

>> No.46942274

A new version of nightscape familiar will be appreciated when it comes out

>> No.46942606
File: 36 KB, 298x431, Nissa-Worldwaker.jpg [View same] [iqdb] [saucenao] [google] [report]

I want to get one of these so bad, but I'd need yo cut a couple spells and several of my lands for basics which I really should do anyway.

>> No.46942758
File: 525 KB, 351x281, jonah-hill-excited-gif.gif [View same] [iqdb] [saucenao] [google] [report]

>post yfw my Thromok deck is finally complete

>> No.46942845
File: 720 KB, 1585x1580, sandwormcropped.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.46943278

Shroud and hexproof should coexist

I like them both

Without hexproof, an entire card type is essentially garbage

Not to mention the flavor aspect, makes no sense for you to be unable to buff or enchant your own creatures that just happen to be slippery or good at defensive magic like glade cover scout

However it makes sense for other creatures flavorfully like inkwell leviathan has some kind of magic imbuing him that makes spells roll off or fail to take hold, and you can't get around that any more than your opponent even if you summoned the leviathan

>> No.46943416

Yes, and?

>> No.46943426


>> No.46943498

where can i go to get the good proxies? Want to use them for EDH. I have seen some of you recommend aliexpress but there are like 4 or 5 distributors on there and i dont want to pick a bad one.

Help please

>> No.46943535
File: 424 KB, 267x200, spicy.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.46943545

dont buy from stoneman. villa zheng is hit or miss

>> No.46943570

is villa zheng the only one that is worth trying out?
are there certain cards that he does better/worse?

>> No.46943588

On aliexpress are several people who are hit or miss. You kinda have to try them out, sadly. And no, its completly hit or miss. You will be able to play most of them with sleeves tho.

>> No.46943610


I was just responding to discussion above about shroud being replaced by hexproof

>> No.46943656

Oh, I see. Replacing mechanics is disgusting. I hope it isn't wotc doing that.

>> No.46943689

whats the difference between

blue core
black core

white core

>> No.46943717

white and blue core are generally shit tier. black core is the closest they can get to real cards but are also more expensive. (at least its for most of them, somewhere on their site they should have a list of which core is what)

>> No.46943753
File: 41 KB, 540x960, 1455734435602.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.46943913

I just built one last month. Certainly low powered compared to my playgroup, but definitely wins plenty of games by surprise. Run almost entirely spells but be sure to have:

Repercussion +Blasphemous Act
Ward of Bones
Silent Arbiter / Crawlspace
More mountains, whatever you think, get more.

>> No.46943918


I'm pretty sure it's already happened

When's he last time you saw a shroud creature?

>> No.46944025

New thread

>> No.46944053

Shroud is still a separate mechanic though, that's what matters. I just don't want to see shroud erratad to hexproof.

>> No.46944068


>> No.46944146


Ohhhhh I see what you mean now

Yeah don't worry that's never going to happen

What IS happening is that permanents that might have been designed with shroud 10 years ago have hexproof now and maybe cost 1 more mana or have 1 less p/t to compensate

>> No.46944193


>> No.46944478

DaRk petition

>> No.46944879
File: 400 KB, 320x240, it begins.gif [View same] [iqdb] [saucenao] [google] [report]


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