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33887714 No.33887714 [DELETED]  [Reply] [Original] [4plebs] [archived.moe]

Sup /tg/, I recently bought the base starter for Android: Netrunner and I'm hooked as fuck! I just want to know, what's the best direction to go in with regards to the expacs, especially if I'd like to grow a collection with no particular focus on any one corp or runner faction?

Also, how does /tg/ store and move their Netrunner collections? I plan to sleeve all the cards in see-through sleeves but I've yet to really chance on a good means to move a larger collection around, and maybe keep it organized by sets. Any suggestions?

Netrunner General as well, I guess.

>> No.33887749

u guessed wrong

>> No.33887767

>>33887714
It depends. What factions do you like?
Criminal and Jinteki: Get Honor and Profit
Shaper and HB: Get Creation and Control
Otherwise, I'd say go onto netrunner.meteor.com and make a deck you think looks fun then look at what packs are used.

>> No.33887816

>>33887767
But if I want to grow out a collection with no particular focus, are the smaller boxes any good, like do they provide cards across all seven possible factions + neutral? I'm pretty much not just buying for myself, but for a small group of friends who are into this whole type of game, so there's really no particular corp or runner faction in the spot-light, as it were.

>> No.33887928

>>33887816
The big boxes provide content for the two factions represented and several neutral cards for both corp and runner.

If you want to grow all 7 factions, then you're probably better served getting the Data Packs. The big boxes come with great cards that can be splashed (SMC/Clone Chip in CAC for example). You'll also want to pick up What Lies Ahead first because the biggest limitation with the core set is the agendas.

To check the cards that come in a pack, go to netrunnerdb.com and type in "e:hap" in the search bar. This searches for all cards in the expansion Honor and Profit. "e:cac" does Creation and Control. "e:fal" is Fear and Loathing and so on.

>> No.33888031

>>33887928

Thanks for the link and advice, earmarking What Lies Ahead as my first purchase.

>> No.33888960

>>33888031
In general, packs with new IDs in them have new tools for that faction. So Cyber Exodus features a new Shaper and has a bunch of cool Shaper cards and Trace Amount has that for Jinteki.

>> No.33889497

Copypasta incoming

Learning the Game
Rulebook and FAQ: http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=207&esem=4
Tutorial: https://www.youtube.com/watch?v=VAslVfZ9p-Y

Setting up for OCTGN (Windows only!)
Download OCTGN: http://octgn.net/Home/GetOctgn
Download the ANR complete image pack: https://www.mediafire.com/folder/v0rle04w0ko3u/ANR_OCTGN_Depository
Install, run, and register an account on OCTGN. Then log in.

1. Click "Games Manager" then "Add Game Feed"
2. Type in a name and type "https://www.myget.org/f/octgngamedirectory" into "Feed URL/Path"
3. Click the directory you just installed on the left and find Android-Netrunner in it. Click and install it.
4. Click "Add Image Packs"
5. Add "ANR_CompletePack092213.o8c"

How to play on OCTGN: https://www.youtube.com/watch?v=nGGECL7nom0
OCTGN Shortcut Cheatsheet: http://i.imgur.com/gdAkBVv.png


Android Netrunner Official FFG News & Spoilers:
http://www.fantasyflightgames.com/edge_news.asp?etyn=1&ecan=197&epn=0

Compiled List of Spoilers:
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
http://boardgamegeek.com/geeklist/147101/android-netrunner-lcg-setlists/

Deckbuilding Resources:
http://netrunnerdb.com/
http://netrunner.meteor.com/
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder
http://www.sublab.net/netrunner/#/
http://asmor.com/anr/

Articles and Blogs:
http://www.strangeassembly.com/tag/netrunner
http://arogueswriting.com/blog/?cat=4
http://netrunner-math.blogspot.ca/
http://teamcovenant.com/blog/category/netrunner-lcg/
http://stimhack.com/
http://www.cardgamedb.com/index.php/index.html/_/android-netrunner

>> No.33889997

The Spaces Between is shipping and will be out next week.

At this rate we might get the entire cycle before Worlds.

>> No.33890005

>>33889497
>5. Add "ANR_CompletePack092213.o8c"
These days it's ANR_CompletePack040914.o8c, but yeah that's about it.

Also, http://sneakdoor.com/ is a tremendous resource for deciding which ICE and breakers can go into your deck. It's a big spreadsheet of how much it costs to break every ICE with every program, with options for both stealth and e3 implants.

>> No.33890026

>>33890005
>Linking Something Awful owned resources

>> No.33890036

>>33887714
Ok, here's the most recent decklist on netrunnerdb for each faction:
Anarch: http://netrunnerdb.com/en/decklist/7401/noise-v-melbourne-regionals-2014-winner-
Criminal: http://netrunnerdb.com/en/decklist/7831/andromeda-president-ceo
Shaper: http://netrunnerdb.com/en/decklist/6511/san-antonio-regional-first-place-runner-deck-magical-kate
Haas-Bioroid: http://netrunnerdb.com/en/decklist/7522/hbfa-platinum-edition
Jinteki: http://netrunnerdb.com/en/decklist/7932/jinteki-personal-evolution-garden-of-mines
NBN: http://netrunnerdb.com/en/decklist/5500/fastrobiotics-1st-place-at-london-regional (well, there was another, but it's a gimmick/theme deck, so we won't count it)
Weyland: http://netrunnerdb.com/en/decklist/3169/trashing-a-better-world-columbus-store-championship-

Across these decklists, cards from each pack are present in (* = runner, ~ = corp):

Core Set ***~~~~

What Lies Ahead *~
Trace Amount **~
Cyber Exodus **~~
A Study in Static *~~~
Humanity's Shadow ***
Future Proof **~~

Creation and Control ***~~~

Opening Moves *~~~~
Second Thoughts *~~
Mala Tempora *~
True Colors ~
Fear and Loathing ~~~
Double Time *~~

Honor and Profit **~~~

Upstalk ~~

So the big boxes have good cards for lots of factions, and Opening Moves has Jackson Howard, which single-handedly saves you from game losses due to agenda flooding. Those are good starts. Look at those decklists and heavily consider the packs that come with ussed agendas (like What Lies Ahead, as other anon mentioned). Also consider Upstalk was out for one of these decklists and it's present in two, so it's probably a good idea too.

>> No.33890180

>>33887714
What Lies Ahead is the best, for your first expansion. I just keep my cards unsleeved in the standard long, white card boxes, sorted by faction and then alphabetically. I cut the fronts off of the data packs and use those for dividers.

I also have a Crypsis box that I got from the Season One game night kit that I use for carrying decks around. I don't really like to sleeve my decks, but since it's required for tournaments, I now have two sleeved tournament decks and two unsleeved experimental decks.

>> No.33890962
File: 971 KB, 1250x1000, port-ill-anonymous.jpg [View same] [iqdb] [saucenao] [google] [report]
33890962

Ele "Smoke" Scovak when?

>> No.33891159

>>33890962

Anarch box, believe !

>> No.33891187

>>33889997
Likely we will see First Contact early next month and Up and Over soon after that. All That Remains will be released at but not legal for Worlds Weekend.

So most likely we only have 2 more packs before we know the Worlds meta. If Up and Over gets leaked late next month we will likely have over a month on OCTGN to test Worlds decks.

>> No.33891243

>>33890962
Not on the moon.

Cigarettes, even e-cigs, don't go well with environments with airlocks.

>> No.33891366

>>33891159
Only problem is she's a Shaper. Notoriety and The Maker's Eye.

>> No.33891403
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33891403

>>33891243
And then there's Alien.

>> No.33891509

>>33891366

Ye of little faith !

Anarch I tell you ! She's on Daily Casts !

>> No.33891568

>>33891509
She's featured on The Source, too, I'd bet.

But Mac is on Public Sympathy and it doesn't stop her from being Green.

>> No.33891722

>>33891509
>>33891568
Ele will probably be a shaper that is into running because of the celebrity of it all, hence Daily Casts and Notoriety. Hopefully she will have an ability that rewards dramatic, showy play. Maybe she gets a tag on her first turn but gets credits every turn she starts tagged.

>> No.33891735

>>33891568

You shall burn in the fires of cheap (Imp) programs and activist bombings !

Anarch I tell you !!!

Have faith.

>> No.33891963
File: 37 KB, 300x400, Inject-Android-Netrunner-Spoiler-300x400[1].jpg [View same] [iqdb] [saucenao] [google] [report]
33891963

>>33891735
Anarchs are already getting a runner this cycle. The rumors suggest Quetzal.

>> No.33892024

>>33891963
I still think that her rumored ability is too OP, specially if she has 1 link and 15 influence as was suggested. E3 feedback implants all day for her.

>> No.33892087

>>33891963

Duh, I know we're not getting her this cycle, hell I specifically mentioned the Anarch core box !

More seriously though, been toying in my mind with a Tennin never advance build (I love the idea that the ID can change 4/2 into something you can never advance), and I just can't figure how to crack that one.

>> No.33892136

>>33892024

As I said when the spoiler hit, I'm reserving judgment till we get the exact printed wording on that one.

>> No.33893643

So has anyone been able to get Nasir to work? Personal Workshop and a pretty traditional Shaper Big Rig seem to be the way to go with him. I almost think Spinal Modem is his console of choice, but man that Monolith is tempting too.

>> No.33894020

>>33893643
I'm convinced that Atman-Datasuckers is the only way Nasir will work. No idea what the rest of his build is, but I get the feeling that some combination of Patricia/Donut/Lamprey will be necessary for asset/operation/credit denial. Add Sneakdoor and you have the makings of a Shaper that just hammers HQ and remotes hard before making an indexing/stimhack two-run combo for the win out of R&D. I don't see any way to play when the corp is completely in charge of your econ other than controlling the corp's too.

>> No.33894232

>>33894020
PW to spend creds in a hurry. Magnum Opus to regain them fast. Shapers have had these tools since forever.

>> No.33894307
File: 62 KB, 300x418, 06032.png [View same] [iqdb] [saucenao] [google] [report]
33894307

>>33894020
-until Will-o-the-Wisp comes out.

>> No.33894648

>>33894307
And then Atman's only a Test Run/SMC/Code Siphon away.

>> No.33894931

>>33894232
Well yeah, PW is a necessity for Nasir the way it used to be for other shapers. I just don't think magnum is the right play when a freshly rezzed popup window or paper wall is hard etr because they make you broke. I'd love to be proven wrong on this one, but I bet MO/workshop Nasir is much too slow for NBN rush/HB FA. Professional Contacts and the corp's rezzed ice will be the backbone of his economy.

Not to mention Cloak and Paricia are his best sources of recurring creds, so he needs all the free MU he can get.

>> No.33897267

just picked up the core set as well. I'm liking NBN as a corp, but I havnt really picked a runner faction yet.
anyone mind giving me a rundown on the different play styles between anarch and criminal?

>> No.33897360

>>33897267
They both run really aggressively. Just Criminal has money so Anarch has to use more tricks to accomplish the same results.

>> No.33898513

>>33897267
Criminal has lots of money and ways to sneak into servers. Their icebreakers are either very expensive to use or very cheap. The very cheap ones have to be trashed after you use them. They are also the best at getting rid of tags.

Anarch has tons of viruses. They're big on trashing things (assets, upgrades, even ice), making things more expensive for the corp, and making ice weaker. Their icebreakers are usually cheap to use, but often can't have their strength boosted. That means that most Anarch decks are going to have Datasucker. They also have the best fracters (barrier breakers) in the game.

>> No.33900319

>>33897360
>>33898513
cool thanks. I had a budy tell me that anarchs kinda favor the early game, would you say that's true?

>> No.33900736

>>33900319
Criminals are king when it comes to credits, as you could guess by their name. They have some of the strongest economic consistency but beyond that they also excel at control. Their patron card Account Siphon focuses on giving them creds and denying the corp some, but at the same time puts a big target on their back for getting their house blown up or losing all of those credits.

Anarchs are the oddballs of the trio, not so much that there strategies aren't valid but instead that they require you to think differently to the others. If Crims focus on "control" and Shapers have "big rig" then Anarchs are aggro. The other factions can focus on building up for a while before they want to do any of their running. Anarchs excel at punching holes in defenses and making the corporation suffer for it. Medium for R&D dig, Parasite/Datasucker combo for killing ICE, and those breakers? For the longest time in the meta, if you wanted to run a classic breaker suite you ran Anarch. As far as core set strategy goes, install viruses, run early, run often.

>> No.33900768

>>33900319
Criminals much more so. If an Anarch can get set up they can push the corp-favoring middle game towards the end where every server is vulnerable if you have the cash, especially with Noise's ability constantly milling cards the corp wants to see.

Shapers are far and away the best once it finally gets to an end-game state.

>> No.33900786

>>33900319
Yes, but not exactly. Criminals favors the early game because their tricks lets them get into the poor defended servers. What anarchs do is disrupt the corp (targeting cards, econ and ice) to get a longer early game, setting them back in the race.

>> No.33901905

>>33900736
>>33900768
thanks guys, I think im going to try criminals first, see if I like the playstyle

>> No.33903506

>>33887714

Might be tedious but i sleeve all my cards and place them in binders, one for corp and one for runner. They are organized according to fraction and subtype followed by cost. Playmats and counters are kept in proper storage and taken out when i need them.

So when are we getting fisk? I assumed it was this cycle but we got spoiled some MMA fighter criminal lass intead and judging from the spoilers, the next pack is going to be interesting with each fraction getting a current.

>> No.33903995

>>33903506

We'll probably get Fisk and Chronos Protocol next cycle. They said at the last Worlds that it would be about 2 years.

>> No.33905211
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33905211

>>33887714
I keep all my cards in the original boxes.

>> No.33905972

>>33905211
cool setup, I copied what a local in my meta did: he flipped the insert in the box and you can fit all the expansions currently plus the tokens and a few sleeved decks on the two rows. He has it wit a cut out center to fit organized token sets and other stuff like hard sleeved alt arts.

>> No.33905984

>>33905972
>>33905211
should clarify, I have split the two rows for runner and corp obviously, and have the faction organized by card type and alphabetical.

>> No.33906015 [DELETED] 
File: 420 KB, 225x236, the current plan.gif [View same] [iqdb] [saucenao] [google] [report]
33906015

>One of my players just left the campaign
>It wasn't that guy

I feel like the players who have to put up with that guys shit are going to blame me for the fact that I can't keep him in line, and I somewhat agree with them.

>> No.33906675

>>33903995
Sometimes I think I'm the only one who would play Fisk, but I'm a sucker for IDs that force their own playstyle. I've been maining Exile since C&C first came out.

>> No.33908975

http://www.reddit.com/r/Netrunner/comments/2ccsnh/the_spaces_between_text_spoilers/

Sealed Vault is bullshit and will likely make me quit the game. Account Siphon was the only thing left that allowed Runners to win the game.

>> No.33909005

>>33906675
I like Fisk strategy centered around forcing draws and then discards. It's not so much the decking that many people believed at first but the pressure it puts on the corp to take action because the agendas are going to clog his HQ. I gather Woman in the red dress and Hemorrhage would be his best friends in the current cardpool but that much influence makes it impossible.

>> No.33909010

>>33908975
>"Heinlein Grid" (HB Upgrade[Region], 2 inf). Cost 3, trash 3.
>If the Runner loses or spends a click during a run on this server, he or she loses all credits in his or her credit pool.
>Limit 1 region per server.

That has to be fake. Far too strong in Bioroid deck.
If you have False Leads scored it is right up a Closed Accounts waiting to happen.
Hell it even makes Zed 1.0 fucking playable.
No way that is real NO FUCKING WAY IT IS!

>> No.33909051

>>33909010
It's a 3 cost, 3 trash upgrade. Its relevance is so fringe you could say it's corporate troubleshooter tier.

>> No.33909074

You're going to want all the data packs over time, because all of them contain at least a few good cards. Just FYI. There's not a single data pack with just shit.

>> No.33909113

>>33909005
I think Hemorrhage is unnecessary, since you want the Corp to be over-drawing and discarding anyway.
Woman in the Red Dress is 4 inf, but you should only need one, since you can get her out with Hostage.

>> No.33909132

>>33909051
It hard counters E3, it combos insanely with False Leads, it combos with Tyr's Hand, it makes face checking early Biroids risky.
It is THE card that Stronger Together was looking for.
That is why I think it is fake.

>> No.33909880

>>33909132
That said the pack hits next Thursday. Can't possibly be fake.

>> No.33909937

>>33909880
Why not? That post was before they even said it went shipping. Unless this Snow-Jax fucker has a bunch of stolen cards (meaning his is criminal scum who needs to go to jail) he is just talking out his ass.

>> No.33910058

>>33909132
Alternatively, maybe FFG is aware that Stronger Together is underpowered and printed a card that made them better. It's almost like they know what they're doing and have experience creating card games or something.

Either way, we have a week until he's proven right or wrong.

>> No.33910202

>>33909937
Except he had a history of being right. He's the same guy that spoiled Upstalk.

>> No.33910342

>>33910202
Then he is a thief. I am going to find him and turn him into FFG.

>> No.33910595

So my group tested Currents last night. It was awful. Corps are insanely powerful with them and the Runner ones are worthless.
NBN can just lock you down giving you no option but to give them insane amounts of money with little to no ability to stop them. If you don't you just have to give them free Agendas.
NBN having so many ways to check out the Runner's Grip and Stack means they always know the best option to fuck you over.

I LOST A FUCKING GAME TO DATA HOUND SCOUTING ME OUT!

HB Bioroids are insane now. Ended up losing 14 credits having to click past a Ichi 1.0.

It's just sick how much they fucked the game, I might end up quitting over it.

>> No.33910839

>>33910595
>tldr: Hey guise I can't play with currents the same way I could without currents. Currents are bad m'kay.
Well no shit, sherlock.

Against Heinlein, keep cash so you can break through biorids if they have an asset you haven't checked. It also doesn't work with False Leads.

Against NBN's current, they have to guess right. They don't know when they are going to get the cash. But you know what? It doesn't matter how rich they are once they rez Tollbooth. Get out your suite and run all over the ICE.

Also
>Anarch current saves you 2 credits or datasuckers on big ICE
>Not good
wat.

I really question your competency.

>>33908975
>Account Siphon was the only thing left that allowed Runners to win the game
No it isn't. It's a game-warping card. It's gotten to the point where the best inclusion to most competitive decks is Account Siphon. This isn't healthy for the game as a whole and I am glad they are taking steps to correct it.

That said, this card is quite conditional because you need to have it down before the Siphon is played and it's likely going to be one-use because if the other guy's using Siphon for economy, he's going to trash it ASAP.

>B4 Enhanced Login Protocol is OP in RP plz nerf
What do you take out to put this in? That deck only has 15 influence and is hard-pressed for space.

>> No.33910896

>>33908975

>quitting the game because AS gets nerfed

You are literally cancer please kill yourself

>> No.33911239

>>33910839
If they spend to lose clicks during the run. So Heinlein works with False Leads.

Getting out your suite is nice and all but if NBN is rich they score from hand with combos. NBN has Data Hound and Snoop as ICE to get info on what to name and IoP as an Operation to do it.

The Anarch Current can work in some static breakers decks but it's value is nothing compared to the Corp ones. It is hard to find deck space for it outside of just as a Current counter.

Enhanced Login Protocol is a bigger deal in HB it's self. 2-3 clicks for a single run on their big scoring server is a huge deal.

>> No.33911245

Remember when this game used to be about fun guys?
; -;

>> No.33911278

>>33911245
You mean Core only?

>> No.33911282

>>33910595
>I LOST A FUCKING GAME TO DATA HOUND SCOUTING ME OUT!
I'm very happy about this. I love Data Hound.

>> No.33911318
File: 66 KB, 375x500, pic2025255_md.jpg [View same] [iqdb] [saucenao] [google] [report]
33911318

So I have a huge advantage if I end my set early and walk around eyeing other peoples tables?

This card might as well be call "Scouting".

>> No.33911377

>>33910595
>It's just sick how much they fucked the game, I might end up quitting over it.
oh dear...

>> No.33911477
File: 57 KB, 300x418, bc0f047c-01b1-427f-a439-d451eda02096.png [View same] [iqdb] [saucenao] [google] [report]
33911477

>>33911282
NBN: Making New moving to Control/Tag Storm with cards like Targeted Marking to aid them is not healthy for the game.

People fucking hate Mono Blue or Blue/White control in Magic but it is always a strong play style as control is just a good way to play any game that supports it.

NBN being able to scout your deck while trashing cards means the Runner is forced playing with limited options or running back ups.

Cards like Data Hound and Invasion of Privacy used to be bad cards as NBN had no way to use that info it gained. Now with Targeted Marketing you can use early info grabs to force the Runner into giving you free money while you rip their deck apart. Snoop is already a really strong card and this just makes it better.
Once the Corp has forced you into a bad place they can just drop an Agenda into a server they know you can't break without giving them 10 credits. Oh wait you thought that was an ASPP I dropped? Nope it was a TGTBT enjoy that 1 point and a tag!
Oh here have a Closed Accounts on the way out.
Of you want to run into my R&D? To bad you have 10 tags and Information Overload is there. Enjoy starting over!

>> No.33911500

>>33911239
Heinlein says:
>If the Runner loses or spends a click during a run on this server, he or she loses all credits in his or her credit pool.
Heinlein specifies the number of clicks that must be lost at a time (1). It's not phrased "one or more" or "at least one". It also doesn't work with 2.0 ICE for the same reason.

NBN can only score from hand if they have Biotic Labor (cost 7 credits for a 3/2), SanSan (cost 9 credits for a 3/2), or Midseason/Psycho (8+ credits for a 3/2), an agenda, and the cash to do it. If they say something you play, then you're going to give them 10 credits...and then you're going to force them to rez stuff. It only makes a difference if the corp was poor. If the corp already has enough money to score, you've made very little difference.

You realize all of those cards (Snoop, IoP, Data Hound) don't see play, right? Well maybe Snoop does, but the other two don't right now. And even if they do? I'm not too worried about it.

The Anarch current is a free 2 credits

>It is hard to find deck space for it outside of just as a Current counter.
This is the biggest reason why currents won't take over from the corp side. Corps have to pack 15-20 pieces of ICE and 10ish slots for agendas. That only leaves about half their deckslots for economy and cards that help score. You think runners have it rough? Try finding room in corp decks! Just using Midori + Watanabe in Harmony Medtech rush is taxing for the corp.

>> No.33911561

>>33910342
>>33910202
How can both of you assume that he's a thief before thinking that he's an inside man giving us spoilers strategically a week before the release to increase the hype and get more buyers?

>> No.33911568

>>33911500
>Heinlein specifies the number of clicks that must be lost at a time (1). It's not phrased "one or more" or "at least one". It also doesn't work with 2.0 ICE for the same reason.
That is going to need to be FAQ'd but knowing FFG it can go one way or the other. Likely it will rule in working with False Leads knowing the way they like to rule.

>NBN can only score from hand if they have Biotic Labor (cost 7 credits for a 3/2), SanSan (cost 9 credits for a 3/2), or Midseason/Psycho (8+ credits for a 3/2), an agenda, and the cash to do it. If they say something you play, then you're going to give them 10 credits...and then you're going to force them to rez stuff. It only makes a difference if the corp was poor. If the corp already has enough money to score, you've made very little difference.

Giving a free 10 credits to score out of hand with is not a little difference. Also the point of the card is it gives credits to defend with while you have your other econ to score with.

>You realize all of those cards (Snoop, IoP, Data Hound) don't see play, right? Well maybe Snoop does, but the other two don't right now. And even if they do? I'm not too worried about it.

New decks crop up all the time. NBN Control will be T1 by Worlds.

>The Anarch current is a free 2 credits
Only if you'd have needed to use Datasuckers or buff the breaker on the ICE you encounter. It's not going to matter nearly as much as you think if you look at the commonly played ICE.

>> No.33911790

>>33910896

So, If I hardly ever play AS and still think Currents aren't good, nor healthy for the game, what does that make me ?

>> No.33912136

>>33911278
>ALL SIPHON ALL THE TIME
Not even then.

>> No.33912309

>>33912136
There is little reason not to run at least 1 of it in any deck. It is the best Runner card in the game by far.
Hard countering it like that with a card designed only to target AS is retarded and bad design.

>> No.33912343

>>33911477

If they're spending that much econ and card space on control cards like snoop, data hound, etc, then they aren't spending those slots and money on ice that keep you out and cards that let them rush out agendas. So how exactly are they keeping me from scoring an assload of agendas while they're going hurr hurr I name Sure Gamble? Deck space isn't infinite you mongoloid, and anything you want to do with your deck takes an amount of deck space, especially when you want to combo things.

>> No.33912359

>>33912309

>This card is so good it should be everywhere
>Don't nerf it guys that's dumb

hue

>>33911790
If you don't want the currents, then use your own to beat them if you think it's that fuckin OP. You don't need better effects if theirs aren't taking place at all, especially when you consider than runners have the better recursion for events anyway and more clicks with which to deal with them.

>> No.33912619

>>33910342
You're a fucking retard.

>> No.33912982

>>33912343
Most decks over run on ETR ICE, Taxing ICE is the best and the control ICE are really Taxing if you want to avoid losing cards. Toss in some basic ETRs as cover like Wraparound and such.
Bad Times to kill their rig mid/late game if needed.
Keep them limited and keep them poor, Even the a small ETR ICE will do the job to keep them out.

I have tested this deck idea before this pack and it was only one or two cards away from being insanely strong. This pack gives the deck those cards.
It all slots perfectly into your standard Psycho-Seasons deck. Making a monster of a deck.

>> No.33913686

>>33912982

If your centrals aren't ending my runs I can ignore them. Also, all the control ice you're wetting your pants over really isn't very taxing. Data Hound is 1 credit to break for basically any sentry breaker. Snoop is 6 strength, but its trace is weak enough you can usually let it fire. Also, only 1 sub, so it's meat to Atman.

If you actually think Data Hound, Snoop, and IoP are "insanely strong" then you must play with some seriously bad players.

>> No.33913923

>>33913686
I play at the FFG Event center facing the 2012 and 2013 world champs at least twice a month.
Data Hound is strong over HQ with a unrezed ETR on top of it. Snoop is taxing to break and it is a trace 4 if you use the NBN free credits. Taxing at least 3 credits from a Link 1 ID and allowing you to look at their hand and trash their highest value cards.

I am not scared of Account Siphon as I tend to kill it before they trigger it.
Also I run TGTBT and Snare so my R&D is somewhere I don't mind you running.

Those cards used to be on the weaker side but the added value of knowing the Runner's hand with the Currents meta makes them much better.

>> No.33914080

>>33913923

>Telling lies on the internet
Data Hound isn't strong. Not over HQ with an unrezzed ETR or anywhere else. In the modern meta you don't generally run without your killer anyway, and costing them 1 credit from Data Hound doesn't do shit.

Snoop is either going to tax them 3c if you use your recurring ones OR it will let you trash their cards, not both. And the runner is in a better position to know which is more valuable at the time. And while you're spending 6 credits rezzing Snoop, the runner is probably spending their money on cards that are actually doing things.

>> No.33914122

>>33912359
>If you don't want the currents, then use your own to beat them if you think it's that fuckin OP.

a) That's not my issue with them.
b) Your answer to the issue *you* raised is my issue with them. Bad influence on deck building and design space.

>>33912982
>I have tested this deck idea before this pack and it was only one or two cards away from being insanely strong.

Yeah, it's been good but not quit there yet. I think its moment is approaching.

>Snoop is 6 strength, but its trace is weak enough you can usually let it fire.

Yeah, but you can see the Runner's hand regardless. Also, and you're going to mistakenly laugh: Marker.

>> No.33914226

>>33914122

The fact that you're saying use Marker rather than Chum betrays your idiocy.

>> No.33914291

33912359
>especially when you consider than runners have the better recursion for events

Made me double check because it went against my own instinctual response on that matter.

Way of recurring events in one way or another for Runners:

- Déjà Vu
- Same Old Thing
- Levy AR Lab Access

For the Corp:

- Project Vitrivius
- Archived Memories
- Reclamation Order
- Jackson Howard

I do think the Corp has the runner beat on that front - though I'll grant you the lack of a neutral solution is limiting deck-space on that front for them.

>> No.33914313

>>33914122

Whether they're bad design or not remains to be seen, as they haven't actually seen any real play yet. I can't argue with >opinions because there are no facts behind them, and no experience to try from.

>> No.33914335

>>33914226

The fact that you cannot see what advantage Marker can have over Chum in an NBN context betrays yours.

>> No.33914371

>>33911245
>IKTF

>> No.33914417

>>33914335

The context we're talking about is Data Hound and Snoop. Marker requires you to rez the next ice, and gives no nasty repercussions that make the runner think twice. Chum does. And the runner tends to jack out before you've had to spend the credits on the next ice and reveal what it is. That's two points for chum. Number three, the easy way to deal with Snoop targeting your hand is to beat the trace, since it starts at a pitiful 2. Chum makes that just plain not an option. Marker only makes it so the run ends afterwards, which is decidedly less threatening. Plus, if both of them run, the +2 strength from Chum tends to run more expensive than the +1 subroutine.

I count 4 points that I've listed for Chum to be better, and none that you've listed for Marker. Remind me which one of us is the idiot.

>> No.33914706

I hope to god there's going to be Current-less tournaments...

Corps are good enough as-is, and for some reason these latest packs just keep buffing them.

Currents are win-more, far better on the Corp's side (forcing the runner to include some), and punish people for not having all of the data packs. Not good.

>> No.33914821

>>33912359
>If you don't want the currents, then use your own to beat them if you think it's that fuckin OP

Mindlessly wasting influence on a card that *has* to be in your deck is stupid and you know it.

They have no real synergy with any particular strategy, they're just... there.

>> No.33914879

>>33914417

>Marker requires you to rez the next ice

As does Chum.

>And the runner tends to jack out before you've had to spend the credits on the next ice and reveal what it is.

Yes, and he won't jack out and meet your Snoop with Marker. That's what you want. You *want* to rez your Snoop as soon as possible. If only because it allows to see the runner's hand - telling if/when to hit with Invasion of Privacy. Telling you what the runner can do. A control deck in which you haven no data point to control things from is an empty threat.

>the easy way to deal with Snoop targeting your hand is to beat the trace, since it starts at a pitiful 2. Chum makes that just plain not an option.

The trace is 3. If you're playing Making News - and if you're building a control deck why wouldn't you ? - that makes it on par with the best ICE breaking solutions. And you can boost it. That's great. You *want* the trace to be an interesting viable solution to the runner, you want taking the risk to be worthwhile to lure it in.

>Marker only makes it so the run ends afterwards, which is decidedly less threatening

You can walk through a Chum-ed ICE if you're willing to take the damage. You can't walk through A Marker-ed ICE if you can't break it.
A threat is nothing if it has no reach. A stop will win you a game if it is effective.

>> No.33914884

>>33914821

So don't use influence, use something in-faction.

Obviously Corp has the better currents, but dear god no one moaned this hard when Runner had the edge, and it was noticably larger than the edge Corp has now.

>> No.33914954

>>33914884
> something in-faction

Then you're devoting deck space to a card that isn't useful, and its only purpose is to stop the Corp's. That's bad design.

>> No.33915039

>>33914879

>As does Chum.

No, it doesn't. Runners will jack out if they don't have the ability to break chum. With marker they'll keep on going.

>A control deck in which you haven no data point to control things from is an empty threat.

With chum, you know they're going to go get their code gate breaker, which *gives* you a target with your IoP, without you having to spend the credits on Snoop in advance. It's called game sense, get some.

>The trace is 3. If you're playing Making News - and if you're building a control deck why wouldn't you ? - that makes it on par with the best ICE breaking solutions. And you can boost it. That's great. You *want* the trace to be an interesting viable solution to the runner, you want taking the risk to be worthwhile to lure it in.

The point being the trace isn't reliable, and that's Snoop's problem. It isn't reliable.

>You can walk through a Chum-ed ICE if you're willing to take the damage. You can't walk through A Marker-ed ICE if you can't break it.
A threat is nothing if it has no reach. A stop will win you a game if it is effective.

So... you're going to argue that your porous ice is great while at the same time saying ETR will win you the game? Why don't I just use proper program trashing which makes them actually spend the time to find and install the breakers along with ACTUAL ETR ice that buys me the time and space I need?

>> No.33915071

>>33914954

Like plascrete? Or Paper Tripping?

>> No.33915177

>>33915071
Kind of like Plascrete, but less so.

*Every* Corp deck will have currents. Targeted Marketing is 1 influence, and the in faction ones are amazing, too.

Some Corps have Scorch, but Plascrete isn't the only solution to that - stuff like Decoy is not uncommon in Criminal, for example.

Hell, at least Plascrete costs no influence.

>> No.33915178

>>33914884

In or out faction you're using deck space to counter something *which you cannot counter otherwise*.

The issue is that using Current is the only safe measure on the runner's side to counter Currents from the Corp. And so far Currents advantage the Corps more than the Runner.

If at least currents were trashed when an agenda was *stolen* or scored, you would have design space to try and go around them to get them trashed. But only the scoring matters - only the Corp's actions matter on that front. Hell, now every corp even has some 2-pointer agenda, meaning the Corp has alternatives to deck building against the Runner using Currents (if it needed), but the reverse isn't true.

There's no alternative, that's the thing. You can play without Plascrete even in a Tag'n'bag heavy meta if you know what you're doing. Things so far hints at the runner not having that option with Currents. If you play in a Current heavy meta in which current is a winning factor, you'll have to use Currents as a counter. Silver bulleting at it's finest.

>> No.33915280

>>33915177

So does running and in-faction current, and all the corps are getting those. And unlike with Plascrete, it's not saving you from a guaranteed loss, just dealing with inconvenient effects.

>>33915178
Are you stupid? Corp currents trash when an agenda is stolen, runner ones trash when one is scored. Use your eyes when you read cards next time.

>> No.33915288

>>33915071
Neither Scorch nor Midseason is a win-more card, and you can play around both without needing the cards you said. Currents are distinctly win-more.

>> No.33915296

>>33915178
corp currents are trashed when a agenda is stolen

>> No.33915313

>>33915280

>all corps are getting those

meant runners

>> No.33915314

>>33915280

Not that guy, but

> Corp currents trash when an agenda is stolen, runner ones trash when one is scored

This is so god damn win more it isn't even funny

>> No.33915395

>>33915314

Since when is it a serious issue to steal agendas? No corp current I can think of is a serious deterrent to that. It might cost a bit more or require you to do something aside from >inside job in niche cases, but It's not the goddamn hard.

>> No.33915433

>>33915039
>Runners will jack out if they don't have the ability to break chum.

My, all the agendas I've stolen taking that three net damage must be the product of my imagination.

>With chum, you know they're going to go get their code gate breaker

And why would I want that, Tollbooth being my main show stopper and all ? The later they get their Decoder the better. And they're never going to get their decoder for Marker. Which fits me right fine.

>... you're going to argue that your porous ice is great while at the same time saying ETR will win you the game?

No, I'm arguing that Marker allowing me to change for the cost of its installation any of the hight STR NBN ICE is a great value proposition. Chum is good, but is less certain. It also, as you noticed tend to attract the decoder from certain factions faster, which I don't want.

>Why don't I just use proper program trashing which makes them actually spend the time to find and install the breakers along with ACTUAL ETR ice that buys me the time and space I need?

Because I'm using my resources on something else - destroying/controlling yours. You're mistaking this with another deck.

>> No.33915501

>>33915395
You can't just randomly steal an agenda whenever you want.

It's a positive effect for the corp, which makes it harder to steal agendas. Lag time, for example, makes everything cost more money for the runner, meaning it costs lots more to get into a server and hope for an agenda.

You will steal less agendas with a current up; fact.

>> No.33915544

>>33915433

>My, all the agendas I've stolen taking that three net damage must be the product of my imagination.

If people are relying on Chum>Snoop to protect their scoring server than they're retards. On centrals who wants to take 3 net damage on an unknown card access? Oh, right, retards.

>And why would I want that, Tollbooth being my main show stopper and all ? The later they get their Decoder the better. And they're never going to get their decoder for Marker. Which fits me right fine.

Because it means they're spending their time and money getting it. Maybe you missed the part about conventional program trashing? Things like power shutdown, ichi, rototurret, archer, etc? That ends up costing the runner a good deal more than cards they haven't installed yet.

>Because I'm using my resources on something else - destroying/controlling yours. You're mistaking this with another deck.

Tutors make this a dubious proposition at best. In some cases they'll even prefer that Corroder in their heap, saves them the clicks of draw and install. Not to mention the fact that things like Data Hound are going to be successful wildly less often than the conventional alternatives.

>> No.33915662

ITT: playtesters who can't read?

Also Same Old Thing means your current on the field is protected from agenda scoring and from another current overwriting yours. I think the corp control over currents is overrated.

>> No.33915735

>>33915280
>Are you stupid?

Jesus, do you suck you father's cock with that mouth ?

Can *you* read ? Because I confess, fucked in how I presented my argument, but that "answer" of yours, apart from being needlessly abrasive, bring no argument against the point it raises.

>>33915314 Got where I was going, though I mis-represented things I guess - though I thought asking for BOTH requirements was clear enough.

- The runner's Current is trashed when an Agenda is scored. Which all corp can do in one turn now if so they wish (two pointers).
- The Corp's is trashed when an agenda is stolen. Which it makes more difficult, and the Runner has no option but to play Currents to counter that. If it had been both, Current usage would at least have been a limiting factor in deck design, which could have been used

>> No.33915771

>>33915735

>calls other needlessly abrasive
>talks about incestuous fellatio

Must be 4chan.

>> No.33915828
File: 120 KB, 207x290, bryY532.png [View same] [iqdb] [saucenao] [google] [report]
33915828

>>33914080
Oh look more credits for all those traces!
If the Runner trashes me after even being used once the Corp wins massively wins out on credits.

>> No.33915857

>>33914706
Currents are in the legal card pool so anything that does not allow them will be breaking the official rules. Meaning so prize support.

Currents are the new meta, learn to love it or quit.

>> No.33915871

>>33915828

Oh look, more deck space being used on things that aren't helping you score agendas or protect your servers effectively!

Seriously, you can throw around individual cards all you want, but post a decklist and be judged or accept that your arguments are incomplete. Cards don't exist in a vacuum.

>> No.33915910

>>33915544
>if people are relying on Chum>Snoop to protect their scoring server than they're retards

Well, yes that's another advantage of Marker over Chum: I can use it both equally well on centrals and remotes. Thanks for noticing.

>Maybe you missed the part about conventional program trashing?

Maybe you've missed that part about building a control deck ? You're basically asking Why are you not building your strategy A deck using strategy B tactics... well duh, go figure...

>Because it means they're spending their time and money getting it

What money ?

>>33915662
Also Same Old Thing means your current on the field is protected from agenda scoring and from another current overwriting yours. I think the corp control over currents is overrated.

It still forces the Runner to play them, which is the issue raised. Not to mention SOT.

>> No.33915968

>>33915771
Well, a properly done fellatio should not be abrasive.

>> No.33915972

>>33915771

Hey if you want to give you have to be able to take back.

>> No.33915992

>>33915910

Their money. From cards. And effects. That they play.

>inb4 but I trash it all with snoop/data hound hurr hurr

Runners don't run without money to do something, except the ones who don't need it, and then what do they care if you get rid of some of it? The deck type has too many moving pieces to work reliably. It's got about as many as the old whirlpool>howler HB decks. Those didn't work either.

>> No.33916026

>>33915972

And if you're going to deliver you probably shouldn't be trying to take the high ground. Jussayin bro.

>> No.33916038

>>33915871
How does disabling the runner's ability to break gear check ICE or giving tags not help you score agendas?

Tags = Closed Accounts, Fast Track + Pycho, etc.
Snoop and Data Hound = removing high level threats, econ, and breakers.
Both those things help you score Agendas and protect centrals.

This is not the Red Deck Wins Weyland style or the Ramp HB style. This is Control White/Blue style.
The focus on keeping the game in the early phase where the Runner has little ability to get past ICE is a style we have seen before in the Bear decks.

>> No.33916106

>>33916038

The problem with trying to use magic concepts in netrunner is the cards in question here require a lot of circumstance in their favor to work effectively. That means they're unreliable. Which means they're going to take a lot of losses because they didn't get the setup/matchup that favors them. If you can fit tag storm, tag punishment, snoop, data hound, and enough ETR ice to protect yourself with the econ to fuel it all in the same deck properly I will buy you an ice cream.

>> No.33916197

>>33916106
Once the new cards are up on a deck builder I will put it together and show you.

Primary Transmission Dish might as well be an Econ card with how effective it can be.
Shadow can give more Econ and Tagging fitting both into one card.
It is not hard to fit it and still have the credits for it. Even more so once you force to Runner to trigger Targeted Marketing once or twice.
In my testing I have only had once game where I did not manage to make the Runner trigger it at least once.

>> No.33916229

>>33916197

Except both PTD and Shadow require the runner to LET them work. Shadow is easy to break and PTD needs traces to go off, which they may or may not.

>> No.33916241

>>33915992
>inb4 but I trash it all with snoop/data hound hurr hurr

Invasion of Privacy. Amusing how people forget that shit even exists. I ran a game against a Silhouette deck a couple of weeks ago, and I made the runner discard a full five cards hand on turn two. Technically, I won the game right there.
Not to mention the various ways to deal with installed money producing Resources.

>The deck type has too many moving pieces to work reliably.

That's a feature as far as I'm concerned, because design wise it could mean the death of the game if it didn't. Now, I'll repeat what I said first: I don't think it's quite there yet (though I take great pleasure in playing it), though its time in the spotlight may be soon to come.

I'm also convinced you don't quite get the deck, as you insist on playing it as something else, but that's another matter.

>>33916026
>And if you're going to deliver you probably shouldn't be trying to take the high ground. Jussayin bro.

thatsthejoke.jpg

Oh, well...

>> No.33916242

>>33916106
It's almost as if they're completely different games, with the only real connection being that they both use cards

>> No.33916258

>>33916197

If you've played the deck I assume you can write down what cards you had in the deck.

>> No.33916314

>>33916229
Shadow makes money off early runs before they install breakers. If you really need too you can also invest back into it to make it harder to break.

PTD is econ as most good taxing trace ICE cost too much to be worth breaking.
If they are breaking those ICE they are opening scoring windows be being poor.

>> No.33916322

>>33916241

Invasion of privacy doesn't work on everything. Magnum Opus doesn't give a shit about it, and if the runner isn't running into your snoops you're firing blind. Again, moving pieces.

The point in me saying >use program trashing and the like is that it IS a different deck which accomplishes a lot of what you're trying to, but generally in more reliable fashion.

>> No.33916331

>>33916197

Going that route I think I'd prefer Caduceus over Shadow - it's not even a money issue, it's a click issue. Unless you plan on using Matrix Analyzer, but then I don't see where exactly where you're going build-wise (which mean I'm interested).

>> No.33916457

>>33916322
That is what running 2 Bad Times deals with Opus.
Also Snoop works well, have you tested it?

You keep saying moving parts but I have tested it and seen that it is not really like that.
All the parts work well on their own as long as you know how to play them. They get better as you combo them. It is more like Voltron than moving parts. Kick ass things all merging into one mighty machine.

Many of the T1 decks in Netrunner are skill based. The popular decks are weaker over all but easy to play so that is why they are seen more.

>> No.33916694

>>33916457

I played with snoop a lot when it came out and found it generally lackluster. And I hate to keep saying it, but give us a decklist or saying >I use this card in that situation really lacks context.

>> No.33916775

>>33916694
Well like I said once it goes up on netrunner DB I will post it.

>> No.33916825

>>33916775
Most of The Spaces Between is already on netrunnerdb if you click it in the Sets checklist. You can easily just tell us +3x whatever isn't there.

>> No.33917127

>>33916322
>Invasion of privacy doesn't work on everything.

You don't say ! I could as well answer you that program trashing is useless as long as they can pay ICE breaking - or have Sacrificial Construct.

>The point in me saying >use program trashing and the like is that it IS a different deck which accomplishes a lot of what you're trying to, but generally in more reliable fashion.

It does in the rough sense that any strategy can be broken down to a form of resource management in the end.

Control is about preventing the runner from having the resources to play things in the first place. Preventing their very being played.
Program trashing is a tactical move centered around disruption/hiatus of the runner's pace. It can even be of use in a control deck.

But what you've been advocating as far as I can see is erosion. The depletion of the economy/tools of the runner after they've been played/made playable.
That's another strategy altogether. And I do think one is gogint to work better than the other depending on build and the meta.

>And I hate to keep saying it, but give us a decklist or saying >I use this card in that situation really lacks context.

Not the anon you were talking tothere (I'm that other anon) but then you pull the deck apart and say its shit, and anon could answer you that int wins in its meta, and then what ? You'll ask anon to post a comprehensive decklist of the people played with* ?

In the end, either you take anon's word for it or you don't. That's about it. But don't go make claims demanding people pull some effort you can totally disregard anyway as a way to get the higher ground.


*:(I'm reminded of that interview with that Damon Stone about a person he played against being laughed at for using cards that generally are disregarded in the tournament meta and being one of the few to beat him because of it... though given the character, I can't help but wonder if it's a made up story.

>> No.33917210

Hey /tg/

My gf and I finally got around playing again and using Creation & Control for once. After a short round of testing with the pre-built decks we played a single round with our own decks. Both of us are quite inexperienced. Decklists:
ID: Rielle "Kit" Peddler (C&C)

Hardware:
2 Clone Chip (C&C)
2 Omni-Drive (C&C)
2 Feedback Filter (C&C)

Resources:
2 Borrowed Satellite (C&C)
1 Ice Carver (Core, 3 influence)
1 Professional Contacts (C&C)
2 Daily Casts (C&C)
3 Ice Analyzer (C&C)
2 Sacrificial Construct (Core)

Events:
2 Diesel (Core)
3 Sure Gamble (Core)
2 Special Order (Core, 2 influence each)
3 Dirty Laundry (C&C)
1 Levy AR Lab Access (C&C)
1 Freelance Coding Contract (C&C)

Programs:
2 Sahasrara (C&C)
2 Battering Ram (Core)
3 Gordian Blade (Core)
2 Atman (C&C)
3 Cloak (C&C)
2 Dagger (C&C)
2 Self-Modifying Code (C&C)

And hers:

ID: Cerebral Imaging (C&C)

Agendas:
2 Efficiency Committee (C&C, 2 AP each)
1 Director Haas' Pet Project (C&C, 1 AP)
3 Sentinel Defense Program (C&C, 2 AP each)
2 Project Wotan (C&C, 3 AP each)
3 Hostile Takeover (Core, 1 AP each)

ICE:
2 Datapike (C&C)
2 Heimdall 2.0 (C&C)
3 Ichi 2.0 (C&C)
2 Howler (C&C)
2 Bastion (C&C)
2 Minelayer (C&C)

Operations:
2 Hedge Fund (Core)
2 Shipment From Kaguya (Core, 1 influence each)
3 Beanstalk Royalties (Core, 1 influence each)
2 Successful Demonstration (C&C)
2 Bioroid Efficiency Research (C&C)

Upgrades:
1 Tyr's Hand (C&C)
1 Awakening Center (C&C)
1 Zaibatsu Loyalty (Core, 1 influence)

Assets:
2 Cerebral Overwriter (C&C)
1 Alix T4LB07 (C&C)
1 Director Haas (C&C)
2 Thomas Haas (C&C)
2 Project Junebug (Core, 1 influence each)

Game started off terribly for me, hitting about 4 Brain Damage by turn 4. Hand only got saved by Borrowed Satellite bumping it to 2, and a while later back to 3. I ran most of the game with 2 cloaks and a Gordian Blade, milling myself for the right events (Sure Gamble saved me a lot of hassle). Main ICE my gf had on the field was Heimdall 2.0

>> No.33917214

This is the current version I am running of my control deck.
Tested it last night in 5 games, won 4 of them.
NBN Making News

14 influence spent (max 15) ••••••••••••••
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Upstalk
Agenda (8)

2x Priority Requisition
1x Private Security Force
3x Project Beale
2x Restructured Datapool
Asset (6)

2x Marked Accounts
2x Primary Transmission Dish
2x Snare! ••••
Upgrade (2)

2x ChiLo City Grid
Operation (16)

2x Targeted Marketing
3x Archived Memories ••••• •
1x Closed Accounts
3x Hedge Fund
2x Invasion of Privacy
2x Midseason Replacements
2x Psychographics
3x Sweeps Week
Barrier (3)

1x TMI
2x Wraparound
Code Gate (3)

2x Quandary
1x Tollbooth
Sentry (8)

2x Data Hound
1x Information Overload
2x Caduceus ••••
1x Data Raven
1x Muckraker
1x Snoop

>> No.33917291

>>33917210
Cont'd
Heimdall 2.0 combined with Zaibatsu Loyalty, ramping up costs incredibly hard to get through.
In the end I managed to win after I got Professional Contacts and my gf's econ fell apart. My conclusion on our decks' issues are me not having expose, me trying to hit too early (I knew she was going for fast advance, plus I'm used to milling with Noise and hitting almost unprotected archives).
Her main problem seemed econ, I guess something like pad campaign could've helped her keep a steady income?

>> No.33917370

>>33917214
>5 3 point agendas, no ASPP, no Sansan, shit 1 of ICE.
What do you play in a grade school?

>> No.33917443

>>33917370

If that's supposed to be ironic, know that I laughed.

If that's not, well at least I laughed.

>> No.33917538

>>33917291

You've got a Weyland Agenda in a HB deck - unless this a wanted ignoring of the rules, I think you might want to re-read them a bit.

>> No.33917574

>>33917538
Oh, we were already wondering why Agendas had no influence count on them. I must've missed that part, thanks for pointing it out.

>> No.33917643

>>33917210
>>33917538

Also, at first glance, 13 ICE seems really low to me for that deck. Especially given the selection of ICE.

>> No.33917678

>>33917214
7 econ cards? How exactly do you plan to pay for everything? And 13 ice isn't really going to keep people out effectively is it?

>> No.33917699

>>33917643
What would you add, and what do you think is a healthy number?

>> No.33917781

>>33917678
8 Pure Econ, 2 Recurring credits econ, 2 conditional Econ.
So 12 Econ cards total.

14 ICE when I am only covering centrals and one Remote at most works fine. I have tested taking out Chilo for more EtR ICE but it did not preform as well.
Most games do tend to end with the Runner at 4-6 points but I still win in the end. That is fine with the new system that does not care about how many points the loser scores.

>> No.33917857

>>33917781

Seems like the deck would take quite a while to set up. Doesn't the runner apply a lot of pressure when your servers can't keep them out reliably?

>> No.33917871

>>33917210
Apart from the hostile takeovers, these don't look too bad for a first attempt at deck building.

A couple things I would suggest would be:
1.Find some room in the HB list for a set of adonis campaigns (these should help with the econ problems you mentioned)
2. Up the ice count in the HB list (most corp decks run 15-20 ice, with HB lists averaging 17-18)
3. Tighten up both decks' focus. One ofs make for nice tricks, but you really shouldn't be too many of those. Cards that make your deck function like smc, clone chip, diesel, and hedge fund should generally be run in full sets.

>> No.33918011

>>33917699

Look at it that way: you have 13 ICE, four of which are used only to install other ICE (Howler/Minlayer) and are good for nothing else really.

Of the 9 that remain, 4 are porous - ie, being Bioroïd, they can be clicked through - and are meant to be used in layers. You have at best three servers to protect too. Probably four. Doesn't leave you much space.

As a base set up, you should always target the maximum size for your corp deck allowed by your agenda points (if you're playing a 20-21 point deck, that's 49) to slightly diminish the chance of the runner stumbling on an agenda while running.. And out of those 49, I'd say at least a third (so 17, though I'd easily even go as far as 18) should be ICE.

Once you have a feel of how the game flows, you'll know how and when to disregard those construction crutches, but as a starting point to learn the game, I think they're solid.

>> No.33918061

>>33917871
>>33918011

Great tips, guys. Thanks! :)

>> No.33918062

>>33917857
With only 8 Agendas I tend to be ok with the Runner checking R&D for a turn or two. Even better if I get a any of my Sentries on there early.
Most the time I am rolling turn 3-4 so I am not that scared of the Runner going crazy unless I get a REALLY bad early hand.

Having 3 copies of Archived Memories means I can use cards aggressively early like IoP even if I can't get the biggest effect out of them right away. Once I have AM in hand and a good chunk of cards in the Archives I am free to pick out the best option I need at that moment.
I run so many 1 copy ICE to keep the Runner from knowing what to expect when they hit a unrezed ICE. Allowing my tricky ICE to trigger more.

Most games I get 4ish tags with Chilo alone and score a 3 pointer out of hand. From there I have rezed a big ICE like Tollbooth or Information Overload for with PR or I have RD to tax the shit out of the Runner or load up tags for my big Project Beale to end the game.

PTD gives me HUGE room to buff my traces and bonus tags from Midseason. If the Runner starts trashing them they lose out on Econ and I can pull them back with AM as I need.

The one game I lost was to a Whizard deck and I am ok with being weak to Whizard in the current meta.

>> No.33918184

>>33918061

Don't take it wrongly, but looking at that decklist and trying to imagine the corp deck in play and trying to see how and when those Shipment from Kaguya could be played brought a smile to my face.

Daring move. More balls than sense.

Lovely.

>> No.33918491

>>33918184
It's my girlfriend who built the corp deck, and if she had managed to get a Junebug and Kaguya it after those 4 initial brain damages, it could've very well flatlined me. We tend to go a bit "go big or go home" in play style, hence my preference in playing Anarch and milling until I know one or two runs will be all I need to win the game.

>> No.33918577

>>33918184

Not even saying it is bad, that's totally not the issue, but jut imaging that deck that has barely any ICE to protect itself installing two cards in two remotes then Shipment from Kaguya and daring the Runner to come... don't know; makes me smile. I'm an Anarch player at heart myself

>> No.33918658

>>33918577
I know you meant it that way, I see it myself and my God, the onslaught looks glorious. Not fun to be on the receiving end of it, though, I don't need to tell you that anymore. We were making jokes about me being reduced to a vegetable yet still being able to take a multi-million corp down for the rest of the day.

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