Quantcast
[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

Due to resource constraints, /g/ and /tg/ will no longer be archived or available. Other archivers continue to archive these boards.Become a Patron!

/tg/ - Traditional Games


View post   

[ Toggle deleted replies ]
[ERROR] No.21985190 [DELETED]  [Reply] [Original] [4plebs] [archived.moe]

What's the quality of life for the average human fucker in WH40k?

If you're not a Spess Mehren or a Guardsman, what do you do with your time? What are your living conditions? How miserable are you at any given moment during the grim darkness of the far future?

>> No.21985205

short answer: depends on the planet which can vary wildly

>> No.21985227

That's like asking what's the average quality of life on Earth. Imagine the huge variances of standard of living just on one continent much less a planet. then apply that to a galactic empire. It's fucking big, and things range from "first world" to "third world".

>> No.21985310

>>21985227
>>21985205
Alright, fine. Do normal citizens live on Terra? Just give me a ballpark answer.

Because it seems like everyone but those related to the Emperor is living in over-crowded, squalid conditions all the time.

>> No.21985392

>>21985310
in Ultramar they arent, its a working Utopia

>> No.21985434

>>21985310
Terra is described is having just as many slums as any given Hive World.

>> No.21985449

>>21985310

You've just answered your own question. Squalid and overcrowded is the normal living condition.

>> No.21985469

>To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable.

Canon since the month before first edition.

>> No.21985473

>>21985310
Terra is even shittier than most planets.
"Much of the population of Terra exists in the most terrible squalor, their greatest hope that one of their offspring might be accepted into the Adeptus Terra, the Priesthood of Earth, as a Menial, an adept of the lowliest sort.

A square metre of land on Terra costs more than a palace on any Hive World; only the most wealthy can even afford to own a small section of land."

I can't find the quotes about how there are bureaucratic waiting lines that entire families spend generations in, or the poor wretches who live underground fighting over scraps of food before getting taken out by Imperial kill-squads for vagrancy.

The point is that life on Holy Terra sucks.

>> No.21985523

>>21985473
There's a part of the novel Inquisitor where Draco is trying to get an audience with the Emperor. He and his retinue wait in a line for a while before the Arbites come through a-purgin' everyone. They then trek through the Imperial palace for an unknown amount of time (no sunlight), probably months, until they get to the eternity gate, where there are two titans blasting away the hundreds of pilgrims who manage to make it that far. Their trip requires them to disguise themselves and steal identities and hide out from patrols non-stop the entire way.

>> No.21985527

>>21985473
IIRC all of India is a massive slum for pilgrims, all of central Asia is the palace, and everything else are hive cities

>> No.21985558

Feral world: life is brutal and short
Agri world: life is hard, long, and full of toil
Forge world:life is hard, long, and full of toil
Shrine world: life is hard, long, and full of toil
Death world: life is brutal and short
Hive world: both

>> No.21985580

Life is pretty terrible. Think modern day India, but with more violence.

>> No.21985585

>>21985527
It should be noted that Australia is the navigators' slums. IIRC

>> No.21985596

>>21985585
should've seen that one coming

>> No.21985607

Was Terra nicer before the Great Crusade?

>> No.21985618

>>21985558
>Paradise World: Thanks Archmagos! You're the best brother ever!

>> No.21985630

>>21985607
Every ruler was as bad as Hitler or worse

>> No.21985657

>>21985618
in b4 slaaneshi cultists

>> No.21985666

>>21985310
>those related to the Emperor is living in over-crowded, squalid conditions all the time.
Well, no.
Besides the nobility (which are often garunteed a good quality of life even in a shit planet), the kind of living you enjoy the Imperium varies incredibly. It's a common misconception to generalize the Imperium a certain way beyond a few basic tenants, such as the payment of tithes or worship of the emperor (even then, it is stated that such practices vary to a large extent.) So if you want a "correct" answer, what someone does with their time, what their living conditions are like, pretty much spans the entire spectrum..

>> No.21985673

>>21985607

It was ruled by Techno-Barbarians, which is a fancy way of saying, "despots with laser guns."

>> No.21985678

What's the name of the artist for OP image and where can I find more of his stuff?

>> No.21985682

>>21985607
It was pretty much the Earth of the Fallout games.

>> No.21985693

>>21985558

Civilized World: Life is meh
Feudal World: YE OLDEN TIMES YOU KNAVE

>> No.21985699

Friendly reminder that we are a sheltered minority, and the average human fucker is already living in pretty grim conditions.

>> No.21985705

>>21985666

Isn't there a world that's 1890s Rural Victorian England?

>> No.21985714

>>21985705
Probably.

>> No.21985723

>>21985678
...Seriously? I don't say it often, but you honestly must be new here.

>> No.21985726

>>21985699
Of course. On the other hand, the average human fucker is also living the best average human life in human history.

>> No.21985731

>>21985666
nice get

>> No.21985740

>>21985666
>666
>6 is the favored number of She Who Thirsts
Nice try, heretic scum!

>> No.21985761

>>21985740
>also chapter number of the Gay Knights
Try again daemon!

>> No.21985765

>>21985705
Yes.

>> No.21985766

>>21985190
>What's the quality of life for the average human fucker in WH40k?

A common misconception is that WH40k is grimdark overall.

While it is grimdark, that's on a galactic scale. WH40k is meant to be seen, first and foremost, a setting.

Misery is the rule, but that doesn't mean there are fucktons of exceptions. You're supposed to know that for every 10 Hive Worlds or Forge Worlds, there's a world where the people live nice, comfortable lives.

If you can think it, it'll fit into the setting.

>> No.21985771

>>21985693
How does the Imperium interact with feudal worlds? Unite it under a puppet theocracy and play the part of God?

>> No.21985778

>>21985527
So they didn't think "Y'know what, the palace is big enough now." at any time BEFORE it reached continent-scale?

>> No.21985787

>>21985778
Not making the palace bigger sounds like something a heretic would say...

>> No.21985797

>>21985771
Planetary Governor is the de facto ruler.
All the various Kings/Nobles/What have you swear loyalty to the Governor and the Emps.
The Nobles are then left to rule how they see fit.

>> No.21985810

>>21985797
So everyone excepting probably the peasants knows that there's a very advanced empire out there?

>> No.21985815

>>21985771

Sometimes they forgot about them. Other times the Nobles are very well aware of the Imperium, but they're the only guys with the good tech.

Most times the Imperium deliberately keeps them isolated so they can harvest the recruits that result from the squalor and warfare.

>> No.21985818

>>21985778
The palace really needs more fluff, we know it contains a massive prison, libraries and museums with mankind's greatest treasures, the Custodes, several titans, and more, but nothing to justify a continent-sized structure

>> No.21985833

>>21985810
They'd have a vague idea that there's something else out there.
Every once in a while a starship or two will show up to collect the tithes the planet owes after.

>> No.21985840

>>21985818
it also has the solar system's largest infinity pole

>> No.21985843

>921.M41 Marneus Calgar is ambushed by Night Lords whilst en route to the Darkhold battlezone. The Chapter Master's crippled vessel makes planetfall on the sparsely settled world of Barathred. Several hundred Chaos Space Marines make landing shortly thereafter, but Calgar rallies the planet's feudal population to defeat them.

Dem feudals, mang.

>> No.21985849

>>21985833
>>21985815

That's really neat, thanks.

>> No.21985855

>>21985840
>infinity pool
god damn voice to text

>> No.21985889

>>21985818
In theory, it was meant to serve as the capitol building for the whole Imperium.

The problem is that the Emperor got his ass handed to him by Chaos and is stuck in a chair forever instead of actually using the palace for its intended purpose.

>> No.21985905

>>21985810
>>21985815
So when ... ANY Xeno shows up, they pretty much curve stomp the planent. Chaos, Nids, even Tau can force them into the greater good with easy?

...

They could be living on a tomb world...

>> No.21985918

Well, the Ciaphas Cain books refer to one day per month in which the entire workforce of a factory is moved to a recreational facility while the tech-priests repair the factory.

Or something.

>> No.21985929

>>21985523
>until they get to the eternity gate, where there are two titans blasting away the hundreds of pilgrims who manage to make it that far
Titans just continuously wasting a stream of exhausted, starving, unarmed pilgrims? That's hilariously grimdark. +1 to... Abnett, is it?

>> No.21985932

>>21985810
They'd usually know a bit. Most Feudal worlds have at least one space port, and they'd hear about great metal ships descending from the skies, unless they were kept intentionally ignorant.

Most of what they know would be rumor, hearsay, and much of it completely fucking inaccurate or exaggerated, but they know there's more out there.

Sure they don't interact much with anyone offworld, and most offworlders aren't going to spend much time with the local population unless they're picking up a tithe or something like that. But it could happen.

>> No.21985935

>>21985761
>implying the Grey Knights aren't heretic scum
Gladly, team-killer!

>> No.21985953

>>21985905
There was a comic about a peasant from a feudal world that gets Waagh'd. The Templars show up and butcher the greenskins. The peasant tells us he was more afraid of the Space Marines than the orks.

>> No.21985956

>>21985810

Let me storytime a short comic that everyone else probably already knows about...

It should give you an answer.

>> No.21985959

>>21985932
So, when you say feudal, do you mean nights and castles?

>> No.21985964

>>21985766
>A common misconception is that WH40k is grimdark overall.

this, this, a thousand times this. Let's take a look at tithing, as an example (from something that's not really hardcore canon):

Planet Minea, hive world with a population of 154 billion. It has a tithe of Exactis Extremis, the highest tithe. Let's first ignore the very low 3000-ish hive world number in the imperium. That's low, but understandable, given the imperium's modern backwardness.

But take a closer look:

>A Hive World of 154 billion drafts 1,3 million guardsmen annually

see, this shows just how peaceful 40k really is.
Let's take the US armed forces. In 2010 (actually a pretty bad year) the US recruited, voluntarily, about 90,000 active and reserve personnel. With a population of 308 million, that's 0.029% of the total population. An equal percentage of 154 billion people equals 45 million, which is 3400% greater than the canonical *draft* rate of this exactis extremis-tithed hive world.

>> No.21985968

>>21985959
*knights

>> No.21985974

>>21985190
The rule seems to be dirty peasantry whether you live in a metal hive or on a primitive agri-world. I'm sure Imperial worlder peasants probably live decent enough lives, but things like free public education, democracy, etc are probably nonexistent on most worlds.

>> No.21985976

>>21985956

>> No.21985981

>>21985959
Yes.
IN SPAAAAAAAAACE.

>> No.21985985

>>21985607
I've always imagined it like Hokato no Ken.

>> No.21985991

>>21985905
Sure. This is usually the reason behind most crusades. A whole sector lose contact with the rest of the Imperium for a thousand years and in the mean time gets fucked hard by mutants, chaos, and xenos. Come modern day, the warp storms have abated and the Imperium's got a thousand years worth of damage to undo and territory to take back.

>> No.21986006

>>21985976

>> No.21986007

>>21985964
>40k
>taking the numbers seriously

>> No.21986012

>>21985959
Yeah, Feudal worlds are world with a Medieval Era techbase. Knights, Castles, and so on. There's a lot of worlds in the Imperium with varying tech levels, ranging from primitive worlds, to medieval, to close to modern, to Forge Worlds.

Sure there might be some Lasguns around, but they're not common and are seen as artifacts of great worth.

>> No.21986026

>>21985981
The peasants don't necessarily know it's in spaaaaace though. They might believe the stars are fireflies or some shit.

>> No.21986028

>>21986006

End.

>> No.21986030

>>21985964

Don't they usually draft from feral and feudal worlds, because

A.) Those people are basically useless for anything else considering how backward they are

and

B.) The environment their people developed in makes them more adept survivalists/warriors?

Seems to me I'd get money from my money planets and men from my backwards, breeding planets

>> No.21986052

>>21986030
Hive worlds are pretty terrible places to live if you aren't rich.
Hive gangers are some of the prime recruits for some Marine chapters because only the strongest lie.

>> No.21986058

>>21985964
part 2. 40k often quotes 2 statistics to show how massive and grimderp the setting is: 1) that "many millions" of guardsmen die each day, and that 2) there are at least a million worlds in the IOM.

Put them together, however, and you realize, that's actually a pretty low death rate:

Firstly, a million worlds in the IOM is quite low. Given that there's roughly 100-400 billion stars in our galaxy, and that the IOM is the largest, most widespread civilization in the galaxy, that would mean, only one out of every hundred thousand stars (with all its planets and moons) has even a single inhabited imperial planet. Even assuming the Adeptus forget 90% of their own home worlds, not even one-ten-thousandth of the star systems in the Galaxy is inhabited.

But I digress. One million tithed worlds. Lets say that each planet, on average, has the population of Earth (which is wildly underestimating how much a planet like ours can support with access to extra-planetary solar power plants and the like). Let's then assume that each planet's tithe is equivalent to the ratio of troops-to-population that DPRK (i.e. BEST KOREA) fields, namely 40%. (Also, holy shit, 40% of BEST KOREA's population is in either active or reserve forces).
That means each planet can tithe up to 2.6 billion troops. At a million planets this is 2.6x10^15 troops. If we lose a BILLION troops a day, it would take 2.6 million days (7123 years) to get rid of them all. Annual loses would account to 365 billion, obviously, or 365,000 soldiers lost per planet

>> No.21986065

>>21985190
>average human fucker
Hmm. Now, are you interested in the sexual relations between humans and xenos as well?

>> No.21986076

>>21986052
Heck the Armageddon Legionaries trains its gaurdsmen by taking gangers and throwing them a las-gun.

>> No.21986081

>>21986058
part 3)

Now, let's take a look at recruitment:
Each year approximately 1.5% of the population of a developed country reaches the age at which they can be drafted. If we take the 40% of them, as per the recruitment rate of DPRK, each year an Earth-sized planet can raise 40,800,000 troops, or 111 times what that planet would lose annually, if the IOM lost a billion troops a day.

In other words, if the IOM loses 1 billion troops a day, and 40k is as stuck in status quo as every indication of it ever is, then an Earth-like planet would only need to recruit 367,567 troops annually, equivalent to 0.005% of the planet's population or 0.3% of the total number of people that reach recruitment age each year.

tl;dr: the real world is fucking hardcore and is far more grimdark than 40k

>> No.21986100

>>21986058
>>21986081
Or more likely,even the administratum hasn't the slightest clue how many people are killed everyday and decides to lowball it as propaganda for the masses.

>> No.21986131

One thing I love about 40K is how any generic fantasy setting can just be a feudal or feral world that hasn't been rediscovered by the Imperium yet, so they still live by their own religions and don't lock up their mages (psykers).

I'd love to run a D&D game where suddenly a missionary warship enters orbit and priests and sororitas start forcibly converting everyone while Inquisitors start hunting down psykers and infiltrating the political structure.

>> No.21986140

>>21985905
The phrase you want is "curb stomp". When using an unfamiliar phrase, examine it and think about whether it can be used in a normal sentence.

>> No.21986145

>>21986052
There's probably some level of stratification beyond just hyper rich and super poor.

There's going to be a lot of really poor gangers, menial laborers, slummers, that sort of thing. But there's professions that'll do okay in a Hive, the Arbites, Clergy, Mechanicus, owners of manufacturing plants, and so on.

>> No.21986148

>>21986131
Agreed. Doesn't even have to be fantasy. You could fit any setting at all into 40k if you give it the right spin.

>> No.21986151

>>21986100
Or even more likely the Adminstratum doesn't give two fucks and is run by a bunch of inbred monkeys

>> No.21986156

>>21986100
Sure, but the *writers* won't. It's the same problem with Karen Travis and her stupidly, stupid concept that only a million clone troopers were all that were deployed during the clone wars in star wars. To defend a million home worlds. In a setting where Coruscant can easily (*easily*!) support a population into the hundreds of quadrillions.

Simply put, writers are really, really bad at math. Now, EU has been slowly cleaning up Travis' travesties, but still, when it's made canon, you come up with nonesensical situations, like just how ridiculously at peace 40k's setting is if even the most taxing of drafts isn't even proportional to volunteer numbers in real-world first-world nations.

>> No.21986190

>>21986156
On the bright side, the legion sizes are slowly getting more standardized with each HH book.

>> No.21986195

>>21986148
Very true, but subverting high fantasy is a particular joy of mine. Running d20 or WoD and turning into 40K would also be a lot of fun, especially when the players realize the "Earth" they thought they inhabited is just an average Imperial World that forgot it's true history.

>> No.21986215

>>21985918
that would be ballin! i am imagining an indoor beach or something.

>> No.21986254

>>21986058
Superadd the rate of human population in hive worlds where the misery leaves people nothing to do but fuck, without the education to understand how birth control works. Then, total war becomes a necessity to keep the human population from overpopulating the galaxy.

>> No.21986288

It's probably like Earth, on a galactic scale.

Rich planets with problems - America
Poor planets with problems - India
Crazy religious zealots everywhere - America and Middle East
Hive-Worlds - Africa
Agri-Worlds - Feudal Europe
Forgeworlds - China

And so on. 40K is based on tropes in our world, so you have the same inequality of rich and poor, dangerous elements that seek to usurp the established order (cults, xenos) and gaping holes in reality where actual daemons can materialize and devour your soul for eternity.

So, maybe a little different.

>> No.21986306

>>21986288

Africa should be more Deathworld, or Tribal. With some hives as major cities.

>> No.21986327

>>21986058
>
Firstly, a million worlds in the IOM is quite low. Given that there's roughly 100-400 billion stars in our galaxy, and that the IOM is the largest, most widespread civilization in the galaxy, that would mean, only one out of every hundred thousand stars (with all its planets and moons) has even a single inhabited imperial plane

Actually its mentioned i think in the 5th edition rule book that this is the case.

And that there could be whole alien empires inbetween two of the closest inhabited imperial worlds.

The imperium looks far more impressive on a map than it actually is.

though i think 40k numbers are all over the place stupid sometimes.

>> No.21986359

>>21986306
This. Africa is such a perfect storm of fucked you can carve a thousand planets out of it. The former Rhodesia would be better off if orks invaded.

Sahara/Congo: Deathworld
Sahel/Great Rift Valley: Tribal
Ivory Coast/Southern: Hive

>> No.21986425

>>21985964
Hive worlds are too big to be properly administrated. That's why Necromunda, for example, is run by a sort of feudal hierarchy rather than any kind of central direction.

Putting that aside, the drafting numbers for the IG do not make sense the way you are reading them, because the IG is not a standing army, they're a feudal response force. A governor doesn't draft a number of guardsmen per year to the interstellar IG. Regiments are raised in response to distress calls by taking 10% of the governor's men and sending them away, and more if the call comes again.

So we know that interpretation is flatly wrong. Admittedly, this is probably just GW writers derping out like they often do, but for the sake of being obsessive nerds why not examine other possible readings.

One possibility is that the number is an average, with most years the governor sending no troops and some years the governor sending billions.

Another possibility is that the "Imperial Garrison" statistic represents those troops set aside for recruitment on demand. If 2,000,000 men are standing ready to join the Guard, that would give the Governor two billion soldiers. One person in every 78 would be a soldier for the governor alone, and if Necromunda is anything to go by, there would be other major armed factions claiming significant portions of the rest.
And if those two million are the ones set aside for Guard use, and they're drafting 1.3 more yearly to sustain that...
Then 65% of this planet's garrison are wiped out and replaced every year.

>> No.21986466

>>21986425
>Then 65% of this planet's garrison are wiped out and replaced every year.
Which, again, is completely believable by Necromunda fluff, in which the planetary defense force are considered to just be a really big gang in service of house Helmawr.

>> No.21986526

>>21986425
>A governor doesn't draft a number of guardsmen per year to the interstellar IG. Regiments are raised in response to distress calls by taking 10% of the governor's men and sending them away, and more if the call comes again.

But that's exactly what happens. Yes, regiments are raised in response when needed but "10% of the planet's fighting force" is required for the annual tithe. Of course, there's going to be special cases but still.

>> No.21986546

>>21986526
>Hasn't read any IG codex published since second edition
Nope. The Imperium doesn't have the organization to carry out that kind of regular program. Regiments are *only* raised as responses to nearby attacks.

>> No.21986554

>>21986546
(With exceptions for fortress worlds and other special cases)

>> No.21986575

>>21986546
>Hasn't read the 5th edition Codex

>> No.21986584

>>21986575

>> No.21986585

>>21986425
well, let's go by your intepretation. Say, 1.3 million soldiers are lost per year (about 3500 die a day); with a planetary population of 154 billion, that's loss of only 0.08% of the total population, significantly less than any war the US has fought in since the Mexican-American war (excepting our current "war on terror").

>http://en.wikipedia.org/wiki/United_States_military_casualties_of_war#Wars_ranked_by_total_numbe
r_of_US_military_deaths

That's not a whole lot of people dying to maintain status quo. It's more telling that your interpretation indicates a very low garrison size, which may be correct for all we know of the writer's intentions.

>> No.21986601

>>21986585
1.3 of the 2 million Imperial Garrison.
And the corresponding 1.3 billion of the rest of the 2 billion planetary defense force.

>> No.21986603

>>21986327
>i think 40k numbers are all over the place stupid sometimes
>sometimes
eyebrowraise.gif

>> No.21986611

>>21986575
>>21986584
Which book is the second one from?

>> No.21986628

So with all these numbers, please explain how it is that humanity is ultimately doomed (besides the Emprah dying)? The rate at which humans are killed off every day does not even come close to exceeding the number of people born every day.

>> No.21986650

And the actual feudal contract an Imperial governor is sworn to says...
<s>Make ten percent available yearly</s>

>> No.21986670

>>21985190
Depends on world
>Civilized world.
Normal Human lifespan+
>Deathworld
Normal Human lifespan-
>Forgeworld
Normal Human lifespan - +servitorhood,

>> No.21986675

considering how much is left open concerning the state, forms and organization of things like economy, politics, culture and everyday life in most human populated space, its strange there isnt more fanfiction about it

>> No.21986682

>>21986650
DECIMATION.

>> No.21986685

>>21986628
Because planets are solely being taken by the enemy, destroyed, or their populations killed.

A million planets who will always produce more troops than they lose is an instant win but, those planets solely dwindling in number or turning traitor means that only way you could keep that up is if you, from this moment, on don't lose anymore planets, can retake every planet, and don't have to worry about traitors. None of those things are going to happen.

If the pattern keeps up, the (hypothetical) few Imperium held worlds are eventually going to lose more of their population than they can give. Every lost planet, every traitor, and every warzone thins their numbers.

>> No.21986688

>>21986575
It says that there but when it actually describes the process (bottom of page 9) it's identical to what every other codex has said.

>> No.21986695

>>21986601
that's working under the assumption that the 10% rationale, which you provided >>21986584 holds true in general to the rest of canon, which is possible, and that the planetary draft is to the garrison only, which we can't know.

But even if you're right, and we're losing 1.3 billion PDF per year (which I personally find an unsatisfying interpretation), that'd correspond with a 0.8% population loss, about double US WWII losses, but half that during the American Civil War. However you cut it, it's not that many people.

>> No.21986706

>>21986628
Because the threats before the human race are far more numerable, and in terms of sheer might, trump humanity piece for piece.

>> No.21986708

>>21986685
*planets are constantly

>>21986688
Which is obviously *in addition*. Nowhere does it counter the statement that 10% is drafted annually.

>> No.21986729

>>21986688
The fact they raise regiments in response to threats doesn't actually negate the fact they also give an annual tithe of 10%. You have been given three separate sources.

>> No.21986739

>>21986695
>that's working under the assumption that the 10% rationale, which you provided >>21986584 holds true in general to the rest of canon, which is possible, and that the planetary draft is to the garrison only, which we can't know.

Well, yeah. The numbers are pretty obviously GW writers being dumbasses and writing things that contradict the known systems of the setting. I'm just shooting out explanations that fit with the rest of the canon.

>But even if you're right, and we're losing 1.3 billion PDF per year (which I personally find an unsatisfying interpretation), that'd correspond with a 0.8% population loss, about double US WWII losses, but half that during the American Civil War. However you cut it, it's not that many people.

If the planetary defense force is losing 65% of their people every year, you can bet that whoever they're fighting is losing as many or more.

>> No.21986753

>>21986739
>Well, yeah. The numbers are pretty obviously GW writers being dumbasses and writing things that contradict the known systems of the setting. I'm just shooting out explanations that fit with the rest of the canon.

This has been cannon since before 4th edition.

You've lost the option to just blame the authors of getting cannon mistaken at this point.

>> No.21986756

>>21986729
The deployment section doesn't have Guard regiments being deployed in any other circumstances than when they're called upon. It seems that they just remain on planet until then. As an Imperial Garrison, of sorts.

(And two of those three sources are on my side, dude)

>> No.21986789

>>21986753
I have exactly no idea what you are trying to argue, what you are claiming as support, or who you are trying to argue against or why.

>> No.21986807

>>21986756
What page is the deployment section on?

>(And two of those three sources are on my side, dude)

No they aren't, all three pieces flat out say that 10% is to be made available annually .

>> No.21986826

>>21986739
Yeah, right between your two responsis is the problem I have with the numbers: if you're losing 65% of your troops annually, the biggest problem isn't the gross loss (which is minuscule), but that your garrison size is clearly too small.

In-universe this means at least one of two rationales: 1) that planetary governors are keeping garrisons low so that they tithe less; an admittedly stupid reason, given Blamming!, and that it would mean giving to the IG is worse than fighting off hivers for control of your planet, or 2) planetary governors have so little control of their planet that their tithes are extraordinarily inefficient, leading to small garrison and tithe sizes, which seems reasonable.

There, I just killed my own argument. Still, in gross numbers, number of troops lost is still quite small. I'll stand by that statement

>> No.21986828

>>21986807
That is exactly what I am saying, dude. Majority of sources say 10% to be made available annually. 5th edition codex says 10% sent annually, but when it goes into detail it turns out nobody comes to pick up regiments unless there's a war on after all, which is in effect identical to what the other two say.

Hug?

>> No.21986859

>>21985929
Ian Watson actually.

>> No.21986913

>>21986828
You're taking 10% "made available" as the option of having 10% ready as I'm taking 10% "made available" as 10% being drafted every year. If you look at the Ghost's novel, you can see that a period of training was intended for a period before they were shipped out, so it's not as if 10% (in ideal situations) would have just been taken on the spot every year but the fact that 10% is probably going to be taken every year is still there.

The deployment section isn't going to have "X regiment just stood around doing bumfuck nothing for a year before being shipped to Garrison some backwater world" since that's not exciting.

>Hug?

Of course hug, it's not like I hate you for disagreeing with me.

>> No.21986953

>>21986628
Because GW absolutely, categorically, cannot into numbers, nor does it want to. The golden rule for these threads is that the people discussing it put FAR more thought into it than the people who actually wrote it.

<s> This is perhaps because the people who wrote it are aware that it is fiction designed to sell little model soldiers, and is not therefore of any great importance. </s>

>> No.21986991

>>21986859
Then +1 to him. Sounds like 40k done right.

>> No.21986996

>>21985723

I'm not even new, I've been seeing this shit for ages, always saving it. I just cannot remember the name

>> No.21987052

>>21986913
>If you look at the Ghost's novel, you can see that a period of training was intended for a period before they were shipped out, so it's not as if 10% (in ideal situations) would have just been taken on the spot every year but the fact that 10% is probably going to be taken every year is still there.

Haven't read that, but it's unanimous among allof the codexes that Guardsmen are trained to Imperial standards in transit. On-planet training is supposed to be to the Governor's standards for his PDF. Ghosts are abnormal, I guess. Could have to do with being led by an Imperial commissar?

Keeping 10% ready for use is in keeping with the historical feudal systems the system takes inspiration from. The 2e passage says "in any year" rather than "each year", while the 3rd edition governor is swearing to keep a tenth reserved for the IG and makes no mention of years at all. Intent is pretty clear there.

>> No.21987077

>>21986953
This. The general gist is that humanity is in fucking peril and that, despite its massive numbers, it is in irreversible decline. Of course, none of this will ever be depicted in the war game, as GW would rather fuck up fluff rather than progress the world forward in an interesting way.

>> No.21987204

>>21986996
I'm not very new either, and I don't know. So... you're not alone, I guess?

>> No.21987658

>>21986996
>>21987204
Adventure time.

>> No.21991257

>What's the quality of life for the average human fucker in WH40k?

So long as they don't get any STDs or unwanted pregnancies I think they would be alright

>> No.21991278

>>21985469
Entirely correct.

Small point of order: NO SUCH THING AS CANON IN 40K. It's all true, especially the lies.

>> No.21991697

>>21991278
>implying that will stop the neckbeards arguing about it
You can't win. They enjoy it too much to quit.

>> No.21991739

>>21985190

This is humanity in 40K.

Enjoy.

>> No.21991750 [DELETED] 

>>21991697
>>21991278
You can't change the basis of the setting. Which is the Grimdark.

If you don't like Grimdark then you don't like 40K and then I ask why are you posting here in the first place?

>> No.21991787

>>21985523

I dont recall the titans blasting away at the pilgrims, and it seems stupid enough that I would have. I do recall the Custodes wasting anything moving in the palace catacombs though, including a rat.

>> No.21994112

>>21991787
The heavy guard at the gate is why the Emperor has to stop time and teleport Draco in.
IIRC it's not like the titans are nonstop blazing away, but the crowd of pilgrims inevitably grows until riots break out and then they zap everyone.

>>
Name (leave empty)
Comment (leave empty)
Name
E-mail
Subject
Comment
Password [?]Password used for file deletion.
Captcha
Action