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[ERROR] No.19714210 [Reply] [Original] [4plebs] [archived.moe]

Alright Battle Brothers! Is time Again!

>> No.19714256

Brace for awesome!

Alright. So you are one of 26 Blood Angels (and one Flesh Tearer, Brother Librarian Arbun) sent in this new founding to the Targon System on the only habitable world of Targon Prime. The planet has one small fortress that was more the ceremonial residence that, with the handover of the system to us, is now ours. The former Planetary Governor is now one of our attendants, he commands the PDF under us.
On our new homeworld has a single large continent. The north is mostly snowy mountains. The people here make food through hunting, trade and light mining.
In the far east is a small desert, roughly the size of Australia, inhabited by a mix of nomadic herders, fishermen and some permanent settlements. While they are ethnically the same as the rest of the planet they are a bit different culturally. This area is notably a lot like Baal. But with less radiation.
The south, west and central area is a mix of forested areas and planes that are used for cultivating fields or grazing cattle.
Several years ago we had a battle with the Blood Ravens chapter as they attempted to plunder our relics on our homeworld. In the end, we killed them all, "sunk" their strike cruiser and went over the the contents of what we could salvage.

>> No.19714271

>>19714256
Why did we murder loyalist Space Marines? Are we heretics?

>> No.19714288 [DELETED] 

We managed to acquire the following from the Blood Ravens.
1 Contemptor pattern dreadnought with no occupant. Right arm crushed.
2 Rino Transports. One is badly crushed and bares the Lamenters heraldry. Could be used as spare parts.
2 Thunderhawks One landed on a rino in the crash and has a badly damaged cockpit. She will never fly again.
1 Small Manufactorum facility that we have removed and have set up near our fortress.
55 complete suits of various types of power armor plus other parts that do not make a complete suit.
A large assortment of weapons that clearly bear the heraldry of various other chapters some look quite old. We have contacted these chapters and asked for them to come reclaim their relics.
14 drop pods that are mostly intact.
Several Arcane tomes were found in a small Librarium near the ships chapel.

Also our resident techmarine has worked on rebuilding the damaged ship and currently it sits at about 4 months until she could be raised back into space.

>> No.19714317

We managed to acquire the following from the Blood Ravens.
1 Contemptor pattern dreadnought with no occupant. Right arm crushed.
2 Rino Transports. One is badly crushed and bares the Lamenters heraldry. Could be used as spare parts.
2 Thunderhawks One landed on a rino in the crash and has a badly damaged cockpit. She will never fly again.
1 Small Manufactorum facility that we have removed and have set up near our fortress.
55 complete suits of various types of power armor plus other parts that do not make a complete suit.
A large assortment of weapons that clearly bear the heraldry of various other chapters some look quite old. We have contacted these chapters and asked for them to come reclaim their relics.
14 drop pods that are mostly intact.
Several Arcane tomes were found in a small Librarium near the ships chapel.

Also our resident techmarine has worked on rebuilding the damaged ship and currently it sits at about 4 months until she could be raised back into space.

>> No.19714337

>>19714271
Because thieving magpies.

>> No.19714350

Several months after the attack, Two Strike Cruisers from Baal came to us to resupply us.
In total they brought us the following.

1 Landrader. In fine condition, might be brand-new.
2 Thunderhawk vehicle transports.
125 sarcophagi. Used as part of the Blood Angels Gene seed ritual.
A stockpile of our Gene Seed.
100 suits of power armor.
Piles of scout gear.
Plenty of ammo for various weapons.
500 bolters 350 bolt pistols 180 chainswords.
Assorted heavy weapons
1000 servitors and 42 tech priests.
8 space based Anti-ship platforms.
16 anti orbital Laser batteries with generators.
Several tons of refined materials to be used for manufacturing.
Along with countless plans for weapons, buildings and vehicles for both us and the PDF.

The Supply force was commanded by none other then Mephiston, The Lord of Death. He has inspected the tomes we collected along with all the relics of the Blood Angels Chapter and her successors and has taken them back to Baal to keep them safe as well as taking the responsibility off of us. He also inspected the tomes we found, finding them all to be safe. In response to our keeping of the relics Lord Dante has commissioned 3 new ships for us. 1 Battle Barge and 2 Strike Cruisers.

Lord Dante has smoothed things over with the Blood Ravens. He convinced them that their task force had fallen to chaos and we only did what we had to. We also collected the Gene Seed of the fallen ravens to use as a bargaining chip if need be.

>> No.19714375

>>19714337
Thieving magpies or no, they're untainted fellow Space Marines. That's Excommunicate Traitoris levels of heresy.

>> No.19714385

A RT then passed through our system and we made some purchases from her.
A damaged suit of terminator armor. While damaged it is missing no limbs and the chapter colors are unknown.
A power armor helmet with the face of our primarch. We later found the face morphs to fit the mood of the wearer. Also that the same metal has also been used by the Eldar.
Seeds for some potent healing herbs. However they grow fast and could turn our planet into a deathworld.
Blueprints and plans for civil industrial structures.
2 Aquila landers.
A first edition copy of the Codex Astarties with a stasis display case.
Several books on xenos culture.
A Baneblade.
A strange eldar power sword.
A matching storm bolter and powerfist.
27 reptilian xenos.

>> No.19714416

he Xenos turned out to be intelligent and have a device that allows them to communicate with us. Their race was uplifted by humans long long ago. And as such they hold up humans as divine figures. We have taught them of the Imperial creed and the Emperor and they have taken to it quite well. They have their own room and keep to themselves as they translate it into their own language.

We have officially been allowed to preach the Sanguinary Cult on our world and any world we visit. We asked for funding to help build a cathedral but no word came in relation to that.

We gained a new ally. Magos Jarvus who left the service of the RT to aid our chapter.

Heidi (pictured) the head chapter servant is the main wheel in the fortress. If anything happens in the fortress, she knows. Need to find out something? You talk to her. She coordinates the work of others and is quite apt at keeping a tight schedule. She is also a skilled swords maiden. She also seems to be in some sort of a relationship with the Chapter Master.

>> No.19714453

Now several years into our stay here a lot has happened, We now have 112 scouts in various stages of training. One of our neophytes had the mutation of a pair of small vestigial wings on his back. They have not grown, but Baal sent us a veteran brother to aid in his training as well as the eventual formation of our Sanguinary Guard once some of our brothers have proved themselves.

A rail line runs from our current fortress to our proper one under construction runs year round even in our world's heavy winters.

Around our current fortress has had one ring of city built around it. It holds fortified family sized housing, weapon and vehicular manufatorums. A drill yard we share with the PDF, a small civil aerodrome and a thick wall with bastions and anti-air and anti-orbital weapons to protect it. The next ring is currently being planned.

Our true fortress is going well. With all the currently planned subterranean rooms and areas completed we have begun to build the upper parts. Some brothers have already been stationed their to give us a presence their.

We have spread fertilizer to various areas around the world to boost production. Also solar charged tractors have been sold to villages and been used to great effect. Throughout the planes we have also built a dirt road network for use mostly by the common folk and it is greatly appreciated.

>> No.19714486

In the mountains we have been constructing a medium sized manufatorum. So far we have only begun partial production as the man manufacturing chamber is still under construction. We are about 85% ready.

We have built green houses on some of the Island chains that have melta charges built into them and are staffed by servitors to prevent the chance of the seeds escaping and turning our planet into a death world while we turn the plants into medical supplies.

We also have a planet wide police force known as wardens. They keep both the law and act as first reaction disaster relief and can organize a guerrilla resistance if our world if we are invaded.

Back at Baal we have 3 ships under construction at the patronage of lord Dante. A Battlebarge and two Strike Cruisers.

The names were chosen as follows:
Battle Barge: Rich Retaliation
Strike Cruiser: Blood Herald
Strike Cruiser: Red Tear

>> No.19714536

Our PDF now has a complete kit for both winter and summer. While the standard weapon is still Heavy stubbers we have Autoguns, thudguns, small mortars, man portable tripod heavy bolters are available. Several hundred autocannon chimeras have been produced as well.

Our first 7 regiments have been fully organized. The first is our elite infantry. Known as the Purebloods, they will have both a Sanguinary purity seal as well as a chem gland giving a thorough and wide range of benefits. 2-4th are our light infantry. 5th is our Pioneer Regiment with men specializing in both Engineering duties and Sapper duties. Each Regiment also has a dedicated Pioneer detachment themselves. 6th is the artillery regiment and 7th is our Cavalry regiment. The rest of our regiments have have mixed duties and will be assigned once we can supply them for that duty.

We also recently traded the early copy of the codex to the Ultramarines when they came for their relics in exchange for them putting in a good word for us with the Admech to possibly get us some terminator armor.

But we were called to duty in an Imperial crusade to retake a world from a renegade governor! The world of Seldus!

>> No.19714580

A imperial fleet took us to our destination.

First our battle brothers teleported onto a orbital shipyard and secured it from a much larger force.

Then once in orbit we found an island city that remained loyal. We began to deploy our forces to aid the loyalists and eventually secured the island. Then our PDF that came with us that also supplied the vast majority of the liberation ground forces began the attack on the capitol.

Our battle brothers along with our scouts executed a drop pod assault through the palace roof and killed the governor. But not before he detonated explosives on the walls and buried our chapter master alive.

Once our battle brothers secured the city's power generators, crippling the defenses we had victory and dug out our badly injured Chapter Master.

He recovered but now we have been given right of occupation of this world for as long as we desire so long as it does not exceed 100 years. We have also been left a older battleship, to cruisers and two civil transports from the fleet to aid our dominion.

Our dead are being shipped home and in the Bastion we constructed on the cliff north of the loyalist city we have begun to fit bionics to our wounded veterans before we ship them home.

The Loyalist city has also been fully repaired and have began construction of a Sanguinary temple out of their own pocket if we supply the clergy.

>> No.19714614

The capitol that is mostly Hab blocks and factories the produce centaur hulls are still rather badly damaged. The sewers and waterlines are mostly repaired.

The people of this world bare clear Asiatic features and are ardent collectivists. So they have been eager to get back to work.

A PDF is slowly being formed from the militias of the Loyalists.

We found some human ruins to the south east of the capital city. Our acting chief Librarian is leading an expedition into the ruins supported by half a regiment of PDF.

The economy is picking up again. Fishermen who supply 99% of the worlds domestic food production are back on the seas. The mines are working again but the refineries and factories are still heavily damaged.

>> No.19714652

Back on Targon Prime Magos Jarvus has been running the show. He says he has worked out a solution to our Hotshot lasgun problem. He found that if you have a chamber to direct the excess heat into on the lasgun you can buffer the heat and eliminate almost all the problems with the hotshot design with the exception of it being needing to be cleaned more often. The new pattern has been tested and can be made to fit inside the same frame as our G3 pattern subber rifles.
The heat catching chamber can also hold roughly enough heat generated from 2 mags before it needs to be released. However this design is unsuitable for laspistols, hellguns and Lascannons.

As for his other work he says that he is working on a major project that will glorify the machine god and tells us no more.

Going through the Governor's records we found he was in contact with a large number of RTs. One in particular. Further digging brought no names but we have a full list of ship IDs instead.

>> No.19714778

Then as we were making our way home through the warp when we collided with something and our Gellar field collapsed fora few seconds and let a deamon on board. The event caused most of the crew to go insane and several dozen casualties from the intruder. As such we made for Baal for repair and resupply. We also took the tome to pay homage to our Angelic father where he lay in the mighty fortress of our father chapter.

Now resupplied we make our way back home. We come to see out big ol' battleship escorting the two civil transports moving supplies and PDF rotations above our homeworld.

Upon our return we find that Jarvus' project was a massive Anti-Orbital gun platform carved into the top of one of the northern mountains with several concentric rings of smaller antiship batteries and missile silos. While this is good and will protect almost all of the northern hemisphere, it was a massive undertaking and it would seem all other projects not related to its construction were halted. Apparently it is going to be the center of this worlds machine cult.

With the growing tent city outside our fortress we have shifted production to building small factories and hardened housing from plans given to us by the Salamanders when they came to pick up their relics.

>> No.19714926

Then we went to the homewold of our little Xenos. They have translated the Imperial Creed into the 3 major languages of their world and have made banners with images of the Emperor and the Primarchs to hold high when they arrive.

Replications of the translation devices have been produced and given among the selected first contact crew and our brothers.

They took us to a small rural town and we can clearly observe that they lag back considerably. They do have trains and small motorized vehicles but you see they lack things such as luminescent bulbs or easily assessable electricity.

We are treated as exalted guests. Fed and entertained as much as they are able.

As the Master speaks to one Xenos who seems to be a local leader of some sort with the aid of a translation device.

You, a scout, eat some of this strange Xenos meat a small xenos pokes it's head out from around a table and comes before you.

You hear a series of hissing sounds before your translation device buffers it for you.

"Hello mister human! My name is Krull, whats yours?"

>> No.19716299

bamp for evening /tg/.

>> No.19716390

glad to see that this is back up!

I've hoped it would

>> No.19716419

>>19716390
Yah, life had me running circles for a bit but Im back for the time being.

>> No.19716522

once some others hop in, we can get the ball rolling once more.

I'd rather not be the only one posting.

>> No.19716584

Yah that's one of the big thing that discourages me. Just a sheer lack of interest.

>> No.19716599

Hopefully, the other guys like Tactical marine and co. are lurking tonight.

>> No.19716607

>>19716599
We can only hope.

>> No.19716787

I am lurking. But im afraid i have to sleep.

However i did make a regiment for our guardsmen using OW. Im actually considering submitting it to ffg to see if they can incorporate it, i think its that good, and i wanted to co author it with you canada. Its still under construction.

Regiment: Targon Purebloods
Penitent 3 (+2 wounds, +3 FEL, +3 WP. Unshakable faith)
Supine 1 (common lore sanguinary cult & imperial CREED)
Line Inf 2 or mech 3
Feild craft 4 (Survival Desert)
Augmetics (for the special chemgland w/ rainbow, stimm, detox)

>> No.19716822

Description: Targon Purebloods

The imperial world of Targon is the chapter keep of the Angels Argent, a successor of the blood angels, its desert baring likeness to their spiritual homeland of Baal. The chapter fortress is located in the center of the giant walled city of Angelica. Which is actually two cities that have linked together, residing in the middle of the arid brushland which covers much of the worlds equater.
The chapter sees it as their duty to spread word of the sacrifice Sanguinus made and his many deeds to every imperial citizen they liberate. Because of this the imperial guard of targon have a destinct relationship with the sanguinary cult.

The training process of a pureblood is a long and arduous journey. Promising recruits are identified from early age and checked for mutation at baptism by a Priest Medicae. Once attaining this mark of quality potential conscripts go to the capital city to undergo training and recruitment to a certain regement.
Once selected as full guardsmen those that are ready may be guided to take part in the rite of pureblood. They are to abstain from alcohol or poisons of the flesh untill their priest awards them a seal of purity. Then they are taken to the medicae-temple and during a hymns and prayers that last up to 8 hours they operated on by teams Priest Medicae.

>> No.19716835

>>19716822
Continued

They diligently and quickly perform the surgery to install under the arm the desegnated A1 Nephrogland. Guardsmen with the gland have then become purebloods. They are henceforth characteristically cool headed and determined opponents, owning to their greater capacity for resistance to toxins and bloodloss. They then go on to serve in whatever battlefeild role there regement requires. The Targon purebloods are then tithed to the Emperors crusades and can be found anywhere in the emperium. They are trained to be self sufficiant expecting little relife and supplies away from their home barracks, producing their own grenadier companies and buying local equipment to supppliment their standard issue should it become damaged. However they are known to favour autoguns.

>> No.19716899

I changed the names because i couldnt remember them, but i liked the idea of specifics.

>> No.19716908

>>19716787
Interesting, but I think the purebloods would not have the Desert field-craft but a more general, they would be accustomed to snowy mountains, plains, light forest and desert depending on where they are from.

>> No.19716977

>>19716908
Thats what i thought, but in OW they like to generalise regiments abilities.

And we did say something about giving them training in multiple environments. Mostly desert and arctic, and also desert tundra while winter is in.

>> No.19717015

>>19716977
Sounds about right, perhaps we could have a sort of camel beast rough rider regiment made of Targon nomads?

>> No.19717131

>>19717015
Meh, its been done.

>> No.19717237

>>19717131
Alright, any other ideas you have come to craft for this?
I had a couple myself.

Perhaps we could Establish a sort of Sanguine Ordo Militant of Sanguinary Janissarys on all the worlds we take, not like the pure bloods but help spread the word at their own pace.

>> No.19717350

>>19717237
Sounds good. The ideas should come naturally as we explore. Instead of racking our brains.

>> No.19717426

Alright, until then have you any input in the current situation or any ideas for avenues of exploration?

>> No.19717565

>>19714778
Oh, i forget the chapter masters name.

These xenos while sanctioned pose very little benefit to the imperium. If they were indeed made to talk by ancient humans there must be a purpose to them.. And the do keep written records. So have them translate the body of the texts. And that they can be read back on Targon at the small sanctioned xenos librarium, invitation only. Their texts are to be assessed.
I suppose we'd better ask them which they think to be the most important to the imperium. Given their lack of literature.

>>19714926
Mechanicus on my planet?

I suppose its only balanced that they have somewhere to exist. It would be profitless to extend the sanguinary cult into the mechanicus. Though perhaps we should try to bridge the gap between the machine god and Sanguinus.

>> No.19717815

>>19717565
The master speaks not his name. For even the ruinous powers could use that against him.
The Admech have little influence on our world but in our position we need all the aid we can get.

Well, if that is the case we should not only investigate the Xenos themselves but their world. Perhaps we should go and see their federal level governments and try to get a hold of any historical records they may have.

>> No.19718134

The mechanicus are issued a charter giving powers to them similar to the other tribal fiefs. To operate their own enforcers, to pay tithes to the sanguinary temples set up there. To allow recruitment from their fief to the sanguinary guard and marines. There shall be no skitarii. Only titled nobles recognised by the chapter remembrancer may obtain house guard, as with elsewhere.

Their tendency to remove the flesh and to erect large manufactures is incompatible with the honest nature of the tribal peoples and their tendency towards local artisans.
They are not to mass manufacture anything unless there is a charter for it directly from the governor, generals or chapter master. They are instead to serve as an education and investment district for the numerous Guilds, instead of individual companies. (yep... i think that would be enough..)

Furthermore, it is to be written into law, that no man on the planet of Targon, is to have his blood and kidneys removed! This includes the mechanicus. To restrain their urge to convert flesh especially that which could become space marine.

>> No.19718175

>>19718134
Maybe i went too far with that last bit...

I not have images of prohibition gangsters transporting around biological products and machines for mechanicus priests and others who want to become transhuman.

>> No.19718378

>>19718134
A sound argument.

Now after speaking with the Xenos we have a bit of history on the humans of this world.

Long ago the humans came to this world and settled it along side the Xenos and did teach them much and civilized them.

The humans then went on to build cities in the clouds that floated around the world.

They did this for the longest time then things changed. They became quiet and did not speak to the xenos any longer. Until what is recorded as the Day of "Firesky" where the cities used their awesome power and destroyed each other, killing all known humans on the world.

The ruins that remain are crashed cities and installations built for things such as cultivating food, mining and production to dangerous do be done in the cities.

They also say that they have some machines left over from the human era but have not been able to get them to work, we could investigate this, but we could also risk upsetting a political balance on this world we know little about.

>> No.19718636

>>19718378
After careful consideration... a screw it. Just steal some of their stuff.

Send a company of guardsmen to aid a group of techpriests and enginseers in identifying the most important items and areas for excavation. Along with representatives from any of the major guilds to express an interest in the venture.

Make a hefty bounty of around 500t for any guardsmen to recover something useful.

And considering that most archeotech expeditions often recover the smallest items easiest to carry away. Instead gear the expedition towards the largest items and machinery first.

But first we should ask the creatures which machines they are the most important and which they think are the most relevant to them.

But that some of the machines will have to be taken away to be studied in detail. Even if the majority should be left.

>> No.19719046

ok ive gotta sleep

>> No.19719110

Goodnight.

>> No.19719281

>>19714926

Now this is rich. The Imperium does not tolerate any xenos species and you're making it so that your circlejerk twilight chapter is actually protecting the things.

>> No.19719471

>>19719281
You have clearly never heard of Sanctioned Xenos.

>> No.19719738

I agree with Tactical. Send search parties to see the different facilities. Maybe ask if the xenos are willing to work as guides

>> No.19719919

Our first contact team members start speaking with the various federal level governments on this world to firstly try and establish and outpost and study any technology they may have or will uncover in the future.

But as we have begun work on this we have come to a cross roads. With our other excavation sight on Seldus IV we are stretching our resources thin between these two projects. In this regard we have have 4 options:

1. Halt the excavation of Seldus IV and focus all resources on this world.
2. Halt the excavation plans here and focus solely on Sledus IV.
3. Split resources between both worlds with slower results.
4. Just fuck it and abandon both.

>> No.19719960

How are we proceeding on Seldus currently?

And maybe the best option is to hold back on any major undertakings until we have eshtablished good enough relations with the populus of the planet

>> No.19720097

Things are still rebuilding on Seldus, the economy is still in ruins but people at east still have food and roughly a third of the populace is still homeless from the bombardment as we chose to build a Sanguine ary temple on the world instead of rebuilding housing.

>> No.19720700

Bump

>> No.19723248

A raptor-like bump

(Sorry for disappearing, got called to work)

>> No.19725518

bumpan

>> No.19725644

Tell the people of Seldus that the Emperor helps those who help themselves.

Then focus all resources on exploiting our little xenos

>> No.19726229

Op here, just letting you know that Ill be back around 11 4chan time after work and Ill take in any information or new ideas, also drawfriendedry is always welcome.

>> No.19726838

Why are we such dicks to the AdMech?
Allow them a token force of Skitarii at least :(

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