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/tg/ - Traditional Games


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19628411 No.19628411 [Reply] [Original] [4plebs] [archived.moe]

Japan makes a lot of console RPG games but are are tabletop role-playing games popular over there?

>> No.19628451

>>19628411
Saw a post on the Paizo forums about a Japanese dude who is translating Pathfinder to play with his friends.

Record of Lodoss War was apparently an adaption of the director(?)'s D&D game.

It's probably not as popular as it is here, but I imagine it manages.

>> No.19628507

パスファインダー is pretty popular in Japan.

>> No.19628589

>>19628507
I wonder what'll happen when they translate PASUFAINDAA's Dragon Empires or Jade Regent books? I remember it did have some gems like grasslands and seas being named what basically translates out to "the great sea ocean" or "grassland plains".

>> No.19628632

>>19628594
Sorta. She looks like a normal priestess and then suddenly TENTACLES FUCKING EVERYWHERE.

>> No.19628652

>>19628632
I love how that's a post for the wrong thread, and yet...oddly relevant to this discussion.

>> No.19628661

>>19628507
do you have that in English please?

>> No.19628682

>>19628652
...ffffffff I suck at this 4chan thing.

ANYWAY

>>19628589
I'm like, 90% sure that's how shit's named already.

>> No.19628690

>>19628661
it's "pasufaindaa". see also >>19628589 's post.

>> No.19628701

>>19628451
Writer actually.
Started as a series of Light Novels.
Also, Kinoko Nasu, Takashi Takeuchi, and Ryohgo Narita apparently play together.
Also, WFRP is supposed to be fuckin' HUGE with the Elevens. Fuckin' westaboos...

>> No.19628729

>>19628507
Relevant.
http://ja.wikipedia.org/wiki/パスファインダーRPG

>> No.19628741
File: 845 KB, 2048x1536, 100_1010.jpg [View same] [iqdb] [saucenao] [google] [report]
19628741

There's this shit.

And a lot of the monsters in the original Final Fantasy were lifted from the First Edition Monster Manual.

>> No.19628759

D&D, Shadowrun, and Call of Cthulhu are particularly popular over there. Keep in mind the only die you can regularly find in Japan is the d6, so they have to make do (they even have d6 conversion rules for some things).

>> No.19628764

I think last time this was brought up it was mentioned that Japan preferred their tabletop RPGs fairly linear and on-the-rails... which is the exact opposite of what we as Westerners see as appealing in TRPGs.

>> No.19628770

>>19628682
We had a whole thread on it. Like most countries are variants of "This Country" or "This Land" and the world's largest desert is just called "The Desert".

>> No.19628801

>>19628764
Something like that. They have their own games over in Japan, and many are a fair bit more linear than what we have. I forget what exactly in the culture encourages that, though I know it was brought up.

>> No.19628826
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19628826

>>19628759
I feel like bringing a whole sack of d20s to Japan and watch them be in awe like cave men first seeing fire.

>> No.19628828

>>19628770
>the world's largest desert is just called "The Desert".
Actually, it's better than that.
"Sahara" means desert.
So "Sahara Desert" means "Desert Desert".
>>19628801
The Japanese are very big on going with the system, and not breaking from the pack, so more linear RPGs appeal to that.
It's also why open world vidya aren't very big over there.

>> No.19628849

>>19628828
Calling it "Sahara Desert" is just as wrong as saying "ATM Machine". It's "The Sahara".

>> No.19628856

>>19628828
I also like the La Brea tar pits. If I'm not mistaken, that basically would be "the the tar tar pits".

>> No.19628899

>>19628828
While I've heard that western games and products are considered inferior over in Japan, I am pleasantly surprised by the fact that there is apparently at least a small fanbase for things like Fallout and the Elder Scrolls games.

Even if they're only interested in it to make mods centered around collecting uterii from female NPCs.

>> No.19628900

>>19628849
I know that. And you know that. But ninety percent of people don't. Like idiots who just learned that the Japanese call Mount Fuji "Fujiyama" and don't realize that that means "Mount Fuji" so they, like morons, say "Mount Fujiyama".
>>19628856
Yeah, "La Brea" is "The Tar"
>>19628701
>Also, Kinoko Nasu, Takashi Takeuchi, and Ryohgo Narita apparently play together.
I've heard that Hajime Kanzaka and Hideaki Anno are in a group together too.

>> No.19628954

There was an early volume of the Yu-Gi-Oh! manga (the first few books were awesome) where they played a simplified dungeon crawl board game.

The English version even slipped in some Knights of the Dinner Table references.

>> No.19628997

>>19628954
Yeah, back before the card game took over EVERYTHING the manga was actually pretty cash.

>> No.19629072

>>19628997
I love meeting people who've just gone back to read the first couple volumes of the Yu-Gi-Oh comics, and how they're so blown away by the idea of it being as dark as it is.

>> No.19629097

>>19629072
For real. Before Duel Island, Yami Yugi was a fucking psycho.

>> No.19629124
File: 62 KB, 400x497, Sent Me To Detention Sent Them To The Shadow Realm.jpg [View same] [iqdb] [saucenao] [google] [report]
19629124

>>19629097
I know right?!
I'm still trying to figure out an appropriate class for that some time in D&D, just so I can play it to the hilt and then, after the whole campaign ends, tell my group where I yoinked the idea from just to watch their faces.

>> No.19629155

>>19629124
Probably a wizard specializing in illusions or some shit.

>> No.19629189

>>19629124
Be even better if you could get one of the other members in on it to play a particularly dim Barbarian.

>> No.19629195
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19629195

From what I could tell, not terribly.

I mean, I'm sure there are a lot of fly-by-night RPGs being made, just like here, but I couldn't find anything like an LGS besides a Yellow Submarine retail store in Nagoya. I mean... they sold some sword world and D&D books at the time, and they even had some Warhammer Fantasy Battles boxes collecting dust on one shelf, but for the most part, it was CCGs and model making that dominated the place. For the most part, the standard japanese lifestyle doesn't leave much room for tabletoppan of any sort outside of CCGs - which they seem to have in spades. It's kind of like the way things were here in 1997 or so - prior to the release of Pokemon cards, when there were hundreds of fly-by-night CCGs springing up and trying to get on the same bandwagon as M:tG. Having time to dedicate to writing campaigns or playing four-hour sessions is sort of a luxury over there.

(Continued)

>> No.19629212
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19629212

>>19629195 (continuation)

Also note that the Japanese take on RPGs is dramatically different - and I would venture partly why vidya RPGs took off much stronger over there. If you read some of their RPG Modules (I have a bunch of Mechwarrior RPG modules that were published in the early 90s), they don't read at all like our own. They're not guidelines - they're scripts. Honest to god scripts that players are supposed to read until they reach the pre-designed fights. Whether or not you think that has any sort of appeal, it's what is culturally comfortable down there (Risk aversion and/or shame for thinking outside the box means they tend to be uncomfortable with improv), but you can also understand why that made it so much easier to take their version of the roleplaying experience and put it into video game format, while the western style, which puts thought-out-story second to immersion and improvisation, was very difficult to make video games of (and in part why the roleplaying hobby is still as strong as it is now - it's damned near impossible for us to get the roleplaying fix using computer games alone)

>> No.19629214

>>19629097
>>19629072
>>19628997
I figure that's the Abridged Series at work. Most people grew up with the 4kids dub, and then watched the Abridged Series, and both are really silly (just that one's deliberately so). Then they find out about the first volume or two, and they've never considered Yu-Gi-Oh as anything other than silly joke-y kid stuff.

>> No.19629247

>>19629214
Nah, this is long before the Abridged Series. Yami Yugi during Duel Island would be when the main character serious'd the fuck up. Then you look back to the manga beforehand and realize, "Wow, they toned him down a LOT."

>> No.19629266 [DELETED] 
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19629266

>>19628411

>> No.19629282

>>19629212
Not to be judgmental of another's culture, but...that's sad. That's genuinely depressing. Scripts? That's how they do things there? Fuck me, that's worse than being railroaded by a /d/M.

>> No.19629317

>>19629282
To their credit, those are just the premade modules. Who's to say there aren't Japanese who improv just as well as Westerners do?

>> No.19629359

http://www.trpg.net/

>> No.19629373

>>19629282
>>19629317
True, that says more to me about the state of the industry over there than the mindset of the gamers themselves.
Japanese gamers might be as tired as we are of linear, no-surprises JRPG plots, but their culture probably trains them to be too polite and, well, to be blunt, whipped to say anything.

>> No.19629428

>>19629373
What if there were a GM exchange program? A Western GM takes a trip to Japan to run a game of their choice with a Japanese group. See what happens.

>> No.19629458
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19629458

Would they be into games like Warhammer or Warmachine in Japan?

>> No.19629460

>>19629428

Let's arrange this. Film it. Make a documentary. put it on the web.

>> No.19629505

>>19629458
In case you haven't noticed, Japan is one of the single most densely populated countries in the world. Space is at a premium. There is NO SPACE for them to set up terrain on a regular basis.

>> No.19629511

>>19629373
>trains them to be too polite and, well, to be blunt, whipped to say anything.
To be blunt, yeah that's about right.
Culturally they're very big on going with the consensus, and not speaking out too loudly.
>>19629458
Pretty sure if somebody wrote rules for a wargame using Gundam models and translated it to Japanese, you could BLOW MINDS and make mad ducats on supplements and shit.

>> No.19629512

They are hype as fuck for WFRP.

>> No.19629513

>>19629460
>>19629428
Heh, maybe we'd actually see a western group with a japanese GM ending just as happy and creative as the japanese group and western GM. Maybe more so.

>> No.19629523

>>19629512
seriously?

>> No.19629532

>>19629458

You might be surprised to know that GW gives away codices in Japan to help promote the game.

>> No.19629539

>>19629511
Just like "British hospitality," there's "Japanese politeness."

>> No.19629545

>>19629512
I can ONLY IMAGINE Japanese Orks.

I don't think they can even manage to say WAAAAAAGH.

>> No.19629547

>>19629513
Or we'd get to see a hilarious breakdown when somebody in the group busts free from the script and they all start doin' crazy epic shit.
>>19629523
Yeah. Supposedly it's the single best-selling western RPG in the entire country.
>>19629532
Okay, I need to learn moonspeak and moonrunes and get me some free codices.

>> No.19629552

>>19628759
wait, is there a reason for this? I'm not familiar with this at all.

>> No.19629563

>>19629458
Well, maybe not the wargame, but I do remember hearing about a japanese game of Warhammer Fantasy Roleplay.

Although that was only because I heard of the /d/-worthy hentai that one of the players had made. Apparently their campaign was based around being Slaaneshi cultists.

>> No.19629564

>>19629545
LOL
An entire army of converted samurai orks. I'd love to see that.

>> No.19629574

>>19629458
ウォーハンマー is actually pretty popular as well.

>> No.19629598

>>19629552
What, the games, or the dice? Like I said, the d6 is the only die you can find with any regularity in Japan. You have to go WAY the hell out of your way to find the other dice.

>> No.19629607

>>19629598
Or use the internet...

>> No.19629614

>>19629552
Dice games are pretty common, hence having a lot of d6s.

Also Japan loves Lovecraft.

>> No.19629632

>>19629607
What I mean is, a FLGS is Japan is much harder to find there than you'll find here (in America).

>> No.19629639

Ok fa/tg/uys we need to make a gundam war game that we can sell to the japs.
Let's get some sweet piles of Japanese currency and probably used schoolgirl panties

>> No.19629664

>>19629632
Dude whole country is like the size of texas. Just drive. Unless you're going through a populated city. Is a big no-no to drive through there.

>> No.19629666
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19629666

>>19629639
>used schoolgirl panties
Which we then sell for MORE Japanese currency.

>> No.19629678

>>19629563
This makes perfect sense now

I wonder if tentacle bento would sell well to the actual people it is mocking?

>> No.19629703

>>19629678
I'm not sure how well "Japan" and "irony" mingle together.

>> No.19629708

>giving more of a shit about japan than about other countries

why

>> No.19629709

>>19629678
>sell well to the actual people it is mocking
Consider how HUGE of a cultural phenomenon Evangelion is in Japan.
Now consider that Shinji is a textbook case of "this loser is you" to the average mecha otaku.
They will eat that shit up.

>> No.19629711

>>19629666
Fucking genius, oh my god.

>> No.19629717

>>19629545
ウォー is the equivalent. That sounds close to Uaaa, though.

>> No.19629737
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19629737

>>19629717
>That sounds close to Uaaa, though.
mfw in Japan Orks are schoolgirls instead of Football Hooligans

>> No.19629766

>>19629717
haha that's too good.

Poor Japan, I think some good ol' Orky exultation would help 'em alot.

>> No.19629768
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19629768

I could definitely see getting rich off of a tokusatsu tabletop game, considering they already collect every damn trinket of merchandise out there for a lot of these shows it would be a guaranteed goldmine to sell models for a tabletop game.

>> No.19629771

>>19629666
Hm.. I wonder if caucasian panties would sell more.
Actually... you could probably just spray them with perfume and bits of your own sweat and sell it under "Big breasted white girl panties"

>> No.19629804
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19629804

>>19629771
>spray them with perfume and bits of your own sweat and sell it under "Big breasted white girl panties"

>> No.19629841

Also consider how games get propagated among the players. They have "replays," which are basically transcripts of the game session(s) put to paper. Scenes, dialogue, all get written down and published. I've seen a couple Shadowrun and D&D replays, though I've yet to read a proper translation of one.

>> No.19629906

>>19628759
Well considering the d6 thing and the whole "Japanese culture has consumed the world" thing Shadowrun has it makes sense that it would be popular.

>> No.19629928

Hey OP.

Go watch Record of Lodoss war.

It's based on a D&D game.

>> No.19629939

>>19629906
It's a little different from the cyberpunk they may be used to, but that aside, I doubt it's popular because of the whole "Japanese culture took over the world" business.

>> No.19629982

>>19629841

That doesn't sound so bad. Kind of like a Let's Play, but with D&D and such instead of video games. I already routinely read/listen to one such series of D&D podcasts, and they're a blast when it doesn't make me sad that I don't have a gaming group.

>> No.19630015

>>19629982
There doesn't seem to be as much emphasis on word-of-mouth, though, even though I'm sure it still has its place.

>> No.19630056

Arguments in 40k ruling become samurai showdowns. Never leave home without your Ultramarines and your Katana.

I wonder, what armies are the most popular in japan? I want to be stereotypical and say Tau but not sure... maybe sisters? With panties and hair painted pink.

>> No.19630061
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19630061

>>19629282
>Not to be judgmental of another's culture, but...that's sad. That's genuinely depressing. Scripts? That's how they do things there? Fuck me, that's worse than being railroaded by a /d/M.

>>19629373
Japanese gamers might be as tired as we are of linear, no-surprises JRPG plots, but their culture probably trains them to be too polite and, well, to be blunt, whipped to say anything.


I'm just going to play devils' advocate, but having scripts as part of the RPG might not necessarily be a bad thing. I mean, I like to feel involved in the story, sure, but from past observation, most RPG's I've been a part of in person tends to devolve into the players zoning out when it's not their turns, either fucking around with their iPhones or Nintendo DSes or stacking dice, not giving a shit until it's time to roll dice. When it is time, they sit there staring blindly at the facts not knowing what the fuck to do.

Maybe these japs are on to something. Freedom to roleplay sounds nice in theory, but in practice, only a handful of the players I've run into really even try to roleplay, and instead treat RPGs like video games - their characters like the MC or a paper doll to dress up with +1 chainswords and inventories full of buxomize elixers.

I mean, we all fantasize about having that super-serious RP campaign that sticks to the canon, but they always seem to break down into silly/randumb situations. Maybe scripts are the only way to really keep the motif the GM wants.

>> No.19630068

>>19630056
Fantasy Battle is VASTLY more successful there than 40k.

>> No.19630088

>>19630068
Really? That's kind of strange actually. Granted the rules are... WERE more complex and fun.
I wonder if its the novelty of knights and western culture similar to how westerners have raging hardons for samurais and monks.

>> No.19630124

>>19629195
While I can only speak for Britain, but I don't think the whole idea of a local gaming store took off anywhere but America. The best places to get games over here are book shops and general nerd shops, which are mostly comic shops with bits tacked on.

>> No.19630135

>>19630056
I'm not a 40K player, and can't even assume to know shit about the Nipponese community, but I've heard murmurings that the Tau are not popular over there.

Something about the robots being ugly. I really am not surprised. The robots were initially trying to mimic anime designs, but from the eyes of westerners. It would only be expected for it to fall flat for the japanese consumer.

Remember when the japanese tried making a PowerPuff Girls cartoon, and how bad it was? Think the same thing.

>> No.19630144

>>19630061
Or maybe you're just unlucky and have iffy players. Maybe the average Japanese PnP gamer is a lot more creative than culture and convention give him credit for. Modules are the "play it safe" option, as they always have been. It just seems that Japanese modules are a bit more structured than ours, to put it one way.

>> No.19630174

>>19630135
>Remember when the japanese tried making a PowerPuff Girls cartoon, and how bad it was? Think the same thing.
Which is funny, because the Powerpuff Girls were meant to lampoon Japanese tropes. Even funnier is that the original PPG has been dubbed in Japan to admirable success.

>> No.19630193

>>19630088
>I wonder if its the novelty of knights and western culture similar to how westerners have raging hardons for samurais and monks.
Nail on the head my friend.
The joke I've tended to encounter is about it is "fuckin' Westaboos"
It's all about what's exotic and cool, and Warhams is a nice break from most of the fantasy stuff from their own country.

>> No.19630240

>>19630174
mlp also imitates anime and did well. But that might be because they didn't have pony cartoons and little chibi super girl cartoon over there. They got mechs of ALL kinds over there though.

>> No.19630252

>>19630240
>mlp also imitates anime and did well
That's because it's a Magical Girl show with ponies.

>> No.19630286

>>19630135
>Remember when the japanese tried making a PowerPuff Girls cartoon, and how bad it was? Think the same thing.

That's funny, Panty and Stocking appear to have done just fine.

>> No.19630291

>>19630193
Japan has fantasy? And not that final fantasy crap where knights wear 5 leather belts on their arms for no reason while 6' by 2' swords.

>> No.19630307

>>19630291
Tetsuya Nomura doesn't do EVERYTHING in Japan.

>> No.19630320

>>19630144
>Or maybe you're just unlucky and have iffy players

Probably. Most of the people I've played with weren't really P&P gamers from the start. They varied, of course, but for the most part, we (I and other later GMs) got what we could take. That tends to be the case when you don't have your own place and have reason to be nervous about letting strangers over to your house.

But judging from many of the "Draw your RP group" threads, I don't think that many of /tg/'s experiences with RP groups that take place IRL are all that different. IRC tends to attract people that want to play and know their shit, rather than just "one of our friends who said ok". The down side, though, is that Roleplaying in that way doesn't allow as much freedom nor inspires players to be as reliable as being there in person and having actual supplies with you.

I know that if I were trying to run a Battletech RPG game over IRC, I'd have a fucking nightmare. Even Megamek - the Java version of the core wargame, doesn't have much of any support for the roleplaying component. Not without a shitton of tinkering, anyway.

>> No.19630324
File: 136 KB, 600x840, arclight1.jpg [View same] [iqdb] [saucenao] [google] [report]
19630324

Obligatory Japanese Shadowrun dump
1/4

>> No.19630326
File: 392 KB, 1099x897, Warrior Of Light Is A BAMF.png [View same] [iqdb] [saucenao] [google] [report]
19630326

>>19630291
>Japan has fantasy?
Yeah, but it's more "historical period with magic and shit" type fantasy.
>>19630291
>And not that final fantasy crap where knights wear 5 leather belts on their arms for no reason while 6' by 2' swords.
PIC. FUCKING. RELATED.
Not all Final Fantasy is fucking VII and on.

>> No.19630334
File: 218 KB, 600x1037, arclight2.jpg [View same] [iqdb] [saucenao] [google] [report]
19630334

>>19630324
2/4

>> No.19630337

I for one cannot wait until Golden Sky Stories gets released.

>> No.19630344
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19630344

>>19630324
3/4

>> No.19630354

>>19630324
>>19630344
Is it just me or does that Troll look like Jet Black with horns and no cybernetics?

>> No.19630357
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19630357

>>19630324
And 4/4.
IIRC those are illustration for a campagn published in a magazine after 4th edition got released there.

>> No.19630359

>>19629666
That is their secondary currency anyway

>> No.19630369
File: 98 KB, 265x544, warrior of light.png [View same] [iqdb] [saucenao] [google] [report]
19630369

>>19630326
Who's that fucker? Whoever he is, he's not the warrior of light, because that guy is pic related.

>> No.19630374
File: 58 KB, 616x562, swordchucks yo.jpg [View same] [iqdb] [saucenao] [google] [report]
19630374

>>19630369
SWORDCHUCKS YO!

>> No.19630377

>>19630324
>>19630334
>>19630344
>>19630357
This is one of the ones that always gets posted.
Also,
>troll technomancer
Kinda blows me away looking at it now.
And the ork gunslinger adept looks like a straight rip from the premade.

>> No.19630385
File: 107 KB, 592x1375, Ork_Gunslinger.jpg [View same] [iqdb] [saucenao] [google] [report]
19630385

>>19630324
>>19630354
Team is Troll technomancer, Human Gillette, Elven Mage and Ork Gunslinger.

<- Same Ork as that illustration.

>> No.19630391

>>19630326
> Yeah, but it's more "historical period with magic and shit" type fantasy.
lol but isn't that all fantasy? Ah, but no pointy eared bastards and orcs.. gotcha
Also, that looks very dynasty warrior in design. I'm cool with that. A dyansty warrior tabletop game? Sign me up.

>> No.19630394

>>19630385
Gillette? Can't say I've heard of a build like that.

>> No.19630424

>>19630391
That's not actually his original design, it's the art for him from the Dissidia manual iirc.
But yeah, Final Fantasy 1-6 are all pretty boss.
>>19630391
>lol but isn't that all fantasy? Ah, but no pointy eared bastards and orcs.. gotcha
Also no original world just "Japan in X Era but there's magic and spirits and junk"

>> No.19630427

>>19630394
Gillette is the term for female cyber-heavy street samurai. Think Molly from Neuromancer.

>> No.19630451
File: 147 KB, 600x885, Gillette_tattoo.jpg [View same] [iqdb] [saucenao] [google] [report]
19630451

>>19630427
Gillette = Razorgirl

>> No.19630471

>>19630427
>Think Molly from Neuromancer.
And Johnny Mnemonic.
And Mona Lisa Overdrive.

>> No.19630479

>>19630326
Fuck I loved that game and that MC
JRPG'S done right

>> No.19630496

>>19628856
Mmmm TarTar pits... wonder if they have a egg pit nearby.

>> No.19630498
File: 147 KB, 458x640, Neuromancer_Molly.jpg [View same] [iqdb] [saucenao] [google] [report]
19630498

>>19630471
And Count Zero if you wanna cite them all.

>> No.19630499

>>19630479
Back when JRPG heroes had BALLS OF STEEL!
None of this angsty bullshit, just pure fuckin' manliness.

>> No.19630515

>>19630498
I knew I was forgetting one.
Known aliases include "Sally Shears", "Steppin' Razor", and "Rose Kolodny".

>> No.19630530

Why does Japan make so few games based on Japan? Western RPGs are usually based on western myths, monsters and history. Japanese RPGs are usually either western settings or surreal anime settings with like, glowing magical crystals and oversized weapons, usually still with borrowed western material. Why aren't their RPGs based around Japanese history and Shinto legends and such? Are these things considered boring domestically?

>> No.19630538

>>19630424
The dissida design is based on concept sketches.
Much the same as all the characters in that game

>> No.19630563

>>19630530
I dunno. Ask them.

>> No.19630567

>>19630530
>Are these things considered boring domestically?
Not really, they're big in other forms of entertainment, but Final Fantasy did a western style setting and other JRPGs have been riding the coat-tails ever since.

>> No.19630568

>>19630530
Because 90% of the games that never got ported over we're just that.
There was determined to be no market for many of them or not enough money to try translating them after what happened in previous attempts

>> No.19630581

>>19630567
You mean Dragon Quest. In Japan, DQ stomps all over FF since time immemorial.

>> No.19630599

>>19628900
Actually, they call it "Fujisan." But san as in 山、mountain, not the honorific.

>> No.19630608

>Why does Japan make so few games based on Japan? Western RPGs are usually based on western myths, monsters and history.

>Why does Japan/America make so few games based on their home country? Western RPGs are usually based off myths and history pertaining to a continent most americans have never been nor care about.

Seriously. I say this as an american, try to imagine a western RPG based off American myths. You have two options:

>Make it about like, hard-bitten cowboys encountering wendigos and other native american mythological monsters
>Make it about bigfoot, and, uh, reptilians

>> No.19630619

>>19630608
>Make it about like, hard-bitten cowboys encountering wendigos and other native american mythological monsters
So Deadlands?

>> No.19630637

>>19630608
>Make it about like, hard-bitten cowboys
This reminds me of The Dark Tower (newfags won't get this).

>> No.19630642

>>19630608

>Make it about like, hard-bitten cowboys encountering wendigos and other native american mythological monsters

I want this. I want this so badly to be a thing.

>> No.19630652

>>19630642
Play Deadlands.
Read The Dark Tower.

>> No.19630679

>>19630652

Well yeah, that's sort of a given. But I was talking about a console RPG.

>> No.19630696

>>19630679
I too would play the fuck out of it.
Especially if I could say "fuck that" to dual pistols and become a master of the Sharps.

>> No.19630698

>>19629458
since one of the websites that spoil release dates for WMH on their store is a JP one, I suspect that there is some following

>> No.19630769

>>19630696
>master of the Sharps.
What the fuck is a Sharp?

>> No.19630797

>>19630769
Not "Sharp", "Sharps", the "s" doesn't pluralize, it's part of the name.
And to answer your question, ever seen "Quigley Down Under?"
http://en.wikipedia.org/wiki/Sharps_rifle

>> No.19630907

>>19630637

>Newfags

You have forgotten the face of your father.

>> No.19630937

>>19630907
He's quoting a very stupid, very forced meme.

>> No.19630958

>>19630608

Or you could pattern it off the revolution or the civil war, or both since in allot ways they were the same thing at the end of the day.

Imagine it, you and your party a group of philosophical upstarts known throughout certain circles of your empires literati for your daring, intelligence and/or general accomplishments. Your empire however starts messing with your kith and kin in all the wrong ways and so you set out to undermine the empire you held dear and establish a new free and sovereign state.

Throw in some free-mason chicanery, a secondary threat from frontier savages, religious revolution (the great awakening) and a whole shit-ton of political shadow-politics of every stripe and flavor and you've got one hell of a setting on your hands

>> No.19630963

>>19630937

I stand by my statement.

>> No.19630996

>>19630958
I was actually in a Pathfinder campaign with a setting kinda like that. Played a gunslinger based on Josie Wales. Shit was so cash.

>> No.19631037

Dude have even ever played final fantasy? The original one I mean. It was an early D&D derivative. It had mind flayers and clay golems that casted haste everything.

>> No.19631055

>>19630996
Did you whistle "Rose of Alabama"?

>> No.19631131

>>19630530

The funny thing is that when you strip off the kimono and ō-yoroi, change katana out for more "normal" swords, use more "western" name, and remove the other "Japanese" costuming you don't see the "Japaneseness" of many characters.

Consider Cecil from Final Fantasy IV; he is a typical "betrayed but still loyal samurai trying to figure out what is going on."

>> No.19631148

>>19631055
Of course I did.

>> No.19631459

>>19630291
I'm thinking over all of the FFs I've seen and/or played.

There really aren't that many cases of ridiculously oversized swords in Final Fantasy games. At least not as many as people make there out to be.

The only ones I can think of are Cloud Strife, Garland, Marche Radiuju, and Luso Clemens. That's only four examples in a span of how many games?

>> No.19631495

>>19631459
The gunblades are stupidly oversized especially for how they're used.
I will refrain from my "gunblades are fucking stupid" rant.

>> No.19631573
File: 17 KB, 345x256, Dxhr-megan-reed-00.jpg [View same] [iqdb] [saucenao] [google] [report]
19631573

>>19628411

Regarding your picture, I just finished DE:HR, OP. Why is Megan Reed so unlikeable? Christ, and I was thinking that BEFORE she signed on with Bob Page.

>> No.19631621

>>19631573
Because in-story she's your EX. Meaning you broke up. Meaning there had to be SOME reason for it. And unless you played Jensen like a complete jackass, it's probably on her!

>> No.19631683

>>19631573
Mostly because Adam's connection with her is mostly in the narrative, and not so much anything you see. Things are awkward at best when you speak to her alone in the elevator before Pritchard shows up.
Jensen is a broken man (physically and emotionally) looking for something to cling to, and he's willing to unravel everything to do it.

>> No.19631880
File: 315 KB, 279x673, faridah malik.png [View same] [iqdb] [saucenao] [google] [report]
19631880

>>19631683

...OK, that's actually kind of an eye opening answer. Thanks.

>>19631621

Oh, this part I got. I've worked with actual PhDs (gradschoolfag here) and she reminds me of them in distinctly negative ways.

Maybe I was just blinded by being as taken as I was with Faridah Malik... She's waifu tier

>> No.19632467

>>19630124
That's... more or less what local gaming stores here in America are.

The gaming store I visit regularly is about... 30% comics and collectibles, 5% replica swords, 5% pay-to-play vidya (for people who want to LAN without the hassle), 30% board games and similar, with the remaining 30% being the war games and role playing games people generally associate with the hobby. Oh and a TV with some selection of random Sci Fi or Fantasy features playing.

In other words, a general nerd shop.

>> No.19633212

I have a bit of insight from an earlier thread on here where some fa/tg/uy that lived in Japan talked about their RPG scene.

The tl;dr was that the motivations were different. Whereas most 'Murrican players play for the crazy shenanigans and the freedom, most Japanese players play for a sense of accomplishment. Not necessarily something like a bigger sword, though - it can range from anything like completing the task at hand efficiently and smoothly during a session, earning the favor of the local regent over a few months or, in the endgame, preparing for the boss and smacking him down all according to keikaku. It's just the way their RPG culture (both digital and analog) is - linear and achievement-focused. They approach it more like a play where everyone has a set role and a job to do towards the endgame, rather than the "hey, hey, let's build a Rube Goldberg machine to kill the dragon!" approach that western RPGs take. It's also worth mentioning that the caliber of the average RPG player in Japan is likely going to be lesser than that of one in the west, as, in Japan, smart people are fairly ruthlessly shoved away from frivolous things like PnP RPGs, anime and other "childish" things in favor of academic achievement during middle school or even earlier; "nerd" hobbies (as they would be clasified over here) are viewed in Japan as being for people that were too stupid and/or lazy to study get a good job or a "meaningful" hobby like a martial art or gardening and, sad to say, that's often (but not always) true.

>> No.19633593
File: 504 KB, 600x776, maid_front_cover.jpg [View same] [iqdb] [saucenao] [google] [report]
19633593

>>19633212
right thanks, so there is not much of a RPG sesce.

Maid RPG is actually from Japan right? It's so disgustedly 'weboo' I assumed it's from america.

>> No.19633620

>sesce.
I'm afraid that's not a word in the English language; did you perhaps mean "scene" or "sense"?

>> No.19633684
File: 55 KB, 418x585, 1227437492114.jpg [View same] [iqdb] [saucenao] [google] [report]
19633684

Here's some 2e Jap D&D

>> No.19633699

The Japanese seem to have a lighter tone to their games.

>> No.19633703

>>19633620
scene yes lol, English isn't my first language.

>> No.19633725
File: 73 KB, 309x489, Hermes II JP.jpg [View same] [iqdb] [saucenao] [google] [report]
19633725

>>19629212
Japanese Battletech and Mechwarrior are basically Armored Core: Table Top Edition.

Here's a Japanese Hermes II.

The most hilarious designs though are the ones that were originally taken for Battletech via Macross (like the Marauder) and than re-designed years later to look outlandish as fuck for the Japanese version of the game.

>> No.19633793

>>19633725
according to 1d4chan it almost Impossible to get polyhedra dice in Japan so they are stuck using d6 systems, can anyone confirm that?

>> No.19633818

Somewhat.

There's like no polyhedron dice over there.

So they have to improvise with d6's.

>> No.19633830

>>19633793
yes, but to be fair they have some very good improvisations

>> No.19633831

>>19633725
I hate Gundam's influence. But without Gundam we probably wouldn't have gotten Macross, so there's that.

>> No.19633842

>>19633793
Not even remotely true. Tons of big train stations have them in souvenir shops and every gamestore, hobby store and most model shops. They haven't been rare for like a decade

>> No.19633843

They have posted some japanese culture and japanese style games over here.

Goemon comes to mind. The problem with those types of games is there's a lot of cultural information that either sails over your head or makes no sense to an outsider.

Get a Pickle for this TurtleFrog Demon Monster so you can climb the castle of Cherry Blossom to dive into a giant's bowl of miso soup. Your weapons are a pipe, a fat ninja, and gobs of cash.

>> No.19633923

>>19633830
yeah like what?

>> No.19634052

>>19629195
God, I want to read those Japan-original Battletech novels so bad, but I've never been able to find a copy.

>> No.19634510

>>19630679
Wild arms?

>> No.19635470

>>19629639
There already is one
http://home.earthlink.net/~lemontea/id12.html
"Mobile Soldier in Action"
It goes right up to 0083, but lacks rules for models past GP-01FB nor does it really have any rules for infantry

>> No.19635490

>>19633843
>Implying I wouldn't understand Goemon

Nigger I grew up playing Goemon on the vidya

>> No.19635537

>>19633725
You forgot the most hilarious portion of story: The people who reredesigned the Macross design...Where the guys who came up with the Macross design in the first place!

>> No.19635587
File: 546 KB, 1242x667, 1340433693980.png [View same] [iqdb] [saucenao] [google] [report]
19635587

>>19630193
New idea for a character: Jon Four, The Cavalier who Seeks Death (on the Battlefield)

A stoic knight who bears the rune of death upon his forehead and elects to solve his tasks by the sword whenever possible. Among his possessions he carries a small bowl that most assume has been blessed for he only fills it with the purest of waters each night before meditating in the small pool's reflection. Jon never speaks but for his one word of challenge to a worthy foe "She".

>props if you get the (japanese) cultural reference I'm using as a backbone for the concept

>> No.19635602
File: 47 KB, 500x500, 51OpMrzK47L._SS500_.jpg [View same] [iqdb] [saucenao] [google] [report]
19635602

I have some few scans of Wares Blade and Lodoss rpgs and a guy at rpg net once translated the standar role playing system.

>> No.19635827

>>19628826

Don't be one of those guys that just believes every ridiculous thing he reads on the internet...

Whoever keeps saying you can't find dice very easily in Japan is lying through his teeth and wants to be Mr. I-know-all-about-Japan and shit.

Gaming dice are everywhere here (at least in Tokyo).
For example if you go to a card shop (which are so numerous you would probably find at least one near even small train stations) they will have all the normal gaming dice on hand for purchase.

Or am even better example, Tokyu Hands stores are popular in Japan. They are usually compared to Home Depot (for the Americans out there). They have all kinds of dice there, including those huge d100 that I remember from my childhood which take forever to stop on a "side".

tldr; gaming dice are everywhere in Japan, far easier to come across than in America

>> No.19636131

>>19629212
>> They're not guidelines - they're scripts.

I thought those were transcripts of completed sessions.

At any rate, I know someone who can snoop around and give us info on the Japanese TRPG scene.

>> No.19636197
File: 483 KB, 1596x864, ed14fold.jpg [View same] [iqdb] [saucenao] [google] [report]
19636197

Japan has translated versions of DnD, Shadowrun and Earthdawn,
but also japanese systems like Sword World, Flower and many anime adaptions.

Pic is āsudan

>> No.19636209

Japan has no sense for storytelling. Every single character is a Mary Sue and the whole game is inevitably locked on rails.

JRPGs don't even deserve to be called a roleplaying game, because there is no role playing going on. It is more like a turn based story game.

>> No.19636240

>>19636209
Sounds exactly like DnD to me.

>> No.19636272

>>19636209

It has nothing to do with their cultural ideas of story telling and everything to do with how stagnate and toxic their video game industry is atm.

You think the video game industry is playing it safe and taking no risks here in the west? We are what they looked like 10 years ago. Development costs are so high due to making up for the inefficiently of how their studio system works that they are catering to extremely niche markets with most of their games, niche Japanese markets. Those same studio conditions are also the cause of the toxic working conditions with mean rarely will people have any kind of passion for what they are working on, again this stifles innovation.

>> No.19636291

>>19636240
Sounds you're either a bad player or you're used to playing with bad GM's.

If you can't carry your weight role playing and act according to character motivation, you aren't gaming at my table.

I prefer that my players surprise me, and the further things look from what I expected them to the more proud I am as a GM that the players made my game their own.

>> No.19636364

WFRP is huge in Japan? I...did not expect this. In retrospect, maybe I should've. But this pleases me.

>> No.19636377

>>19636291
wow, what an elitist fag you are

>> No.19636391

>>19636364
I assume the logic of popularity of anime and stuff in America. Grass is greener and has more novelty than what you have.

>> No.19636392
File: 118 KB, 434x700, jrpgwrpg.jpg [View same] [iqdb] [saucenao] [google] [report]
19636392

>>19636209

No video game deserves to be called a roleplaying game.

>> No.19636417

>>19636391
Well, it's more that Japan's no stranger to pulling random GRIMDARK SUFFERING in their children's entertainment, so WFRP would be a good fit in that regard.

Call of Cthulhu's reasonably popular over there as well, yes?

>> No.19636462

I know for a fact that Call of Cthulhu is the shit over there, and that World of Darkness has a small but growing scene.

>> No.19636503
File: 1.57 MB, 2459x2397, moe 168268 aozaki_touko kara_no_kyoukai kimono kokutou_azaka kokutou_mikiya ryougi_shiki sword takeuchi_takashi.jpg [View same] [iqdb] [saucenao] [google] [report]
19636503

>>19636462

That's pretty cool. I wonder if any of the otaku that play WoD have made the connection with the general Nasuverse and Mage: The Awakening/Ascension.

Pic related, the Gnostic discussions and references in the KnK series fucking rocked for me as a M:tA player.

>> No.19636533

>>19636392

THIS!!!

>> No.19636534

>>19636503

Yeah, I know, I have a secret feeling that the only reason that there's even a WoD scene in Japan at all is because it's so close to the Nasuverse that I feel Nasu had to have outright copied some concepts from oWoD.

>> No.19636630

>>19636417
that's because Japan loves indescribable terror than any real tangible threats.

>> No.19636678

>>19636534
I don't think Nasu compied really WOD.

The man freakin loves lores, and since WOD is basically almost every supernatural lore crammed into one similarities are bound to happen.

>> No.19636799
File: 321 KB, 945x455, nijuu jinkaku.jpg [View same] [iqdb] [saucenao] [google] [report]
19636799

>>19636678

That's true to a certain extent, but when Nasuverse magic works really closely to the whole Gnostic/objective reality thing that Mage (both old and new) has going, you start to wonder.

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