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[ERROR] No.19628077 [Reply] [Original] [4plebs] [archived.moe]

Has anyone tried their hand at making races using the rules from the book and willing to share?
If not... I wouldn't mind ideas.

DM said I could try it out, but I don't have a good concept to launch myself off from.

>> No.19628101

I made a race of Anubis-like guys. Was pretty cool. Gonna get to play one in my next campaign.

A friend made some mushroom dudes and a race of sorta-Necrons.

>> No.19628114

I'm working on making a race for each year of the Chinese zodiac, give me a minute and I'll post the four I have done.

>> No.19628139

>>19628101
>>19628114

Huh. Those all sound cool.
Post them up. I'd like to look at them.

Are they all standard build?
I promised him I wouldn't exceed the 10 points that is the standard range.

>> No.19628175

Also...
Is there any way to make a standard level construct race?
Like the warforged or something...

Can you subtract enough from the half-construct build?

>> No.19628210

>>19628114
>>19628139
Sorry, it seems I left my notebook at my friend's house.

>> No.19628237

>>19628139
Anubis is 11 points (Dwarves are 11, for the record).

I don't know about the Mushroom dudes, but I remember he said that the almost-Necrons were like... 30+ points and he hadn't even finished making them. It was mostly a thought experiment.

Anyway, I hadn't written up anything fancy for the Anubians, but:

Monstrous Humanoid (3 RP)
Medium size (0 RP)
Normal speed (0 RP)
Standard language (0 RP)
Standard (+2 Str, +2 Wis, -2 Cha) (0 RP)
Darkvision (- RP)
Skill Bonus (Perception) (2 RP)
Scent (4 RP)
Lifebound (2 RP)

>> No.19628245

Try filling some of these roles up with races

>> No.19628264

>>19628077
Honestly, my favourite thing from that book was the Redeemer paladin archetype. It meshes so well with Shelyn's paladin code.

>> No.19628275

>>19628210

Well darn...

Do you remember how you made a half-dragon as a standard race?
Did you just give it the dragon template and that's it?

>> No.19628286

>>19628245
...this sorta makes me want to post up the monstergirl roulette and roll to see which monstergirl I should make.

>> No.19628322

>>19628237

Looks cool. Saving it.
Thanks anon.

>> No.19628442

>>19628286
Do it!

>> No.19628471

Come back when you figure out how to make it.

>> No.19628486

rolled 20 = 20

>>19628442
>>19628471
Alright gentlemen, let's get dangerous.

>> No.19628511

>>19628486
Youko, huh?

Something of that level would probably be well over the 10 point standard. Is it time to go crazy, gentlemen?

>> No.19628517

rolled 53 = 53

Let's go.

>> No.19628546

rolled 86 = 86

>>19628471
Lets roll

>> No.19628548

rolled 99 = 99

>>19628471

>> No.19628554

>>19628486
dice+1d100
Sup.

>> No.19628564

>>19628548
Too bad that's already a statted monster.

>> No.19628567

rolled 67 = 67

K then

>> No.19628591

>>19628554
I should really just stick to lurking.

>> No.19628594

>>19628546
The hell is a roper again? Some sort of goo girl?

>> No.19628620

f

>> No.19628635

>>19628594

>> No.19628637

rolled 55 = 55

Rollin'>>19628471

>> No.19628641

>>19628594
More like a stalagmite with four tentacle arms and a big wormlike mouth.

>> No.19628644

rolled 49 = 49

>>19628471

Man, thread just became all kinds of awesome.
There goes my night.

Rollin!

>> No.19628649

rolled 94 = 94

>>19628471
it begins

>> No.19628655

rolled 72 = 72

For the fun of it...

>> No.19628663

rolled 23 = 23

a

>> No.19628689

rolled 76 = 76

>>19628663
BUT WHO WAS FONE

>> No.19628691

I've used to it start statting out some of my group's Dawn of Worlds races. It's been looking good, but I doubt we will ever actually play in the setting.

>> No.19628706

>>19628101
>>19628644

Anon! Quick!
I need your mushroom race build to cheat my way to rolling again!

>> No.19628725

rolled 81 = 81

>>19628471
roooolin

>> No.19628753

>>19628641
>>19628635
I'm somewhat disturbed by this, but hey I suppose I can deal with it... plus that pic reminds me of Double

>> No.19628778

>>19628706
My friend is telling me he hasn't finished making them yet.

Anyway, work on the Youko has begun. I'm going full retard with this, expect hilariously powerful results.

>> No.19628779

rolled 42 = 42

Keep rollin rollin rollin...

>> No.19628932

>>19628471
well what the hell

>> No.19628974

rolled 81 = 81

>>19628471

Here I go

>> No.19629024

rolled 77 = 77

>>19628974
here
>>19628725
already has 81. Rollin again for diversity

>> No.19629026

rolled 30 = 30

>>19628245
k lets give this a shot

>> No.19629105

rolled 53 = 53

>>19628779

All right...
This was a quick stat up of a slime-ish race at 11 points.
Blindsense is dipping into the monstrous stuff, but it fits with the theme.

Monstrous Humanoid (3)
Medium (0)
Slow speed (-1)
Weakness (-1) +2 Con, +2 Wis, -4 Dex
Energy resistance (1)
Change shape, Lesser (3)
Climb (2)
Blindsense (4)

You select which energy resistance you get to determine what slime you descended from.

I know it was put together quick, but what do you guys think?

>> No.19629129

rolled 90 = 90

>>19629105

Already have 53, plus it is a slime theme.
Rolling again.

>> No.19629201

>>19628486
>>19628511
Okay, done, clocking in at a mild FORTY-TWO racial points.

Youko
Medium Monstrous humanoid (0+3 RP)
Normal speed (0 RP)
Advanced (-2 Str, +4 Con, +2 Int/Wis/Cha) (4 RP)
Linguist (1 RP)
Advanced Wisdom (4 RP)
Advanced Charisma (4 RP)
Illusion Resistance (1 RP)
Lucky, Lesser (2 RP)
Beguiling Liar (2 RP)
Gregarious (1 RP)
Silver Tongued (3 RP)
Sociable (1 RP)
Change Shape, Greater (6 RP)
Object of Desire (1 RP)
Seducer (2 RP)
Slapping Tail (3 RP)
Tripping Tail (3 RP)
Prehensile Tail (2 RP)
Darkvision (- RP)
Low-Light Vision (1 RP)

>> No.19629208

rolled 75 = 75

>>19629129

Give centaur a couple of spell like abilities and call it done.

>> No.19629274

rolled 52 = 52

>>19628725
Whelp thats kinda boring. Rerollan a new one while I post

Monterous Humanoid (3 RP) [Darkvision 60ft]
Normal Speed 30ft
Ability Score: Specialised (1 RP) +2 STR, +2 DEX, -2 CHA
Cornered Fury (4 RP): Prerequisites: None; Benefit: Whenever
a member of this race is reduced to half its hit points or fewer
and has no conscious ally within 30 feet, it gains a +2 racial
bonus on melee attack rolls and to Armor Class.
Sprinter (1 RP): Prerequisite: Normal speed; Benefit:
Members of this race gain a +10 foot racial bonus to their
speed when using the charge, run, or withdraw actions.
Bite (1 RP): Prerequisites: Small or larger size; Benefit:
Members of this race gain a natural bite attack, dealing
damage equivalent to that of a creature two size categories
lower than normal for their size (Bestiary 302; 1d2 for
Small races, 1d3 for Medium, etc.). The bite is a primary
attack, or a secondary attack if the creature is wielding
manufactured weapons. Special: This trait can be taken
up to two times. The second time it is taken, the bite
damage increases by one size category.

>> No.19629283

rolled 5 = 5

Rollin

>> No.19629372

rolled 25 = 25

Let's roll.

>> No.19629734

rolled 94 = 94

Sea Slime
I'm not familiar with how they work so I winged it.
aberration 3
small 0
standard (+2 con/cha, -2 str) 0
shadow resistance (transparent) 2
shadow blending (transparent) 1
camouflage (oceans) 1
swim 2
toxic (paralytic venom) 1

>> No.19629964

Has anyone got a PDF link for this?

/rs/ isn't turning up anything, and I'd like to join in.

>> No.19629981

>>19629964
I don't think the link I used is still up.

Try googling ARGTRANSPARENT.7z

>> No.19630156

>>19629981
T'was still up.

Let me get reading.

>> No.19630194

What do you guys think of this half ghost?

Half Undead (5 RP)
Medium (0 RP)
Normal Speed (0 RP)
Greater Weakness (-3) +2 Dex, -2 Con, -4 Str
Standard language (0)
DR 10/magic (+6 RP)
Spell resistance, greater (+3 RP)
Flight (+4 RP)
Light Blindness (-2 RP)
Sunlight Powerlessness (-2 RP)

>> No.19630353

>>19629981
Says it requires a password?

>> No.19630375

>>19630353
Try using archice.foolz.us/tg/ to find the thread that link was posted in. The password is there, and sadly I can't remember it.

>> No.19630398

>>19630353
LTSH8bsj

Case sensitive.

>> No.19630423

>>19630194
The fuck is a half-ghost?

>> No.19630435

>>19628471
Uh... Rolling.

>> No.19630442

>>19630423
A yellow dragon.

>> No.19630452

>>19630423
A touhou.

>> No.19630891

>>19630423
Apparently, it's >>19630194

>> No.19631162

Here is an idea I'm fleshing out...
A race that doesn't actually exist.
It only THINKS it does.

Fey (2 RP)
Medium (0 RP)
Paragon (1 RP) +4 Cha, -2 Str/Con/Dex
Standard language (0 RP)
Spell-like Ability, At will: Major Image (6 RP)
Belief Powerlessness (-2 RP)
Feat: Spell Focus Illusion (2 RP)

(Disbelief Powerlessness: If all creatures within 60 ft disbelieve the Major Image, it cannot take any action and is staggered)

It basically uses its Major Image ability to create itself.

>> No.19631178

rolled 26 = 26

>>19629372
BEELZEBUB
Monstrous Humanoid (Darkvision 60 ft.)
Small
Normal (20 ft. land speed)
Standard (+2 Dex, +2 Cha, -2 Int)
Summon Botfly Swarm: Beelzebub can summon a swarm of botflies once per day.
Flight: Beelzebub have a fly speed of 80 ft. and have perfect maneuverability.
Breath Weapon: Beelzebub can spit acid onto its enemies once per day in a 20 ft. line for 1d6 damage. Anyone caught in the Beelzebub’s acid must roll a reflex save for a DC of 10 + ½ the Beelzebub’s character level + the Beelzebub’s Constitution modifier. The acid does half damage with one a successful saving throw.
Swarming: Up to two Beelzebub can occupy a square at the same time.
Light Fascination: Beelzebub that exchanges gazes with bright light become fascinated and need to do a will save DC 25 to break free. Breaking free is a standard action.

>>
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