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/tg/ - Traditional Games


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[ERROR] No.16016834 [Reply] [Original] [4plebs] [archived.moe]

September 24th , 565th Year of Terra.

The airfields of Albane were clear of scorch marks and bodies. And the Voss soldiers were even given graves in the fields not so far off. This was it, I thought.

This is when things were ought to change. From all the corners of the front all the irregular forces had gathered along with the main armies Some would even say that even Unit Zero would show. Vanders' Rolling thunders, the Stilemar Advance, and even Class 56 have gathered at the staging area where our dear Commander was to make an appearance at the dusted Hangar. Everyone left not a speck of black.

The meeting was set for day, but even this didn't stop our more irregular units. Who managed to gather at the darker corners of the hanger.

" Greetings again everyone. Today, we will talk about the Voss "

>> No.16016904

As of a few weeks ago, we have gathered intelligence of an unending fighting force that is beginning to march through the roads that , up to now, we've been slowly winning.

A 2nd wave of forces have begun making its push towards the heart of Ragnyll, and are regrouping at our borders as we speak. This counter offensive was inevitable, but was still at a size and strength that is hard to imagine.

To begin, the Voss 2nd Army has adopted an age old strategem of Terror that they have honed and adopted when they were expanding:

Blood and Thunder.

>> No.16016956

Due to the sheer size of this force, it will be no surprise that they can hit any and all fronts that we have fought. While still have local reinforcements at the ready. On top of this, they've begun utilizing tweaks to their war-machine to further adopt their use of undead forces.

Their assault infantry has strayed from the way of the rifle perhaps and has favored saturation fire over accuracy. The unnecessary armor they carry is due most in part to their secondary to to become Skeletal Shocktroopers even after dying once.

Take note: A Voss corpse still poses a threat.

>> No.16017033

Using their Nihilanism sorcery, Their trained practitioners are capable of playing with the concept of absence and divert and subvert to a corruption of its existence.

It is said that terror is the waning of the spirit,
and death an absence of life. Somehow this dark logic is what powers a small yet integral part of their machine.

With enough deaths, and terror on the field, more monstrosities turn up. In turn more terror gets generated, we believe this abstraction of human emotion is what is quantifiably allowing the Voss to continue fielding troop turned monsters indefinitely.

>> No.16017072

So the Voss are powered by existential crises?

Whaaaaaaaaat

>> No.16017144

glorious

>> No.16017147

>>16017033
Willhelm visibly cringes at the sheer amount of experimentation it must have taken for the Voss to perfect this method.

"So we kill their men, which just turns them into monsters, so they get back up for us to kill again...This is going to get real ugly real fast unless we have an answer to their philosophical magic."

>> No.16017164

A list of encountered infantry forces so far according to surviving accounts.

It is believed that for every Voss basic unit, there exists an undead counterpart, and an elite veteran who maintains their status by surviving and retaining kills. There are also paranormal conversions of those units that we can't seem to place other than its own monstrous category

>> No.16017179

>> No.16017183

>>16017147

"Dead bodies can only get back up the there's a body," Lankest says as he pats a kit with a large rocket shaped symbol on it, "Just make sure there's not enough body left to get back up and there's nothing to worry about."

>> No.16017251

>also, bookkeeping from last fight, since I had to jet for the last action phase

>4 successful spells
>3 repair points
>7 infantry kills
>4 assists
>12exp for battle participation
Current EXP 30

>> No.16017261

>posting the compiled codex I used during my first game for any prospective newcomers/people curious about the game system.

>>16017183
Makes me think, the development of HE/Incendiary ammo might prove useful for the destruction of remains.

>> No.16017278

>>16017261
>pages are out of order, switch the last two.

>> No.16017299

>>16017147

The Voss have honed their methods around the concept of Total war. No degree or middle ground exists for them. As such they are /too/ good at battles of attrition, attacking on Spiritual, Psychological and physical planes all at once but hardly a defense exists for their own machinations save for a bigger one.

If a Voss suffers a loss, or if they kill an opponnent, it increases the amount of "Terror" on the field but not so much to sustain or propagate their magic. But enough to economically recycle troops back into circulation. Or call upron for new bodies.

>> No.16017329

>>16017299
"Hmm...What if we worked our own mystical mojo, and tried to LOWER the 'Terror' on the field?"

>> No.16017426

>>16017329

I suppose I can help with that.

" These Voss men may not believe in our might Beati , but they definitely believe in death. Life, like death is a part. Passing on, and moving on to great eternity is a right reserved for every living thing with a soul. It is my belief that should a man fall, he must be helped up on the right direction. The Voss feed on all the bad things, the worst things and transform that rage to send men back from the abyss as if they were doing them a favor "

" Let my people help, perhaps a touch of faith is what is needed more than Iron power "

>> No.16017454

>>16017329
"You do realize you are proposing turning our soldiers, and everyone on the field, into unfeeling drones, don't you? That is the only way to reduce 'terror' without killing the voss before they make it strong enough to be exploitable."

>> No.16017457

>>16017329

" And a dash of courage "

>> No.16017492

>>16017454
"Don't worry yourself Archangel, I was talking about lifting their spirits, not destroying their emotions."
Willhelm sends a small plume of fire up in the air where it fizzles harmlessly.
"As a Pyromancer, I understand the value of emotion."

>> No.16017503

" And a lot of bullets !"

>> No.16017521

>>16017503
>and my axe

>> No.16017589

>>16017426
I get what'yer saying pops.
S'no way for a warrior t'spend the afterlife.
But if the sweat'n blood of the Valknyr ain't enough fer this fight, I'm all ears.
Y'sparkly's and preachy types think you can make the stink all rainbows n fuzzy animals, then be my guest. But bar that, can't y'just bless our ammo dump n' fill our slugs with silver?

>> No.16017593

" Indeed, and while we face dark odds it would be a poor move to cap this off with only bad news. We have after all fought them off up to now. "

A laughter

" Human Spirit, the currency that we pay everyday of our lives with, would not be without the sacrifices and dedication that you all have given. We did not fight this war for power, or for material gain, but only to see the next day, the next week, the next year and for centuries on. "

" For this we thank one of our best and finest. Captain Manaony of Hellghast, for liberating Kolstec, Solstice, and this smokey hangar, I bestow upon you the rank of Major. With it, you may employ the services of our allies and call upon your friends gathered here to help us fight off the Voss once again. "

>> No.16017609

>>16017503

"There's NOTHING more bullets can't solve."

>> No.16017614

>29 xp
>Buying another mook

Although the after battle reports would state that the biomancer Alphonse's apprentice had died from wounds inflicted from rifle fire, those perceptive enough would notice that when requests for new apprentices for the caster were filed, more often than not those who were sent had been convicted of grievous crimes.

>Upgrading my aspect
>Plant Spells learned is now Life Spells learned

>9 xp remains

>> No.16017651

>>16017593
Alphonse salutes. "Congratulations."

>> No.16017664

>>16017593
Willhelm also salutes the Major.
"Major huh? Wonder what perks we get this time."

>> No.16017670

So, how much do bonuses cost XP wise?
>>incinerators
Additionally, when can I salvage some of those for my own use?

>> No.16017688

>>16017670
10 for upgrades
20 for aspects
and whenever you kill and loot one.

>> No.16017695

>>16017670
>10 xp for upgrades
>20 xp for aspect. Choose wisely, you only get one of these.

>> No.16017697

>>16017670

10 XP for normal bonuses, 20 for aspects. As for getting more gear options, Oderkonn usually works on new stuff for us. I'm still holding out for those fliers.

>> No.16017768

>exp tallying time?
>exp tallying time!

Was at 24 plus 6 from mission completion puts me at 31.

I'll take the Lion aspect and another action please!

>> No.16017829

>>16017593
Major also comes with upgrades to your army:

>1 Logistics
>2 Infantry
>1 Armor

You get 2 Levels.
and 2 Slots.

>Logistics1: Support and Command improvements and overall better supplies and equipment. Command Buffs can now support up to 2 point upgrades. And EXP can be transferred to train recruits or upgrade armor.

>Infantry2: New Infantry Units, and Officers. Exp can be pooled to train recruits. And foreign allied unit types can be fielded.

>Armor1: New armor Units and Aircraft. Armor columns [except super heavies] can be Squadded/Columned for an extra deployment slot.

>> No.16017846

So, I have 26 exp saved up at the moment.

Hey Oderkonn, you think I can swap out Isara's single mounted MG with something like a quad .50 turret? It'll help double as additional infantry suppression as well as a AA mount.

Another suggestion is a forward mounted flamethrower to get at those pesky infantry that might get into the MG's blind spot.

>> No.16017848

"So major eh, i guess I can live with that, as for the promotions in the unit, gunther will now be captain seeing as Rip don't want to deal with the burden of leadership shall I die. Mark will become sergeant, seeing as he's the one with the more battle fought after me. Hodr and Winters are now Private first class thanks to the courage they displayed since I became this unit CO."

>> No.16017889

>>16017848
>Hooray! More Pfc's.
>And I still outrank Alphonse, happy day!
>Where is Marks anyway?

>> No.16017903

>Everyone's Upgrading, might as well
>32 at end of last mission.
>Would likely wish to purchase Wolf Aspect (details please, boss?), and +1 Health.

Oderkonn sir, think you can fashion me'n the girls some Ferro-Ibonite chest plates? The secondary plating you fitted us been working out fantastic, light, flexible, and open for expansion.

We'll make proper shock troopers yet.


>>16017848
I won't disappoint you ma'am! Congratulations yourself on Major, can't wait till the day I can call you Madame General.

>> No.16017911

>>16017848

Winters: "Well! How about that, Summers? Moving on up for valor in combat!"
Summers: "That was less courage and more reckless abandon."
Winters: "It's a fine line we Striders straddle."

>> No.16017926

>>16017903
>still envious of your drawfaggotry.
>and your squadmates.

>> No.16017945

>>16017829
"As for the upgrade, I will take one level of logistic and one level of armor. I just hope this will allow us to field more troop seeing as we were dangerously close to do so if it wasn't for the new blood."

>> No.16017989

>>16017945
Awww, no infantry love.

>> No.16018013

>>16017989
You guys already have what, eight different classes of infantry you can be, and different types of armor to pilot. How many choices do you need?

>> No.16018024

to be honest infantry was tempting, but armor didn't get love last time and we need more fielding slot for all the newcommer that actually decide to join.

>> No.16018030

Major's choices look fine to me.
Better equipment, she gets 2upgrade points for her buffs
>Implying +2hp command buff wouldn't be awesome.
We also get KP transfers
As for Vehicles
>Access to aircraft.
>Gunships & Transports

>> No.16018051

In relation to the new armor we might be getting, if I do decide to swap out of Striders, would I be able to lend or even give the Striders, complete with upgrades, to someone else to use as long as I'm not using them? If I swap into fliers I don't want those 20 EXP to go to waste, might as well let someone else get some use out of them.

>> No.16018055

>>16018013
>foreign allied unit types can be fielded

I'm taking that to mean we'd get Father Zwei's men, Clovis paratroopers, or some badass Aeon Inquisitor retinue. After the revelation about how restless dead come back to be killed, Father Zwei's help would probably be appreciated. but hey, always next time, right?

>> No.16018090

>>16018024
Uhh, might just be me, but I don't think that's what command meant by "for an extra deployment slot", I think this is talking about the ability to platoon Armor. Aircraft is nice, however.

>> No.16018145

>Bitank Squads

Oh my god.

>> No.16018159

>>16018090
That's what the logistic upgrade are for... Armor is for well armor

>> No.16018168

>Strider Platoons.
>My reaction when SO MANY BULLETS

>> No.16018190

>>16018168
To circumvent the problem of having to roll 56 dice.
How about I just cycle over the same 18 rolls 3 times ?

>> No.16018258

>>16018190

Oh right, there was that problem with only being able to roll 25 dice in one post.

That sounds like a good solution to the problem, if I decide to do it. More likely though is Predator Squadrons if we get them.

>> No.16018260 [DELETED] 

>>16018190
>56 dice worth of damage
>mfw

>> No.16018298

>>16018260
>56 dice let's say that half of them fail to hit that leaves it to 28 then it take two to three bullet to kill someone so 9/14 death
>all those death fuel terror meaning that Voss can field back between 9 and 14 undead the turn following this attack

>> No.16018308

Upgrading my Aspect

>Belly of the Beast: Unit now counts as 2 Fire Arrays instead of 1
>Dragonfire: Fire attacks now damage armor normally, and deal .5 more to unarmored units.
>Iron Dragon: Adding Iron spells to Spells learned, in addition to Fire spells.

Let me know which ones are approved. 0exp remaining if all approved

>> No.16018318

Wolf Aspect:
>+1 hit for every team member discounting the leader in your group.
>Wolves can break unit Cohesion and operate remotely if not platooned.
> +1 Move

>> No.16018347

>>16018298
If I may be so bold as to interject:

Something getting riddled with bullets will not get up again, if they are large enough and there are enough of them. They will leave permanent cavities as they pass through the body and will damage vital parts of the body, possibly removing limbs as well. Thus, enough damage and it isn't getting back up again.

A grenade would suffice with a direct hit as well, obliterating the body and leaving nothing left for the necromancer to animate.

>> No.16018379

>>16018347
I said undead, it doesn't mean only the unit killed by winters but any dead unit on the field that include their own.

>> No.16018404

>>16018318
Thank you sir. Updating tags now.
Wolf Brigade GET.

>> No.16018409

>Might as well see where this leads.

Soapworth was reclining in his chair, watching the time go by and trying to figure how deal with the information he discovered. After they captured the airship, Soapworth had scoured the place looking for Voss intelligence documents and blueprints to their armor corps. The latter of which revealed something very troubling. Whoever this "O" character was, he had his hands in designing nearly every piece of Vossian engineering that Soapworth could find. It was a long shot, but Soapworth had been on the force too long to ignore his gut.

It was nearly noon the time he had asked Oderkuun to meet him.

>> No.16018421

>>16018298

My gatlings are at rating 8 with my pilot skill, and deal 2 damage per hit. So significantly more death and destruction than that on average.

With 56 shots, on average I'll hit 44 or 45 times, and most infantry will die in one shot, two if they're really tough. Dullahans are the only ones that can survive more due to their armor. Well, except for skeletons, they're immune to bullets.

If I stick with Striders I'll see if I can get incendiary ammo as a means to burn the bodies as I kill them.

>> No.16018426

>>16018404
>get mauled by werewolf
>purchase Wolf aspect.

So fitting.

>> No.16018453

>>16018347

while corpses are both tempermental and rent useless as a structural frame, Nihilanism reconstitutes the dead and repairs what rough edges there maybe. In fact it is because of these empty spaces that the corrupting power is allowed to fill. When exposed to divine forces, the fallacies of their existence is acknowledged and the dark presence is wiped clean.

Though if one must need to be sure, corpse disposal can be ensured with the follwing steps:
> Incineration
> Explosives
> Crushing [simply stepping on the body, while considered disrespectful and degrading is effective]
> Consecration [As Father Zwei has instructed]
> Burying
> And aquatic submersion. [Somehow water locks corpses from rising up]

>> No.16018467

>>16018426
Couldn't have happened any other way.
Enhanced eyesight as a pack, faster movement, Sol must've left behind a few perks.

How that transferred to Dalian and Altea, well, lets just leave it at that, a mystery.

>> No.16018487

>>16018453
>Incineration
Now you're thinking with Pyromancy.

So I assume Consecrate Corpse, Trample Corpse, and if you have a digging ability Bury Corpse are all added to the list of special actions?

>> No.16018498

>>16018467
>Lycanthropy confirmed for STD
>By the by, Father Zwei will murdernate you.

>> No.16018520

>>16018453
Does heavy concussion count as proper crushing damage for the destruction of corporeal bodies?

>>16018498
We... we just.. uhh.. shared the same canteen, y'know, salival transfer n'all.

>> No.16018534

>>16018409

" Hey there, Inspector I heard you needed me. Did something turn up with your investigation ? "

>> No.16018618

>>16017768

Lions
>+2 HP
>+1 STR
>+1 Rating to melee

A Lion knows his strength , and thus his pride. Those who have trained to earn the name Lion will have that power with them at all times no matter what you dress it up as.

Based on the legend of Lion Knights of old, Lions would dominate the ring of battle in a way that no amount of schemes or treachery was able to overcome. Raw power is simple after all. But not easy.

>> No.16018636

>>16018520

"Vy vould joo.... share cooties..."

>> No.16018669

>Armored columns
>BiTank wingmen

YES. Me and Isara are pleased with this development!

>> No.16018672

>>16018534
" Fraid it ain't nothin' so excitin'"
Soapworth passes some evidence transfer forms to Oderkonn.

"See dose jet blueprints i founds, technically shoulda gone ta da dept. fo' processin'. Sees while i ams a part da army i still gots ta send any info i finds back ta Investigations but dhose paper pushers woulda just 'em stuck in some file cabinet in da evidence locker instead o' makin' good use of 'em"

"Anyway I gots permission but I jus' need ya ta sign dese forms so one, dey know where da plans are and two so i don't get accused o' treason or hidin' evidence."

"Dey wants ta guy in charge o' our R&D ta sign it so I can'ts 'ave the Major or Guntha' puts deir names on it."

>> No.16018707

>>16018636
They said th'sword would cleanse everything 'tenant! I'm gessin' whoever made the thing wernt the best at labeling their priceless holy artifacts.
'Sides, wasn' my canteen that got passed!

>> No.16018717

>>16018467

Wolf training originated and flourished under the police training programs that the Vosskon empire had adopted for anti-rebel, and anti-crime measures in urban environments. While armed forces were in short supply to patrol the streets of newly liberated Vosskon territory, police departments had to make do with notoriously well coordinated agents that would fullfill the roles of a handful of soldiers. The extended comradeship has sharpened squads to act as one unit, gaining an intuitive sense of where the other one is at all times. A talent comparable to esp. and coveted by many special tasks forces.

>> No.16018735

Mana convoke Helena to her HQ.

"I read about your report about the matter we discussed after the battle. I want you to make sure it doesn't happen again, you can do it how you want but I'd prefer it to look like an accident, we wouldn't want the men to worry after all. On the other hand, I'd want to ask you to train me. The fact that I wasn't able to actually kill those marauder back then concern me."

>(30xp spending it for 1hp and 2 act fora total of 5.5hp/6act/6move)

>> No.16018773

>>16018453
Command, can any unit consecrate/trample corpses? or only specific units?

>> No.16018777

Vile I congratulate Captain Armorica, on his latest promotion, I vill be updating ze roster for the special operations group to jump through hoops of fire and death vile I dodge the pesky sunlight:

Pvt Armitage.
PFT. Hodr.

Since Vipera has taken to being a remote asset, she vill no doubt have fun directing herself. And savingsk me ze trouble of vorrying. [As she does vunderfully when not talking]

Ze next tune we play will be assault and destruction. So get ready to charge in the backsides of Herodr.

>> No.16018878

Command ! With ze 30 Points I hev accumulated.
I vish to increase my Range to 10, Mein health to 3.5

And to Allow ze rest of the ze unit to SHOOT FUR SHIT !

>+1 Range Command buff for Everyvunn. Dubbed:
"Nighttime shooting range to hunt ze crows with "

>> No.16018899

>>16018878
>Hooray! My rays are now ONE HEX DEADLIER bwahaha.

>> No.16018980

>>16018777
Hodr salutes the Lieutenant. His ferocity and wild abandon had earned him the scruffy old stomper's undying respect.

"Always ready to waltz zru hell and back 'tenant."
While the heavytypes and sparklytypes slugged out on the front, Hodr enjoyed the the idea of directly hitting the enemy where it hurt the most.

Altea and Dalian only prayed the squad leader wasn't serious, the true hell of their faith made the hell of this war look like an afternoon picnic.

>5 Range Sluggers at 9/8 accuracy. Drooooool.

>> No.16018991

A page to be added to the Field Manual, detailing the placement of arrays.

Once Command explains the various methods of corpse neutralization and who can perform then, it will include those as well.

>> No.16019063

>>16018899

Ah , sorry I believe zis only applies to the shooting veppons.

>> No.16019148

>>16018308
>So I assume these upgrades are fine since nothing was said to the contrary?

>> No.16019174

>>16018308

Get rid of the .5 boost that shit's complicated.

>> No.16019194

>>16019174
Can do command. only put .5 because 1 seemed a bit much for a 10exp upgrade that also made armor shit itself.

>> No.16019221

>>16018672

Oh sure... uh just let me...

".... Hey these designs are awfully groovy. Solid-State jet fuel, a balancer, automated burn equalization what were they planning to do with the stuff ? "

He hands back the form.
a careless
"O"

>> No.16019406

As a point of interest would it be possible for people to compartmentalize their upgrades fluff ?

For example instead of 3 different fluffs about a +3 health bonus, just make it one fluff about a superior piece of equipment that does the same effect. Oh yeah I would like these upgrades to be fluffed in your sig box. Im not entirely too keen on working with more than 10 assets on one character by the by.

>> No.16019425

>>16019221
"Well 'den it looks like everythings 'en order."

Soapworth looks through the papers.

"Jus' one last dhing, tell me can ya explain dhis?"

He then holds Oderkonn's signature next to the distinctive "O" on one of the blueprints he kept.

>> No.16019531

With the Armor and Logistics upgrade. As well as our recent spoils in recapruring Albane;

Hellghast recieves
>4 Alt Loadouts
> Exp Share
>5 Artillery Pieces
>2 Aerial Strafer planes
> 1 Air strike capable bombers.*
> 1 Platoon Air drop.*
> A total of 15 Slots for deployment
> Flag Consecration blessings*
> 2 Tactical Time outs.
>

>2 Armor Units [Or Aerial]
>1 Aerial Field Unit
>Armor Columns


It looks like we'll have lots of time to prepare and lots of work to do.

>> No.16019543

>>16019406
So like this?

Move

Action/Spell

>+1 action
>+1 Fire Proficiency
>Counts as 2 Fire Arrays
>Fire and Iron spells cast do not require Crystals
>+2 hp from Mana
>Array placement benefit from Al's Sunflower aspect
>Fire damages armor normally
>5/5 Crystals after this spell.

>> No.16019547

>>16019531

In which case let's open this up to how we're going to improve the rosters, shall we ?

>> No.16019621

>>16019547
Proposed Investigator loadout

Necro-Sniffer
Replaces shotgun, detects areas of Voss death magic (ghouls, dullahans, skeletons, Necromancers) within 10 hexes.

>> No.16019640

>>16019543

When you have this many upgrades it's better to take it a step further and just list the actual stats.

>2Actions
>3 Hp
>+1 Fire Proficiency
>Counts as 2 Fire Arrays
>Fire/Iron Battery
>AP FIRE
>5/5 Crystals after this spell. [optional]

Note only irregular stats, global buffs like SUNFLOWER and Mana's +HP are glossed over and better to just figured in the actual stat. Primary stats like Move, Act and Health will benefit from this rule.

+s to hits or range can be factored as is.
>10 Range
>9 Hit

Global buffs are the responsibility of the source to list. And that is mostly for confirmation at that point.

>> No.16019662

>>16019531
Loadout: Mobil Artillery
Investigators
Pilots
Hm/r if possible otherwise Vanguard

Armor: Octoped platform
Man portable rig

as for the Aerial frame I suppose Oderkonn as an idea on what he want to work on so I'll leave it up to him

>> No.16019679

>>16019547
Proposed alternate Vanguard loadout

Arrayed Swords
Replaces standard sword, at cost of an action, sword can become aligned to an existing array and gain a bonus depending on the element.
Air: Extra attack
Water: Slows targets, -1 move
Fire: +1 damage
Earth: Armor Penetration
Life: Heals unit 1hp per action phase, and deals +1 damage vs undead.
Plant: Poisons enemy

Whether or not this causes the array to be tapped is up to Command.

>> No.16019700

>>16019640

Alternatively a copy of Lt. Van Vinkle's stat block can be figured like this.

[Night Shooting Range] +1Range to Everyone
[Compound Flatbow]
10 Range
9 Hit
3 Damage < note that these are all stats not normal for a scout

[Stats] Move5 Act2 Hp3.5

[abilities or passive properties need not to be listed unless]

DangerBlink- Will get behind enemy once attacked by them.

>> No.16019731

>>16019679

While its possible for arrayed swords to accomplish the elemental properties of said element, the intended effect may not be guaranteed.

tldr this isn't WOW

>> No.16019776

>>16019731
>has never played WOW
>has however played D&D. P&PRPG references on /tg/, go figure.
Just throwing ideas out there, Command. Vanilla armor piercing swords would be neat too.

>> No.16019805

>>16019776
>alt loadout
>there is nothing alternative in a sword that can do what a sword could do with an upgrade or two

>> No.16019817

>>16019406
Soooo..... to keep it sweet and simple..
>Upgrades::
>[3.5hp+2 Command | 2actions | 2move | +1hit Sluggers | +2hit WOLF | +1range Command]

>>16019547
Roster upgrades?
>[M] alt- Mortar Tubes, Move-or-Shoot [like the Scout AP rifle] but more range over standard launcher.
>[Hm] - something, they seem kinda lacking (no offense Isane)
>[I] Willhelm's suggestion was good, or anything anti-magic
>[V] Gunlances. Because I'm playing Monster Hunter atm. (joke suggestion)
>RigCycle - feels like it's lost whatever role it had

>> No.16019863

>>16019805
If ye've got a better idea, say so. Theoretically one could purchase an AP upgrade for the A or S's rifle, and Command did anti-armor Alt loadouts for them.

>>16019817
Gunlances, or just lances in general, sound pretty neat. more damage on a charge, AP qualities, but lacking up close. Maybe a reduced rating or something.

>> No.16019914

>>16019817
>[Hm] - something, they seem kinda lacking
I partially take this back.
Honestly, just haven't seen anyone play Hm enough to level it up.

>> No.16019935

>>16019662
Mmm, again, I'm going to hold off on upgrades until I see the new armor units cranked out. However, I do have ideas for the alt loadouts and aerial vehicle.

The aerial vehicle, it's a tossup between a a light gunship/transport that can provide some air support as well as transport some infantry that can provide additional firepower, like a flying bunker. Either that or a dedicated gunship focusing on hitting ground targets.

For Mobile Artillery, we can give them a revolver type grenade launcher. Increases their ammo capacity and allows them to double tap at the cost of accuracy.

For Vanguards, swap out their sword and shield for a two-hander, like a mace or greatsword. Obviously, increased attack power in return for reduced defense.

>> No.16019959

>>16019863
Yes but the slugger is an apple to the orange that is the rifle+smg it feel different.

What you are proposing are just strapping more things to the same thing, also that sword is more of an advantage to the caster than it is to the Vanguard.

>> No.16019975

For alt loadouts, I don't have much to say aside from Pilots and Vanguards.

As a pilot myself, I know that we're almost always stuck inside a vehicle, so we don't get much use out of our weapons either way. As cool as an alt load for pilots might be, I'd say another class would get more use out of it.

For the aggressive Vanguard who wants to forgo all defense in favor of killing things faster; The Claymore. Replaces both the Shield and the Sword, 3 damage. Has two modes of attack, a slash and a thrust. The Slash has the cleave special effect, which allows it to strike through multiple targets with one attack, granted that attack kills the first target. The thrust loses the cleave special, but gains AP.

>> No.16019982

>>16019914

Vorkuta Bros.
9 Confirmed kills and a dullahan on first mission

>> No.16019990

>>16019935
>Mmm, again, I'm going to hold off on upgrades until I see the new armor units cranked out.

>implying you haven't already built living quarters into Isara so you wouldn't have to leave.

>> No.16020005

>>16019935
For heavies, it seems to me that mortars are more like something that would fit them. Much longer range and doesn't require line of sight to attack a target, and can fire specialty shells like Mobile Artillery, but has a minimum effective range.

>> No.16020025

>>16020005
I originally proposed Engies get mortars, but now that you mention H teams, I'd have to agree.

>> No.16020026

>>16019990
>There is actually a working bathroom hidden somewhere in there.
>GuntherThinksOfEverything.jpg

>> No.16020043

>>16020026
>pssssst.. you didn't tell anyone about the wetbar we installed for the gals, did ya buddy?

>> No.16020057

>>16020043
>Why would I? Then EVERYBODY would be asking for rides.

>> No.16020067

>>16020043
>wet bar
>for nuns

Alternatively

>mixed drinks
>for the tank crew
>motherofgod.jpg

>> No.16020078

>>16019975

Another idea for the Vanguard alt load out is dual wielded swords. Replace the shield for another sword to make it strike twice with a single action. Maybe reduce the rating on it.

>> No.16020105 [DELETED] 

>>16020067
>'spose they decided to withdraw their vows the moment they decided to start killing.
>mfw

>> No.16020161

>And of course, we in NO WAY ever use the bar while in the middle of combat. That's simply unprofessional....
>...I mean... who their right mind would do something silly like that....?

I just realized, we already have a magical substance that banishes even the greatest fear from the heart any man. ALCOHOL.

>> No.16020215

>>16020161
... Alternative to the [H] Loadout, Mobile Keg Team? Reduces the fear of near by units within 1 Hex distance? or would that be an Engineer thing?

>> No.16020231

>>16020215
>I AM HEAVY BEERKEG GUY, AND THIS, IS MY BEERKEG.
>IT KILLS 400,000 BRAINCELLS TO DRINK FROM THIS KEG FOR TWELVE SECONDS

>> No.16020330

>>16020215

> Cola Dispenser.
> Make this happen; please.

>> No.16020440

>>16020330
>>16020231
>>16020215
The people desire Beer and Cola loadouts for the Heavy Weapon Team and Engineer classes.

>> No.16020469

Updates are now in processing.

Next is the upcoming assault.
The Voss are staging a massive push to stop our efforts and tie them up once and for all. After many strings of losses, they've decided once too many was enough. This is a golden oppurtunity as they will work to retake us through the same roads they took. However at their current size and disposition taking them down all at once will require coordination. We will set an ambush. And set their forces to disarray. Should we succeed, we push them back to the borders. Should we fail one assault, they will move onto the next front before finally reaching us. Note that it would be impossible to take them down with the first line of defense, so retreating is an option. Our objective is to wittle them down to such a staggeringly low number that offense will no longer be an option.

They will no doubt invade from all directions and solidify for our first Contact. The question is where to set the stage.

>Enemy Size: 50+ Units.

>> No.16020471

>>16020440
Under that logic, Investigators should get expensive wines that are consecrated in order to protect them from the Voss.

>> No.16020488

>>16020469

tie us up, rather.

>> No.16020518

>>16020469
Snipers at the first ambush, heavier armor closer to base? We whittle down the infantry, and we keep withdrawing again and again till we get them up to the base.

In the mean time we should pre-sight the area for mortar fire, I believe? Possibly rig traps to cause delays, such as rock slides or other such things.

>> No.16020526

>>16020440
>>16020330
>>16020231

What are you all, little baby men? REAL MEN drink vodka! Is cure-all for all things from nightmares to bad liver!

>> No.16020583

I believe ze commander was of the ze opinion of using ze the 5 finger valley to split zem up and mow zem down at their strength.

My fallback position vould then be the black forests of Norwood or Wassau.

>> No.16020674

Upgrade request time!
Command, asking for approval of:

Active camouflage aspect upgrade (Always considered as hidden)
+2 actions(For a total of six)

Previously purchased:
Serpent aspect
+3 actions (for a total of 4)
+1 move (total 5)
+1 squad member (total 2)

>> No.16020681

>>16020583
>>16020469
Finally, a fight on prepared ground. If we set up enough arrays in Five Finger Valley, we can use the caster students to drop the majority of their forces into the sand, and play mop-up with whatever's left.

>> No.16020685

>>16020469
How much preparation time are we looking at?
Preparations should include pre-laid arrays and barriers meant to funnel advancing Voss forces as well as a plethora of traps/stopping measures..

5-Finger would be great if we can use Earth magic to bottleneck the advance with high cliff flanks.
-proper elevated battlements to neutralize their typical melee warfighters
-Demo pack the tops for landslides/Minefields
-Tank traps/Barbwire to funnel troops and break up the advance.
-sight in airstrikes and artillery as they advance to thin out troops.

As for fallback we'll need transport ready for escape/hit-and-run. Flyers or RigCycles.

>> No.16020701

>>16020583
Okay let me get this straight. There will be 50+ voss units, vastly outnumbering us, and we want to ambush them at the small valley that had no cover which we were about to get slaughtered in if it hadn't been for Clovis showing up?

Welp

>> No.16020710

>>16020674

Snakeskin camo, and intensive nerve training approved.

>> No.16020741

>>16020701
It was only a massacre cause we were taken by a Preemptive strike. With time to set up, we have the advantage. We have the upper hand, we can create cover, force bottlenecks, lay traps, and ultimately have the advantage. It takes 3 attackers to silence one defender because of proper defenses and preparations. We could win in that valley.

>> No.16020746

>>16020701

Fighting only took place in a defensive bottleneck that made sense for the voss. In reality that battle only too place at the " Palm" of 5 finger valley.

Imagine what the whole valley is shaped like with the roles reversed on top of it.

>> No.16020836

>>16020746
So wait, are the Voss headed towards all of our previous battlefields? And if so, are moving at them simultaneously or in any particular order?

>> No.16020864

>>16020836

Any order.

We will use their Blood and Thunder tactics against them. And force them to bleed more than they had previously planned.

>> No.16020887

>>16020864
I must have missed that course in the academy: Blood and Thunder?

>> No.16020909

>>16020887
It's the Voss tactic of recycling their units, weren't you listening to the briefing earlier?

>> No.16020914

>>16020864
Ok, in that case, I propose that Kolstec should be our last line of defense. It's our industrial heartland and home of what the Voss really want, our Ibonyte. Both Solstice and Albane's resources (the planes and casters), as well as civilians can be moved. Kolstec's mines and production facilities cannot.

Are even earlier battlefields like Stilemar, Norwood, and Sylvia in the line of advance as well?

>> No.16021027

>>16020914
So turn 5-finger into a killing field & turn Kolstec into a fortress?

Roger.
We'll need recon of the battlezones and an allotment of what our resources are.
(and possibly some prep time for our casters and engineers to prep)

>> No.16021124

Once we get that aerial armor in, I should be able to use it to thin them out on the approach. Striders are agile, but they're not that great at hit-and-run against a determined enemy. If the gunships have missiles, I'll make sure those Voss bastards stay dead once I kill them.

>> No.16021203

>>16018777
Me? Really? Well gee, I'm downright honored, Lieutenant. I won't let you down.

XP So far:

6xp Wassau (10 base -4 for dead missionaries)
12xp Albane Airfield night 1&2
11 Kills/assists
1 Destruction

30xp total

Either getting Monkey aspect and increasing range by 1, or Salamander with 1 extra action. Monkey's reloading and auto-climbing and stealing seems really useful, but I'm thinking with the advent of Voss Firetanks it might be prudent to pick up the fire immunity. Incendiary grenades would be great for making sure those corpses stay down too. Oh, say, could I make smoke grenades incendiary? Like a portable firestorm. If so that's what I'm taking, because that sounds like the coolest thing ever.


With ourselves on the defensive side this time, Five-Fingers will still be hell, I think, but it'll still be easier than what you guys saw before. With air support and new, advanced armor tech, we should be able to hold them off pretty well even with our comparatively small numbers.

>> No.16021367

>>16019425

" Ah ... gosh it looks like the jig is up "
Oderkonn looked darkly as he fell back to lean on his work bench.
" Inspector... would you... would you believe me if I said that the ability to copy exact human clones were real ?"

He looked sidelong at the dismantled flight machines in the bay regarding them with a sense of fondness.

>> No.16021456

>>16021367
"Clones, Pfft Haha I gots ta say I 'ave 'eard some crazy stories, my twin did it, it wasn't me it was dopplgangers, da mirror came alive."

Soap takes out a cigarette and motions to his boys to watch the door.

"Clones now I 'aven't 'eard dat one so tells ya what I gots time so tell me Mister "O" 'ow exactly do clones fit inta all dis?"

>> No.16021541

>>16021367
Aw no, don't tell me you actually went and cloned yourself...!

>> No.16021675

A promotion, ey? This is nice. Looks like Survivability paid off.

>Holy crap there is a lot going on in this thread. Alt-layouts, Voss magic, and you can Upgrade Aspects now?! Oh man, I want some terrible things.

>> No.16021740

" Well .. Where do I start ? The day before your attack on Stilemar ? The will of aging scientist ? Or the part where one cannot simply prolong their own genesis even if their soul is bound to a dying body ?"

" I was effectively the now late, Voltairs Oderkonn, A Vosskon scientist who had roots here at Ragnyll before it was even called that and defected to a life of peace on some farm while he gave me up to be his hotblooded successor. The process was costly, but the result was a success. In a few decades the Voss got me, a junior Voltairs scientist , the first one to prove that things like talent and ability can all but transfer over in full through genetics. "

" In Helena's stead, she had not been completely honest with what was in that plant in Stilemar either. Did you also know that Vampires can't reprodu- "

Oderkonn jambs a button switch on his work bench. A fitting frame for a strider's hull comes swings down from loosened chains and Soapsworth is entrapped in the cockpit of a disembodied strider.

At the first sign of ruckus Soapsworths' cadre turns to fire shots at the fleeing engineer. His lithe frame stumbling to make its way into another disembodied cockpit attached to an engine. briefcase in hand.

Within seconds of saturation fire, he ignites the burners of the wingless jet and throttles full forward into the inclined runway that sent him up through the party upstairs , and then out through runway M.

>>

Meanwhile a shadow passes over Rip, Helena waltzes up with a hand extended as everyone else had been distracted by the shenanigans.

" Tell me, and make this fast," She starts. " Will you follow me to the ends of the Earth, Rip ? "

>> No.16021761

>>16021740

" Helena, vat is zis about ? Why dids Oderkunn fly avay ?"

Rip stands up hesitant to take her hand.

>> No.16021763

>>16021740
>>Did... we just get betrayed by our scientist?

>> No.16021767

I don't know if we've used all the Alt-layouts, but I'd like to suggest:

Alternate Hr Ammo: Dragon's Breath Round.
Using a focused charge, and premature detonation, this round converts the Rocket Launcher into a short-range, wide-spread anti-personnel weapon.
(I'm thinking a cone of length three, ending width three, that inflicts 1-2 damage on units in the cone. 7 Aoe, 4 Direct.)


Also, command, can i get either of these Aspect Upgrades approved:
>Snapping Turtle: You receive a +1 to accuracy for every wound you have sustained.
>Kurma: While prone, your health is armor. You may not crawl.

>> No.16021871

" Everything and nothing, Rip. "

She reaches forward clasping his forearm and with fierce strength jams her hand through his stomach. At the yells of her approaching attackers, she holds up Rip to take their shots before the detectives stopped firing. All eyes were on her and her newly acquired corpse who still twitched at the visceral pain.

" Listen now, everyone ! The Voss comes for you because attempts at absorbing Ragnyll as one of their own were useless distractions. This was natural of course, because the Voss themselves have gone down a dark road that no one would follow them on."

She points Rip at any distant attacker that dared to take aim.

" And so shall it be that they will also drag their brother down with them and whatever it took to prepare for an enemy even bigger than they. Mark my words, you are not the only ones facing a crisis "

With a throw Rip tumbles across chairs and crowds, slick blood slapping everywhere . With a glance she vanishes from her spot.

>> No.16021884

>>16021740
Willhelm watches as Oderkonn flies away.

"What the hell? Is he testing some new invention?"

>> No.16021888

>>16021740

"Soaps...what in the Hells just happened?"

>> No.16021903

>>16021871
Oh GREAT MOTHERS.

WE NEED AN ENGIE, STAT. SOMEONE GET RIP IN A CASKET.

This is one hell of a red-letter day.

>> No.16021915

The roar of engines and gunshots rang throughout the relative quiet of the hangar. Arriving only to see the lieutenant crumpled on the floor in his own blood and a trail of exhaust spearing into the sky, he'd no clue what had just happened.

That didn't matter.
"Lieutenant Rip!" "wake up 'tenant!"
Hodr's actions flowed as instinct: stabilize the Lieutenant. Dead or undead didn't matter at this point.

"The hell just happened in here?"

>> No.16021922 [DELETED] 

>>16021871

Winters is sitting, strumming on his guitar lightly as if trying to tune it, when suddenly the LT's gutted corpse lands across him.

"WHAT THE SHIT!"

>> No.16021923

>>16021871
>>Combat in a non-encounter thread.
>>fuckfuckfuck it's 3AM WHY ARE WE FIGHTING
>>TO ARMS BROTHERS!

>> No.16021931

Winters is sitting, strumming on his guitar lightly as if trying to tune it, when suddenly the LT's gutted corpse lands across him.

"WHAT THE SHIT!"

>> No.16021966

FFFFFFFFFFFFF

I don't even understand what the hell is going on anymore! Were Helena and Oderkonn Voss sleeper agents? If so, why the hell did they wait till now to show their true colors?

>> No.16021975

>>16021871
>Voss preparing for an enemy bigger than them.
>FUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-

>> No.16021978

>>16021966
"Only one way to find out - Capture Oderkonn. We need a pilot in the sky to take him down before he gets too far and exposes our battle plan."

Garret immediately moves to Soapworth with his unit and attempts to get him out of the trap he's stuck in.

>> No.16021981

>>16021871
Willhelm stands in the middle of the chaos, holding a half empty cup of coffee, the contents of which are currently boiling.

"So, wait, what? The Voss are preparing for war with someone ELSE, and they tried to capture our Ibonyte to fuel their efforts? Geeze Helena, cryptic as ever."

>> No.16021982

>>16021975
Fuck this shit. Hodr, you and me are gonna build ourselves a giant rocket, and we're gonna go to SPACE, so we don't have to deal with shit anymore.

>> No.16022009

>>16021981
>>Prepare for war by declaring war
>> my brain is full of fuck.

>> No.16022021

Winters recovers quickly, patting himself down.

"This shit is elementary! Why else would people attack us and try to take our resources? Because they think they'd gain more than they'd lose! Now that they can't get a cut of the Ibonyte... They just wanna use our corpses to make more soldiers! But what are they trying to prepare for?"

>> No.16022029

Rip looked up to the sky and smiled. He felt himself across the floor and he couldn't figure out why. Heads of bullets began to ping across the hard concrete as his hearing returned one eardrum at a time.

Then slowly but surely he begin to shrink back into himself. Compact and sore from having stretched his shape. The last drops of his blood sucked back in as he finally gasped back air through his perforated lungs.

She had left. Along with ze ducky doc. For what reasons he couldn't fathom. He simply looked at the star riddled sky that looked like a cloud of lights as they carted him away into a stretcher.

>> No.16022031

>>16021982
Isara MkVI? Sounds good to me Gunther. Or we can also hightail it to Iffram. Yea. Iffram, the girls'll probably like Iffram. S'long as we keep the wet bar.
>now bolting rockets onto the Gryffon.

>> No.16022040 [DELETED] 

>>16022009
>mfw Oderkonn goes Bondvillain on Soap


"Ok....I have had a VERY VERY good day, which is why nobody's been incinerated...will someone please explain to me why our Chief Engineer just flew off in a rocket, why we aren't following him, and why Rip just got used as a meatshield by the person who has been helping us since Stilemar?"

>> No.16022051

>>16022040

"I would follow him, if that traitor hadn't flown off before he gave us the schematics for the fliers! How are we supposed to catch him on foot?"

>> No.16022068

Holy Christ, what was that? And he? With the? She? Rockets? Blood? Is Rip okay?

>>16021982
You know, maybe that'd be a good idea. Take those nice church girls with you, start a little colony up there on the moon. Just forget about all this shit. Farm some moon-cheese, brew up some moonshine, raise some moon-kids. Just, a simple life with no strife or cloak and dagger bullshit.

>> No.16022069

>>16022051
... Guys. Didn't you fucking capture a god damn airship in the last mission?

I mean COME ON. ARE RAGNYLL'S FINEST THAT SILLY THAT THEY FORGET WHAT THEY DID LAST MISSION?

I may just have to enlist as a Comissar for you fucks to ensure we're on a somewhat right track.

>> No.16022073

>>16022051
>>16021982
"Uhh, did everyone forget, CLOVIS AIR SUPERIORITY? is there ANYONE here with enough stripes to order a scramble? We're on a damned air base for spirits' sake!"
Without waiting for an answer, Willhelm runs over to the communications tent to see about getting recon flight to tail Oderkonn, because apparently nobody here wants to order one.

>> No.16022086

" The Voss probably could not have developed the kind of things we did nor cultivated the assets we had if we weren't doing it ourselve to fight them. What's more, theres so much Ibonyte to work with where there's so little elsewhere combined. The Voss works purely on unstoppable offense, Haheh, what a strange musing, to see if we could come up with a way to stop them and then stealing our own countermeasures in turn. "

>> No.16022088

>damnit command, y u not do dis earlier, I have appointments in the morning!

>> No.16022099

>>16022069

Yes, because the huge ass, heavily armed airship is going to be able to outrun the tiny little rocket with a cockpit strapped to it.

>> No.16022102

>>16022069
We're talking a small, highly mobile air-jet. There's no way we could catch up to it in a huge blimp like that. He'd be miles away before we even got off the ground. Wilhem's right, we need to alert the Clovis. They'd have a much better chance of catching him. Goddamn. I liked that little guy, too.

>> No.16022111

>>16022040

As I grasp it, Willhelm:

Voss learned something terrible was coming down the pipe, and started researching it. If we believe Oderkonn, they discovered it BEFORE the Voss/Ragnyll split, and have been working on a solution.
Oderkonn's the transferred conscious of some old Voss scientist into a clone of himself.
The Voss started the War with us to drive us just as crazy and dark as them, and get us ready for a war.

So, if I HAD to make a wager, the whole thing goes back to the Split: The guys who would become Voss found out about something terrible, and told those who would would become Ragnyll. Ragnyll laughed it off or covered it up, so Voss had to instigate a Shadow War to FORCE their brother nation to ready themselves for the coming conflict.

SO Oderkonn gave us blueprints because he thougth we'd need them, Helena turned Rip so we could spawn Vamps, and now that the Big thing's coming, they both run home, prompting us, the most decorated unit in the Ragnyllian military, into pursuit, where they will no doubt reveal the crushing truth of what is to come, to have us as spokespeople to the rest of Ragnyll.

That last bit's just a guess, though.

>> No.16022114

>Is anyone else already hearing the snide comments we're going to get from Her Inquisitorial Bitchness for having our vampire and captured Voss scientist turn on us?

>> No.16022129

>>16022111
Oh god. If we didn't fight we'd be conquered and used. If we did... we'd enter an arms race and research something to help combat this threat.

I swear if we end up teaming with Voss against this "Bigger Threat" later on I'll eat a shoe.

>> No.16022156

>>16022129
>>16022111
Officially opening the betting pool, I put 6 rounds of whiskey on Aeon. Current odds are 40 percent Aeon, 40 percent Iffram, 20 percent Other. Now collecting bets.

>> No.16022176

>>16022129

The Ibonyte is the key. They know we're the only ones with enough Ibonyte to go around. They either wanted all that Ibonyte to use for themselves... or they wanted us to use it to beef up. The worm at Kolstec, the crystal at Solstice, they both used Ibonyte...

We just need to figure out what this bigger threat is.

>> No.16022188

>>16022111
"What gets me.." he says inbetween footfalls on the way to the comms tent, "is Helena had our trust, Oderkonn too...if there really was some big shocking secret, they could have told someone, and we'd have believed them."

"Unless what it was is so fundamentally shocking we could only be shown, in which case we're meant to follow them into enemy territory, presumably to be shown evidence. Either way, we need to get Oderkonn back, he knows too much of our plan to just let him run around. Helena too, but tracking her is like tracking a shadow at night."

>> No.16022192

" I
told.
you.
so. "

Valeria walks in 3 ranks of Knights filing in at the meeting. She had been fashionably late.

>> No.16022195

>>16022086
Well Peppers, with Oderkonn gone, it looks like you just got promoted to Chief Engineer. Hope you got some really good ideas for those new designs we got.

>> No.16022197

>>16022156
I'll put two on "other". Aeon would be nice to believe, but that seems too simple. Fuck, if it is though, I'm gonna be pissed. Getting pushed around like a fuckin' pawn from both sides. But nah, I dunno. I can' really explain it, but I feel like this might be something more than my little pea-brain can conceive of. Call me superstitious. Like something so bad even those Vossko monsters see as monsters.

>> No.16022203

((I really hate to butt into this thread but there is no other way for me to ask: Will there be another workshop thread this week?))

>> No.16022206

>>16022192
Oh, don't even start with that. We're in too much shit to have to deal with you being all smug about everything, so just get to the point and tell us why you're here so we can try and salvage this mess.

>> No.16022210

>>16022192
"Well well, Madame Inquisitor, how nice of you to join us, what do you have to contribute to the meeting other than snide comments, and a show of force? Perhaps YOU know what our dear vampire was referring to?" Willhelms pupils narrow to reptile-like slits.

>> No.16022220

>>16022156

Put me down for "Other". I'll go 2 boxes of ciggies.

Aeon's too clear, and assuming the Voss are as good at Manipulating us as this, then we have to assume that most of the battles were manipulation.

In our second-to-last battle, the Voss got us to show that we're willing to kill our own countrymen if they cross the line, "proving" our dedication to the Aeons. They had us secure the mines, gaining us Clovis support. I'd put money that the Voss are trying to sway Ifram right now.

They're arranging the entire Continent to fight something. And I don't like that they think they need the ability to recycle their men to succeed.

Or Ifram is the enemy, and Voss is trying to engineer a four on one war.

>> No.16022225

>>16022203

[Our engineer just flew away on a rocket. So maybe not this week, no]

>> No.16022245

>I have to admit, I just had a really guilty thought.

>It was a shame that Oderkonn didn't make his escape in the Trisha Ark S.

>> No.16022250

>>16022245
>Nah man, he' got that stashed away at the hidden base he just flew off to, so he can go all BBEG last stand on us.

>> No.16022260

>>16022192

"You want a round of applause? A hearty handshake? Oh no, we trusted the people who had saved our lives over a random representative of a neighboring nation that doesn't share the history that Voss and Ragnyll do!

"I'm sure you trust random priests more than your cousins, as well?

"Besides, the betrayal isn't the important part of this. The important part is WHY. Also, whether or not your sudden increase of guards and lateness to the affair has anything to do with it."

>> No.16022283

>>16022260
>Wants Father Santa Claus to come in and verbally bitchslap the Inquisitor with her own faith.

>> No.16022303

>>16022225
((Bugger... alright. Carry on gentlemen!))

>> No.16022325

>>16022260
That's a good point. They gave us so much for so long, it's like it's not even a betrayal. They just...Left us to the wolves. Like a father who raises a child for 13 years, and then disappears one day after saying he's going out to buy cigarettes. Maybe I'm naive, but to me it seems they've been preparing us for something, and now it looks like they think we're ready. We just have to figure out what that is

>> No.16022349

The Inquisitor's words fell on deaf ears.

"Told us? What did you tell us? You've barked to us nothing but a series of demands!"

"There is more to this. More than I dare wish to admit. And unless you have something informative, I ain't see'n the point of your presence."

Hodr was still covered in the Lieutenant's blood as he stood up amidst the growing delegation of Hellghasts and Aeon. This was all too convenient. Were the Voss truly trying to reunite with Ragnyll? Were they really preparing for a threat greater than themselves? Why the small nation of Ragnyll?

"This.. All of this must have to do with our common descent, the Valknyr, the peoples from whom we both originated. Ev'ry Ragnyllian learns the legends in school. The Voss know something, of the Valknyr, the shared lineage of our peoples and the Blackblood, the Iron Heart, the Ibonyte."

>> No.16022474

Well if you're one to have suspicions, let a specialist tell you what its like to have been deceived.

" IronCommand ? It would seem that my visit here to arrest your "vampire" by force was in vain. Your real Helena was non such person at all, but we have confirmed that the ex-knight we executed works now for the Voss High Command.
" Gustav Fierstrom, currently one of the 3 Generals of Terror heading the Voss Black Army. She had been, and always will be vindicative of Aeon and Humanity, and has now joined Voss in the cesspit of taint where you will be heading towards soon "

She snaps her fingers, and at her command, two lancers squat bent knee into each others backs to support each other's weight. Valerie daintily seats herself on the lap of one them like a throne.

" I needn't make my case any further that Ragnyll stands head and shoulders above their fallen brother, and that you have been led astray by these manipulations but rest assured that the Voss now sees you as a legitimate threat, and will do everything in their power to move in. So I come with a proposition "

>> No.16022536

>>16022474
"So what you're saying is that the vampire we called Helena, was only impersonating an ex-Aeonese Knight who is currently high up in Voss Command? Given what Oderkonn said to Soapsworth about cloning before rocketing off, a clone of said knight with all her memories wouldn't be farfetched.."

>> No.16022567

Helena and Oderkonn aren't Voss double agents, they're triple agents - FROM THE MOON.

>> No.16022568

>>16022567
Sounds legit.

>> No.16022586

>>16022536

" Ah so now you are thinking clearly. Did the fantastical charms of the she-vamp really got you drunk on your own moralities that bad ? The Voss have found a way to recreate not only bodies of people but their mental faculties, save their soul. The only thing their dark methods couldn't touch. With that kind of power it would grant people a fake sort of immortality, allow empires to run on eternal will of one perfect being or even sire children for those who couldn't bear them. You could replace everyone on this planet, in fact I'm sure the concept had crossed their minds.

>> No.16022601

>>16022474

Marks quietly snorts at the Inquistor's little flare of showmanship.
He grumbles to himself, "This oughta be good. But I got better things to do than listen to this. The Major'll decide what's best." And with that, he let the Inquisitor's words become a meaningless drone, as he ran over ways to further strengthen his position in a firefight.

>well, I'm all tuckered out. I'll catch this in the morning, but for now, it's in someone else's lap.

>> No.16022610

>>16022586
"In my defense, Madame, I like mine with beating hearts."

"Ok, so ignoring how you got said information, let's assume you're correct about their identities. Why let them help us? What do the Voss gain by strengthening the enemy? If it wasn't for some of Oderkonn's designs, we wouldn't be standing here, and I wouldn't have this mechanical arm."

>> No.16022626

Clovis = Amerikkka
Voss = Nazi Germany
Ragnyll = Industrialist France

Eon = ???
Iffram = ???

>> No.16022632

>>16022626
Aeon are the supersized version of the Vatican state.

>> No.16022637

>>16022632
That or Britain.

>> No.16022664

>eeeeyup. Job interview in 8 hours. I'm out.

>> No.16022778

"They were using you as a springboard of course, Voss, who could expand no longer or risk our scrutiny turned to their only remaining goal before plunging this world into open Hell. One of their own. And what better way than to send agents here to actually put you in fit fighting condition to protract such a long winded expansion. Honestly I don't why they'd bother if they could have just as easily stepped in and swept you off the map. "

She switches leg crossings.

" Just give us the word, and the sooner we can enter this, the sooner we can clean it out of all the rot it's accumulated. Your attempts at playing war have reached its conclusion, even your Main army was just stone deaf altogether at our offer and we can offer you real salvation. Real Strength."

>> No.16022804

>>16022778

Well, I can see from this still silence that you're really struggling with a deciscion. Talk it amongst yourselves. It doesnt seem like your most reasonable Captain is here anyway.

>> No.16022826

>>16022804
On behalf of the Crunchberries, I accept your proposition.

>> No.16022829

" She ist Major now. "

Rip yells as he stood limping among his comrades.

>> No.16022979

Here goes nothing. Not being able to stand the silence, Armitage takes a deep breath, and pipes up from near the back of the crowd

I can't very well speak for everyone, but I think we've done just fine without your "real power" so far. This whole thing just stinks. But honestly? I'd rather fight and die at the hands of some Vossko monstrosity for my country. That way I know what I'm getting into. I mean, so what, just let you come in and make all the bogeymen go away? You're just gonna do that out of the decency in your heart I guess? No, there's something in it for you, too. Be it Ibonyte or influence or whatever. Aeon can fight whoever it wants, but only we fight for ourselves. I've been in this outfit not even two weeks and there's already more politics and skullduggery than I can comprehend. There's something there that concerns us, and by all that's good and right we'll find it and sort it out ourselves. If we need you, we'll tell you, you won't tell us. But that's just me and my opinion, and I'd like it very much if someone with more authority than I would speak up because all of a sudden I feel very much over my head.

>So, uh, seems like most of you guys are gone now. Maybe we should hold this off until tomorrow? y/n?

>> No.16023042

>>16022979
>I'm only here because I just woke up, everyone else is asleep. IronCommand is is awake because he's all hopped up on coffee and for some reason thinks tons of others will be awake at this hour. Yes, hopped up.

>> No.16023133

>>16023042
>Well then. It's 3:11am, so I'm just gonna go to sleep if this doesn't continue in the next couple minutes. Daaaamn you, everyone being in different timezones and having different schedules, damn you straight to heeeeell

>> No.16023414

a mechanical laught can be heard.

"So the cat's out of the bag? I think I can thank you Soapworth for effectively killing any chance I had to keep Helena and Oderkonn under surveillance. I thought Aeon would strike first really. No offense meant inquisitor but you must understand that our encounter are rarely on good term. First you wanted the death of two of our units and I obliged. Now you want to deny us the rightful sacrifice that is dying for our country? I thought you of all people would understand, I know a bit of how Aeon military work. You want to be the Hero, fine by me but you should not forget that hero do not fight alone, for when problem arise even they may need someone to save them."

>> No.16023504

>>16022778
From the far side of the room, Alphonse and begins circling.
"So you are saying you knew about this the entire time and not only did you NOT inform us of any of this, you made no attempt to even capture fake-Helena or Oderkonn. All this even after sending us to slaughter our own countrymen for becoming werewolves, even though you seem tolerant enough of Helena and the Lieutenant and even accepting of the Major's condition."

As he stops at a certain point, it has now become obvious that in a few spaces of where he had walked, moss had grown into a couple of arrays.

Glancing at Willhelm, who could serve as an array himself, he turns his focus back to the Inquisitor.

With a quick gesture, the Inquisitor's armor and that of those in her retinue have melded shut at the joints, preventing any movement.

"Why should I not turn your organs inside out, cook you within your own armor, and string you up along the side of a road while dressing it up as a voss ambush? You know, so that during your stay in our land you'd have at least been marginally helpful?"

>for domforc
>I don't know who or where or what domforc is, but capchta has made it its battle cry

>> No.16023720

>>16023504
As soon as Alphonse cast, Mana reveal her extra arms holding a slugger and shoot twice the first slug at Alphonse head and the second aiming at his mook.

"A saying say, keep your friend close and keep your enemy even closer. Did you think I didn't know about you brainwashing your students? Rot in hell monster. If anyone else want to get physical with the Inquisitor they will have to do over my dead body. Any complain?"

>> No.16023820

Muffled gasps and outright yells were heard as the slugger's bark echoed out in the hangar.

Awkward silence descended.

"So... Did she forget her soul too when they re-made her?"

>> No.16023834 [DELETED] 

>>16023720
Maybe because Mana was used to swords and not firing guns, but instead of hitting the head it only caught him in torso.

"Call me a monster if you like, there you are with four arms, gold-nitro blood. A sack of flesh sewn over armor. You aren't human, and haven't been since Oderkonn took needle and knife to you. You allow Rip to stay despite his damned state, and only moved against ME when I became a threat to your position. We won't be the first in Hellghast to resort to this... do you really think Aeon would accept us? After they're done, you'll all be put to the flame and your ashes scattered. I may rot in hell, but you all won't be far behind!"

With that, the arrays near him began to glow before he sank into the earth and was gone.

>> No.16023860 [DELETED] 

>>16023720
Maybe because Mana was used to swords and not firing guns, but instead of hitting the head it only caught him in torso.

"Call me a monster if you like, there you are with four arms, gold-nitro blood. A sack of flesh sewn over armor. You aren't human, and haven't been since Oderkonn took needle and knife to you. You allow Rip to stay despite his damned state, and only moved against ME when I became a threat to your position. We won't be the first in Hellghast to resort to this... do you really think Aeon would accept us? After they're done, you'll all be put to the flame and your ashes scattered. I may rot in hell, but you all won't be far behind!"
As the arrays near him, and even Willhelm began to momentarily glow, the Inquisitor's armor began to melt with her inside as Alphonse sank into the ground and was gone.

>> No.16023949

>>16023720
Maybe because Mana was used to swords and not firing guns, but instead of hitting the head it only caught him in torso.

Laying on the ground with his insides exposed, Alphonse coughs up not a small amount of blood.
"Call me a monster if you like, there you are with four arms, gold-nitro blood. A sack of flesh sewn over armor. You aren't human, and haven't been since Oderkonn took needle and knife to you. You allow Rip to stay despite his damned state, and only moved against ME when I became a threat to your position. We won't be the first in Hellghast to resort to this... do you really think Aeon would accept us? After they're done, you'll all be put to the flame and your ashes scattered. I may rot in hell, but you all won't be far behind!"

By now, Alphonse's gaping wound seems to be mostly closed, his nearby apprentice far worse off than a few seconds ago. As the arrays near him, and even Willhelm began to momentarily glow, the Inquisitor's armor begian to melt with her inside as Alphonse sank into the ground and was gone.

>> No.16023984

>>16019817
(None taken)
>>16019914
(I plan to rectify that as soon as possible, so I can't wait until the next mission, hopefully I won't fall asleep and miss the entire thread like this one.)
(Anyway, just wanting to get some clarification on the ArcherFish aspect. I figure the double overwatch action allows me to fire twice as much during, but using a full round action to double my range, if I were to purchase another action point, would I still have to use a full round action, or only my original action point value of 1 (technically 2 for each squad member).

>> No.16024051

>>16022474
Gustav? odd name for a woman

>> No.16025018

>>16023949
Recognizing the sensation of Alphonse drawing on him for power, Willhelm quickly sends a scorching ray out the side of the building, attempting not to hit anyone, so as to deplete his energies.

"That is QUITE enough, Pyromancy is MY schtick you nutcase. You caught me off guard the first time." Willhelm says as the Captain puts two slugger rounds into Alphonse.

As he sinks into the floor Willhelm turns his gaze on the now mildly burnt Inquisitor, the smell of singed flesh in the air, his eyes currently glowing green, never having reverted to their original state.

"I don't like you. I don't like any of you. I don't like Aeon, I don't like the Voss, and sometimes I'm not too fond of people in our own ranks." he glances sidelong at Mana, with gun barrel still smoking. The Inquisitor and her knights' armor shatters, freeing their movement. "But Alphonse went too far. By his own warning, he would start open war with Aeon by cooking you. Inquisitor, you've only now formally met me, I am Private First Class Willhelm, and my best friend was in the Skolls. Have we done enough? Slaughtered enough of our kin to earn your mercy? Or is what Alphonse said true, and once you're done helping us with the Voss, you will twist the knife in our back? Answer truthfully, and do not let bitterness at one soldier cloud your judgement, when after all speaking of the fate of a whole nation, with innocents who know nothing of corruption or undeath."

>> No.16025099

>>16023504
>>16023720
>>16023949
>>16025018

>> No.16025102 [DELETED] 

>>16025018
"Get me a medic, Soap get ready to find his trace. We have a man to stop, he is dangerous and lethal force can be used."

>> No.16025109

>>16025099
>You know, I have to agree.
>mfw Alphonse goes mad with power.

>> No.16025151

>>16025102
"Medic won't help much, the burns will still scar horribly, Alphonse saw to that. My healing touch isn't quite as precise as his, but thankfully quick and dirty is just the way we need it right now."

Willhelm walks over to the Inquisitor and places his hand on her head, the two arrays Alphonse left glowing into life once more. He knits the skin back together, leaving only a few minor scars. Repeating this process for every burnt knight present, Willhelm quickly tires out, and slumps into a chair. "No wonder he went insane, stitching flesh is maddeningly difficult."

>> No.16025153

>>16023949

>Alphonse. I rolled the Slugger hits myself:

4,3

>They go through the temple killing you instantly. Your subsequent actions do not process.

>> No.16025170

>>16025109
>mfw ic decide to roll the execution and both shot are head shot

>> No.16025173

Winters had been standing off to the side, having not interjecting his opinion on the matter of Aeon support. But when Alphonse had started casting, and the Major shot him up with a slugger, his reaction could only be described with one word. Flabberghasted.

"Wh-what the- fucking shit! What the Hell!"

>> No.16025179

>>16025153
>Game, Set, and Match. Well played Alphonse, you died like a bitch. I woulda put money on ME being shot for insubordination first, but nope, beat me to it.

>Anywho, thanks for depriving us of your Sunflower benefit. Class act man.

>> No.16025180

>>16023984
Isane ,
[ARCH] is the tag for Archerfish. You use the first 4 non vowel letters of the animal's name or 4 letters indicative of its name.

>> No.16025186

>>16025153
Guys, where did you all go wrong? Why are we fighting? I thought we were a team?!

>> No.16025209

>>16025180
(Roger that, wasn't sure what to use and it was at the end of the previous thread, probably right before it 404'd, when I asked.)

>> No.16025213

>>16025170

>Since no one did it was up to me. The godmodding bullshit stops here.

>> No.16025215

>>16025186
>Alphonse went mad with power, had a different opinion about siding with Aeon.
>Learning form my mistakes, Alphonse actually got up and tried to make a show of killing the Inquisitor.
>His mistake was not instantly incinerating her, but then again, he's a biomancer. Incineration is my job.
>Mana is a bloodthirsty totalitarian robot dictator who does not tolerate people murdering diplomatic envoys in her presence.

Think that sums it up. Aeon leaves a bad taste in everyone's mouth.

>> No.16025222

>>16025186
>Alphonse tried to attacked a foreign dignitary (even from a country you don't like), try that in real life and tell me nobody did anything to stop you.

"So I don't mind you voicing your opinions, when the future of the country isn't in the balance. If anyone else wish to attack an emissary be sure that's I'll find a way to kill you."

>> No.16025247

rolled 3, 5 = 8

>>16025213

>If ye must have them, then ye must have them
>First is for the Ray to let off steam, second the healing.

>> No.16025260

>>16025247
>no need to do the second one, it never happened due to alphonse dying like a bitch.

>> No.16025317

>>16025222
"Then it is under that logic that I quit." One of Garret's unit, a stout individual with a thick accent, approaches Mana. "I enlisted to serve under someone that valued freedom. Not fear. And now one of our own is dead because of you. Not because of the Voss. I will serve you no more."
Garret immediately rushes up to the man. "Dimitri, calm down. Alphonse had it-"
"No, he didn't. Not without due process and a chance to explain his actions. I have a daughter I must think about and I do not want my legacy to be that of helping our Major attack our own people." Dimitri then rips off his rank patch and hands it to Mana. "Good luck, Major."
With that, he turns to leave, while Garret rubs his temples.
"I'll go talk to him. Maybe convince him otherwise. Sorry about his outburst, sir."

>> No.16025372

>>16025317
"I understand, if more of you don't want to serve under me anymore I can arrange for them to be transfered into another unit, but what Alphonse did was not any better than leveling a gun at someone, what did you expect me to do wait for him to kill someone from a country that was looking for a reason to attack us not long ago and create a diplomatic incident? You are soldiers, not revolutionaries and I expect all of you to act like one.If that's too much to ask of you I don't need you in this unit."

>> No.16025401

> Continuing as canon....

Alphonse's fragmented head looked on through pale eyes. A deathdream replaying over and over before melting back to the eternity of the Earth.
His apprentice looks up shots winded him at the chest. A singular knight waltzes up from the squad and pikes him to the ground with a steel shattering echo.

" Right.... " She says getting up with a steely shiver.
" I see that only monsters remain here, do keep a tight leash /Major/ of all your men. As your unfortunate messenger I've presented my case and now take my leave "

She steps out the way she came, a rank of knights swiveling formations and remaining in step to follow. When suddenly they all jolt to a stop as the Inquisitor stops short of the door.

" And do think about that offer "

And leaves.

>> No.16025420

>>16025401
>>16025401
>>16025401
>>16025401
>>Ignore Inquisitor
>>Helghast are now Black Crusade.

>>I'mokwiththis.jpg

>> No.16025429

>>16025372
Isane shifts around the heavy gun she has slung over her back uncomfortably.

"Mana I don't even have an opinion, you say 'shoot, I'll say 'how many bullets?' We don't need another war on our hands, especially when we're already engaged in one, and anyone who can't put aside their feelings shouldn't be here fighting."

>> No.16025437

>Wake up.
>All this shit is going down.
>WAAAAAT

Two 'defections', a couple world ending prophecies, a possible international incident, a military ultimatum, and an explosion of Hellghast infighting later, and the table was still unclear.

"Damnit kid.. Y'just had to try n'wax a foreign diplomat. Didn't you? Even if she was an egotistical, self righteous, preachy-type, miss Inquisitor's still a foreign dignitary."

Hodr's looks swapped back and forth from the two. His Aeon-borne retinue assisted in the handling of Alphonse's body, reciting prayers for the kid.

He had to say something b'fore the Inquisitor left.
"S'aside from all this jabber of gutter scraping n spouting on about true strength. You've got what you wanted miss-preachy, we cleaned house, rolled over, and play'd fecth fer you 'gainst our gut feelings. Now another friend a'mine is prolly going to be eating dirt, all for the purpose of delivering the message, "Ey, we'd like to help now"?"
Hodr spat at the ground as they left.

"I hope the Aeon are good at repayin' all their debts", Hodr quietly grumbled.

>> No.16025440

>>16025401
WELP. We're fucked.

I'm out for now, you better not all be killing one another when I get back, or shit's gonna get incinerated.

>> No.16025498

Winters rubs his brow, visibly shaken.

"Well... now that that's taken care of, there's still that Voss invasion force we have to deal with."

He picks up his guitar, covered in blood as it is, and makes for the exit.

"I need to see if Springer's ready for combat, and talk to Miss Peppers to see if she's got those fliers ready for the operation. We need to run some familiarization drills if we wanna be ready in time."

>> No.16025512

" Rest assured Major." Rip exhales loud and low.
" I VILL FOLLOW you to ze ends of the Earth ! And those of you who think that such a CHOICE was even there, know that you will enjoy it very briefly before you are either taken by ze voss or persecuted or USED by all ozers ! WE- " He heaves.

" WE ONLY HEV EACH OZER AND NO ONE FECKING ELSE ! "

With bent knee he smashes the rifle butt of the Sturm down and bows before the Major. Red dots pattering on the floor below.
" MY LIFE IS YOURS TO COMMAND, MAJOR !"

>> No.16025645

>>16025512
>>16025512
>>Now I know what you're doing.
>>I see what you've done and am ashamed to not have guessed it from the start.

>> No.16025650

>>16025645
>>stupid picture eating Captcha

>> No.16025682

The House Father rose from his seat as he thought inwardly to himself. The Major was ruthless yet bold when it came to her beliefs. The midian, though a midian still had a beating human heart. As human one would suspect from being betrayed. And all others too, dealt with the situation in their own human way. He acciddentally walked over a bowl filled with betting chips. Spilling the contents on the newspaper flooring.

On a small obscure section were the recognizable faces of Hellghast as mere students of school they came from. Smiling towards a future they would serve for.

It was true, he thought.

The only had each other.

>> No.16025713

>>16025512
Knowing that the 'tenant was up and kicking, well somewhat, made Hodr glad.

"Likewise.."

"You've always had my gun at your command Major. I may call a shit outfit shit, but my loyalties ar'always dedicated to the preservation of Ragnyll. Always will."

Salute.

"A GHAST DON'T HAVE TIME TO DIE FOR RAGNYLL, FOR WE'RE ALREADY DEAD."
"Hell spat us out. Heaven 'ont take us."

Now if only these young fiery youths around him would stop having time to die for grossly pointless reasons, the squad would have been better off.

>> No.16025735

She was Chief Engineer now.

Great.

Himiko was one less prototype and only half finished schematics to work with But after the 8th draft she was finally catching as to why her predecessor had designed things as they did. He wrote Ragnyll's battle doctrine to be a complement of Voss's.

A utilitarian and versatile opponnent against their Iron-hard power plays. He made them knowing the Voss's weaknesses in mind.

His work was all she had to keep herself busy with internal conversation. In a way it was like he was still watching over her waiting for her to make a mistake.

Not this time, she thought.

Not again.

>> No.16025755

Vipera arrives, and clicks her tongue disapprovingly at the situation that happened. Her and her 'sisters' form up and remove the ammunition from their rifles, standing at attention as She steps forward.

"Major, So long as you and any successors are trying to keep the Valknyr alive, The SSS will support you and Hellghast, no matter your methods."

>> No.16025810 [DELETED] 

Isane looks down at the bodies of Alphonse as his apprentice, crimson blood pooling out over the floor. She glances around the others, speaking to no one in particular.

"What do we do with them? Should I just put them with all the Voss we killed in the battle or what?"

>> No.16025824

>>16025735

"Oh, here you are."

Winters steps onto the factory floor, in the area that Miss Peppers is working on the schematics. He takes a look around at the prototypes and designs she's working on.

"Hope I'm not being a bother. Still working on those fliers? If you need an extra hand I'm willing to help out, I was planning on getting my team up in the air with these things anyway."

>> No.16025844

Helena stood at the surface of the river as if she was standing on billowing tarp. Racing silently ahead at a comparable speed. She licked the blood off her fingers, like a wounded lion licking its own wounds. Her time with the unit was brief, barely a month or two. Which made her realize how staggeringly fast their progress was. And it was that speed that she felt more than anything.

There was a saying she picked up once,

"A teacher who hasn't cried never taught Ragnyllian students "

>> No.16025861

Isane looks down at the bodies of Alphonse and his apprentice, crimson blood pooling out over the floor. She glances around the others, speaking to no one in particular.

"What do we do with them? Should I just put them with all the Voss we killed in the battle or what?"

>> No.16025898

>>16025824

" Can it wait a minute ? "
" I'm in the middle of doing some calibrations "

>> No.16025922

>>16025898

>> No.16025961

>>16025922
I'ma have to make sure you didn't forget completely about picature, Hodr-bro.

>> No.16025970

>>16025898

>Winters' face when.

>> No.16025975

>>16025961
nah I haven't, just got lost in the sweep of opening week at campus.
>will work on IH char stuff today.

>> No.16025983

>>16025975
's cool.

>> No.16026337

"Aw shit, Alphonse, you idiot." Gunther shook his head as he knelt beside the caster's limp and twisted corpse. "That Inquisitor may be a grade-A bitch, but she wasn't worth getting yourself killed over."

"Doesn't matter what he did though." He said as he stood up. "He was a Hellghast and a Ragnyllian, and deserves to be buried as one. We've got to respect that or we're no better than the Voss."

"I'm surprised, sir, that was really.. deep." Paskal blinked.

"Don't get used to it. Now hurry up and help Richards load those extra shells. We're gonna need them." Gunther then turned to Mana. "I'm not going to be the first to say this, but I'd rather we not have to beg Aeon for help. If they want to asist us as genuine allies, that's fine, but it's our job to defend Ragnyll, not theirs."

Gunther sighed as he made his way back to Isara. Even in these dark times, he always found solace working on her. Machines, for all their faults, were predicatable and consistent. They didn't stab you in the back when you weren't looking.

>> No.16026417

Marks had chosen a bad time to leave, he discovered.
The Inquisitor was pissed, not that he cared.
Alphonse was dead, which was troubling.
And everyone was declaring their support for the Major, or quitting.
He sighed.

"One man acted rashly to defend what he thought was right. One woman retaliated with the means she had available. I don't care for those stuck-up Aeons, and now I think I know why. Bastards don't even know what a monster looks like.
I've come this far, I'll stay to see it end.

I do think that we need to keep an open mind, though, people. Right now, we see the actions of the Voss as unforgivable, traitorous. If things are as bad as they believe, however, it was no worse than Mana's actions just now. She killed Alphonse to prevent our annihilation. They just needed a louder wake-up call."

>> No.16026559

>Go to sleep, wake up, check thread, WAT, FUCK?

>>16025861
Well, whatever he did, he was still one of us. He was a good man. Loyal to Ragnyll to the end, even to a fault, unfortunately. I think I'm gonna gather up all the bits of him I can and give him a decent burial. I think it's the least we can do after he patched us up so many times. We're all just men and women here. Well, except Mana and Rip, I guess, they're a little more. But the point is, I think we're all a little over our heads here. I mean, what were you doing a year ago? Had you even seen a Vossko in person? Shot a rifle or tossed a grenade? And now we're working with powerful magic, ancient artifacts, racial politics, regular politics, some kind of mysterious holy-war that might happen, and on and on, getting more complex and important by the day. It's a lot for anyone to handle. I don't approve of what he tried to do, but it makes sense that he'd crack like that under all the pressure.

>> No.16026733

>>16026559
"Rookie has a point...We're in it too deep now. This is over the heads of soldiers. Way I see it, we're getting played by somebody, whether that's Aeon, the Voss or some other lurking terror. All we can do now is play along until we know who to point the gun at, and then show them the price for playing with fire." his last word punctuated by a small burst of fire to burn the mossy arrays leftover from the scuffle. He looks to the Major, "Your orders, Major?"

>> No.16026884

"I'm happy that you still respect me enough to consider me an able CO, everyone is dismissed. But before you leave here's a thought: there is white and there is no black only different shade of gray. Think about this and maybe you'll understand what I do."

Mana leaves the briefing room and heads to her quarter. opening a safe with all the papers, blueprints and money necessary if she had to flee with the unit and keep it fighting for a month or two if they didn't lose to much each battle. But those aren't her objective no what she takes is a small gold locket, the kind that you can fit a photo inside. Grazing affectionately at it she whispers. "I miss you so much, I hope to see you again somedaywhen we are at peace." before replacing it where it was and going back to her duty.

>> No.16026899

>>16026884
>Meant no white and no black damn me an not checking twice before posting.

>> No.16026989

>>16026884
>mfw Mana confirmed for Hellghast's Commisar

"Well then, we have our orders, prepare to defend Ragnyll from the Voss incursion! I have a professor to see about a killing field."

With that, Willhelm seeks out our liaison with the casters of Class 56.
>Because we have two tagalong characters to replace.

>> No.16027001

“S-should we really have just left like that?” Jathan asked nervously looking back over his shoulder.

“You three have better shit to do than stand around listening to people congratulate each other over a couple of new stripes and stars. It's not like anything was said during the briefing that we didn't already know.” Lankest replied as he led his men to somewhere they doubted was their bunks for a good nights rest.

“I've never heard of that blood and thunder strategy of Voss's,” Jathan mumbled.

“That's because YOU didn't pay attention in school!”

“History, third year...”

“...Kester's Stand...”

“...Kester's sixty..”

“...Attacked by Sitbul's two hundred...”

“...Through necromantic magics...”

“...And Terror...”

“...Kester turned...”

“...The two hundred...”

“...and defeted Sitbul...”

“.....You two are NEVER allowed to lecture again. NOW BUILD ME A DAMN TURRET, YOU HAVE FIVE MINUTES!”

“B-but our kits are back in the hanger.”

“YOU BETTER HURRY THEN!”

>> No.16027008

"Hey, used to that leg yet?"
Winters and Summers had gone to pick Springer up at medical, where she'd been recovering. The leg wasn't what'd been messed up so bad, it was her lungs. She spent the last week or so recovering, and thanks to the wonders of Ibonyte she made almost a full recovery. There was still a bit of a wheeze when she spoke, but you don't get clawed through the chest by a werewolf and come out unscathed.
"Yeah. I heard that battle you guys just fought was pretty crazy. Too bad I missed out. Oh, is that a PFC. rank? Nice!"
Winters: "It pretty much means I'm a glorified grunt, but at least I kind of outrank you guys now. Anyway, hate to put you back in the fire so soon, but engineering is supposed to be working on some sort of aerial asset. Still in the works, but once they get the fliers out I'm planning on turning us into an air squadron. Hellghast could use some good air power. Once we've got the fliers we'll do some practice runs to get used to it, until then we're pretty much free."
Summers: "About time. Between picking up the slack on maintaining three Striders and making sure that airship runs well we've been doing nothing but work around here. No thanks to you."
Springer: "It's not my fault I got stabbed by a werewolf..."

>> No.16027119

This thread. Is so good.

WHERE DO I SIGN UP FOR THIS.

>> No.16027203

>>16027119
"Right here, Maggot! We just lost a good man to mental instability, I hope you're made of tougher stuff!"

>> No.16027237

>>16027203
Well now the choice is between Casters (if somebody can explain how the hell they work, or Mobile Artillery (For Grenade Spam).

Which do we need more of, Sir?

>> No.16027280

>>16027119
PLay what you want, here are the armor without those we are going to get from the upgrades if you want to play pilot.

>> No.16027295

I'm slightly interested, but curious as to when the threads usually happen.

The last such game I tried to participate in only had threads at 12:10am by my clock.

>> No.16027329

>>16027280
Well that changes things. That bike? I want it. I sense the ability to harpoon things and drag them behind me on my bike. Now I'll just need a team to give me covering fire.

>> No.16027340

>>16027237
"Ah, Good, someone to replace our ex-biomancer."

Casters are the magical muscle of the Ragnyllian army, applying their talent to change the battlefield.

Casters draw upon the elements, using special circles called arrays (See >>16018991)

Casters are given 5 Ibonyte crystals, which act as magical ammo. Casters who posess an aspect can cast their aspect's element without crystals if there is enough of the element present. (the exception to that being fire, as the Wyrm aspect means you count as plenty of fire.)

When casting a spell, you have 3 basic options, Cast Ray, Cast Zone, and Cast on Target.
Rays are a line-shaped spell that originates from either you, or another array. These are generally attacks, but some can be used for other purposes (Creating a long trench for example)
Zones affect all units who pass through an affected hex, and you roll one die for every hex affected. be warned, this reduces the rating for every hex beyond the first, and backlash from failed spells wounds casters.
Casting on a target is the least common method, and I can only think of one instance to date, which was me casting a repair spell (Fire+Earth=Iron) on Gunther's tank.

>> No.16027343

>>16027295
Sadly the game still run late, IC will try to limit the start time at 10PM est from now on at the cost of less game per week. As for when even I don't know that.

>> No.16027347

>>16027329

We haven't had any bikers for a long time, it'd be a nice addition. Probably the best choice for the side car would be a heavy weapons squad, of which I think we have two, one with a machine gun and one with a rocket launcher.

>> No.16027350

>>16027329 Raises a valid point. When is the next thread supposed to be?

>> No.16027356

I am twelve and what is this?

>> No.16027364

Hey I've been considering joining on to this, is there a copy of the rules somewhere I can look over?

And what time do the actual combat missions usually start?

>> No.16027392

>>16027356
>>16027364
>>16027350
Games are generally Tuesday and Thursday, usually spilling over into the next day.

As for the rules, See:
>>16017261
>>16018991
And for the Unit Icons for the enemy see:
>>16017179

Recommended reading includes:
The sup/tg/ Archive, just search for Iron Hearts

>> No.16027394

>>16027343
Depending on the nights, I could still participate.
Or, rather; I can participate, but only on Thursdays, Fridays, and some Saturdays.

>> No.16027442

>>16027394
That said, what don't you guys have a lot of?
I may rebirth my old Zero Space infantryman for this, as an Assault Guy

>> No.16027488

>>16027442
I'm just considering what you need vs what I want to play is all.

>> No.16027489

>>16027442
E's, there are never many E's.
In fact I'm the only one that's ever deployed in IH.
Although several people have platooned with them.

>> No.16027495

>>16027442

KNIGHTS.

>> No.16027500

>>16027442
More gun is always welcome, we've got two scouts, two heavy teams, one Mobile Arty, one Vanguard, one Engie, two or three pilots, and two or three Assault squads. Oh, and ever since Glenn, Crown, and Al bit it, I'm the only caster. Oh, and we have an Investigator, though we only really NEED one, more are always welcome.

>> No.16027503

Typical regular roster is as follows
-1 more or less dedicated Knight
-2 assaults currently
-2 heavies
-1 Engineer
-2/3 scouts
-2 pilots
-2 Investigators
-1/2 casters.

>> No.16027552

>>16027503
Do you need to read the archives to know what's happening or can green recruits be retardedly ignorant to what is happening?

>> No.16027553

The demoman in me wants to go Artilery,
but the action hero in me wants to go Assault.

>> No.16027564

>>16027553
Playing Hero get you killed, it happen to me once in a while.

>> No.16027576

>>16027552
You're a soldier.
Ignorance gets you a raise.

>> No.16027588

>>16027553
My suggestion? Be assault, use grenades a lot. And I think you may be able to purchase extra ones as well.

>> No.16027590

>>16027552
Ignorant or no, studying at least 1 archived battle is recommended, just so you know how the action phase works, how to format your actions, and how to read the map.

>> No.16027594

>>16027552
It's good to know what's going on.
Case in point:
>Pulling a Tavish.
Nearly got the whole Division torn up by werewolves.

>> No.16027615

>>16027594
>implying they didn't succeed.
>amputeeHellghast.jpg

>> No.16027619

>>16027615
>we're still functional and anatomically correct..
>I think.

>> No.16027909

"Motha Fuu.. Alrigh, so Oderkonn wants ta play 'ardball, well fine dhen, 'e thinks 'e can jus run away 'e we'' 'e'll learn da hard way jus' 'ow I earned my aspect."

"Majar I still gots Oderkonn's scent and I guess I mights be able to pick up on Helena's if she left some stuff 'ere. So askin' permission ta form a posse and hunt dhem down!"

"Oh and dhanks Garret for diggin' me out."

>> No.16027981

>>16027909
"Anytime, sir." Garret and his other squadmate salute the Investigator. "My team is ready to assist your hunt. Just say the word."

>> No.16028009

>>16027909
While I admire your drive, sir, but unless I am severely underestimating your talent as a detective, I think you'll find it hard to follow a scent trail that's been flown through the sky on a jet, and another that's been teleported away. It would be a good idea to sniff through their belongings anyway though. Never know what you might find. We might also be able to find traces of them as we move along, and could find clues they left behind

>> No.16028036

>>16027909
>>For fucks sake what accent are you even trying to pull.

>> No.16028047

>>16028036
Ragnyllian.

>> No.16028060

>>16028047
Funny how he's the only one among us that talke like that.

>> No.16028081

>>16028060
We're a melting pot if there ever was one!
A small, ethnically isolated melting pot...

>> No.16028108

>>16028047
>>Ragnyllian
>>Nobody knows what exactly that sounds like
>>God dammit /tg/, that's like saying someone has an Elvish accent.

>> No.16028116

>>16028036
>I always heard it in my head as kind of a Brooklyn accent

>> No.16028276

To other casters: what elements are available as a Caster unit? What are the "Aspects" and, from what I can tell, is it that you design your own?

>> No.16028277

>>16028116
>RAGNYLLIAN RAGE!

>> No.16028279

>>16028116
>>16028108
>>16028081
>>16028060
>>16028036
>>16028047
>>16028009
>>16027909
"Oh so dats how its is huh. Bad enough ya's insultin' my trackin' skills but ya gots da stones to insult my accent!."

"Firsts of all I cans tracks anyone anywhere, I once caught a sonnuva bitch after tracking 'im down through a goddamn blizzard in da black o' night an' across da Helena river from a 3 day old cigarette butt he left ata dump o' a tavern during rush hour. So's I dhinks I can track some grease junkie whose dhinks he'e so cleva!"

"Second any Bastard whoses gots a problems wit da way I talks cans eidha throws down rights here or SHUT DA 'ELL UP!"

>> No.16028292

>>16028116
>some bizarre form of brooklynese melted together with ebonics and a dash of redneck. I think. I could never understand half of what he says.

>> No.16028429

>>16028276
Well ye got your basics.
Air, Fire, Water, Earth
Then your Nonstandard.
Life, Death (Nobody has figured out how to make one yet.) Plants

Then you have your combos. These elements are not arrayed directly, you combine the powers of two or more elements already arrayed on the field to create them.

Iron, my personal favorite, is made of Earth/Fire
Magma spells are made with Fire/Earth (Fire being dominant in this case)
Storm being Air/Water
Mud/Clay being Earth/Water

And, as command put it, if you're clever boots enough, you can get pretty creative with combo elements.

Spells do what you write them to do, along the lines of an element's properties. Fire spells don't heal, for example, and Water spells don't create Stone Golems. an acceptable fire spell would be formatted as such.

Casting Spell: Fire
Tapping: nearest Fire Array (assumign there is one, or you count as one, in my case)
Target: Nearest enemy unit
Effect: Immolates nearest enemy unit, dealing damage every round until they spend an action to extinguish.

Damage or healing strength is determined by the number of arrays you tap, and any bonuses you have purchased.

>> No.16028431

It's clear that IronHearts Brooklyn is in Clovis, and that Soap hails from Clovis.

>Soapworth confirmed for Clovis exchange soldier.

>> No.16028479

>>16028429
Aspects are SUPER UPGRADES that apply to you no matter what gear you pack, unlike normal 10 point upgrades which are class specific. In order to purchase an aspect, you must spend some amount of time as the class that has access to it.

For example, Lankest, normally an Engineer, did a stint as a Vanguard to pick up their Lion aspect, to improve his melee and HP.

List of Aspects incoming.

>> No.16028494

>>16028429
I take it building a "Spellbook" then of specific spell combos would be a good idea then?

>> No.16028513

>>16028429
Death is actually really easy to harness. I just never used it since it would have meant me being executed far earlier hehe. But what do I know? I'm just a ghost.

>> No.16028533

>>16028494
>spellbook
In the time we have to establish our actions?
Yes.
It's good to have a stockpile of actions ready for copypasta.

>> No.16028535

>>16028513
Are you coming back into play as a new character or no?

>> No.16028563

>>16028513
So how's the DEAD aspect treating you, Al?

>> No.16028616

>Sol is a ghost in a sword.
>Al can be inserted into a weapon.

>> No.16028678

>>16028535
I will eventually. Maybe next game, maybe a few games down the line. I'll probably use a different trip for it though.

>> No.16028704

>>16028616
You remember those cursed weapons that I was ranting about? That's usually how those sorts of things start.

That said, feel free and try to make me into a weapon!

>> No.16028750

>>16028704
>Dalian starts touting a magical slugger.
>"The Alphonse"
>This legendary weapon breathes full of life, shooting targets causes them to explode into flowers and confetti. Critical hits cause targets' heads to sprout trees instantaneously, causing them to crumple under the weight of a fully matured oak tree.

>> No.16028772

>>16028750
>>Voss Birthday Skull is now active.

>> No.16028836

>>16028750

>> No.16028849

>>16028704
>implying trapping souls in weapons is not a blammable offense.

Won't let me post aspects list whole in thread, shooping a copy in the style of the Field Manual

Command, I need the descriptions of the Hound aspect, and the Engineer aspects, I couldn't find them in the archives.

>> No.16028861

>>16028750

>> No.16028984

>>16028849

Engineers

Ants: The collective amount of actions a unit has is increased by 25 percent. Fire immunity.

Bees: Gain Flight. +1 Spd.

Termites: Units get a dig action and can traverse through terrain at 1 hex per 2 man. Attacks are Armor piercing. +1 Jump


Hound- Increased Rate of fire and detection !

Sadly that's all the description they have so far, just have to wait for someone to ask for more detail.

>> No.16029074

rolled 2 = 2

what is this

>> No.16029086

rolled 9 = 9

>> No.16029164

After giving Alphonse a proper funeral, pyre lit by his own fire, Willhelm collect's his ashes, and stores them in an urn in his quarters. He engraves the words of the traditional Ragnyllian funerary rite on the front.

"O spirits, guide us in our dark hour for we too will join you before we rise like the pheonix again."

>> No.16029274

Also FINALLY DONE. GAWD.

>> No.16029326

>>16029274
Oh geeze. Now I know why Al dying is such a bad thing.

We need some casters to level up as quickly as we can, huh?.

>> No.16029367

>>16029326
Yeah, the array thing was really helpful, of course I'm now almost completely self-sufficient, as I count as two arrays in one, and don't interfere with placed arrays. Thankfully, we now have the option to pool exp to train recruits, so we can get you up to sunflower lickedy split if everyone tosses the extraneous point or two. of course, that is if you WANT to get the sunflower aspect. if someone else on the team had the Pig aspect, it turns me into a complete powerhouse, as my arrays double in power. turn 1 I can have 4 arrays to draw upon.

>> No.16029410

>>16029367
That is a pretty big difference - Pig is pretty strong and extremely tempting. I'll save up for [PIG] and until then - and any EXP pooled would definitely help.

>> No.16029435

Nice to see you cemented as'a sparkly-type Cecilia.
Hodr finds sparkly-types magical, n'appreciates their imagination.

On another note, hurrah, i'm not being lazy.
Vipera, rough WiP of your char. Willhelm or Winters is next up on Hodr's chopping block.

>> No.16029535

>>16029435
>hitting on the new caster. For shame, Hodr. Your girls would be saddened.

Also, if ye get me, remember the short black hair, caster coat(preferably with a bit of flame detail along the bottom trim), bionic right arm, and creepy green reptile eyes.

>> No.16029549

>>16029435
>>Nice to see you cemented as'a sparkly-type Cecilia. Hodr finds sparkly-types magical, n'appreciates their imagination.

Private First Class Hodr, whatever do you mean by "Sparkly type"?

>> No.16029578

>>16029549
Ragnyll slang for magicians. As opposed to the sparkly types like Rip, who only sparkle in the sun.

>> No.16029582

>>16029410
>Have manly serious biomancer
>Sunflower aspect
>Finally female caster appears
>Pig aspect.

>mfw

>> No.16029602

>>16029578
>>He finds sparkly-types magical
>>Meaning, he finds magicians magical

Alphonse, I do believe that he was inferring something entirely different.

As for you, Hodr, You have enough women to entertain already!

>> No.16029611

>>16029582
So glad I'm not the only one thinking this.

>> No.16029613

>>16029602
>No, sparkly types is Hodrslag for magicians. Seriously. We are not shitting you.

>> No.16029627

>>16029602
>Also who are you talking to? And how do you know the late Alphonse?

>He is dead, you see.

>> No.16029654

Sparkly types are sparkly types.
They make shiny zip'bangs crackle and spark outta'thin air.
They're jus'like any other of the types, like slashy types, big types, sneaky types.
Dunnae'if its 'Ragnyll lingozingo' but that's what I call them.

And guffaw, there's a'never such thing as a lady who needs no entertaining.

>Dalian and Altea drag their squadleader off into their tent, loud thunderous blunt cracks can be heard, followed by a massive thud.

"We.. we're sorry ma'am. He's a bit forward, but he means well.."

>they're not joking, I nickname everything, just like the Lieutenant.

>> No.16029657

>>16029627
>>I am talking to no one. You saw nothing.
>> I'm not crazy, I swear.

>> No.16029691

>>16029654
"I'm sure he does. Being forward is entirely refreshing after the frivolities of caster training though. Perhaps another time when we aren't preparing for an engagement?

>>Cecilia smiles and goes back to her book, furiously sketching in array designs.

>> No.16029712

>>16029657

>> No.16029713

>>16029654
ilove you hodr

>> No.16029746

>>16029654
Hodr, stop hitting on the recruits. We want to keep them around for at least one battle before you scare them off.

>> No.16029787

>>16029746
I'd think that if anyone would scare them off that would be me.

>> No.16029789

>>16029746
Maybe we should have him start hitting on the Voss we fight against. Might be easier to fend them off that way, and it saves us some ammo.

>> No.16029816

>>16029789
Wait a second - weren't we all trying to REDUCE the amount of terror on the field?

>> No.16029829

>>16029789

Yeah, but that'd still increase terror on the field, and that lets them summon more undead. It's a stop gap solution at best.

>> No.16029857

>>16029691
Wilhelm looks over the new caster's shoulder as she writes.

"Forgot to carry a 2 over there...Oh, and lemme see that for a sec."
Willhelm produces a handful of charcoal, and begins writing down a spell on a blank page of Cecilia's book. It details the process for the remote placement of arrays via magic.

>Casting Spell: [Insert element here]
>Tapping: Any one array
>Target: any 1 unoccupied hex, more than 6 hexes from another array
>Effect: Create [Element] array at target location

"Saved my ass more than I'd care to admit, and now that we can't cram all the arrays we need into our half of the field, I foresee it being very useful."

>> No.16029865

>>16029789
I suppose I'm not the first one to be subject to Pfc. Hodr's "charms" then?

>> No.16029880

>Hodr x Voss action
>mfw

>> No.16029887

>>16029865
To my relief. I was never the target of such things

>> No.16029896

>>16029880
I'm pretty sure a relationship with a Voss is technically a crime in most countries, what with half of them being dead and all...

>> No.16029906

>>16029857
Cecilia adjusts her glasses as she goes over the forumla. "I... didn't think that was even possible. I can see how this would be useful indeed. We would need to be careful to not leapfrog the arrays into Enemy terrain where they could be stolen."

Closing her book, she glances up at Willhelm. "And this can be bounced off of you, correct? With you a walking array and all?"

>> No.16029913

>>16029865
"He's mostly harmless, besides, the sisters would knock him silly if he seriously flirted with anyone."

"Oh, and just call him Hodr. While First Class is technically your superior, it's basically a consolation promotion given to those who earned the 'Not totally useless' commendation, and failed to make Sgt."

"Like me. Friggen Iceval."
>foreveraPFC.jpg

>> No.16029945

>>16029906
"Yeah, It can. You'll need to use the fire variant, and it'll consume Ibonyte for you where it wouldn't for me. I also need to allow it. The last time someone borrowed my fire, it caused an international incident. So only during battle, and only at the enemy."

>> No.16030019

>>16029945
"Even so, and I'm just thinking from a tactical point of view, that would be of great use to you - it would give you additional fire arrays to tap, and once I get a bit more experienced with battle, each array I bounce off you will be effectively two. It's a perfect combination to set up a devastating strike against the Voss." Cecilia sounds almost gleeful as she reopens the book and sketches out a diagram of how it would work. before passing the book back to Willhelm.

"And yes. I'll try to bear that in mind, Willhelm. Dare I ask what Iceval did to earn your ire?"

>> No.16030020

>>16029913

"Aw, don't let it get you down. In a unit like this getting promoted means you're filling in someones shoes. Someone who died."

Winters appears behind the two, a guitar slung across his back.

"Besides, anything above PFC means you have command responsibilities, and screw that noise."

>> No.16030099

>>16030019
"Drunken bastard gave me this dead-end promotion."
Willhelm looks over her additions.
"Neat idea, but once you've tapped my array and created your own somewhere else, you no longer need to tap mine unless you're going for some serious firepower, which is my job, no pun intended."

"Also, you'll want to limit the usage of your spells to where you know they will have deadly effect. You only get five of those bad boys per deployment, that's it, short of beating up other casters for their lunch money. Wait a while, you'll figure out the stuff they don't teach you in school, and refine your spellcraft so you can get more of them off per a given time."

>>
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