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/tg/ - Traditional Games

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[ERROR] No.15802201 [Reply] [Original] [4plebs] [archived.moe]

So I'm making this fantasy rpg platformer. Is there any /tg/-related character that you'd like to see in?

>> No.15802219

Cultist-chan. Killable please.

>> No.15802230

Make sure there's a very girly man who ferries the party across a river in his rowboat.

>> No.15802241

not sure about this but - heck - why not?
Any story or link about him?

>> No.15802242

Goo girl with romance options.

>> No.15802254

Old Man Henderson.

>> No.15802262

This may be a lil' too much but I've just completed the slime cave so goo girl merchant will be there

>> No.15802263

What engine are you using? Custom made?

I never took any kind of math past elementary school so programming an engine is to darn hard for me, I just want to make a simple little RPG.
So far I've been checking out Game Maker, Open Hamster Revolution bla bla maker, RPG Maker VX.
The latter seems to be the best one so far.

But man, I wish I had stayed in school as a kid, maybe learned some math and programming instead of getting waste, fucking and getting into trouble :(

>> No.15802278

Also Doctor Thelonious Girth

>> No.15802294

don't forget dem fucking dorfs

>> No.15802306

Come to think of it, everything but Dr Thelonius is either stuff requested from drawfags, like character portraits, or blatant fap material.

/tg/ has no characters that aren't about sex.

Perhaps cutebolds, but people seem to be inclined to have with with them too.

>> No.15802309

Game Maker master race here, bro.

Also, you can draw your own character and post it with a few lines.

>> No.15802315


He's a pretty nice guy.

>> No.15802316

Oh wait, silly me I forgot that crazy hassan guy that sells camels

>> No.15802324

Already in, bro.
Added to the list
I like him.

>> No.15802329


>> No.15802330

RPG makes does it easier, plus everything seems to tiiiiiny in game maker :(

I made a game about a bear eating pies in GM, that's about it though.

>> No.15802341

mite b cool for boss rush mode

>> No.15802350

What about the Rape Factory?

>> No.15802358

Looks good man. Perhaps some dirt/grime to the bricks to make it more atmospheric.

>> No.15802362

Too much but a giant harem seems more plausible

>> No.15802369

Include the option to seduce and do her for discounts.

>> No.15802372

Carl Sagan

I know he's not /tg/ but I saw a thread on here once with a quote of his being the catalyst so we might as well toss that in there.

"If you want to make a setting, first you must create the universe."

>> No.15802374

>Any story or link about him?

He's surprisingly well liked by the people of Ultraheim, the nearby town. Despite his effeminate mannerisms and simple life he's seen as a paragon of the virtues, a few even going so far as to call him their spiritual liege.

>> No.15802376

Thanks, also changelog for the first seven days

>> No.15802394

Might as well make it Bob Sagan and have him be the most likable guy in the game.

>> No.15802409

you using flixel?

>> No.15802411

Quite some time ago /tg/ made a space opera setting. And in it Holy Mother Church had a transhumanist revolution, and the sitting pope had taken the title of Pope Carl Sagan the 4th. In honor of the saint of discovery and invention.

>> No.15802413


I approve of this.

>> No.15802422

>Is there any /tg/-related character that you'd like to see in?
Please don't. It's fine to come here for critic and ideas but for the love of God, don't include /tg/'s "original characters" in your game. Especially since it looks nice.

>> No.15802426

Nope, Game Maker, already said that
Owner of the huge art gallery full of paintings? In.

>> No.15802436

Only as a small tribute or easter eggs, thought it would be nice

>> No.15802451

An Orc should give you a quest. And when you finish it and return, he'll say, 'Remember me? I'm DaQuestOrk.'

>> No.15802469

Wait is your game Cave Explorer or did you just insert Humphrey?

>> No.15802472

>laser eyes
Oh fuuuuuuuuuuuuuuuuuuck

>> No.15802473

Tesla beter be in it!

>> No.15802474

Commissar Fuklaw as a captain of the guard type character

>> No.15802481

I did insert him, there should even be my sprite on his fanart page as author asked for it

>> No.15802485

That reminds me, a while ago we came up with the Humanist Paladins of the Order of Saint Carl but never fleshed them out. If anyone's interested give me a minute and I'll post some shit.

>> No.15802495

muscle wizard?

>> No.15802503


>> No.15802508

if I ever add secondary attack - yes
mite b cool

>> No.15802510


He's not a cameo.

He's an enemy type.

>> No.15802516

Rood the Door Forged

The One-Eyed Blackvomit Mouse

>> No.15802535

I suggest a sparkledog boss encounter.

>> No.15802541

nope and nope.
If anyone wants to play the older version here is the link - http://www.mediafire.com/?zoc3pt1x8b6x33u.

Any problems, ideas, other stuff? There is my e-mail.

>> No.15802542

Maybe put 2 cats in the village somewhere, something subtle.

>> No.15802552

would be pain the ass to draw
there already is Dorf location
Doorforged as a type of enemy - I like it.

12 characters from this thread should make it to the full version, thanks all!

>> No.15802564

nice, keep up the good work

>> No.15802576


>> No.15802589

Looks like a Delve Deeper royal jelly.

Should add a fairy dragon from there too--loved those pink fuckers.

>> No.15802606


>> No.15802630

And Lobstermen. Or both?

Both at once?


>> No.15802632


>> No.15802637


>> No.15802655

Perforator from Dungeon Siege 1.

Adjust and shape it up a bit and you got an awesome enemy / mini boss

>> No.15802718

Maybe a CoC stage, where you battle cultists and deep ones, while great Cthulhu devours 2d20 investigators in the background.

>> No.15802735

Give me a nice cult idea and you get this job

>> No.15802764


>> No.15802770

If you have a WoD inspired stage, might I suggest including Mr. Bombardini and his friends?


>> No.15802771

I'm digging the style of your overland map. The birds are a nice touch. I highly recommend having a browse through www.wayofthepixel.net for some ideas.

>> No.15802774


>> No.15802779

A giant who forges swords out of concepts.
I can't seem to find the original thread.
Also, Crazy Hassan.

>> No.15802781

How about Alphonse Kapown or Oscar?

>> No.15802783


>> No.15802814

There could be a level thats a cave you enter by diving. There could be creatures that survived the meteor that killed dinosaurs and things that evolved there (slimes, crab-mutations)

The Red X:s mark place for three items that the player needs to get to:

The Boss - Could be a green Crystal in a perfectly shaped square room with alien scriptures on the walls.

>> No.15802825

I think I love you, any nick or anything?

>> No.15802879



>> No.15802896

How about a cave full of traps and kobolds with Pun-Pun briefly appearing at the end just to laugh at your efforts being futile, summoning a boss for you to fight while he watches, him being amused and letting you go with some treasure (if you win, of course)?

>> No.15802907


I could keep these coming, how many do you need?

>> No.15803111

The Mad Doctors Keep

filled with armored soldiers with medieval weaponry & alchemists in hooded robes who throw vials of acid or such at the player

the room with the unkillable monster is where the player has to avoid the monster and get to a door eventually leading to a room:

1 - a storage with vials & artifacts, where the player finds an explosive to blow up the wall and get to:

3 - a prison-room for a princess who gives the player boots to jump a bit higher & move a bit faster, and now he can get to:

2 - the Mad Doctor himself experimenting with capturing the power of lightning - something the player will use against him in the battle... He drops a key that unlocks the door to:

4 - the real vault of all the precious items of the Doctor - player gets to choose one fit for his class.

>> No.15803158

Fun and addicting!

Cannot wait for the newest edition

>> No.15803177

Man, I love threads like that. That one was solid gold.

>> No.15803400

A Ship in the Docks

The guy with the sword is 3 times the size of the player - just to tell that you need to find another way into the cabin

1: a Parrot that holds the key into the "hull" - the player needs to answer a riddle (or catch the flying parrot)

2: a Foreman thats protected by 15 fairly easy enemies - drops keys to the second floor

3: a Jailor thats protected by 20 a bit harder enemies - drops key to the holding cells where the pirates & prisoners are, they are fighting elite sailors up on the staircase wich leads to:

4: The Captain of the ship, who is grateful that you saved his ass, and pays you handsomely

>> No.15803660 [DELETED] 

OP is here, thank you Rayne those are awesome.

>> No.15803865

also, some of the sprites are ready:

Goo girl - done
Cultist-chan - done
Kharn. - done
crazy hassan -done
cutebolds - done

Doctor Thelonious Girth - wall of text
Old Man Henderson. - wall of text
muscle wizard

>> No.15803890

So here's a little lighting test. It's going to be just an alpha channel picture in the front layer.

Dynamic lighting was too hard to optimize. We don't want lagging games, aye?

I'll be working hard on making nice lighting png. files for each map (I'm not an OP)

>> No.15803934

These are fantastic.

>> No.15806073

Thread is still up? /tg/ sure is slow these days
demo from the day 7.

>> No.15806179

This looks pretty awesome. Ive been hearing about game maker for years, but never bothered looking it up, spent more time on RPG maker, making crappy final fantasy knockoffs.

>> No.15806208

GM is still cheap way to create anything. RPGM has this advantage you don't have to draw anything and the engine is ready

>> No.15806227

I hope there is a level that's just about murdering cutebolds.

>> No.15806230

and how does game maker work? is there a scripting language or is it like RPGM where you have a kind of logical interface that you build events from?

>> No.15806243

The tutorial needs to be Marneus Calgar (just paint him as a big blueberry) reading from the Codex Astartes.

The BBEG is Mat Ward.

>> No.15806244

If you can think of cutebold boss - sure, seems easy enough to create it in the next version that will have overworld.

>> No.15806260

You can use premade "blocks" like "create something" when "collision with object" or pure language (which looks like C or so I was told)
Not enough fantasy

>> No.15806275

typhus/or plague bearer

>> No.15806291

Sure. It's a huge cutbold that looks exactly like the others, just larger (maybe wearing something to differentiate itself, up to you). It would attack by summoning hordes of other cutebolds and either launching them directly at the player or simply having them attack the player. It would also run around trying to damage the player, jump, and so on.

>> No.15806294

as far as dungeon theme goes, a city like new york 1950ish where the main enemy's are cultists, and the boss can be cuthulu

>> No.15806317

Idk if this has been suggested, but it needs crazy hassan

>> No.15806360

Already here, bro
mite b cool

>> No.15806442

and give the player a choice of Zoot Suit as armour and Tommy Gun as weapon

>> No.15806572

Oh, one more thing. It should have a crown. The Cutebold KING!

>> No.15806630


>> No.15806852

>GM is still cheap way to create anything. RPGM has this advantage you don't have to draw anything and the engine is ready

>> No.15806868

Dem nurglites.

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