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/tg/ - Traditional Games

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[ERROR] No.13239828 [Reply] [Original] [4plebs] [archived.moe]

Admiral Grant, the fleet reports all systems secured and ready for jump, awaiting your signal!

>> No.13239867

God I miss the old Full Thrust days on /tg/

>> No.13239921

Is Full Thrust a good game, the models look kind of cool

>> No.13239995


It's free, and awesome.

>> No.13240018

You guys. Where can I get models for this? Right now my brother and I just use lego but I've got only so many pieces and I can't tolerate rainbow warriors.

>> No.13240033


Don't be fooled by the 1997 internet background, Jon is reputable and delivers on time, everytime. SHipping prices aren't bad, because he comps you 20% off your purchase price if you live outside of Europe (no VAT)

>> No.13240071

God I loved those threads! Found this game with them, still in love with the cockpits.

>> No.13240080

The new ship models are excellent, I'm glad John continues to update them.

>> No.13240095


>> No.13240106

It was an EXCELLENT game. I still play it.

Cheap, solid, and campaigns well.

>> No.13240144

Did you homebrew campaign rules?

>> No.13240176

Lt Cherenkov, contain your excitement and go to engineering.

>> No.13240189

I remember that week where we had an FT thread every day. Good times.

I find bookkeeping during the game an absolute nightmare though, especially wrt systems that later get repaired and have to be un-crossed-out.

>> No.13240195

Halt alien vessels! you have entered Tau Space!

We are not a violent people, but we will defend our territory with lethal force, if your interested in diplomatic relations, please power down your weapons and respond in kind!

>> No.13240206

rolled 7331 = 7331


>> No.13240216

rolled 17152 = 17152


>> No.13240217

When we play big games, we have command sections, so a player controls a task force of four ships, etc, while the Admiral commands the flag command and issues general orders to the other Commanders.

>> No.13240238


Sure sounds like you have a lot of friends to play with


>> No.13240253

We;re actually balls deep in the middle of a campaign, 12 players in total. The ESU is suffering but will HOLD STRONG!

>> No.13240288

I miss them too.

>> No.13240324

How long does a full thrust game take to play, and what is the general point count per side? Are there rules for fleet composition?

>> No.13240401

Really depends on the size of the game.

>> No.13240430

Well there is one on /tg/ at the moment.

>> No.13240638

What are the factions in Full Thrust?

>> No.13240698


Many and varied.

>> No.13240702


>> No.13241195

Bmp for FT.

>> No.13241222



>> No.13241264

Savasku, not Vorlons.

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