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[ERROR] No.12632448 [Reply] [Original] [4plebs] [archived.moe]

Sup, /tg/. My DM and I just started thinking about how awesome it would be to do a campaign set in the Wild West to mix things up from the standard fantasy settings, but we came up short when trying to think of a system for it. Are there any knowledgable fa/tg/uys who have any ideas for us? inb4gurps

>> No.12632452

/tg/ has been doing a homebrew like that. It's called Wild Cards or something.

>> No.12632453

>Fistful of Zombies

>> No.12632484

Just checked it on 1d4chan. The whole card mythology thing is an interesting touch but I suppose something more "traditional" would be preferred. Worth a try if nothing else is around though.

>> No.12632496


Same reply really. Must say zombie western sounds pretty fucking awesome though.

>> No.12632499


>> No.12632526

Me and my friends did this with dnd 3.5. We just changed classes and races (just flavoring things differently) to reflect those during wild west.

We ended up having a Native American Tribal Chief with tomahawks (Gnome Barbarian with hand axes), a Runaway Slave with a field sickle (Human Fighter with a sickle), an Irish gunwielding priest (Human Cleric/Ranger with shortbows), and a Chinaman (dwarf monk....)

>> No.12632560

Sounds fun as well but still isn't plain old spaghetti western style stuff. Does it not actually exist? I find that a completely ridiculous concept. Although we might be able to salvage one of the ones mentioned and just remove the supernatural stuff I suppose.

>> No.12632563

Aces & Eights
Dust Devils
Dogs in the Vineyard (psychological western)
Deadlands (weird west)

>> No.12632569

Hrm sounds like it could work I guess, just tweak stuff a bit. It would save us learning yet another system too.

>> No.12632578

A&E is crunchy western
DD is story western

>> No.12632584

Aha! Those two first ones sound like just what I was looking for. Thanks anon!

>> No.12632624

Fuck yes! Wild west doesn't get nearly the awesome treatment it deserves. Good for you OP!

>> No.12632640

Don't be fooled by people posting this. It is not cool.

This hornets nest is faulty, the cylinder cracks and causes ammo detonations. It has been in development for too long and still blows up on you.

>> No.12632742


Oh shit, seriously? I just saw a picture of it and thought it was a neat idea. My mistake. Perhaps a better gun instead?

>> No.12632750

You are far from /k/, stranger.
We don't like people breaking our fantasy with their commando shit.

>> No.12632753


Jesus, the stress on the barrel must be tremendous- It's a good thing they're .22, or the recoil would break your fucking wrist. Reloading must be a pain, as you'd have to go with loose shells...There is so much that could go wrong. A scattergun gets the same thing done for less fuss. Doesn't make it less awesome as a weapon, though- Except for the part where it might blowed up in your face.

>> No.12632818

OP here, that is one sexy looking revolver. Please feel free to dump delicious revolvers in this thread now that I got what I wanted anyway. Might give us some inspiration.

>> No.12632849

>Perhaps a better gun instead?

>Posting unrelieable bitch.

>> No.12632861

>> No.12632871

>> No.12632885

Yeah, pictures get people excited. It's also illegal, because it sets off more than one "round" per trigger pull.

Yet they still try to sell it to people.

/sci/, /k/ and others have always been somewhat of our brother parts of the site.

It's a grenade launcher with -.3 degree stock. (meaning when you fire it, it tugs DOWN, not up)
People fire much larger things out of guns.

>> No.12632899


is an idiot, Le mat is not illegal. does not shoot more than once per trigger pull. it's stupid expensive for a blackpowder revolver tho

>> No.12632902


>> No.12632915

>> No.12632916

I was talking about the hornets nest being illegal, follow his >>
>slings an insult while not following the conversation

>> No.12632923


links to the lemat says its illegal without reffering to the hornets nest

>> No.12632928

For a different flavor try Werewolf - The Wild West.

>> No.12632931

>> No.12632935

You forgot your ">".

Fair enough. I was responding to the poster directly.

>> No.12632936

i see wheels aren't in standard

>> No.12632943

>> No.12632948

What the hell is this monstrosity?

Does it have problems inherent like most other unique things?

>> No.12632957

Who cares if it takes two minutes to reload and has kickback that would break most men's shoulders, the Nock volley gun is awesome

>> No.12632963

...That's incredibly sexy. What is it?

>> No.12632965

some kind of Nordenfelt gun.

>> No.12632968


It's the Gun from Duke Nuke'em 3d. You never played the game?

>> No.12632971

If you're Swedish, there's always the old classic Western. You can find 3rd Ed in stores pretty easily, which is mostly compatible with 2nd and 1st ed stuff. 4th edition is on its way, I believe.

It's a pretty neat Wild West RPG - kind of light on supernatural stuff except for the mention "there might be ghosts and such, if you want to include that, but we're not saying there are. Up to you, really." in a pretty short chapter.

I personally really like the gunfighting rules from 3rd, which gives that Wild West shooting feel, though I don't know about the fisticuff stuff.

>> No.12632978

or a replica of the gun from duke nukem

>> No.12632984

Um, no it's a Redhawk. It's russian, and it's been used. It had a habbit of unloading its entire magazine once the trigger was pulled. That was it's main malfunction. (loose action setting off everything and it wouldn't stop firing)

>> No.12632990

>We don't like people breaking our fantasy with their commando shit.
you mean facts?.

>> No.12632996


double barreled repeater from swizerland i belive don't know caliber

>> No.12633004

>It's a good thing they're .22, or the recoil would break your fucking wrist.

>> No.12633005

>> No.12633023

nagant revolver is boss.

and can be very silent too.

>> No.12633035

>> No.12633041


>> No.12633129

captcha: bitingra brunnhilde

>> No.12633155

In the back of the 3.5 DMG, it has stats for guns.

>> No.12633211

Fuck, my group needs to do a short Western campaign. Maybe more of a pseudo-Western now that I think of it - more than a few of our usual suspects are in a pretty heavy Fallout mode right now.

As far as quick conversions go, how would DH/RT work for something like this? I'm not seeing any imediate mechanical issues.

>> No.12633233

A&8 is excellent, but you can't pirate it.

Get Boot Hill 3rd from demonoid, plus taming of brimstone. YOU'RE GOOD TO GO, SON

>> No.12633285

DH would work great for a western; this is the kind of scenario for which feudal and feral worlds are absolutely tits.

No tech-priests or psykers, replace all starting equipment (especially money, old west priests wouldn't be SO RICH), ban all las-weapons, bolt-weapons, melta-weapons, plasma weapons, non-Primitive armor, etc. Ban weapons with full-auto, except for Volg VI Crank Cannons. Ban flamers, except for Gas Torch Flamers (IH 111). Allow characters to take Metallican Gunslinger regardless of planet origin, and possibly regardless of class.

Instant western campaign. Sounds like fun!

>> No.12633317

Dogs in the Vineyard is awesome.

Indie as all hell, but awesome.

>> No.12633321


I just downloaded the sourcebook for this off of /rs/.

>> No.12633336

Basically what I was thinking, and allows for just enough crazy pulp additions to appeal to the entire group. I'm wondering how well the different classes really work within that frame though. I mean, no techAN or healAN? Short of tribal, uhh Feral World characters stopgappAN wounds?

Care to give me a quick rundown on those systems? The A&8 website is utter shit for advertising their product.

>> No.12633367

It's probably already been mentioned a lot, but Dogs in the Vineyard. Kick ass system, too.

>> No.12633390

>A&8 is excellent, but you can't pirate it.

>> No.12633393

Looks... interesting, if unpolished. Not a big fan of dicepool games though.

>> No.12633429

Well, medicine in the Old West wasn't all that advanced either; give adepts Medicae as a starting skill (how the fuck do they not get it until rank 4?!) and now they're one o' them fancy college-edjucated doctors.

Also scum get medicae at rank 2. This may be slightly fucked up.

(And clerics and guardsmen don't get it until rank 5?! my brain is full of fuck. Give clerics Mendicatine Missionary for free / mandatory.)

(btw: email me if this is an online game, I'd love to play.)

>> No.12633474

> Wait, doesn't that totally sound like Warhammer?

>> No.12633479

That's a good point, but I have a feeling someone's going to want to be the learnèd chirurgeon-type. Actually, tacking Medicae onto the Adept from the start is the best fix now that I think about it. Covers one of the great Western archetypes pretty soundly. Gunslinger pretty much writes itself, too. Freerange cattlemen are pretty well covered by Feral World/ Scum too.

What am I missing?

(Afraid to say it, but this'll be a real people in the same room afair.)

>> No.12633513

Guardsmen are freelance/deserter vets, Arbites for THE NEW SHERIFF IS A N<bell>

>> No.12633646


>> No.12633654

>revolver revolver
oh Anime, you so crazy

>> No.12633662

So crazy you miss the buster sword on his back.

>> No.12633690

Gun thread? Don't mind if I do.

Bonus cat.

>> No.12633697


>> No.12633715

>> No.12633719

videogame, not anime

>> No.12633759




>> No.12633761

>> No.12633788

see this >>12632861
Reality is always crazier than fiction.

>> No.12633793


>> No.12633800


>> No.12633801

Dead lands Dead lands

DEAD FUCKING LANDS, reading the book right now, and its really really fucking awesome

>> No.12633812

>Stress in the barrel
I thought that was one of the reasons there was a shell

>> No.12633818

Reloaded, original? What am I looking for on /rs/?

>> No.12633826

>Break your wrist
Man you must be a huge faggot

>> No.12633831

I have the colecters editon...

get Savage worlds Main rule book + reloaded dead lands + Marshales hand book = win

>> No.12633845

Reloaded. Original deadlands had a fucking brilliant core mechanics system, but it was hideously deadly, which was a terrible mismatch to the fundamentally wacky tone of the game.

Some people think Deadlands isn't fundamentally wacky. They forget it's a setting with gatling revolvers and jetpacks and spellcasters that work like Gambit. When I last played deadlands, I was a Texas Ranger with a revolver made from steel forged with souls that fired rifle-caliber silver bullets. Deadlands can not afford to not be as mechanically rule-of-cool as it is thematically.

>> No.12633862

To be fair, our group loves both the horrendously deadly and impossible grimdarkery.

>> No.12633873

Original and Reloaded are really the only good ones.
It really comes down to if you prefer serious or wacky games.

>> No.12633887


1)That's an M79 40mm grenade launcher, you shoulder it like a rifle or a shotgun. Which brings us to
2) The army has a 40mm buckshot shell designed to be fired from that thing and the recoil is still manageable.

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