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/tg/ - Traditional Games


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[ERROR] No.12524752 [Reply] [Original] [4plebs] [archived.moe]

Something occured to me. I don't know how it's explained in the books, so feel free to correct me if I'm wrong.

Anyway, cubes. Of the gelatinous sort. I read somewhere that the paths in a dungeon were usually made to their size. But it occured to me that maybe it's the other way around - the cubes can grow as large as the dungeon paths allow them to. They can't grow to infinite size (well, actually, they should be able to grow quite huge, in a nice The Blob-like fashion) but they can't grow bigger than beyond their ability to feed. Of course, if they had plenty of food in a location, they wouldn't need to move.

I like cubes.

>> No.12524800

That is so stupidly cool.

>> No.12524820

I always assumed that was the way they worked...

>> No.12524821

found an old article on some creature articles collection on demonoid about cubes, slimes and oozes and how some actually had them as pets and shaped them through different exercises and diets and such.

>> No.12524822

Gelatinous cube jello? Om nom nom

>> No.12524832

>>12524821found an old article on some creature articles collection on demonoid about cubes, slimes and oozes and how some actually had them as pets and shaped them through different exercises and diets and such.

>>had them as pets and shaped them through different exercises and diets and such.

>> and shaped them through different exercises and diets and such.

>> No.12524840

I assumed that gelatinous cubes were only cube shaped because they were forced into that shape by retangular corridors
if we uses cylinders, everything would have been different...

>> No.12524845

in soviet russia jello noms you.

>> No.12524862

I like the idea Pathfinder played with:

Some crazy wizard, as usual, tried imbuing oozes with the substance of super-lawful planar entities to make a predictable easily controllable ooze creature.

All he really got was geometry.

>> No.12524879

Cubes grow with increased hit dice. 5-12(Huge) 13+(Gargantuan.

>> No.12524893

>>12524862
So what happens if you infuse a Ooze with Evil, Good, or Chaos?

>> No.12524898

Garablackalgabpluupt...

>> No.12524917

>>12524893

Shit. I want to see this explored now.

Kind of figure Good-infused oozes would turn out like that one SCP. The happy slime, or whatever it was called.

>> No.12524923

>>12524821
In b4 THAT comic

>> No.12524931

>>Some crazy wizard, as usual, tried imbuing oozes with the substance of super-lawful planar entities to make a predictable easily controllable ooze creature.

... aren't they already predictable and easy to control?

>> No.12524944

>>12524931

More predictabler and easier to controller I guess.

>> No.12524958

So if our corridors were circular, they would be gelatinous cyllinders/worms?

>> No.12524997

In a great TWEEST, I thought of a great take on the gelatinous cube.
A gelatinous ball. Dropped from the roof of a trap, into a downward sloping corridor. It would be like combining indiana jones with acid and pure fear.

>> No.12525046

What about jellys?

>> No.12525066

>>12525046

Why the fuck do I find this so terrifying?

>> No.12525074

>>12525066

Because YOU are Skeleton Jelly.

>> No.12525083

>>12524893
Evil + chaos = http://en.wikipedia.org/wiki/Shoggoth

>> No.12525088

>>12525046

u jelly?

>> No.12525111

>>12525088
I am U jelly?
No, I am skeleton jelly!

>> No.12525113

>>12525083
But what about GOOD

What happens if some fetishist ascends to heaven, then impregnates some poor Jello-Nymph with his divine seed

WHAT HAPPENS

>> No.12525133

>>12525113

>> No.12525136

>>12524923
You mean this comic?

>> No.12525138

>>12525113

>fetishist
>ascends to heaven

I've got some bad news for you...

>> No.12525165

>>12525138
Planeshift then. Wizards do it all the time, and you know how they are.

>> No.12525168

>>12525113

Jello-mold Planetar googirls.

>> No.12525183

>>12525138

Ardarvia says hi.

And canon celestials can get up to kinky shit sometimes.

IIRC, there actually are good-aligned goo-people in Planescape.

>> No.12525203

>>12525113
Ragnarok Online related.

>>
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