Quantcast
[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

Due to resource constraints, /g/ and /tg/ will no longer be archived or available. Other archivers continue to archive these boards.Become a Patron!

/tg/ - Traditional Games

Search:


View post   

[ Toggle deleted replies ]
>> No.27552973 [View]
File: 185 KB, 540x1544, img45897b8f02725.jpg [View same] [iqdb] [saucenao] [google] [report]
27552973

Always found this to be a neat Scheme. But I don't play nids... Instead I'm steal it for my Dark Eldar!

>> No.26912387 [View]
File: 185 KB, 540x1544, img45897b8f02725.jpg [View same] [iqdb] [saucenao] [google] [report]
26912387

>>26912322
Their current codex says they do not use the Warp "in any fathomable way", then goes on to describe Zoanthropes using the Warp.

>TYRANID PSYKERS
>Many Tyranid creatures are also psykers. They do not draw power from the Warp in any fathomable way, but rather they harness a fraction of the Hive Mind’s gestalt will. This makes no difference for game purposes and these models still follow all the normal rules for psykers – a Perils of the Warp attack instead representing massive cerebral trauma or synaptic feedback.

>Despite their instinctive command over their otherworldly abilities, tapping into the power of the Warp is not without danger. It is not unknown for Zoanthropes to suffer massive cerebral trauma whilst attempting to harness the energies they wield.

>Warp Blast: The Zoanthrope taps into the raw power of the Hive Mind, unleashing it as a blast of pure Warp energy that arcs from its oversized cranium.

>Warp Lance: The Zoanthrope focuses the Warp power it has harnessed into a more contained stream, firing a single devastating bolt that can punch through fortress walls and vapourise a battle tank.

>> No.11442818 [View]
File: 185 KB, 540x1544, img45897b8f02725.jpg [View same] [iqdb] [saucenao] [google] [report]
11442818

Codex: Tyranids (5E), p. 33, Tyranid Psykers:
>Many Tyranid creatures are also psykers. They do not draw power from the Warp in any fathomable way, but rather they harness a fraction of the Hive Mind's gestalt will. This makes no difference for game purposes and these models still follow all the normal rules for psykers - a Perils of the Warp attack instead representing massive cerebral trauma or synaptic feedback.

Codex: Tyranids (5E), p. 44, Zoanthropes:
>Despite their instinctive command over their otherworldly abilities, tapping into the power of the Warp is not without danger.

Okay.



Navigation
View posts [+24] [+48] [+96]