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/tg/ - Traditional Games

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>> No.15603188 [View]
File: 1.79 MB, 2500x2500, VQMapPublic3.jpg [View same] [iqdb] [saucenao] [google] [report]
15603188

You sit alone at the head of the elongated table residing in the uppermost conference room; its dark lustrous mahogany surface nearly priceless, the trees from which it was made grown from an ancient nearly-extinct species once found on Earth. Embedded in the center is a holo-display projector, and at each position save your own an access console lies at the ready, allowing for real-time data analysis.

As the minutes tick away and the time for the meeting nears your officers slowly file in one-by-one and seat themselves by rank. First is Lt. Ivanova, taking up the seat to your immediate right, shortly followed by Lt.s Tynes and Rinn sitting in the second and third seats on the left, respectively. Several minutes later Dr. Burr arrives to procures the third seat on the right, eventually followed by Chief Dai a scant thirty seconds before the toll of 18:00. Your chief engineer, though technically civilian, takes up the customary position of second seat on the right, leaving only Lt. Parson’s seat to your immediate left unfilled.

With all of your suitable command staff present your holographic image smiles and nods, “Thank you, lady and gentlemen, for attending. I’m sure that all of you have guessed at least some of the objectives of this meeting, so I will start with the most obvious.”

The holoprojector in the center of the table lights up, responding to your will, and you display a list of systems and their statuses both on it and the personal holo-displays, “Repair work has gone extremely well considering what we’ve had to work with. While our capabilities are only an insignificant shadow of what they were at one time, we’re alive, mobile, and reasonably well stocked on provisions. The last of the supplies we can reasonably use or transport are being brought aboard as we speak, and the crew is once again animate.”

>> No.15581324 [View]
File: 1.79 MB, 2500x2500, VQMapPublic3.jpg [View same] [iqdb] [saucenao] [google] [report]
15581324

>Atmosphere:
>http://www.youtube.com/watch?v=lY910LLFNpU

So very much to do, you hardly know where to start. With Tynes accepting (and thanking you for) the excuse of not wanting him dead should you fail to hack the base doors and Ivanova returning to her cabin, you are faced with a a conflux of needs.

The entire crew is exhausted. Working nearly non-stop for the past month has drained them to a level that has, to be honest, severely impacted their efficiency. Morale is low for any number of reasons, not the least of which is the knowledge that everyone they ever knew is likely dead and dust for thousands of years. Your officers, you know, have been attempting to keep up morale in these past few weeks; though as they have been working just as hard, if not harder, than the enlisted and suffer from the same malaise of time-displacement the effects are hardly amazing. It is difficult to inspire when you are also lost and despondent.

You consider mandatory weapons training as well, reasoning that with such a small crew complement and each one so valuable that all of them should shake the rust off of their skill with small arms. Though you know all of them, except perhaps Chief Dai and Dr. Burr, have standard military arms training it couldn’t hurt to have some refresher sessions. Still, with the repair work being conducted round-the-clock and taking every free minute it would be nigh impossible to fit it in.



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