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>> No.31432446 [View]
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31432446

>>31432312
I originally just had a tool-box filled with foam, but I got a bunch of bitz, stuck it to it and put plastercard spikes on it.

Also, made it look rusty as shit.

>> No.30980945 [View]
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>>30974469
>Isn't the whole threat of Chaos that if all the cultist legions and in-fighting daemon hordes suddenly get their shit together, the Imperium is fucked?

That sounds like another faction...

>> No.30292461 [View]
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30292461

Is is possible for a human to reproduce with an ork?

>> No.28849729 [View]
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>>28849418

>> No.28714590 [View]
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>> No.27338680 [View]
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>>27338641
>DEY'RE SPOICE MAREENS
>SPOICE MAREENS
>BARELY EVEN ORKY!
>SPOICE MAREENS
>SPOICE MAREENS
>HUMIES AT THE CORE!

>> No.27038401 [View]
File: 817 KB, 1000x707, Ork 1.jpg [View same] [iqdb] [saucenao] [google] [report]
27038401

I asked this in an Ork thread yesterday and got nothing, so I shall try again here.

Does anyone know what became of that "unified 40k rpg" thing that someone was working on, which included Only War rules for playing Orks among other things.

I've tried tracking it down since, but apparently my google-fu is weak.

>> No.26662606 [View]
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>>26662523

>> No.26360371 [View]
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26360371

When it comes ta killin humies you need ta use dakka, and if that don't work use more dakka.

And right now you iz in da biggest gun in da city. And there's so much ta shoot. Walls, complexes, old city, low town, towers.

Roll a d7 for your chosen target
>[]Shoot the PDF garrison
>[]Shoot the walls around the Old City
>[]Shoot the walls on the east where Gillyman is attacking
>[]Shoot the Mechanicus Compound
>[]Shoot the Spaceport's inner walls.

>> No.26299835 [View]
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26299835

>>26299351
the BS2 is a problem yes.... but if you get alot of shoota boyz and lootz and big shootas you can vomit dice every time its your shooting phase

>> No.26277356 [View]
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26277356

GET IN YA WEEDY GROTS!

>> No.26122866 [View]
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26122866

>>26122827
enclave attacks....my god they came at us like ork's on that icy hellhole that is esmer. we lost so many tanks and aircraft to them

>> No.25970275 [View]
File: 817 KB, 1000x707, Orks_attack3.jpg [View same] [iqdb] [saucenao] [google] [report]
25970275

LET'S GET DOWN TA BID'NESS

TA DEFEAT... DA 'UMIES!

DID THEY SEND ME GRETCHINS

WHEN I ASKED, FA BOYS!

YAWR DA SADDEST LOT I EVA SEEN, BUT YA CAN BET BEFORE WE'RE THROUGH

MISTAH I'LL... MAKE AN ORK... OUT OF YOOOOOOU!

>> No.25024802 [View]
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>>25024772

>> No.24578466 [View]
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24578466

>>24578436
buy guns? we can loot em off the dead imperials we kill!

>> No.24458028 [View]
File: 817 KB, 1000x707, Orks_attack3.jpg [View same] [iqdb] [saucenao] [google] [report]
24458028

>>24457795
AFTER THA RUNTY UMIE!

>> No.24046470 [View]
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24046470

>>24046441
and a damn good one at that.

>> No.23591092 [View]
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>> No.23554045 [View]
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>> No.23437977 [View]
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23437977

This thread could use more WAAAAAAAAAAAGH!

>> No.23368659 [View]
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>> No.23144443 [View]
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23144443

>reporting in
ZOGGIN' STORMBOYZ, ENOUGH OF YER MUCKIN' ABOUT!

>> No.23083976 [View]
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23083976

S'up /tg/, I have recently begun putting together a set of rules for running Orks via Only War, and thought I might run a few of the basic ideas past you all to see if you had any suggestions or ideas.

Firstly, i'm using the basic stats from RT: Into The Storm, and giving all Orks the Strength, Toughness, Offence and Defence aptitudes as standard, as well as all the basic Ork skills and talents listed in Into The Storm, with minor alterations for Only War's rules, such as Unnatural Toughness (2) rather than x2.

cont.

>> No.23051090 [View]
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23051090

Maggrim Gutzod gonna stomp ya!



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