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>> No.21208268 [View]
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21208268

And the last and cutest.

>> No.16435589 [View]
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>>16435528
>a lasgun charge pack
Why do I get the sense you don't have my best interests in mind? *sadface*

>>16435552
Now that's more like it! :D

Have fun with that, little fuzzy bro!

>> No.15745896 [View]
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15745896

Last of my girls were shot while hiding scared in the terrain. Not that it helped. 8 wounds will go through even terminator armour.

>> No.15695224 [View]
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>>15695199
Probably.

>> No.15687705 [View]
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>> No.15357240 [View]
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>> No.15327933 [View]
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15327933

* terrain rules on a single page, true line of sight, non-vehicles models are ignored altogether, rules for special terrain like bunkers, ruins or deathworld mangroves in narrative rule section less randomness, more strategic options:

- more elaborate reserve rules, can nominate turn of arrvial and has only small change to arrive earlier or later, or can intervene behind enemy lines, arrives randomly but can hinder enemy reserves, must be distributed evenly between turn two and three, later arrivals only randomly

-no more random game length -no roll for first turn

-deep striking units more than 18” from enemy away don’t scatter, but landing in 6” is much more dangerous

- movement impairing effects from pinning weapons even if morale check is passed (if roll is above halved Ld), Fearless not immune to this, but only effected if rolled over full Ld

- more reactions to shooting than going to the ground depending on unit type and special rules. bikes can evade (3+ cover as same as before, but cannot assault or shoot next turn), jump troops can fly high, units with Stealth can attempt to vanish

>> No.15253697 [View]
File: 186 KB, 400x400, 1303709522720.jpg [View same] [iqdb] [saucenao] [google] [report]
15253697

I'm trying to do a cavalry list with daemons, with predictable results. Eh.

>> No.15211057 [View]
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15211057

What is your best army list o 600 pts using patrol rules?
Patrol:
-HQ is optional
-max veh armour is 33 (front+side+back)
-cannot use better save than 3+
-nothing can get more than 2 wounds
-no ordnance weapons

I'm thinking 2 squads of Plague Marines in Rhinos with plasma and FISTO champions is one of the best things CSM can offer at this level.
What about other armies?

>> No.14926411 [View]
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14926411

>> No.14873911 [View]
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14873911

http://www.youtube.com/watch?v=biUvR8XBiK8

The players fight through the daemonettes. The mysterious woman also joins the fray. With a psychically charged whip, she tore through defenses, and the look on the Rogue Trader's face when he couldn't parry because flexible was magnificent. But the Rogue Trader decided, 'Hey if I kill her maybe the daemons will go away." The rest of the players are left to deal with the Daemonettes while Rogue Trader rushes into combat. The Seneschal pulls out his Hammer of Dawn, and blasts a hole in the roof with the orbital lances. The party suddenly hears bolter fire outside.

"I guess they got the message." says the Seneschal.

One rather funny moment was when she tried to cast a psychic power, and Perils'd. All the guns jammed within 5d10 meters.
>So your guns jam, and-
"HAAAAAAAAAAAAAAAAAAAAAA. Our guns don't." taunts the Rogue Trader.
>Yes, they do.
"Nuh uh. Best Quality. HAAAAAAAAAAAAA-"
>That doesn't help in this case.
"What? Show me where."
>"If a ROLL would result in jamming, it is a miss instead." The gun can still jam by psychic force. There is a difference between jamming from normal operations and physically forcing a jam."
"...wow."
"Hey wait! I got a talent that can help! Does Gun Blessing help?" says the Explorator.
>Hmm, yeah, it totally would.
"Cool! And you guys said that talent would never come up!"
And we laughed. Except the Rogue Trader.

After a few rounds against her, she goes down. Rogue Trader gets smug, until she disappears in a puff of black smoke.

"Very interesting. This requires more capable tools." She snaps her fingers.

>> No.14749646 [View]
File: 186 KB, 400x400, daemonette 18.jpg [View same] [iqdb] [saucenao] [google] [report]
14749646

Adorable daemonette thread?

>> No.14712291 [View]
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14712291

>> No.13469725 [View]
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>>13469678
What sort of scenario? Like, you 3 must wipe him out, or he's after a specific objective or something?
Either way if you pop his landraiders with Dark Lances surely it's going to be trivial as he's footslogger only with almost no long-range heavy weapons and you can just dance around out of range with transports.

>> No.13103602 [View]
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13103602

>> No.12774149 [View]
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12774149

Daemonette-chan.

>> No.12585495 [View]
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>> No.11804787 [View]
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11804787

>> No.11627494 [View]
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>> No.11527629 [View]
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11527629

>> No.11431958 [View]
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11431958

>> No.11418881 [View]
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>> No.11368487 [View]
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11368487

>> No.11050008 [View]
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11050008

rolled 97 = 97

dice+1d100



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