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>> No.57388698 [View]
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57388698

>>57388308

Whoo boy anon, did you miss the point of alt history, and WHOOO BOY do you not know enough about Christian cults.

>Implying that cult variants of faith play by any of the rules of said faith

More seriously though, instead of posting the obvious "Being wrong or altering SOME elements of real life in alt-history is by definition required, otherwise it wouldn't be "Alt" history" dismissal with a smug anime girl picture, I want to level with you and argue it's not as unlikely as you think, since you did some legwork as well.

The example is aware of your "Buddhism doesn't work like this" complaint and pre-empts the problem by introducing Buddhism as a Christian syncretism.

This allows me, for the scenario, to reasonably piggyback all necessary elements of the Christian faith (hierarchy, a sense of geographical significance, martyrdom, rapid succession), and point out that to the Christians who are listening to this theoretical Buddhist 'heresy', they still ARE at first Christians (albeit condemned Christians, but there were LOTS of these, the second ecumenical council when they hammered out the Nicene creed, due to rampant heresies, happened in CE 381, six years into my timeline) until at some point in the 100 years I'm considering, they collectively cast off their host faith (as Christianity did with Judaism) and develop a group identity due to ongoing persecutions.

It is NOT implausible that if such a heresy got off the ground, it could have become pervasive enough to be considered what Christianity developed into; HUGE numbers of Christian heretical groups almost pulled this off.

>> No.57353244 [View]
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57353244

>So I do a backflip to get behind the enemy and stab him on the back
>GM: okay make an acrobatics check for the backflip
>Why? I said I already did the backflip and I should only roll for attacking
>...
>So I stab this dude in the chest and twist the knife, I'll roll for extra damage for the twisting
>GM: no you can't twist the knife for extra damage, that's a separate attack, roll for hit first
>What? but the knife is already in him and I just twist it! wait where are you going?

>> No.57200072 [View]
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57200072

>GMing a GURPS game
>invite new guy to game
>he's also new to the system
>overall, he's enthusastic
>he plays a cowardly wizard, introduced as a bloke captured by bandits
>also has an intolerance of anything not human
>after being saved, sets up "secret motivations" where the character tries to bullshit why he was there
>a whole "i'm not a wizard" spiel
>cleric, an elf, sees through his lie, being one who can detect magic
>fast forward: combat starts
>character doesn't want to get involved, as i expected
>turn order comes to him
>"What happens if I do death touch (an obviously dangerous spell) on the cleric?"
>strongly advise him not to
>after the game, cleric angrily asks why the wizard wanted to attack him
>wizard basically says "it's what my character would do"

What makes some people think this is okay? He said that's how he GM'd games, but he at least has to think "hey maybe what I do doesn't apply to everyone" right? He wanted to jump to the "it's roleplaying" defense, which I can only assume was because of his character's intolerance (which I told him that it doesn't include murdering your nonhuman party members) Fortunately I was able to get him to agree that what he wanted to do was silly, and he apologized. But it still bothers me.

>> No.57099875 [View]
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57099875

>>57099839
>It's shit like this that keeps women out of this hobby
Still not seeing the downside.

>> No.56725620 [View]
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56725620

>>56708869
If he didn't wanna die he shouldn't have tried to fight me.

>> No.56705850 [View]
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56705850

I personally prefer reptilian kobolds, but that always carries over the 'dragon worshipping' part of them which I think feels tacked on and unnecessary

>> No.56621112 [View]
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56621112

>>56621051
Sucks to be them, but I'm not going to fight them over something dumb

>> No.56586565 [View]
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56586565

>>56586390
Items like Ring of Elru from Overlord and Celestriad from FF6 also dramatically reduce the amount of mana you need to cast spells, while they both also have perks for manipulating magic and imparting systems onto others. Not spells, SYSTEMS.

FF Type-0, Young Justice, JLD, and other jumps have additional perks for being able to edit and custom-tailor any magic you have, with Mayouu Hero and Demon King/Type-0 letting you get perks to turn technology into spells. which opens up a whole new can to play with.

You can find some really fun shit when you start looking.

>> No.56563155 [View]
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56563155

>>56563137
Senitnels I guess? Or the Taurox.

>> No.56249119 [View]
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56249119

This one cost me a game group. I'm still a little bewildered over it.
>Players are investigating rumbling and earthquakes underneath a mountain
>Deep in the tunnels beneath the mountain they find a giant, chained to the walls of the cavern by silver chains and thrashing violently
>It begins to yell at them, something to the effect of;
>THE LORDS OF THE OLD WORLD BETRAYED ME, THEIR GREATEST WEAPON, AND CHAINED ME BENEATH THESE HILLS
>FOR A THOUSAND YEARS I HAVE SLUMBERED BENEATH THE SWAY OF THOSE DAMNED MAGI'S MAGICS. NOW I AWAKEN, BUT THESE BINDS STILL HOLD ME
>RELEASE ME AND YOU WILL BE SPARED AS I BRING MY VENGEANCE UPON THESE LANDS, AS I TOPPLE THE CITIES THE TRAITOROUS LORDS BUILT, OR PERISH WITH ME AS MY RAGE BRINGS THIS MOUNTAIN DOWN UPON US ALL
>Players decide they should try to talk down Bloodlust McRagealot
>Okay sure
>Players decide that they will FIRST break his bonds, and THEN try to negotiate with him
>Players are surprised when the newly freed rage murder revenge giant has no interest in hearing them out, and immediately storms off to destroy the nearest city
>Players literally wordlessly broke the giants' chains immediately after encountering him and being told to
>Not a single attempt made to like, calm the fucker down or explain what the world outside is like BEFORE he was freed was made
>Players are surprised that a weak "hey stop don't destroy things" after he's been released and started to stomp off isn't a convincing argument for sating the millennium-old rageboner of they ancient evil they just let out
>Apparently this is unforgivable railroading and I don't know how to run a game

>> No.56117198 [View]
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56117198

>>56117121
>scans
>2017
Have you been living under a rock?

Because I have. Do we even have a pdf of it yet?

>> No.55923960 [View]
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55923960

>>55923828
>>55923915
I think it was more a matter of the scriptwriters telling the designers to make it stand out, and not the writers coming up with an explanation after the fact.

>> No.55902937 [View]
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55902937

>>55902692
Ok then. It's clearly not your thing. That's fine.

>> No.55538192 [View]
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55538192

Take a character similar to X, give him personality Y mixed with Z. Then tinge his personality and character with bits of A, B, C, D and E, and see if everything fits together on paper. Then check again by running him through different scenarios
It doesn't take long and isn't hard

>> No.55065251 [View]
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55065251

>>55065023

>> No.55028383 [View]
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55028383

>>55024388
Everyone's jumping on this guy for this post, and while I agree that he's being a bit childish I DO think that some GMs get a bit too married to their worldbuilding.

Recently had a GM veto playing a half-orc because he "had no room for orcs in his world," and that just seems pretty counter intuitive to me - if you're running D&D, shouldn't you be building the setting around the game's rules? There are certain races and classes that are part of each edition's core kit, but I've had experiene with GMs restricting access to half-orcs, gnomes, divine casters, and warlocks in the past not for "balancing" reasons, but purely "worldbuilding" reasons.

That's kinda dumb, desu

>> No.54992964 [View]
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54992964

>>54992929
>Arya kills Baelish with the knife
>frames Sansa
>no one cares, in fact everyone's happy about it

>> No.54858291 [View]
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54858291

>>54853800
My trust in other gamers, frankly. Not as a joke or trying to be mean, but I used to assume other gamers at least half way knew what they were talking about when they referenced games, books, shows, rules, etc, and now I basically double-check everything everyone says because they end up being wrong like 70% of the time. Additionally, I used to think anyone on /tg/ was deep-in enough to have at least vaguely tempered tastes, and back in ~2005 this may have been true, but 4chan's gotten so mainstream that it's literally become it's own memes, in both the traditional and contemporary sense of the word.
I basically just come here for news and funny pictures now. Most other game forums are too dedicated to a singular game or company to really be worth visiting on a daily basis.

>> No.54829163 [View]
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54829163

>>54828202
>sable chimeras
Not the best by a long shot, but not the worst either.

>> No.54725526 [View]
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54725526

Because saving up for a house or business can take years on a wage, but weeks on an adventurer's payroll

>> No.54195402 [View]
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54195402

>>54195366
>renegades can't even use the transports the books says they can use RAW
It'd be funny if it didn't fuck the armies over.

>> No.53704882 [View]
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53704882

>>53704829
You're fucking crazy but you kept your word, which is more than I'd have done in your situation. Well, hope you two can agree to fuck off this thread now so we can actually talk about the game instead of your tank fetishes.

>> No.53697225 [View]
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53697225

>>53697188
I'm just saying that if you're gonna drop down money on a figure of something it might as well be quality. If you're not interested why are you buying it?

>> No.53663796 [View]
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53663796

>>53662645
Sorry for the "works on my pc," reply but fuck, get players that care about rp-ing more than numbers



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