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/tg/ - Traditional Games


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>> No.25884001 [View]
File: 47 KB, 270x434, farsight.jpg [View same] [iqdb] [saucenao] [google] [report]


CRISIS SUIT BROS [email protected]

>> No.24234271 [View]
File: 47 KB, 270x434, The hero the Tau deserve.jpg [View same] [iqdb] [saucenao] [google] [report]

>Pretty sure the Greater Good has the power to kill stars.
step one is ostracizing it.
step two is having a rising star kill it.

>> No.23759415 [View]
File: 47 KB, 270x434, Far.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.23115275 [View]
File: 47 KB, 270x434, The hero the Tau deserve.jpg [View same] [iqdb] [saucenao] [google] [report]

what do you have against the Farsight Enclave?

>> No.22912764 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

My, that looks familiar.

>> No.22208107 [View]
File: 47 KB, 270x434, Oshovah-sidepic.jpg [View same] [iqdb] [saucenao] [google] [report]

Fixing ethereals revolves around how they synergize with Tau troop choices. You have take take firewarriors, simple as that. Let's not mention kroot/vespid, they really have no place in the army and are essentially an entertaining but useless inclusion into an army. What are your kroot going to beat in melee? Guardsmen? The problems the ethereal faces are exacerbated by the fact that the unit it is most closely tied to, the FW, is equally as broken.

My suggestion for Ethereals is as follows:
Make them a defensive addition to firewarrior squads, allowing on ethereal bodyguard unit per FW squad taken. The ethereal unit consists of the ethereal and 2 honor guard from the farsight enclave. The ethereal retinue statline is as follows:
Ethereal: WS5 BS3 S3(5) T4 I4 W2 A3 Ld10
2 Bodyguards WS5 BS3 S3(5) T4 I4 W1 A2 Ld9
The ethereal can take a HWDC with the added options of flechette drones and failsafe detonator drones.
How the squad works whenever the FW are assaulted, they move into closest B2B contact with the assaulting squad.
The ethereal unit has light suits on, somewhere between FW and XV15's, specialized for melee combat.
The role of this retinue is purely defensive, to deter units from wanting to assault FW's, not to make FW's some kind of melee powerhouse.


>> No.22189859 [View]
File: 47 KB, 270x434, Oshovah-sidepic.jpg [View same] [iqdb] [saucenao] [google] [report]

Change Ethereals, taking one now is hurting yourself, no other unit in the game actually hurts you by taking it. Yes, Preferred enemy would be a boon, if it didnt involve me spending 50 points to take up an HQ slot with a unit I have to suicide in order to get the benefit, all the while risking running my whole shooting line off the table/out of position. It makes no god damned sense. No player that wants to do even remotely well includes an ethereal in their army, its a weak melee unit in a shooting army that poses more threat to your army than the enemy does. Either fix it or get rid of it.

Pulse carbines. Does anyone use these when pulse rifles are better in every way, shape and form? No. So either change them or axe them, they serve no purpose.

The addition of a Heavy Burst cannon, Heavy Flamer and heavy fusion blaster to match what is available to every other shooting army, and all the melee ones... Add some new fast, elite and troop choices, some mentioned before like the xv9 hazard suits as elites. Being able to select Farwarrior guards, i.e. melee guards that chill with your firewarriors would be huge. 1-3 or something.

Failsafe drones. Instead of making this failsafe detonator useless, give it to a drone instead making it a possible addition to an army.
XV8's should have the same or near the same profile as terminator armor, whether it be 2+5++ or 3+5++ doesn't matter, but it should have an invul save without having to take a shield gen, shield gen should confer a 4++ still if one wants it for 20 points. Otherwise it's pointless and cost prohibitive.


>> No.21587209 [View]
File: 47 KB, 270x434, O'Shovah.jpg [View same] [iqdb] [saucenao] [google] [report]

I was just going off what his entry says.

>Undaunted, Farsight continued the war against the Orks without the guidance of an Ethereal and soon his expedition was well beyond the known reaches of Tau space. But Farsight refused to return to the Tau empire, instead choosing to establish a string of heavily fortified strongholds along the frontier of the Damocles Gulf. This region has long been forbidden to the Tau, and when contact was severed between Farsight and the Tau homeworlds, it could mean only one thing. But to countenance the notion that Farsight has set up his own colonies is to accept that he has turned his back on the empire and is fighting for personal gain rather than the Greater Good.

>> No.21365334 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

No eyes, tentacles, or spikes

Definitely not Chaos.

>> No.20882065 [View]
File: 47 KB, 270x434, Far.jpg [View same] [iqdb] [saucenao] [google] [report]

Gue'la worlds are for Gue'la

Eldar Craftworlds are for Eldar

Ork worlds are for Orks

Tau Worlds are for everyone.

Greater Good is Code for Anti-Blue.

>> No.20684311 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

>but in the end of the day they are butchers and monsters who defy and hinder Tau'va

I remember when I was with the Fire Caste... seems a thousand centuries ago. We went into a camp to inoculate some gue'la children. We left the camp after we had inoculated the children for eyerot, and this old human came running after us and he was crying. He couldn't see. We went back there, and they had come and hacked off every inoculated arm. There they were in a pile. A pile of little arms. And I remember... I... I... I cried, I wept like some Por'Saal. I wanted to tear my teeth out; I didn't know what I wanted to do! And I want to remember it. I never want to forget it... I never want to forget. And then I realized... like I was shot... like I was shot with a diamond... a diamond bullet right through my forehead. And I thought, my Aun... the genius of that! The genius! The will to do that! Perfect, genuine, complete, crystalline, pure. And then I realized they were stronger than we, because they could stand that. These were not monsters, these were men... trained cadres. These men who fought with their hearts, who had honor, who had comrades, who were filled with love... but they had the strength... the strength... to do that. If I had ten divisions of those men, our troubles here would be over very quickly.

>> No.20144922 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

Why did he rebel?

I read his quote and it makes him sound like a racist nationalist. He wants the tau stop trying to form alliences with other factions and stand on their own. Wouldn't that weaken the tau? They need all the help they can get.

If that is the only reason he rebelled then I guess that makes him a douche.

>> No.19841235 [View]
File: 47 KB, 270x434, oshovah-sidepic.jpg [View same] [iqdb] [saucenao] [google] [report]

Also the average charge distance for farsight is LONGER than the range of a meltagun.

The reason why Shadowsun hasn't done any more than blow up Farsight's (swag as fuck) statue is because she knows she can't win

>> No.19697502 [View]
File: 47 KB, 270x434, Far.jpg [View same] [iqdb] [saucenao] [google] [report]

Not so big.

I seen characters wielding bigger swords

>> No.19683736 [View]
File: 47 KB, 270x434, The hero the Tau deserve.jpg [View same] [iqdb] [saucenao] [google] [report]


Because once your under the loving rule of the Water caste there's no reason you'd want to leave.

>> No.19656527 [View]
File: 47 KB, 270x434, Bondbreaker.jpg [View same] [iqdb] [saucenao] [google] [report]

''Each must find their own way. If those in our heartland had witnessed the savageries of the void as have we they would know this. The hand of each of the starfarers is turned against the other; none will join their strength together just to see their ancient enemies prosper. Neither should we''


Farsight the hypocrite and abandoner.

No. What made you think that?

>Something about 6e allowing Ethereals to get possessed.

I doubt it.

I have not got my hands on that book yet. I am eager to digest whatever information that book contains on the Tau.

>the future of the Imperium.

...to be swept away by the winds of destiny and replaced by the benevolent Tau Empire.

Tau'va is not just a dream, Gue'la, It is an undeniable truth. An Inescapable reality.

The Ascension of the T'au is an inevitability as is the fall of Terra.

>> No.19563475 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

> (semi wat, since the Tau haven't had much luck working with the Orks in the past).

The Tau of the Farsight Enclave are mercs and cutthroats.

They have no issue with working with Orks or any other ill reputable parties, as long as they are paid.

There are reports of Tau soldiers fighting alongside Ork Freebooters and pirates in the region.

This just proves how low Farsight and his men have fallen.

>> No.19462435 [DELETED]  [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

What about this one?

>> No.19447281 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

>The only reason the Tau form GRUDGING alliances is because the superstitious racist Chaos Spess Mehreens refuse to join the Greater Good, but will ally with them against the Imperium.

Chaos is incompatible with the Greater Good and thus the Tau of the Empire will not work with them or suffer their existence.

However, there are reports of the Enclave scum hiring themselves to the ''Traitor Legions'' and Chaos Pirates. Farsight's men it seems do not care who hires their services or why. They are just guns for hire.

>> No.19406725 [View]
File: 47 KB, 270x434, 1333443748862.jpg [View same] [iqdb] [saucenao] [google] [report]

I can deal with this.

>> No.19360738 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

The question is not about what we know about Farsight. The question is what do you want Farsight to be.

>> No.19302853 [View]
File: 47 KB, 270x434, oshovah-sidepic.jpg [View same] [iqdb] [saucenao] [google] [report]

>five firewarriors clobber a demon prince into submission with their rifle butts
>single sergeant blows up a defiler with his EMP charge while being accosted by chaos terminators
>stealth team wipes out an Archon and his incubi bodyguard in a single phase
>commander survives six turns in combat with a biker boss and his nobs, killing the boss on the final turn
Fuck guns, the lower your WS and I the better your combat luck is.

>space marine commander
>has bionics
>gets up three times over the course of the game
>kills the enemy HQ
I wish you could still take bionics..

>space marine sergeant charges Tyrannofex
>only has a power axe
>whittles it down and kills it by the end of the game
1's to wound, 1's to wound everywhere!

I usually have abysmal luck, though. I can clinch 5+ invulnerable rolls, but can't make a 2+ to save my life.

>> No.19184625 [View]
File: 47 KB, 270x434, Farsight.jpg [View same] [iqdb] [saucenao] [google] [report]

Imperial worlds belong to humans. Craftworlds belong to Eldar. Tombworlds belong to Necrons. The Eye of Terror belongs to Chaos

Tau worlds belong to EVERYONE.

The Greater Good is code word for Anti-Tau. Discuss.

>> No.19122277 [DELETED]  [View]
File: 47 KB, 270x434, Farsight[1].jpg [View same] [iqdb] [saucenao] [google] [report]


Who wants to read a story about the Tau getting their shit slapped?

Apologies if I get any of the language or names wrong. Tau isn't really my thing, but I'm tired of writing from an Imperial point of view and wanted to try something new.

Begin story:

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