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/tg/ - Traditional Games

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>> No.57220003 [View]
File: 100 KB, 250x250, sweating_doomguy.png [View same] [iqdb] [saucenao] [google] [report]
57220003

>>57211658
>>57219952
>that one comic with the two church boys

>> No.53221328 [View]
File: 100 KB, 250x250, 6c7.png [View same] [iqdb] [saucenao] [google] [report]
53221328

>>53221272

>> No.50739059 [View]
File: 100 KB, 250x250, sweating_doomguy.png [View same] [iqdb] [saucenao] [google] [report]
50739059

>look at the store page for Liberators
>the #PaintingWarhammer gallery has two pictures of them painted as MLP characters

>> No.50287529 [View]

>>50284505
>never cheats
>IDKFA
>IDDQD

>> No.46218462 [View]
File: 100 KB, 250x250, 1457257849859.png [View same] [iqdb] [saucenao] [google] [report]
46218462

>>46214680
This is hot

>> No.45995105 [View]
File: 100 KB, 250x250, 1371221214494.png [View same] [iqdb] [saucenao] [google] [report]
45995105

>Hard to kill
>Can rip and tear their guts out
Except as a tech priest.

>> No.44236359 [View]
File: 100 KB, 250x250, The Killing is never done.png [View same] [iqdb] [saucenao] [google] [report]
44236359

Rolled 55 (1d100)

>>44236311

>> No.44233260 [DELETED]  [View]
File: 100 KB, 250x250, sweating_doomguy.png [View same] [iqdb] [saucenao] [google] [report]
44233260

>>44229658
>Neuromodulation (?) output indicate high levels FSH and LH
>(sexual arousal)

I might not be coming out of that chamber alive, but I'm not gonna let some jumped-up reptile stop my team from completeing a job. It's a hell of a way to go, at least.

>> No.44101878 [View]
File: 100 KB, 250x250, The Killing is never done.png [View same] [iqdb] [saucenao] [google] [report]
44101878

>>44101835
Thats true...

>tfw we may have just halted a Line Break all by ourselves.

>> No.42296684 [View]
File: 100 KB, 250x250, 1371221214494.png [View same] [iqdb] [saucenao] [google] [report]
42296684

>>42295668
>Last game I 100% was Doom
>mfw

>> No.41856383 [View]
File: 100 KB, 250x250, 1366674623499.png [View same] [iqdb] [saucenao] [google] [report]
41856383

>>41856276
Uhoh, uhhhhh...
Well, I can try to make something for Rip and Tear that's at least coherent enough to read.
I dunno, probably won't turn out well.

>> No.41747518 [View]
File: 100 KB, 250x250, wipes brow doom.png [View same] [iqdb] [saucenao] [google] [report]
41747518

>>41747280
>New class-based abilities added for Calluna

>> No.38702716 [View]
File: 100 KB, 250x250, 1393184053292.png [View same] [iqdb] [saucenao] [google] [report]
38702716

Rolled 98, 29 = 127 (2d100)

>>38702023
"You will have no resources of this world Chaos scum. Leave and you may just have some time left before the light of the Emperor comes to burn you wretched scum."

>>38702078
Ground:
Imperials are ordered to slowly disengage combat with Chaos for a controlled retreat to the Headquarters. Take shots at them once they come into sight, but don't actively track them should it not be necessary. Once the HQ is deemed secure it will become a safe location for any VIP's that need securing and possible extraction point should it come to the worst. Once properly secured a part of the forces will engage in search and rescue operations accross the planet to secure VIP's, command civilian vehilces if there is no other possibility. Civilians are a secondary objective, they are Biomass that needs to be kept away from the Tyranids. Should all else fail according to Protocol Five-Two all biomass that would inevitably fall into Tyranid posession is to be made unusable for them.


Space:
The fleet will concentrate their fire on the Tyranid Hive fleet, destroying as much of it as possible. The smaller ships which stand no chance of inflicting serious harm against the giantic Tyranid vessels will be used to provide orbital fire against the Tyranid invasion. Burning down strongholds as well as biomass centers according to Protocol Five-Two, should it become necessary. Any small transport ships will be used for the extraction of high value targets.

The Emperor Protects.

>> No.38516186 [View]
File: 100 KB, 250x250, doom.png [View same] [iqdb] [saucenao] [google] [report]
38516186

DOOM GUY!

>> No.38200566 [View]
File: 100 KB, 250x250, 1393184053292.png [View same] [iqdb] [saucenao] [google] [report]
38200566

Rolled 56, 17 = 73 (2d100)

>>38200235
>Name: Sashberg's 22nd Engineering Division
>Race: Human
>Faction: Imperial Guard
>Fluff:
TL;DR Engineering ho!
>Location:
Glotha

Don't fill this out
>Forces:
+ Alpha Brigade (1000 P.) "Iron Engineers"
+ Improvised Bravo Brigade (1000 P.) "Concrete Corpse"
+ Charlie Brigade (500 P.)
Temporary Allies:
+ PDF (4000 P.)
>Bonuses:
+ [Friends of Admech] - You receive a bonus when dealing with the robomechanicus
+ [Construction bonus] +5 to construction rolls
>Flaws:
>Buildings & other stuff

1-2. Continue with the construction of 22nd's Engineering HQ. It was of utmost importance to be sure!
1/10

+ [Construction bonus] +5 to construction rolls

>> No.38089634 [View]
File: 100 KB, 250x250, 1393184053292.png [View same] [iqdb] [saucenao] [google] [report]
38089634

Rolled 84, 1 = 85 (2d100)

>>38089558
>Name: Sashberg's 22nd Engineering Division
>Race: Human
>Faction: Imperial Guard
>Fluff:
TL;DR Engineering ho!
>Location:
Glotha

Don't fill this out
>Forces:
+ Alpha Brigade (1000 P.)
>Bonuses:
+ [Friends of Admech] - You receive a bonus when dealing with the robomechanicus
>Flaws:
+ [Novice Commander] - -5 to all combat rolls
>Buildings & other stuff

1. Sashberg slapped the sergeant and took the dataslate from him, only to slap him again with the dataslate. Get that construction bonus.

2. They need some heavy motivation? Hopefully they would get a move on soon. That or Sashberg would have to call Charlie Brigade. Of course it was understrength but so were Alpha and Bravo.

>> No.37699427 [View]
File: 100 KB, 250x250, sweating_doomguy.png [View same] [iqdb] [saucenao] [google] [report]
37699427

I want to believe this tale, but my brain just can't comprehend a group of people that crazy being the only people at a gaming shop. The handul of furries I've met personally were just like any other person on the street and most of them basically never talked about furry stuff unless someone else started the topic off.

But if this is real then I pity you, anon. I don't think I would have been able to endure more than a single day in that place.

>> No.36623451 [View]
File: 100 KB, 250x250, doomguy bloodsweat.png [View same] [iqdb] [saucenao] [google] [report]
36623451

>>36623296

Mah niggah. I've been on a DoomRL binge lately myself. Might have to play the originals soon too.

What's your preferred build?

>> No.36301418 [View]
File: 100 KB, 250x250, sweating doomguy.png [View same] [iqdb] [saucenao] [google] [report]
36301418

>>36301403
And then Greg was Doomguy.

>> No.35476029 [View]
File: 100 KB, 250x250, The Killing is never done.png [View same] [iqdb] [saucenao] [google] [report]
35476029

>>35476008
No. Never back down! Never surrender!

Fine

>> No.35397766 [View]
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35397766

>>35394496
So he was Doomguy?

>> No.34942499 [View]
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34942499

>>34942415
>What does that hell you?

That Overshine is a built-in berserker pack? I'm not sure how to take that question.

>> No.34578374 [View]
File: 100 KB, 250x250, sweating_doomguy.png [View same] [iqdb] [saucenao] [google] [report]
34578374

>>34577682
P-please respond...

>> No.33482181 [View]
File: 100 KB, 250x250, The Killing is never done.png [View same] [iqdb] [saucenao] [google] [report]
33482181

>>33482116
>When you're greeted by the sight of your family and friends fighting for their lives against bandits, you know it's going to be an interesting day....



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