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/tg/ - Traditional Games

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>> No.57231795 [View]
File: 297 KB, 337x706, Court of the Covenant.png [View same] [iqdb] [saucenao] [google] [report]
57231795

>>57231750
Actually, it's fun to see you acting like a total bitch and failing to address any arguments or making any citations. I mean just look how you fumbled this recent one. Like I said, you are an ANIMAL.

>>57231744
Forgot my picture.

>> No.51710299 [View]
File: 297 KB, 337x706, The Court of the Covenant.png [View same] [iqdb] [saucenao] [google] [report]
51710299

>>51710266
False.

Picture related.

The Chaos Gods hold meetings in the Court that exists between their realms. In it they discuss alliances, shared plans, and the balance of the warp and universe.

>> No.48720338 [View]
File: 297 KB, 337x706, covenant.png [View same] [iqdb] [saucenao] [google] [report]
48720338

>>48720285
>we can't presume they desire self preservation

Actually, they do. (picture related). The Chaos preserve the balance in the universe to not destroy it with their wars. Tzeentch holds up the Realm of Chaos from the mortal realm.

The Chaos seek to survive above all else and it is their right to do so.

>I'm saying they decide to be evil by selectively breeding evil crops

This what feeds them. Khorne was born the way he is and he lacks the tools to change. He can only procreate the emotion that birthed him to survive.

>the gods are evil, self-destructive and selfish.

Only because they were made this way. The Chaos Gods is just what mortals made them to be. And don't say that Chaos spreading their corruption means they are evil. Mortals have all the power in their hands. They can resist the temptation of Chaos, they can stop using magic, they can choose to be good to each other. But do they? No., mortals will never learn, they are addicted to sin.

>> No.44320034 [View]
File: 297 KB, 337x706, The Court.png [View same] [iqdb] [saucenao] [google] [report]
44320034

>>44319921
A theory of in-verse madmen that was dismissed. The Chaos Gods are individuals dominated by their drive to rule all there is and to rule it alone. Their rivalries and distrust for each other in the Great Game of Chaos is enough to make them turn against each other and plot against one another even as they ally, without the need " multiple personalities". Surely, nigh-omnipotent deities can MULTITASK!

They can work with each other and forge alliances. They can go to the Court of the Covenant and write down rules and treaties. However, jealously, distrust, and hatred rear their heads once and more usually near victory or when they are victorious making them fight all over again. This is where Archaon and the Everchosen come in. Through force of will they can unite the Chaos Gods and become beacons of focus for Chaos that transcends the hatred and distrust the Chaos Gods have for each other.

>> No.40783829 [View]
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40783829

>>40783796
Actually, it's said that should the Great Game be won by one of the Chaos Gods, the end result is the destruction of reality.

Actual lore > Your Headcanon

>> No.40475672 [View]
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40475672

>>40475633
The Chaos UN was founded to prevent this.

It isn't only for the sake of Chaos, it's for the sake of everything that exists.

>> No.40052417 [View]
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40052417

>>40052396
Not all of Tzeentch's plan work as intended nor can he foresee everything.

Sometimes he gets outsmarted by his brother gods.

>> No.36020148 [View]
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36020148

>>36019820
>The Emperor's soul is literally a giant presence in the Warp, and when Alarielle died she realized her soul existed inside the Warp near the realm of Slaanesh.

So what? They are not active players in the game.

>The Great Game is the Four fighting each other for power, not Chaos Godhood. Horned Rat isn't part of it either.

They are fighting for ultimate control of everything that exists. essentially Godhood over everything.

>Horned Rat isn't part of it either.

He is a god born from Tzeentch and Nurgle intersecting domains. Also he lives in Nurgle's domain. That makes him a part of the game.

>Chaos always existed and was connected to Fantasy after the collapse of the Warp Gate.

The Lizardmen codex says that during the time of the Old Ones shaping the world, the Chaos Gods nascent beings in the world. When they gained sentience, they went after the Old Ones.

>> No.34519578 [View]
File: 297 KB, 337x706, The Court.png [View same] [iqdb] [saucenao] [google] [report]
34519578

>>34515925
>What if one of the Chaos Gods got to kill another?

Won't happen.

The Chaos Gods have safeguards to prevent because the death of any of them would lead to dire consequences for the Warp and reality.

>> No.33937312 [View]
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33937312

>>33936726
>because we all know Chaos gods existed before the universe was born

Time is meaningless in the Warp. That might as well be true.

>Khorne is fueled by crashing planets and Nurgle by atomic decay

Said no source ever.

>and killing the Chaos gods would destroy the world.

Yep, that's true. This is why the Chaos Gods balance themselves (picture related).

>> No.32824705 [View]
File: 297 KB, 337x706, The Court.png [View same] [iqdb] [saucenao] [google] [report]
32824705

>>32824405
>873.M40 The Swamp Ship

>A Plague Ship, formerly the Gothic Class Cruiser, Crimson Star, passes through the Warp, only to smash inside the borders of Nurgle’s realm. Its vast cargo of fly-infested passengers is spilled into the woodland. Eventually they become bound within trees, their agonised expressions forever trapped within the distorted bark. The ship remains there to this day, jutting out from the swamps, and bound by strangleweeds to look like the embalmed ancients of the mortal realm of Humanity. Father Nurgle continues to walk here, not only for the view, but as he also has designs to experiment on the fabric of the Crimson Star with botanical toxins.

>975.M41 The Fall of the Seers

>The Seers of Craftworld Lugganath venture into Nurgle’s garden on a noble quest. In order to find a cure for the Brittle Coma, their aim is to rescue Isha, the goddess of fertility and healing, who is kept in a cage to please the morbid whims of Father Nurgle. Their psykers project their minds into the garden, thinking their ethereal forms and ghosthelms would permit them to travel unmolested towards their goal. Their bodies are afflicted in the mortal realm even as the entropic forces of the garden wear them down, taking root in their fading essence, until their souls are forever trapped in Nurgle’s paradise. To this day, Nurgle delights in walking through the copse of sickly trees that they have become.

It has been established that Nurgle leaves his mansion and even his entire realm and that he can be distracted. So what's the problem? Distract him or wait until he leaves his mansion and then grab Isha and RUN!

>> No.32185711 [View]
File: 297 KB, 337x706, The Court.png [View same] [iqdb] [saucenao] [google] [report]
32185711

>>32185531

Nah.

There are laws and covenants even the gods must follow strictly, as agreed in the Chaos Congress.

If Gods can break their pacts and make up their own rules or then ignore them, then things would turn hectic and disorderly.

>> No.30670682 [View]
File: 297 KB, 337x706, The Court.png [View same] [iqdb] [saucenao] [google] [report]
30670682

Basically a Chaos UN.

>> No.29249086 [View]
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29249086

>>29249025
There is a Chaos congress/court to decide such things.

>> No.28359264 [View]
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28359264

>>28359224
>If that's true, then that makes it even more strange that Khorne has not already instakilled Slaneesh yet.

Various sources in fantasy and 40K say that the slaying of a Chaos god in the Great Game of Chaos would result in terrible consequences.

So....no. Slaanesh stays and they will like it.

>> No.28117820 [View]
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28117820

>>28117776
>The Swamp Ship

>A Plague Ship, formerly the Gothic Class Cruiser, Crimson Star, passes through the Warp, only to smash inside the borders of Nurgle’s realm. Its vast cargo of fly-infested passengers is spilled into the woodland. Eventually they become bound within trees, their agonised expressions forever trapped within the distorted bark. The ship remains there to this day, jutting out from the swamps, and bound by strangleweeds to look like the embalmed ancients of the mortal realm of Humanity. Father Nurgle continues to walk here, not only for the view, but as he also has designs to experiment on the fabric of the Crimson Star with botanical toxins.

Nurgle takes walks through his realm. Visiting various locations or even visiting his brothers. So Isha can be found alone during these times.

So the ''Nurgle gonna be there'' excuse doesn't fly.

>> No.27432228 [View]
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27432228

>>27432195
>How do chaos gods determine who goes where?

Through civil and rational discussion and negotiation in the ''Chaos UN''.

>> No.27260707 [View]
File: 297 KB, 337x706, The Court.png [View same] [iqdb] [saucenao] [google] [report]
27260707

Would be awesome to be invited to the Chaos Gods court.

>> No.26939680 [View]
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26939680

>>26939654

>> No.26913359 [View]
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26913359

>>26912610
>In 6e daemon codex it says that if one of them was to defeat the others, the Great Game would be over and the warp calm, meaning the end of them all.

The Warp would be calm because the entire universe would be dead.

>> No.26860316 [View]
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26860316

>>26860207
They are brothers (and a sister depending on Slaanesh's mood) who happen to share one room.

Tensions tend to rise even among the closet of siblings in that situation.

>> No.26824994 [View]
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26824994

>>26824875
>>26824899
You guys are so desperate to deny the power of Chaos. Chaos is the soul of the universe. One aspect of the soul dies and everything falls apart.

FFG got it right.



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