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>> No.22445999 [View]
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22445999

>>22445956
>You must be at least this 80s to ride.

>> No.20319762 [View]
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20319762

>> No.19677235 [View]
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19677235

>>19677224

So are they going to be back, then? Are they going to make a new army list for them, except more grimdark?

>> No.18555350 [View]
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18555350

Here's a picture of some squ

>> No.18302131 [View]
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18302131

>> No.17761814 [View]
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17761814

http://homepage.eircom.net/~thevault/warvault/40k/squats/armylist.html

Elegan/t g/entlemen! Look at this cool 40k army list that I found, completely online!

Excerpt:

HQ

Squat Heroes
Type Cost WS BS S T W I A Ld Sv
Warlord 40 5 4 4 5 3 4 3 10 5+
Overlord 30 5 4 4 4 2 3 3 10 5+
Lord 20 4 4 3 4 1 3 2 10 5+

Options: The Hero may be given equipment from the Squat Armory.

Character: The Hero is an independent character and follows the independent character rules the Warhammer 40K rulebook.

Hearthguard: The Hero may be accompanied by a contingent of Hearthguard. See the Hearthguard entry for details. Note that both the Hero and the Hearthguard count as one HQ choice.


0-1 Ancestor Lord
Type Cost WS BS S T W I A Ld Sv
Ancestor Lord 60 5 4 4 5 3 3 3 10 5+

Options: The Ancestor Lord may be given any equipment allowed from the Squats Armory.

Character: The Ancestor Lord is an independent character and follows the Independent Character Rules in the Warhammer 40K rulebook.

Hearthguard: The Ancestor Lord may be accompanied by a contingent of Hearthguard. Note that both the Ancestor Lord and the Hearthguard count as one HQ choice.

Psychic Powers: The Ancestor Lord has the following psychic powers: Hammer of Fury and Slayer. The Hammer of Fury has the following profile.
Range Strength AP Type
12" 5 2 Assault 1
Any model hit by the Hammer of Fury is knocked over and may not move or shoot in his next turn. Any model with strength greater that the strength of the power is not affected by this rule.
The Slayer power allows the Lord to re-roll any misses in hand to hand combat.



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