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/tg/ - Traditional Games

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>> No.51186838 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
51186838

>>51173657
Seriously? Dude, she's a little girl.

>> No.46992405 [View]
File: 223 KB, 327x500, Noh.png [View same] [iqdb] [saucenao] [google] [report]
46992405

>>46992207
>Implying they won't adopt her and try to raise her to be a morally ambiguous mercenary
>Implying her innate naive goodness won't convert the entire party

>> No.39984515 [View]
File: 223 KB, 327x500, 1328673685875.png [View same] [iqdb] [saucenao] [google] [report]
39984515

>>39973688
>>39973702

>> No.35886446 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
35886446

Am I the only one who remembers Noh?

>> No.19917366 [View]
File: 223 KB, 327x500, noh 2.png [View same] [iqdb] [saucenao] [google] [report]
19917366

>>19917346
The board's only 5 years old, after all.

>> No.18189548 [View]
File: 223 KB, 327x500, noh2.png [View same] [iqdb] [saucenao] [google] [report]
18189548

>> No.18020083 [DELETED]  [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
18020083

>>18020062
No.

>> No.17851348 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
17851348

>>17851192

I want one.

>> No.17022982 [DELETED]  [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
17022982

>>17022957
no

>> No.16959802 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
16959802

>>16959786
better?
and no noh 34, i don't want a ban

>> No.16721002 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
16721002

>> No.16213099 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
16213099

>>16213074
>A young girl, standing next to a pillar with an obviously magical sword and chainmail shirt on it. The only things she seems capable of saying are, "No" and "Please do not take these items."

>> No.15430341 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
15430341

>And as the pain in his body escalates, he turns to his 'daughter'... the little girl with a blank stare whom he just saved from certain death.

>Noh looks at the wounded warrior, curious and seemingly looking for an emotion. The warrior coughs up blood, further increasing the party's anxiety as they look upon him.

>"Noh... I'm so glad you're safe. Do not cry for me, for this is another facet of life you must learn." He reels in agony as he speaks. "Before I go, I want you to know that I, no WE love you. You are our daughter, our family."

>Noh's gaze pierces the warrior deeply, taking him great amounts of strength to hold his tears back. "Alas... this is the end. Noh... can you smile for me...?"

>The little girl looks around, confused and troubled. She then looks straight at the poor warrior and says

>"Please don't take the items."

>He then died painfully.

>> No.15050025 [View]
File: 223 KB, 327x500, Noh.png [View same] [iqdb] [saucenao] [google] [report]
15050025

>>15047855

NO!

>> No.13862646 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
13862646

>>13862597
Man, I hesitate to give my group targets like that because it's better then treasure to them. A more satisfying reward then ale and wenches. It's a foe they can go totally apeshit on while feeling justified righteous anger, no matter how fucked up and dark side their character is.

So.. in my group? They would kill the lucky ones among the pimps. The others would serve as examples as to what happens when you cross the moral boundaries of amoral mercenaries that rip apart horrifying monsters as a day job.

Plot Hook:
The players come across a beautiful child standing beside a pedestal in a dungeon, on the pedestal rest a pair of magical items. As they approach the child ask them in a gentle voice. "Please do not take these items." But has trouble understanding or communicating beyond that, mostly saying "no" to any question.

>> No.13761998 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
13761998

>>13761980
Please do not take these items.

>> No.13655926 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
13655926

>>13655229
Please do not take these items.

>> No.13461411 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
13461411

The Noh thread was amazing.

>> No.13428026 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
13428026

>>13428001
My group was in a dungeon where, unbeknownst to them, they were being tested by the spiritual forces that resided within, in order to see if they were worthy of... bla bla bla, the same old shtick.

They find a secret door, and inside is a pedestal with a highly ornate and obviously magical rapier (which two of the characters used), resting upon a similarly ornate/magical chain shirt that the two other characters used.

Next to them, a young girl, with a blank expression, simply requests, "Please do not take these items." Of course, my players didn't want to pass up such great items, but they knew that something bad would happen if they just took them, they decided they needed more information before they could make a decision. Pretty standard method of action. And, the only way they could get more information was from the girl.

I didn't want to spoil everything, and more importantly I wanted this to just be a short test so we could go on to the next part. Also, since she was just the physical manifestation of a minor spiritual entity, she didn't need to do any more than fulfill her task as a test giver. So, I decided she would be like a NPC from a video game. She would only respond with "No" or, if a negative answer would confuse the players or the players decided to get crafty and ask something like "Can we NOT take these items?", she would simply reply "Please do not take these items."

The conversation was pretty much:
P1: Can you tell us about these items?
DM: No.
P2: Can we ask your name?"
DM: No.
P1: What are you doing here?
DM: No.
P3: Are these items important to you?
DM: Please do not take these items.


The players kept at it for a few minutes, until the bard decided to use a perform check to "Awaken her dormant soul etc." and rolled a 19. As such, I decided I might as well say that she shed a single tear.

>> No.13296912 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
13296912

>>13296900

Well, this.

Please, do not take these items.

>> No.11418905 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
11418905

Anyone remember Noh?

>> No.11163797 [View]
File: 223 KB, 327x500, Noh_4.png [View same] [iqdb] [saucenao] [google] [report]
11163797

>>11162883
there were six words that popped into my head when i saw that picture.,

"Please do not take these items."



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