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/tg/ - Traditional Games

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>> No.31838602 [View]
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31838602

>>31838394
Seems a bit Battlefield to me, but I didn't play Battlefront and I don't really do shooters either.

>current fic is Wedge having nightmares and getting up to make a midnight snack and get his stuffed bantha to take back to bed

>> No.30367242 [View]
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30367242

Thanks, I think this will come in handy

>> No.30240125 [View]
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>>30240083
thanks for the thread

>> No.30207653 [View]
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30207653

good thread everyone, see you all next time

>> No.30056410 [View]
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30056410

>>30053244
thanks for the recommendation anon.
I just started watching it and it's pretty good

>> No.29834582 [View]
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29834582

>>29828260
>dem thighs

>> No.29198909 [View]
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>>29198849
Thank you!

>> No.27958909 [View]
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27958909

>>27958841

>> No.27946109 [View]
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>>27946043
mi negro

>> No.27637457 [View]
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>>27637356
awesome, thanks

disregard
>>27637443

>> No.27134791 [View]
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27134791

>>27133077
that's almost verbatim the decklist i'm fleshing out

i just came back to magic last friday.
bought a box of 14 and decided on blue/black mill. traded one Chandra for three JMAs and began researching at work.

//creature
Mirko Vosk, Mind Drinker x2
Aetherling x2
Nightveil Specter x2
Phantom Warrior x4

//planeswalkers
Jace, Memory Adept x3

//spells
Psychic Strike x4
Paranoid Delusion x4
Tome Scour x4
Mind Grind x2
Doom Blade x3
Far/Away x2
Negate x3
Traumatize x1

//artifact
Codex Shredder x4

//land
Watery Grave x4
Island x8
Swamp x8

>> No.27082781 [View]
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27082781

>>27082762

>> No.27000879 [View]
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27000879

>>27000864

>> No.26713804 [View]
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>>26713783
That's not the point of the post, really.

But I agree with your comment.

>> No.26139301 [View]
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>>26139164

>> No.25899892 [View]
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25899892

>>25899772
I like it

>> No.25573127 [View]
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25573127

>>25573105

>> No.25458530 [View]
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25458530

>>25456147
>wasteland
>graboids
>guns
>kung fu
>gay cowboys

>> No.25201702 [View]
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25201702

>>25201615
Never heard these phrases really coined, but:

>Spotlight balance
Generally speaking when a DM/GM is speaking, s/he is addressing either the group as a whole or a single player.
If you're good at keeping your group's attention, you can switch between individuals to keep them all actively engaged.

However, that isn't terribly simple, so "spotlight balance" would mean focusing on a single player at a time, but making sure everybody gets even attention. This might mean dedicating certain obstacles to certain characters, or entire sessions to certain characters.
Think of it like characters in a television series, and how different episodes have to do with particular characters.

I've never actually heard anybody regard sharing attention as a bad thing.

>top-down design
I can only assume this refers to grids and maps, making tabletop more like a really, extremely slow-paced TRPG.

I could see why this would be negatively regarded as it's a terribly tedious game format that is easily replicated in a faster paced, more enticing digital format.

>> No.25003236 [View]
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>>25003212
that's a nice pic

>> No.24849481 [View]
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>>24849426
nice!

>> No.24836561 [View]
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>>24836539

>> No.24525690 [View]
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>>24525668
not OP but I like it

>> No.24217867 [View]
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24217867

>>24214798
This, this right here is the kind of shit that got me playing ss13.



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