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>> No.76643710 [View]
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76643710

What do you think /tg/?

If we used to play in an irregular group of geeks back then, switching Game Masters, games, settings, and having different players teams, who would be the owner of copyrights for our sessions' contents?

If someone replays old scenarios with new group, recording it and getting gratification from sessions streaming or if someone makes a webcomic based on collective player characters, or writes stories set up in someone else's campaign setting on their blog, would you expect them to reach out to each and every person involved and ask for permission to use their intellectual property? Truth is, ideas tend to mingle - sometimes one character gains traits and characteristics that were added by the GM or other players, sometimes a different GM would use existing setting from another one's campaign, involving stories built by other player characters configuration.

Would you say that there is an unspoken agreement between every participant that we own and share our collective intellectual property together? Equally? Is there more "intellectual value" in a campaign setting created by a GM, or in a character invented by a player? Would creating something new, based on others' ideas, without even asking them a dick move? What if it's a way of inputting your sessions' funniest moments, fond memories and a tribute to others' work, in something new that you're creating?



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