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>> No.18201357 [View]
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>>18199875

This?

>> No.17816876 [View]
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>>17816820

The Orion Class is, in my opinion, the best ship. Hideous speed, and fucking keel mounted weapons.

Unfortunately, in the current game I've only got a rattly-ass broke-down asteroid miner, a hulked pirate frig I hid in an asteroid belt until I can get funds to refit it, and a grand cruiser full of FUCKING GENESTEALERS.

And it's the grand cruiser class with the bonus plasma conduits, which is to say bonus fire.

>> No.17708852 [View]
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>>17708842

>> No.17687033 [View]
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>> No.17594758 [View]
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>> No.17128667 [View]
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>>17128624
well...uh....good point

funny thing with the bfg rules: the planet killer shot didn't blow up planets, it just exterminated all life on them. Fluff mentioned it making a sun go nova tho. I imagine that's a bit hard to survive without flawless emergency warp out.

>> No.16994184 [View]
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>> No.16951083 [View]
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>>16949988

I'm just gonna crash a couple dozen Rak'Gol into them after they grab a mcguffin for an old (like, thousands of years in a relativistic capsule old) cabal of techpriests. I'll force them to escape in a shuttle and hitchhike back.

And then, "Thanks so much for the McGuffin! Shame about your ship. Wish we could make it up to you, best we can do is offer you one of our old grand cruisers, surely thoroughly obsolete by now, but it should get you home... what's "Archaeotech?""

>> No.16922112 [View]
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>> No.16709599 [View]
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>> No.16324076 [View]
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16324076

This comes drifting out of the Eye of Terror after having been there who knows how long.

1. Is it derelict or still manned?
2. What/who will you find in it, if anything?
3. What actually happened to it?
4. What now?

give me your juicy, juicy ideas, teegee.

>> No.16308701 [View]
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>> No.16235861 [View]
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>> No.15735837 [View]
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>> No.15315524 [View]
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>>15315490
Space Hulks.
Abandoned ships that are found drifting through space.
Some are full of ork spores. Others genestealers.
Others were dumped out by the warp into the materium. Think 'Event Horizon'.

>> No.15099254 [View]
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15099254

This doesn't add up at all. Hating the bureaucracy is one thing, but that doesn't equal turning to Chaos.

If you want to go with the pragmatic angle you should do what 40k does with everything: turn it up to 11. They turn to Chaos because they simply see themselves getting a better deal out of it. They use whomever they can, whether it be Imperium, Chaos or Xenos to further their ends. They don't hold to any ideals, they just get shit done and don't care what the cost is.

Also I couldn't see a chapter like this carving out a small empire for itself. That seems to be a bit overreaching themselves, unless they have a specific use for it.

Anyway, good luck with it, always good to see folk getting into the spirit of the story.

>> No.15075061 [View]
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15075061

One of my favorites

>> No.14950581 [View]
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14950581

AN BUMP DIS FRED AND DA STREAM IF YER LIKIN' IT.

>> No.14625832 [View]
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14625832

Anyone?

>> No.14603764 [View]
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>> No.14490682 [View]
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14490682

Fellow elegant/tg/entlemen, I come to you with a request. My Rogue Trader group are investigating a space hulk and I'm unsure as to what exactly I should throw at them.

Genestealers and Orks are a bit too predictable, and besides that I'm thinking of running it slightly 'horror survival' style, so what other horrors from the 41st Millennium should I use?

There's always the threat of the hulk translating back into the warp, which is scary in itself, but what else could make them run away screaming as hapless NPCs get dragged into the darkness?

Many thanks!

Pic related.

>> No.14349330 [View]
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>> No.14073515 [View]
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>> No.13886882 [View]
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