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2023-11: Warosu is now out of extended maintenance.

/sci/ - Science & Math


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File: 128 KB, 1043x939, test1.jpg [View same] [iqdb] [saucenao] [google]
940620 No.940620 [Reply] [Original]

Old one is dying so new powder toy thread


http://www.geeks3d.com/20090807/powder-toy-physics-simulation-game/

now time to test an electrical nuke

>> No.940625

A man made of goo

>> No.940627

Enjoy your backdoor, you fucking retards.

>> No.940628

Is there a way to get rid of the maximum amount of particles you can have?

>> No.940634
File: 137 KB, 1049x935, test2.jpg [View same] [iqdb] [saucenao] [google]
940634

nuke has been triggered, now we wait for the pressure to build up

>> No.940638

>>940627
folder is clean

>> No.940646
File: 186 KB, 1045x939, test3.jpg [View same] [iqdb] [saucenao] [google]
940646

now we use electricity to release the pressure

>> No.940659
File: 175 KB, 1029x935, test4.jpg [View same] [iqdb] [saucenao] [google]
940659

sadly the goo man doesn't fare too well

>> No.940671
File: 119 KB, 1047x931, test5.jpg [View same] [iqdb] [saucenao] [google]
940671

and the aftermath

>> No.940674

can you make a shaped charge nuke?

>> No.940685

>>940674
probably, I prefer the nuclear flame-thrower myself.

>> No.940691
File: 376 KB, 1058x938, powder.jpg [View same] [iqdb] [saucenao] [google]
940691

Made some weird ass neutron powered pulsing machine. Currently tying to miniaturize it.

>> No.940712
File: 58 KB, 414x467, pg.jpg [View same] [iqdb] [saucenao] [google]
940712

http://dan-ball.jp/en/javagame/dust/
try this, you dont have to download anything and it has a lot more elements

>> No.940724

>>940712
Yeah but that screen is tiny as fuck.

>> No.940738

>>940712
EVERYONE, SPAWN A SHITLOAD OF VIRUS AND MAGMA PARTICLES NOW. AND WATCH THE BATTLE OF THE CENTURY

>> No.940760

>>940712
go to save data for stuff that other people made. just press play

>> No.940796
File: 377 KB, 1021x890, mini.jpg [View same] [iqdb] [saucenao] [google]
940796

Got the mini one working. :D

>> No.940808

>>940712
Meh, more stuff but smaller and you can use a stamp or make lines or fill or have and good effects, so pretty crap, anyone who uses this one instead is a fag.

>> No.940816
File: 17 KB, 512x512, 1273782543720.png [View same] [iqdb] [saucenao] [google]
940816

stones generate some serious pressure when falling down. create thin layer of plutonium. put thin layer of stones on top of it.
watch what happens...

>> No.940827

if you have mac or linux download here (windows included)
http://rapidshare.com/files/387397748/powdertoy.zip

>> No.940828

>>940816
haha oh wow

>> No.940830
File: 36 KB, 263x221, Powder.png [View same] [iqdb] [saucenao] [google]
940830

Any ideas as to how I can stop those neutrons from escaping?

>> No.940835

>>940808
Except this utilizes pressure better and most of it makes sense. This is much better.

>> No.940843
File: 95 KB, 519x477, Powder Revised.png [View same] [iqdb] [saucenao] [google]
940843

>>940830
Never mind, this seems to work pretty well...

>> No.940848
File: 92 KB, 882x615, likethis.jpg [View same] [iqdb] [saucenao] [google]
940848

>>940830
>>940830
Pic related

>> No.940850

>>940848
That works.

>> No.940857
File: 173 KB, 1040x926, volcano.png [View same] [iqdb] [saucenao] [google]
940857

>> No.940860

>>940830
metal reflects neutrons

>> No.940870

how the hell do you get the window to open so damn big?

>> No.940874

Dude how do I download the mac version

>> No.940884

1. Create a shortcut of the .exe.
2. Add scale:2 behind the location adres in shortcut.
3. ???
4. Profit!

>> No.940898

>>940874

Get a PC.

>> No.940899
File: 22 KB, 245x329, lack of understanding causes ignorance.jpg [View same] [iqdb] [saucenao] [google]
940899

>>940884
non-computerfag here

wtf does that mean?

>> No.940901

>>940874
this
>>940827

>> No.940914
File: 79 KB, 779x650, fffvava.png [View same] [iqdb] [saucenao] [google]
940914

>>940899

>> No.940917
File: 13 KB, 526x350, 1265340634933.jpg [View same] [iqdb] [saucenao] [google]
940917

>>940898

>> No.940924
File: 29 KB, 513x472, untitled.jpg [View same] [iqdb] [saucenao] [google]
940924

i have no idea what i just did

>> No.940925
File: 82 KB, 1061x891, nukecannon.jpg [View same] [iqdb] [saucenao] [google]
940925

Anyone want to try and refine this design? try and make a very efficient powerful nuclear powered cannon

>> No.940926
File: 133 KB, 1024x768, FFFFFFFFUUUUUUUU.jpg [View same] [iqdb] [saucenao] [google]
940926

>>940914

>> No.940928

>>940925
also, with out cheating and using the wall tools on the right side

>> No.940930

is there any material that can be moved by air flow, and won't melt?
im trying to make a stotgun but that metal dust melts too easy to use as shot

>> No.940934

>>940930

use heavy stones and shit

>> No.940936

>>940926
>white text box
wow, you really do suck at using computers

>> No.940938

>>940926
You have unzipped the .rar/.zip ?

As in, you're not linking into a .rar file.

>> No.940942

>>940934
heavy stones? how do i make those?

>> No.940953

>>940942
>>940934
Stones are the STNE button. But they melt too.

>> No.940961

>>940938
thank you.

>> No.940967

>>940936

how do I not make white.

>> No.940968

>>940926
put quotes around the path and the scale:2 after
example:
"C:\powder\powder.exe" scale:2

>> No.940971

>>940925
i think i got it. if you make a common nuke and then surround it with metal you kinda hold the pressure, now all you need is pick a side and replace the metal covering with uranium. i made small holes and filled with it

the main nuke sets off the mini nukes, the main pressure pushes the secondary explosion away.

>> No.940976

>>940938
scale:2 is too large for my screen, what do?

>> No.940980

>>940976
get a bigger screen

>> No.940984

>>940971
Nice, i'll try it out, post a screenshot

>>940976
haha wow, is your monitor 500x700 or some shit? try scale 1.5 or 1.2

>> No.940987

>>940984
mine is 1024x800

and decimals won't work for some reason, that was the first thing I thought

>> No.940990

>>940987
play it normally then, its not the end of the world to play it at the size it was meant to be played

>> No.940996

How can I create an account so I can save the things I make? Or just how to save?

>> No.941001

btw to play normally again you need to run it with scale:1 once to set it back

>> No.941004

give me something fun to do, also, wtf is stream line, how the fck does fan work and were can I find documentation on this?

>> No.941008
File: 73 KB, 1009x786, molecules.jpg [View same] [iqdb] [saucenao] [google]
941008

This is way more awesome:

Wait for the nuke to blow inside the E-Wall, so that it's crazy high pressure.

Then release the pressure.

It fucking rips everything apart at a molecular level.

>> No.941009

>>941004
this. need ideas

>> No.941010
File: 108 KB, 977x726, whoops.jpg [View same] [iqdb] [saucenao] [google]
941010

In during disintegration

>> No.941016
File: 98 KB, 918x759, nuclear2.jpg [View same] [iqdb] [saucenao] [google]
941016

>>940925

>> No.941024

>>941004

With the fan, you shift-click on the fan and drag to set direction and power.

>> No.941029

>>940925
>>941016
You could try working with my design >>940796. I'm currently trying to increase the amount of pressure it releases. It already releases a shitload. Now I just need to make it come out of a small tube instead of spread out.

>> No.941034

>>941029
I should also mention it does it over and over about every second. You could make a really slow machine gun with it.

>> No.941040

>my face when I made two chambers, one filled with gas and another filled with plutonium and the gas leaked into the plutonium chamber and the plutonium began to melt through the floor and got into the gas chamber igniting it

>> No.941044
File: 131 KB, 1187x811, waterlaserhuehue.png [View same] [iqdb] [saucenao] [google]
941044

>>941034
Sounds good, could you explain your design?


ALSO here's my patented water laser from the other threads

The velocity is so immense you cant even see the water particles even though the are being cloned at the top of the laser.

We need to make a cannon that has this kind of velocity

>> No.941054

>>941044
i cant see shit captain. use a different view mode

>> No.941070
File: 19 KB, 1000x774, waterlaserhuehue2.jpg [View same] [iqdb] [saucenao] [google]
941070

>>941054
Ok.


With this one you can see that the water particles travel all the way down there until they are even registered and show up by the game.

>> No.941088
File: 291 KB, 1078x947, revision123388549492.jpg [View same] [iqdb] [saucenao] [google]
941088

>>941044

A: Clones that constantly spawn plutonium into a small chamber.

B. The current draws all particles to either B or C (more so B because of the way it's designed) To control how fast it releases pressure/fires/activates.

C. Every so often the particle current travels towards see which activates an electrical current that passes through D.

D. D is a safety mechanism that gives the whole device a cooldown period in order for it to avoid over de-pressurization and failure.

E. E is in place so the electric current may travel to F, and make sure no water leaks when F is activated.

F. F opens to release pressure in a specific direction.

I plan on rotating it so the whole device points left instead of down.

>> No.941090
File: 64 KB, 1034x930, yoyo.png [View same] [iqdb] [saucenao] [google]
941090

You say shotgun?

>> No.941093

>>941088
Oh yeah, when you first make this you'll have to add in a bit of neutrons to get it going. After that, it's all on it's own.

>> No.941094

>>940926
You missed one Ryan.

>> No.941099

is it possible to un-liquify the gas?

>> No.941101

How do I make nukes?

>> No.941105

>>941101
like so

>>941008

>> No.941106

/sci/ How can I save things?

>> No.941111

>>941106
prees S in game, slecet what you want to save

>> No.941113

>>941099
lower the pressure

>> No.941129
File: 43 KB, 508x448, untitled.jpg [View same] [iqdb] [saucenao] [google]
941129

>> No.941159

>>941113
wat u mean? I can't do it

>> No.941166
File: 81 KB, 902x770, wi8ng.png [View same] [iqdb] [saucenao] [google]
941166

holy shit, i just realized how epic this engine is,

here's a wing providing lift

>> No.941174
File: 44 KB, 520x447, circuit.jpg [View same] [iqdb] [saucenao] [google]
941174

make some mother fucking circuits

>> No.941212

>>941088
Well shit, turning on it's side has brought up some annoying but not yet unforseen problems.

>> No.941282

I made a blower of some sort, it blows any powder material from one end like a gun, I can make it snow!

or It can rain fire!

>> No.941290

>>941282
areyouawizard.jpg

>> No.941315

damn, can't we get anymore space to work with?

>> No.941344

>>941166
Did you make that? :)

>> No.941348

>>941088
You are a fucking genius

>> No.941365

>>941344
yep

>> No.941369
File: 94 KB, 558x527, Selfcleaningfuckyear.png [View same] [iqdb] [saucenao] [google]
941369

This is addicting.

>> No.941371
File: 199 KB, 1072x965, more modifications.jpg [View same] [iqdb] [saucenao] [google]
941371

>>941348
Thanks. Also built on it's side. Still working on shit. So far I've removed the main exhaust port and I've seen a huge increase of shot time and pressure release without any negative effects. More to come after some more experimentation!

>> No.941385
File: 2.49 MB, 518x476, hypno2.gif [View same] [iqdb] [saucenao] [google]
941385

>>940620

>> No.941393

>>941365
oh really..

>> No.941395

>>941385
How did you instantly fill that with water?

>> No.941407

>>941395

Shift + CTRL + Click

>> No.941408

how make wind?

>> No.941414

>>941408

draw desired fan

hold pointer over fan

hold shift

click and hold clicker

drag in direction

PROFIT

>> No.941422

>>941414
>>941414
Muchos gracias senor

>> No.941426

>>941408
>>941395
ITT: people who dont read the instructions in front of your face when you start the game
Anyways, right now im trying to make/find the most EFFECTIVE nuke explosion technique, i tried implosion types with c4 but they don't seem to work very well.

>> No.941430

alt+shift+ctrl click

>> No.941441

>>941395

>> No.941472

>>941395
Select Water
CTRL + SHIFT + CLICK

>> No.941486

>>941371

What exactly does this do? does it just maintain the plutonium reaction?

>> No.941502
File: 1.60 MB, 518x476, bomb3.gif [View same] [iqdb] [saucenao] [google]
941502

>>941426
I've found that surround the plutonium with water seems to help in the detonation

>> No.941513

>>941426
>>941502

Make the metal shell around the plutonium very thick, and then the shell around the outside of the bomb very thin.

>> No.941560
File: 188 KB, 1078x949, pressure.jpg [View same] [iqdb] [saucenao] [google]
941560

>>941486
Indefinitely, yes. So I've gotten what I believe is as much pressure as I can achieve with this in the barrel. All particles and the streamline indicator go off screen when it's released. I removed the water-delayed system since the new system allows a better utilization of pressure and I no longer experience massive de-pressurization failures.

>> No.941566
File: 383 KB, 1366x768, Uten navn.png [View same] [iqdb] [saucenao] [google]
941566

Lol that's what happens when i use fire.. xD

>> No.941570

>>941566
nvm just didn't notice that i had on another view mode..

>> No.941579
File: 96 KB, 1026x787, miracles.png [View same] [iqdb] [saucenao] [google]
941579

My 2-stage-plutonium-hairdryer.

>> No.941584

>>941560

>> No.941590
File: 177 KB, 1068x942, velocity.jpg [View same] [iqdb] [saucenao] [google]
941590

>>941560
derp, forgot picture

>> No.941607
File: 45 KB, 515x448, Powder1.jpg [View same] [iqdb] [saucenao] [google]
941607

Check out my engine and battery.

>> No.941612

>>941560

Cool, I had a way to keep the reaction going too.
>>941369

The run off from the plutonium fills up the chamber to a certain point, and then it triggers an e wall to empty the chamber and it starts over.

>> No.941621

neutrons in a metal box dont disappear but in a wall box they do.

>> No.941648
File: 288 KB, 941x845, Powder_Reactor.png [View same] [iqdb] [saucenao] [google]
941648

>>941088
>>941088

That thing is brilliant. Made this image for ease of use for people who wanted to make it too.
Thanks Anon.

>> No.941650
File: 2.50 MB, 518x476, nuke.gif [View same] [iqdb] [saucenao] [google]
941650

>>940620

>> No.941662
File: 33 KB, 529x484, Fave nuke design.png [View same] [iqdb] [saucenao] [google]
941662

This is my favourite reusable nuke design.
The gas chamber is filled by gas, naturally, which will increase pressure, which will travel through the 'pipe' and eventually set off the plutonium.
The plutonium will in turn build up HUEG pressure, which in turn will travel back through the pipe and liquefy the gas, allowing it to pass through the wall that lets through liquids but not particles, which will set off the detector which will make the E-wall unleash the nuke.
The gas chamber is mostly build by the indestructible conductive wall type, save for the ceiling, which is made out of E-wall to more quickly release the pressure after detonation to allow rapid reloading.

>> No.941670

can anyone tell me how to change the values in the DLE files to make the window size larger.

>> No.941678
File: 180 KB, 1070x949, better.jpg [View same] [iqdb] [saucenao] [google]
941678

>>941648
Honestly, this would be better off being distributed around

>> No.941680
File: 210 KB, 1035x909, electricboogaloo.jpg [View same] [iqdb] [saucenao] [google]
941680

electrified metal resist destruction better than normal metal.


applications?

>> No.941689
File: 78 KB, 551x501, plutonium.png [View same] [iqdb] [saucenao] [google]
941689

Fucking plutonium, how does it work?

>> No.941693

>>941680
Beautiful, I wanted to use metal instead of indestructible blocks for my reactor/gun. Going to have to try this out now.

>> No.941769

>>941678

Doesn't explain what each block is. No idea what to use.

>> No.941773
File: 38 KB, 524x486, genius.jpg [View same] [iqdb] [saucenao] [google]
941773

Two sparks trapped in a circuit release a payload of NITR every few seconds.

Loops forever.

>> No.941795

>>941769
The first model is terribly inefficient if anyone is planning on launching things with it. Other than that, I guess it's fine.

>> No.941851

>>941693
>>941680
protip, use clone, then put metal on clone, There you have almost indestructible walls with out using the cheating wall tools.


>>941650
HOW do you get your gifs to look so good and be such a small size? IM using camtasia too and the smallest size i've been able to make is 6mb.. WTF

>> No.941856

>>941680
>>941693
Unfortunately the metal almost instantly melts, even when electrified before hand, when anything comes through the barrel. I guess it can't stand up to anything.

>> No.941864

>>941851
>protip, use clone, then put metal on clone, There you have almost indestructible walls with out using the cheating wall tools.

Problem with that is the metal is still being melted. Shit gets all over inside the barrel and too much will clog it up.

>> No.941872

Yesterday someone posted an image on how to make gif in camtasia, can you post it again if you're watching this thread?

>> No.941892
File: 45 KB, 518x471, OilRig1.png [View same] [iqdb] [saucenao] [google]
941892

Here's my oil rig.

A) On/Off switch, press and hold the upper "detector " (Red square) for about one second to turn the rig on. Doing the same to the lower "detector" turns it off.

B) Push switch; click and hold for approx 1 second to generate a single pulse of electricity (useful for testing out the design without having to switch on and off with A)

C) Various E-Walls and fans combine to create an "oil-lock" as it were.

D) Generator chamber, initial oil is ignited via the metal in the corner and proceeds to light all the oil that enters the chamber. Detector at the top converts flames into electricity.

E) Fan powered shaft entering to oil reservoir (all the interior of the shaft is filled with fans).

F) Water timer which creates delay between the opening and closing of various E-Walls, preventing oil igniting outside the generator chamber.

I'll post one without oil in it so you guys can see the guts of the rig.

>> No.941917
File: 36 KB, 520x473, OilRig2.png [View same] [iqdb] [saucenao] [google]
941917

>>941892
Oil-less version

>> No.941918

is there any way to generate electricity without the spark tool?

>> No.941922

>>941918
Yes. The detector + conductive materials/walls

>> No.941923

>>941918
use the detector and metal..

>> No.941928

>>941662
again, brilliant :D

>> No.941929

>>941923
goddamn trip i'm new to this shit.

>> No.941934
File: 186 KB, 1038x921, NukeProp2.png [View same] [iqdb] [saucenao] [google]
941934

 

>> No.941949

>>941892
I love you guys.
These are such creative things

>> No.941982

>>941662
nice

>> No.941988

>Wait for lava to turn orange
>Draw metal rods along surface

>> No.941990

anyone know why the uploads server and website are down?

>> No.942001

>>941872
PLEASE READ THIS

>> No.942011
File: 609 B, 79x79, Switch.png [View same] [iqdb] [saucenao] [google]
942011

Here's a close-up of my switch.
The top chamber contains a small amount of Clone and a non-conductive liquid (in this case Nitrogen).

When the "on" detector is activated the first E-Wall will become transparent and allow the Nitrogen to drop into the middle chamber and activate the detector located within, generating electricity.
When the "off" detector is activated the nitrogen will fall through the bottom E-Wall and into the particle-absorbing wall.

>> No.942014
File: 12 KB, 509x441, 1.png [View same] [iqdb] [saucenao] [google]
942014

>> No.942017
File: 2.51 MB, 518x476, nuoh my god.gif [View same] [iqdb] [saucenao] [google]
942017

>>941648
NUOH MY GOD

>> No.942022
File: 171 KB, 509x437, 2.png [View same] [iqdb] [saucenao] [google]
942022

>> No.942027
File: 57 KB, 511x441, 3.png [View same] [iqdb] [saucenao] [google]
942027

Aftermath....

>> No.942028

>>942017
Yeah uh, the way it works is it must be specifically tailored to it's scale. So the larger it is the wider everything must be (see my original at >>940691).

>> No.942035

>>942017
see, >>942001
>>941872

>> No.942037

>>942011
what walls did you use to surround the on/off switches?

>> No.942043
File: 325 KB, 1681x2034, gif instructions.jpg [View same] [iqdb] [saucenao] [google]
942043

>>941872

>> No.942044

>>942043
Thank you.

>> No.942051

>>942037
The particle absorbing ones, so that whatever you used to activate them doesn't stick around and they don't get activated by passing particles.

>> No.942076

>>942043
i used the guide but my file is still 10mb WTF

>> No.942079

>>942076
how long is your recording? and were you recording your entire desktop or just the window?

>> No.942083

>>942079
just the window, and its only 18 seconds.

Whats the max seconds before the file gets to big?

>> No.942086

>>942083
depends, i've done simple ones for over a minute that only get to about 3mb

also, was a lot of stuff happening in the application? because the more intensive whatever is going on will make the gif larger

>> No.942093

>>942086
Oh wow, yeah it was a nuke blowing up a city so i guess thats why

>> No.942114
File: 653 KB, 640x400, l.gif [View same] [iqdb] [saucenao] [google]
942114

>>942083
>>942086
>>942076

>> No.942132

I have had a cycle of lava and water going for the past hour or so.

I created dust. I have no fucking clue how.

>> No.942133

>>942132
lava + water = stone

>> No.942134
File: 1.66 MB, 1440x900, k.gif [View same] [iqdb] [saucenao] [google]
942134

i honestly have no idea why my gifs stay so small.

>> No.942138

>>942133
I know. The thing is, the particle was the color of dust, not stone.

>> No.942146
File: 9 KB, 500x360, powderoneway.jpg [View same] [iqdb] [saucenao] [google]
942146

electricity goes one way not the other adaptation from the dudes switch

>> No.942152
File: 172 KB, 520x483, powder toy nuclear jellyfish.png [View same] [iqdb] [saucenao] [google]
942152

Bitches don't know 'bout my nuclear jellyfish.

(See? EVEN THE BIOLOGIST LOVES THIS THING!)

>> No.942181

Is there any way to remove the limit of particles?

>> No.942195
File: 31 KB, 514x469, TimedNuke1.jpg [View same] [iqdb] [saucenao] [google]
942195

>>942146
Very nice, I'll be sure to use it

Pic related: My version of a timed Nuke.

>> No.942197
File: 32 KB, 516x469, TimedNuke2.jpg [View same] [iqdb] [saucenao] [google]
942197

>>942195
Second pic.

>> No.942199
File: 25 KB, 515x468, Flamethrower1.jpg [View same] [iqdb] [saucenao] [google]
942199

Reposting my flamethrower from yesterdays thread

>> No.942202

>>941934
How'd you get the window to that size?

>> No.942203
File: 705 KB, 480x360, testing.gif [View same] [iqdb] [saucenao] [google]
942203

testing bullshit gifs

>> No.942251

has anyone been able to turn gas to oil and back to gas yet?

>> No.942270

>>942251
i did
took insane pressure though.

>> No.942290

oh god i'm addicted to this thing, been playing with it more than other games, HELP ME

>> No.942303

>>942290
me too, when i close my eyes i see particles ;_;

>> No.942307
File: 26 KB, 516x472, NuclearPressureCannon1.jpg [View same] [iqdb] [saucenao] [google]
942307

Here's my pressure cannon.

A) Switch to allow Plutonium/Lava into the barrel of the gun (when this is turned on the pressure cannon will spray lava as well).

B) Switches off the injection of lava into the barrel (creates a plain pressure cannon).

C) Fires the cannon.

>> No.942372

How do you create switches? I can't figure out how to create a timed switch.

>> No.942401

>>942251
fil gas into pressure chamber, bombard it with neutron, turns to oil, then let pressure out, then trap remaining oil with ice, oil turns into gas and slowly escapes as gas

>> No.942416
File: 4 KB, 207x156, SwitchAndTimedSwitch.jpg [View same] [iqdb] [saucenao] [google]
942416

>>942372
These are pretty simple switches, but with the timed switch, adjust how much clone you use to create nitrogen to make the timer longer/shorter.

>> No.942438

>>942416
Hmmm the detectors didn't come out red. There are 2 detectors on the right of the first switch, each in the centre of the absorbing-walls.
There are another two in the same position on the timed switch and another one in the top right.

>> No.942447
File: 2 KB, 208x148, SwitchAndTimedSwitch.png [View same] [iqdb] [saucenao] [google]
942447

>>942438
>>942416
Trying again as a PNG.

>> No.942477
File: 32 KB, 645x818, powderoiltogas.jpg [View same] [iqdb] [saucenao] [google]
942477

Here is my oil to gas machine,
All the letters are switches to the different chambers

A: puts water into freezing chamber thus freezing water and lowering pressure,

B: moves pressure to oil->gas chamber decreasing pressure there

C: opens the valve to melt the ice which will allow for further freezing but also lowers the pressure for some reason as well.

D: D puts the gas into its own containment center for use later

E: E puts oil into the gas-> oil chamber.

Im gong to try and automate the whole thing now.

>> No.942521

>>942477
Could you post a picture of it in idle?

>> No.942577

>>940620
>>940620
how do you trigger the plutonium?

>> No.942608
File: 93 KB, 511x426, USA.png [View same] [iqdb] [saucenao] [google]
942608

Using offshore Oil to fuel a nuclear reaction.

GOD BLESS AMERICAN WAY

>> No.942609

>>942577
Neutrons or high pressure

>> No.942611
File: 61 KB, 526x484, FDSSSSSSSSSSSSSSSSSSSSSSSSSSSSS.png [View same] [iqdb] [saucenao] [google]
942611

easy infinite flamethrower here

just open a small spot to the nitr in the empty tube structure, and set on fire

>> No.942680
File: 1.31 MB, 518x476, automatic.gif [View same] [iqdb] [saucenao] [google]
942680

i've created an automatic rifle.

>> No.942701
File: 17 KB, 471x467, earf.png [View same] [iqdb] [saucenao] [google]
942701

Dis is the earf, and you might say: "It's a pretty good earf."

>> No.942715
File: 78 KB, 599x666, ear2.png [View same] [iqdb] [saucenao] [google]
942715

oops

>> No.942733
File: 62 KB, 612x575, earf3.png [View same] [iqdb] [saucenao] [google]
942733

Now it's real lava and magma. That pre-made shit sucks.

>> No.942740

>>942733
That's Earth in pre-beta stages.

>> No.942756

new thread guys, this one is close to the limit

>>942738

>> No.943845
File: 104 KB, 1205x905, powdertoy.jpg [View same] [iqdb] [saucenao] [google]
943845

then just put gas to clone

>> No.943852
File: 98 KB, 1205x905, powdertoy 2.jpg [View same] [iqdb] [saucenao] [google]
943852

>>943845