[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/sci/ - Science & Math


View post   

File: 38 KB, 636x424, 1339527536167.jpg [View same] [iqdb] [saucenao] [google]
4771542 No.4771542 [Reply] [Original]

Hey /sci/ faggots at /b/ don't understand basic physics. So please explain this shit with big words and possibly equations, that shit always convinces /b/.

>Inb4 Portals can't move

>> No.4771552

/b/ don't have the science education of junior school students?

I don't think it's worth wasting our collective breaths.

>> No.4771617

> portals that tunnel through dimensions
> basic physics

wat.

Anyway, from my limited knowledge on physics and based on the physics I've experienced palying Portal I'd explain it like this:

Basically you have two reference frames moving into each other: the invisible behind the portal and the cube. It doesn't matter if the cube moves into the portal or the portal over the cube. Therfor the velocity of the portal Vp equals the negative velocity of the cube Vc: Vp=-Vc. The cube would come out of the blue portal with the same speed the orange portal moved down. Judging by the picture case B fits that description.

>> No.4771620
File: 31 KB, 323x204, 1336329980276.png [View same] [iqdb] [saucenao] [google]
4771620

>> No.4771643

>>4771617
>place cube on ground
>drop hula hoop around cube
>cube flies upward with same velocity the hoop had before hitting the ground

Surely you see this is retarded.

>> No.4771649

>>4771643
And that's why portals can't be moved.

>> No.4771645

Well, since you are a stupid fuck i wont use equations... the answer is A why?

Lets see the pic, the portal platform is the one moving, the cube then can't experience an acceleration as seen in B.

fuck you.

>> No.4771652

>>4771617
>>4771617
hahahaah you are so retarded it hurts my eyes

>> No.4771659

It's practically 2013, who the fuck still goes on /b/?

Are you a pedophile or a psychopath?

>> No.4771660
File: 747 KB, 248x200, 1327530116885.gif [View same] [iqdb] [saucenao] [google]
4771660

>>4771617
>based on the physics I've experienced palying Portal
Sue your school

>> No.4771662

>>4771643

No it isn't. It doesn't matter if i throw the cube into the portal or move the portal over the cube wit hthe same speed.

Obviously it doesn't make sense in normal physics, but Portals as in the game don't make sense anyway, so I go with the physics of the game.

>> No.4771671
File: 58 KB, 771x530, 6277.jpg [View same] [iqdb] [saucenao] [google]
4771671

>>4771662
>sagging
>Obviously
Your stupidity is cute

>> No.4771673

>>4771662
The portal and hula hoop scenario are pretty much the exact same thing. Both the hoop and the platform the portal is on transfer all of their energy into the ground, so the cube shouldn't move at all.

A is correct.

>> No.4771679

>>4771662
it doesn't make sense at ALL you retard.
The cube is not MOVING, it is just being forced through the orange portal.
It has no momentum of its own and it won't keep going.

>> No.4771808

>>4771679

Imagine someone sitting behind the orange portal. Now imagine instead of the piston of the portal moving down, the piston with the cube is moving up. Would the person see any difference? No. To him the cube is speeding towards him. The only reasonable explanation is the two reference frames (or the two rooms) are moving into each other with the same speed, Causing the cubes within them to keep moving with that speed due to inertia once the rooms stop moving realtive to each other.

>> No.4771813

>>4771679
How about how fast the air goes when it goes through the portal, doesn't that influence the cube.

>> No.4771882

>>4771808
Except that doesn't make any sense and there has to be conservation of momentum and force between the portals.

>> No.4772108

First, portals can move, as seen in the Portal 2 neurotoxin scene. Secondly, portals can be defined as an opening in a surface. As stated in Portal one, "You seem to understand how portals affect momentum. Or, more precisely, how they do NOT" The only reason the cube would fly out the blue portal is if the cube already had momentum. The cube is sitting still before entering the orange portal, so it has zero momentum. When it exits the blue portal, gravity would cause the cube to drop on the floor, as shown in A.

>> No.4772130

What the fuck.

Someone actually chose b and is serious about it?

If troll, 11/10, jimmies rustled.

>> No.4772141

>>4771808
>Now imagine instead of the piston of the portal moving down, the piston with the cube is moving up.

Well of course you fucking gigantic faggot. The cube would then have the momentum to move upwards in that case.

But remove all the niggercocks from your mouth and any other bodily orifice and answer me this: Is the platform moving up in the diagram?

Thank you, GTFO and learn some fucking basic logic before you even touch a keyboard again.

>> No.4772156

I believe we would need to know the coefficient to friction on the surface the cube was originally resting on to know what would happen. Then the orange portal meets the base of the cube, the blue portal would be filled as a plane of the material the cube was originally resting on. Thus, you would have to determine whether or not gravity would cause the cube to "stick" to the surface or slide down it. You're ALL wrong.

>> No.4772177

>>4772156
You know, I never thought of that. If the edges of the cube's platforms stop the portal piston, the cube might just stay hanging out of the blue portal, leaning on the bottom of the portal.

>> No.4772241

>>4772156
The required coefficient of static friction would be 1, but that doesn't matter cuz that cube is gonna fly outta there.

captcha: srontr actually

>> No.4772260

A is if it retains its momentum magnitude relative to the destination portal.

B is if it retains is momentum magnitude relative to the sending portal.

Since we don't know which is true, there is no "logical" way to get an answer. It just depends on information we don't have.

>> No.4772378

>look from outside blue portal
>see this fuck ton huge cube moving at me at the speed of light
>it comes through the portal and plops on the floor when it gets out in an instant

how to i fucking momentum guys?

>> No.4772468
File: 32 KB, 462x329, portal2.jpg [View same] [iqdb] [saucenao] [google]
4772468

Well, let's see: Portals did move in Portal 2, but they were only observed to move along the plane of the portal. A portal has never been observed to move perpendicular to the plane of the portal, as happens here, and so the behavior of a portal moving in such a fashion has also never been observed. It could be either one, or it might not be possible.

Real answer: However the programmers decide to implement the physics of a moving portal. (They could even decide something between these two extremes, an "averaging" of the momentum relative to each side of the portal, or something crazy we haven't thought of. It's all at the whims of the programmers.)

>> No.4772473

>>4771617
9/10

Why is sci so easy to troll.

>> No.4772484

>>4771542
C. It stays in the same position

>> No.4772485

>>4771671
back to reddit nigger

>> No.4773417

I say its A. Gravity keeps pulling the cube down until it is completely through the portal, creating scenario A.

>> No.4773425

>>4771643
>>4771643
>>4771643
>>4771643
>>4771643
>>4771643
>>4771643

>> No.4773428

A. No force is exerted on the cube.

>> No.4773442

>>4773428
but it still has to leave B with the same speed at which it enters A, which is dependent on the speed of the plunger that fits over A slamming down.

>> No.4773449

>>4773442
No. Not even close. Go back to high school.

The object would simply pop out of the portal because a portal is not a solid object, it is exactly like a hoola hoop, or if you cut a hole in a sheet of paper and sent that flying down over an object. The portal itself is effectively immaterial. The only difference is that the exit is at another point in space instead of the inverse side of the paper.

>> No.4773450

>>4772241
>>4773442
>>4772378
These.

>>4773428
Gotta think beyond the physical limits that we have.

>> No.4773454

>>4772378
>"see this fuck ton huge cube moving at me at the speed of light"
The cube isn't moving at you. The cube isn't what is moving at all.

>> No.4773460

This is a relativity problem. There is no solution because portals introduce the problem of the distance between something and something else being both one distance and another at the same time.

I know it sounds like a cop-out to avoid saying I don't know, but the truth is that there is no answer, because portals just don't make sense from a relativity perspective.

As for what would happen in the game it just depends on how it was programmed. If it was not programmed for something like this to happen there will likely just be a collision.

>> No.4773464

>>4773460
Another way to say it would be that the answer is undefined.

>> No.4773510

Portals are supposed to have no influence on dynamic parameters (that was said in the first game).

So my answer would be B. Because <div class="math"> M_{cube} \cdot v_{cube/portal1} = p_{cube/portal1} = p_{cube/portal2} </div>

The problem here is that <div class="math"> p_{cube/portal2} = p_{cube/ground} = 0 </div> so <div class="math"> v_{cube/portal1} = 0 </div>

That's why portals aren't supposed to move, despite what was shown in Portal 2.

>> No.4773516

>>4773510
note that I didn't use vectors on purpose, the direction of momentum can be modified by portals, but not their norm.

>> No.4773518

>>4773516
its* norm

>> No.4773547

>>4773449
the fact is that the cube MUST be existing the portal with some speed. as soon as its left the portal, standard Newtonian mechanics apply, and with no force to stop the cube dead, its gonna keep on moving and fly off.
the speed at which it shoots off MUST be the speed at which the orange portal slams down, so that all of the the cube always exists at some space in 3d space (even the in in-between part where some of the cube is in one place, and some is in another)

tl;dr, you're wrong.
so dont insult another poster and tell them to 'go back to highschool' when you yourself are clearly ignorant as fuck.

>> No.4773560

>>4773547
>the fact is that the cube MUST be existing the portal with some speed.
no, that is not a fact
the only movement that would occur is typical gravity if the exit hole is oriented differently
>and with no force to stop the cube dead, its gonna keep on moving and fly off.
luckily you don't need force to stop a non-moving object!
>the speed at which it shoots off MUST be the speed at which the orange portal slams down
>>4771643
>tl;dr, you're wrong.
>so dont insult another poster and tell them to 'go back to highschool' when you yourself are clearly ignorant as fuck.
lol

>> No.4773592

>>4773560
lrn2 frames of reference

There is no difference between the piston moving towards the cube and the cube moving towards the orange portal, if you're looking through the blue portal. The cube approaches the orange portal at a certain speed, and exits through the blue portal at that speed. It's what >>4771808 said.

>> No.4773594

Can someone just mod this and get it over with?

>> No.4773599
File: 16 KB, 450x328, 1339577645634.jpg [View same] [iqdb] [saucenao] [google]
4773599

its clearly A
unless the surface the cube sits on moves down(fast) when slammed by the upper piston

>> No.4773615

It's A. The cube itself is not accelerating.

>> No.4773618

It's A.
>The cube is still.
>No force is exerted on the cube.
>The portals are not made of any material as far as we know and cannot make contact with or exert a force onto the cube.
>>4772378
The portal is moving towards the cube, not the other way around.

>> No.4773621

>>4773618
look here
>>4773592

>> No.4773651 [DELETED] 

>>4773592
>There is no difference between the piston moving towards the cube and the cube moving towards the orange portal, if you're looking through the blue portal.
There is, the difference being that the cube is not actually moving. There is no force on it, it simply moves through a membrane that is immaterial and transports it to another area of space.

Let us expand this. Imagine that the portal is large enough to also consume the entire pedestal that the cube is on, until the portal and frame that holds it touches the floor. Would the cube or the pedestal fly out of the portal this time?
...Or do we correctly see in our minds a cube and pedestal simply moving through a portal?
... ...So if the portal comes down around the cube alone, why do you think it would fly out?

>> No.4773659

>>4773651
>There is, the difference being that the cube is not actually moving
>it simply moves through a membrane
Can't make up your mind I see.

>Would the cube or the pedestal fly out of the portal this time?
The cube would. the pedestal wouldn't because the pedestal is attached to the ground.

You can demonstrate that the cube will exist the blue portal at the same velocity that it entered the orange one simply by mass conservation.

>> No.4773661

>>4773659
exit*

>> No.4773696

The object being portal'd needs to have the velocity, not the portaler.

>> No.4773718

>>4771542
Portals can only change the direction of the movement vector and it's location. They can't change the magnitute of the vector. As such the cube will simply end up standing on the sloped surface of the blue portal, perhaps slide or roll down to the position depicted in A.

Even if the portals were large enough to actually include the entire pedestal the cube stands on it would not shoot out the blue portal. It would instead rise out of it as if the blue portal was moved down over the pedestal, not imparting any kinetic energy to the pedestal itself, this would look very unnatural, but it's how it would appear.

>> No.4773747

A student recognizes Einstein in a train and asks: Excuse me, professor, but does New York stop by this train?


Lets say we're on earth, and we've got walls. Two sturdy walls, they're at rest relative to the earth, they can move without friction (disregard air-resistance, chickens, and are all-round nice circular fellows), and if we so desire we can stick em into the ground well enough that they wont move for damn near anything. Lets call em Alice and Bob. Bob has a tophat resting on him, Alice doesn't.

We give Alice a good shove and accelerate her up to a mildly moderate speed, relative to Bob and the earths frame of reference, and with a heading that puts her on a collision-course with Bob. It will come as no great surprise that (bar energies so great that Alice knocks Bob over) Bobs hat doesn't leave its owners top.

Now lets reverse the setup, and have Bob make his way towards Alice (making sure of course, that his trusted hat is properly fastened during the speeding-up). Now what happens? Lo and behold, the hat falls off!

Thus, A.

The important thing isn't the cubes momentum relative to the orange portal, it's the cubes momentum relative to the blue portal.

People get caught up in the fact that one frame of reference moving at a constant speed is as good as any other, which is true, and that if you find yourself in such a frame of reference there is nothing you can do _in that frame of reference_ to distinguish it from any other. But that doesn't mean that you can't say anything about the relationship between two frames of reference that meet up over a nice cup of tea.

>> No.4773751

>>4772260
>>4772260
>>4772260
>>4772260
>>4772260
>>4772260
>>4772260
>>4772260
>>4772260

>> No.4773754

>>4773560
>no, that is not a fact
it is actually
for the cube to even be able to exit the portal, it MUST be moving in the direction that the portal is facing (up and to the right) and with a none zero speed. the cube doesnt just appear next to the second portal, and then drop down. there is a (short) time that it takes to emerge from the second portal, and it MUST be moving into that position. it IS a moving object, and a moving object wont just stop dead if there is no force, so it'l continue moving in that direction for a while. there is no friction, it's only gravity that'l make it arc and then fall on the floor next to the portal, but it still doesnt just drop straight down, the cube has speed, and it has weight, therefore it has momentum.

>drop a hula hoop on the cube.
totally different scenario.
here, the second portal is completely still, and its the cube thats moving out of it, not the portal that is moving to uncover a stationary cube.

>> No.4773784

>>4772130
People saying /b/ are trolling.

>> No.4773786

>>4773784
People saying B are trolling.

not /b/

>> No.4773796

>>4771813
Wouldn't that mean you can place a portal on a fan blade and then on the other portal, its like some wind tunnel?

>> No.4773799

What if you aimed one portal pointing up and then dropped another portal onto yourself, wouldn't you be trapped in the middle of the dimensions? Wonder what that shit would look like.

>> No.4773806

The can't touch the cube, so the cube doesn't get pushed by the portal. So it's A.

Stop saying it's B.

>> No.4773807

>>4773799
looks like another reason portals cant be moved, thats like accidentally the whole thing.

>> No.4773827

>inb4 Portals can't move.

....but they can't.

>> No.4773984

>>4773827
>he hasn't played portal 2

>> No.4774012

>hula hoop analogy

THE BOX IS MOVING RELATIVE TO THE HULA HOOP

stop saying the box doesn't move

>> No.4774212

There is a speed at wich the box goes through the portal, speed is distance divided by time, if the portal covers a box of one centimeters in length in one millisecond, than the box will come out of the other portal in it's full one centimeter glory in one millisecond time. So the speed would be 10 meters per second.
>It's definitely option b because the box doesn't teleport all at once.

>> No.4774231

>>4774212
lolol I trolled you