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/sci/ - Science & Math


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File: 43 KB, 950x556, GGPt68JacAAB3vC.jpg [View same] [iqdb] [saucenao] [google]
16029059 No.16029059 [Reply] [Original]

You should be able to solve this (in your head)

>> No.16029065

>>16029059
i don't know the layout of a die, it would be nice if the picrel included the die shown from all angles as well

>> No.16029078

>>16029065
this
OP is either a gambling addict or a D&D nerd

>> No.16029079

>>16029078
lol

>> No.16029081

>>16029059
6

>> No.16029083

>1 is at the bottom
>2 is at the back
>3 is the left

Not enough information for the other three sides.

>> No.16029085

>>16029065
>>16029078
>>16029083
Filtered.
You don't need to know the layout of the dice to solve this.

>> No.16029089

>>16029081
on the turn 6 (opposite 1) is facing the end so at the end of the run 1 will be facing down, so 6 will be facing up.

>> No.16029091

>>16029065
>>16029078
usually if a problem doesn't mention parameters that seem important, they aren't

>> No.16029092

You're specifically trying to fuck over the dude with aphantasia in the other thread, aren't you?

>> No.16029093

>>16029085
In a real standard 6-sided die the numbers 1,2 and 3 are arranged counter-clockwise which the one in OP's pic isn't.

>> No.16029095

>>16029078
>gambling addict
The opposite sides of a die add up to 7. You don't need to be an addict to remember that much

>> No.16029096

>>16029095
>The opposite sides of a die add up to 7.
Not true for all dies.

>> No.16029100

It's true for the dice that matters.

>> No.16029101

Fuck zoomers. Every 1930-1990 kid knows opposite sides sum to 7.

First to rotations will reveal 6 and 4, 2 stays seen.
second rotations reveal 3 and 5, 6 stays seen.
last rotation keeps 5 seen.
1. 3 on top, 6 on side
2. 3 on side 1 on top
3. 1 on side 4 on top
4. 6 on top

A: 6

>> No.16029105

>>16029096
It's true for all dice that being a gambling addict would give you any insight into.

>> No.16029180

>>16029059
274,779,083,789,146 because I am assuming this is the number on the side of the die I can't see. I have no reason to believe this is a standard die.

>> No.16029200

>>16029085
i can see it would land on the side opposite the one, but the original question asks for the number, which the picture doesn't show

>> No.16029204

3,6,4
5,3
1,4,6

>> No.16029207

OP here. Nobody has solved this yet.

>> No.16029211

>>16029207
yeah it's impossible. it would end up with the top side being the side opposite the 1, but the number for that isn't shown.

>> No.16029322

>>16029081
I'd say this except I've seen dice that only had 1, 2 and 3 on them.

>> No.16029327

>>16029207
does it ask for the number "on top" of the last square? Then it's 1

>> No.16029368

>>16029059
6
Just trace the top position backwards

>> No.16029371

>>16029211
The opposing sides of a standard 6-faced die always add up to 7, so the face opposite 1 should always be 6.

>> No.16029372

>>16029059
the number opposite of the 1, whatever ever it is. as this is not a standard die.

>> No.16029374

>>16029096
>dies

>> No.16029403

1? Mirrored after 4 steps. You can roll the mirror 3 times, from the starting position

>> No.16029413

>>16029403
It helps to look at it upside down, so 3 is facing down and roll it to the left.

>> No.16029414

>>16029372
I guess you're supposed to infer from the 1 2 and 3 shown that 1 is opposite 6 , 5 is opposite 2 etc. But there's no good reason to believe that so this is retarded and not deductive

>> No.16029509
File: 72 KB, 720x720, the_expanse_camina_drummer_beltalowda_animation_by_orionlodubyal_df187n5-fullview-1413286773.jpg [View same] [iqdb] [saucenao] [google]
16029509

>>16029059
Rotation around 2 on front of the dice (opposite 5) on the first row.
- With the "belt" 3, 6, 4 and 1 : 3 steps (starting with "3"), in the end 4 on top and 6 at right for the first row.

Rotation around 6 at right of the dice (opposite 1) on the diagonal.
- With the "belt" 4, 5, 3, 2 : 3 steps (starting with "4"), in the end 3 on top, 5 on front, and (obviously still) 6 at right.

Rotation around 5 at front of the dice on the last row.
- With the "belt" 3, 1, 4, 6 : 4 steps (starting with "3"), etc... 6 on top at the end !

>> No.16029620

>>16029059
once you turn the dice around (rolling two down) then rolling right is gonna give you the same numbers on top as rolling left if you didn't turn it around. so answer is 1

>> No.16029632

>>16029207
OP here, disregard that I suck cocks

>> No.16029634

>>16029632
I cannot disregard that you suck cocks; you have my attention.

>> No.16030043

>>16029059
eastern die
western has 1-2-3 going counterclockwise

>> No.16030214
File: 2.60 MB, 1920x1080, blender_dice.webm [View same] [iqdb] [saucenao] [google]
16030214

>>16029059 >>16029065 >>16029078 >>16029079 >>16029081 >>16029083 >>16029085 >>16029089 >>16029091 >>16029092 >>16029093 >>16029095 >>16029096 >>16029100 >>16029101 >>16029105 >>16029180 >>16029200 >>16029204 >>16029207 >>16029211 >>16029322 >>16029327 >>16029368 >>16029371 >>16029372 >>16029374 >>16029403 >>16029413 >>16029414 >>16029509 >>16029620 >>16029632 >>16029634 >>16030043
u fucking /sci/tards, I learnt blender for this shit...

>> No.16030217

>>16029059
>rolling along a track
"Rolling a dice" is a synonym for randomness. The picture is misleading because it suggests the dice will perform one rotation per field. None of this is implied by the text.

>> No.16030226
File: 208 KB, 1546x756, dice.png [View same] [iqdb] [saucenao] [google]
16030226

>>16029059

>> No.16030227
File: 434 KB, 1080x1754, Dice.jpg [View same] [iqdb] [saucenao] [google]
16030227

OP is a faggot for pretending 6 is not the solution, and overall it's a puzzle for retards who struggle to do rotations in their head. Not that the backtracking concept can't be useful, but this one is easily solved directly

>> No.16030234

>>16030227
Imagining a second cube running backwards is still brainlet tier. The mental visualization chad method is to imagine the path as a piece of paper and wrap it around the cube without rotating the cube at all.

>> No.16030237

>>16030227
>If you try to solve this puzzle in your head, it will drive you crazy. It's just too complicated.
Guess I will remove Trefethen's "Applied Mathematician's Apology" from my reading list, he sounds retarded like all applied mathematicians. Rotating the die is easy both ways.

>> No.16030242

>>16029059
6

>> No.16030245

>>16030227
>it's a puzzle for retards who struggle to do rotations in their head.
>t. crazy

>> No.16030246

>>16030234
>imagine the path as a piece of paper and wrap it around the cube without rotating the cube at all
That's smart, I feel like a brainlet for not thinking of this

>> No.16030250

>>16030227
>a dice
>an old dice
>the dice
I though Harvard Applied Mathematicians were supposed to not be retarded?

>> No.16030257

>>16030245
must suck being an aphantasic npc

>> No.16030268

>>16029065
>>16029083
Opposite sides a die add up to 7, so from the first angle we can see 1 facing right, give 2 right facing rotations of π/2 (90 degrees) which is 1/2 a full rotation. Meaning the opposite side of 1, 6 is now facing right. The forward rotations towards the screen don't rotate the right 6 side but do rotate 4 on top to 3 on top which was the original top side configuration only now with a 6 right side. After that we rotate the die again by this time 3π/2 (270 degrees) or 2/3 a full rotation. The right facing side 6, becomes the bottom side then the left side then finally the top side, making it 6.

>> No.16030269

>>16030268
>3π/2 (270 degrees) or 2/3 a full rotation.
Correction 3/4 of a full rotation.

>> No.16030311

>>16030214
Based

>> No.16030313

>>16030214
>instructed to solve it in his head
>has to use tools instead
You failed.

>> No.16030314

>>16029059
EZ solution
Horizontal motion doesn't matter.
Die flips five times.
Four times gets back to start
Problem is equivalent to what face shows on the first flip
It's opposite to 1pip.

>> No.16030317

>>16029059
6

>> No.16030319

>>16029096
Opposite numbers add up to (highest number + 1)

>> No.16030353

>>16029065
You fucking idiot, it already shows you the pattern. 2-3 must extend to 2-5, and 1 and 6 are opposite.

>> No.16030363

>>16030214
Rare OC, good job anon

>> No.16030368

>>16030214
You don't have any cubelike object in your vicinity?

>> No.16030382

>>16030214
holy shit this is peak

>> No.16030407

>>16029059
1 will face down I think.

>> No.16030506

>>16029065
Well, it's a dice. Has 6 sides. You don't need to know the layout. You can just make one up and specify your solution with your layout. The solution will work for any layout mapped to yours.

>> No.16030510

>>16030214
I kneel

>> No.16030551

>>16029065
>>16029078
this is like complaining you don't know what basic words mean so the mean iq test is unfair, anyone who can tie their own shoes should know the opposing faces of a die always sum up to 7

>> No.16030575
File: 82 KB, 800x800, non-transitive-dice-3902078447.jpg [View same] [iqdb] [saucenao] [google]
16030575

>>16030551
>anyone who can tie their own shoes should know the opposing faces of a die always sum up to 7

I own dice that are not like this. They come in three kinds:
1. D3s have the same number on opposite faces.
2. Turn-taking dice are matched sets where no two dice can roll the same number. These count far beyond six.
3. Cheap dice from China are sometimes just made by people who don't know how normal dice are supposed to be.

A valid exercise can't assume such common things don't exist. Are you sure your shoes are tied?

>> No.16030578

>>16030575
show me a picture of such dice that also look like the ones in the OP

>> No.16030585

>>16029078
>>16029065
>>16029083
opposite sides of a dice always add up to 7

>> No.16030587

>>16030575
Whatever.

>> No.16030621

>>16030214
>evades the problem everyone else has identified by making baseless assumptions that aren't implied by the problem as it is stated
>thinks this makes him smart
CSfags never disappoint

>> No.16030628

>>16030621
>the problem everyone else has identified
what problem? Not knowing what's opposite of 1?

>> No.16030636
File: 164 KB, 800x450, Mind_Size_Banner.jpg [View same] [iqdb] [saucenao] [google]
16030636

>>16030628
can you prove that its a standard die?

>> No.16030638

>>16030636
it doesn't matter at all, because just putting "opposite face of 1" is enough

>> No.16030679

>>16030638
proof that a side opposite to 1 exists?

>> No.16030685

>>16030679
you got me there, the problem only specifies "dice" but never how many sides it has. Could be an unfair 4-sided die or something

>> No.16031157

>>16029059
whichever number is on the face opposite to 1, that's the answer

>> No.16031260

>>16030214
beautiful work anon

>> No.16031460

>>16030227
>OP is a faggot for pretending 6 is not the solution, and overall it's a puzzle for retards who struggle to do rotations in their head.
Midwit take. It's an example of a problem that is solved more easily by going backwards than going forwards.

>> No.16031473

>>16029200
on a dice, opposite sides add up to one. The final face-up side should have six dots then.

>> No.16031524

>>16031473
>opposite sides add up to one
what

>> No.16031656

>>16029059
The side opposite of side one

>> No.16031658
File: 16 KB, 339x357, 1700586499637437.jpg [View same] [iqdb] [saucenao] [google]
16031658

>>16029101
>Every 1930-1990 kid knows opposite sides sum to 7.
No one I know knows this, gambling addict, lol

>> No.16031772 [DELETED] 

>>16031658
It was fairly common knowledge. When I was growing up, I saw it more than once on those "Did you know...?" or "Fun fact!" blurbs that you tend to see a lot as a kid in for-kids materials.

>> No.16031777 [DELETED] 

>>16031658
Not that anon, but was fairly common knowledge. When I was growing up, I saw it more than once on those "Did you know...?" or "Fun fact!" blurbs that you tend to see a lot as a kid in for-kids materials.

>> No.16031781
File: 8 KB, 225x225, download.png [View same] [iqdb] [saucenao] [google]
16031781

>>16031658
Not that anon, but it was fairly common knowledge. When I was growing up, I saw it more than once on those "Did you know...?" or "Fun fact!" blurbs that you tend to see a lot as a kid in for-kids materials.

>> No.16031783
File: 9 KB, 245x206, funfact.jpg [View same] [iqdb] [saucenao] [google]
16031783

>>16031781

>> No.16031787
File: 60 KB, 600x597, didyouknow.jpg [View same] [iqdb] [saucenao] [google]
16031787

>>16031783

>> No.16031793

>>16031658
Tell us you're a zoomer without explicitly telling us you're a zoomer

>> No.16031897

>>16031460
Since acc. to the author we can assume that opposite faces add to 7, the really easy way is to realize that rolling twice forward gives the (7-n) forward-facing face, rolling sideways does nothing, so on the square before last (7-(7-1))=1 is forward facing and lands on the last square.
This would also make more complicated paths easier by "cancelling" even numbers of rotations and only having to track the odd ones in your head.

>> No.16031921

Doing this in your head, then reading fpwp and then seeing brainlets mald over >>16030214 was an experience. Bravo.

>> No.16031925

>>16030250
Unfortunately Merriam Webster and the like yielded to this fucktardation, dice is a valid singular for a die in this sense. It's an old quirk and I don't actually want to know where it came from but it is unfortunately correct English.

>> No.16031958
File: 152 KB, 1280x1280, d12-blue-dice__82474.jpg [View same] [iqdb] [saucenao] [google]
16031958

>>16031787
Checkmate faggot

>> No.16031970

>>16029059
if it's a regular die where opposite sides add up to 7, then 6 would be on top, since 1 would be on the bottom
otherwise it's not possible to know, since we can't see the face that ends up on top in the starting position

>> No.16031972

>>16030214
not bad, but if you can't do that in your head you're not biologically male

>> No.16031974

>>16031925
what pop-dictionaries for the masses yield to accept is not what defines good linguistic practices
language is prescriptive, not descriptive

>> No.16031975

>>16031658
neither you or any of your friends had loving parents who played Yahtzee and board games with you?
you have my pity

>> No.16031979

3

>> No.16031994

>>16030214
HOLY BASED

>> No.16032005

>>16030214
rigged
6-shills pulling out all the stops

>> No.16032015

>>16029059
i got 6 as well.

>> No.16032016

>>16031974
that would take a de-facto authority on the subject which English simply does not have. The country that influences English the most (the US) is known for its education system being so min maxed that besides for a double digit number of places it's just third world shithole quality education. Forget it. You would need coherency that is explicitly undesired because they want their population divided.

>> No.16032019

>>16030407
>>16031979
lmao iq < 90 confirmed

>> No.16032046

>>16031958
>>16030319

>> No.16032054

>>16029059
I cheated in my head by imagining the track was paper and folding it around the die. That's a lot easier than envisioning the die rolling while remembering its markings.

>> No.16032056

>>16031974
>language is prescriptive, not descriptive
Good luck winning that battle

>> No.16032086

>>16032054
>cheated
no, you played it smart

>> No.16032447

Six.

>> No.16032450

It's much easier to wrap the track around die than it is to roll the die along the track, I notice.

>> No.16032552
File: 151 KB, 1280x1280, d10-blue-dice-chessex__87819.jpg [View same] [iqdb] [saucenao] [google]
16032552

>>16030319
>>16032046
Checkmate faggot

>> No.16032557

>>16032552
that counts as a 10
the opposite is 1

>> No.16032560

>>16032557
Check a physical D10 with a 0. The opposite side is a 9

>> No.16032618

>>16031658
It was easy to figure out. I inspected dice as a literal 8 year old and noticed the pattern

>> No.16032912

>>16031658
>>16029078
>gambling
what is this meme, you've never played board games as a kid?

>> No.16032964

>>16029059
fuck fuck fuck fuck i hate being a midwit

>> No.16033611

>>16032552
you're right, I'll correct it to
Every opposite pair of faces add up to (highest face + lowest face)

>> No.16033618
File: 105 KB, 1280x963, d4__67759.jpg [View same] [iqdb] [saucenao] [google]
16033618

>>16030319
Are you sure?

>> No.16033620

>>16029059
Is it 6 sided or just the 3?

>> No.16033621

>>16033618
meant to say opposite faces

>> No.16033622

>>16033620
It's Antichamber dice. Numbers change when they're offscreen or obscured.

>> No.16033804

>>16029059
Does it signify anything that I was able to solve it just by rotating the dice in my mind's eye? I was losing the image at first, but I was eventually able to do it when I closed my eyes. Am I a certified /sci/ intellectual yet, or is this merely a midwit qualification test?
The answer is 6 (unless there's a different number opposite of 1), but it's not like it hasn't been already mentioned countless times itt.

>> No.16033814

>>16033804
>Does it signify anything that I was able to solve it just by rotating the dice
Yes, that you aren't a woman. Congratulations!..

>> No.16033909

>>16033621
Which face is opposite the 4 on a D4?

>> No.16033913

>>16033909
there are no parallel faces so it doesn't apply

>> No.16033988

>>16033913
Hence the statement is wrong

>> No.16034297
File: 135 KB, 499x499, 1684797647493091.png [View same] [iqdb] [saucenao] [google]
16034297

>>16030214

>> No.16035143

>>16033988
>all X do Y
>but what about this thing that's not X? It doesn't do Y!

>> No.16035943

>>16029065
you can label the other sides as the inverse of the one you can see. there are three sides. call them a, b, c, such that a = 1 , b = 2, c =3. then, a^-1, b^-1, c^-1 represent the values on the opposite side. You can proceed with the problem.

you can make a function f which denotes one procession or flip of the die in the 1,3 axis and a function g which denotes one procession or flip of the die on the 2, 3 axis.

so if the initial state is f(0), then

f(0) = 3
f(1) = a^-1
f(2) = c^-1
f(3) = 1
f(4) = 3

and so we see that f(x) is some value x mod 3

additionally,
we set
g(0)=3
g(1)=b^-1
g(2)=c^-1
g(3)=2

so now we simply count the flips

our function is

f(2), g(2), f(3)

These operations are commutative, so first we take f(5mod 3) = f(2) = c^-1 = g(2)

So now we have
g(2), g(2), which is the same as g(4 mod 3) = g(0), which is 3.

So, this dice rolling on a track is idempotent.

Therefore, we have shown that the number on top will be 3.

>> No.16035944

>>16035943
i fucked up the modular arithmetic so one of you readers fix it as an exercise

>> No.16036270

>>16035943
Wow, a both wrong and pointless formalization. Congrats, you won the Dunning-Kruger award.

>> No.16036511

>>16029059
Yeah, 6
...what's the puzzle?
This isn't an intelligence or visualization test, it's a "do you remember which numbers are on opposite sides of the dice" test.
Am I supposed to be proud of myself for having played Yahtzee and my warrior having used a greatsword as a kid?

Is there some sort of autistic catch like "uhhhh but actually we didn't tell you the die does a flipperoo at each corner"?
The puzzle is genuinely just "can you remember that the sides are 1/6, 2/5, 3/4" as far as I can tell.
Is this le subtle trole where you make up a "puzzle" to trick speds into thinking they're le rational?


I feel like I've lost by participating in this thread.

>> No.16036652

>>16031781
whoever made this image is either a troll or a retard

>> No.16036658

>>16036652
good catch

>> No.16036659

>>16036652
A good example of why you should never assume

>> No.16036703

>>16029059
Anons it's very simple. The vertical rolls don't matter. so it's equivalent to 5 right rolls 3 . x y 1 3 x or the opposite of face 1.

>> No.16036706

>>16031781
Then why does the blue die in your image have a 3 and a 4 on adjacent sides?

>> No.16037183
File: 86 KB, 405x720, 03d.jpg [View same] [iqdb] [saucenao] [google]
16037183

>>16030214
legend

>> No.16037283

>>16029059
The way i solved it in my head was imagining the track as paper and folding it onto the dice. you can pretty quickly visualize that the last square covers the 1 and so the side on top must be opposite.