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/sci/ - Science & Math


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14579250 No.14579250 [Reply] [Original]

Is it ever rational to cooperate in the Prisoner's Dilemma?

>> No.14579257

>>14579250
May i ask what the prisoners dilemma is?

>> No.14579260

>>14579257
You may.

>> No.14579270

>>14579257
It's a situation that comes up in everyday life. It's about whether you take advantage of someone, or try to work together with them.
1. if you both work together, you get a pretty good outcome
2. if one of you helps the other person, but the person doesn't help in return, then one person gets a great outcome and the other gets a very bad outcome
3. if neither of you help each other, you both get mediocre outcomes
Which is the rational thing to do, if you only care about your own interests? Cooperate, and hope that the other person doesn't cheat on you? Or do you defect?

>> No.14579291

>>14579250
In the very contrived game known as the Prisoner's Dilemma, not really, especially if you don't know the other agent and can't communicate with them. In iterative games then it can be rational to cooperate because you can establish a reputation over multiple rounds. Furthermore, in the real world there are second and third order effects, like other people seeing that you cooperate and are willing to trust you, resulting in more opportunities. As well as emergent macro level phenomena such as widespread cooperation leading to higher order societal functioning, as seen in homogeneous nations like Japan.

>> No.14579306

>>14579250
Every decision is perfectly rational in the moment that it is made.

>> No.14579313

>>14579306
ummm what about when your parents conceived you?

>> No.14579322

>>14579313
It was not a choice, hence it was not rational.

>> No.14579382

>>14579250
No.
The only way to win those games is to act irrationally and trust the other player.

>> No.14579384

>>14579382
If a choice gives you a better outcome that choice is by definition "rational"

>> No.14579397

I've been thinking about this all day.
How serendipitous. Ty OP.

What happens if you have more than 2 people in the prisoners dilemma? There's 2 "teams" and each team has many people on it. Nobody can switch teams and the game never ends. Each day random amount of randomly selected people from each team are selected to play, and they can chose to either cooperate or betray. Every day there's new round. No team ever truly wins or loses, so the game never ends, but individuals will come up ahead or behind others to a greater degree, and to a lesser degree their team will come up ahead or behind the other team.

I think I got those rules right. This is based off a real world example, but I'd prefer to not talk about that just yet.
Ask OP asks, is there every a rational reason to cooperate?

>> No.14579398

>>14579250
If you repeat the game forever and both of you sufficiently value the future then it's rational to cooperate. If you don't cooperate once, you're guaranteeing the other person will never again cooperate. If you cooperate once, you'll want to keep cooperating to get the benefit of future cooperation.

>> No.14579410

>>14579384
I take it you one-box in newcomb's problem.

>> No.14579416

>>14579250

the prisoners dilemma doesn't take into account future variables.
The logically sound mindset of always take makes sense on a single case basis.
however in the real world interactions don't stop there - especially in business and social situations.
over a long enough period the ability to leverage trust becomes more valuable than leveraging security.
i.e. people who have something and are willing to cut you in on it for mutual benefit will expand your opportunity to enter new deals

>> No.14579429

>>14579410
Every rational person should.

>> No.14579452

>>14579270
What if you sabotage the other person

>> No.14579461

>>14579452
If you sabotage them, they can choose to sabotage you or help you (both of you make your decision without knowing what the other one chose). If they help you and you sabotage them, that's the best outcome possible for you and the worst outcome possible for them. But if they sabotage you back, that leads to a mediocre outcome, an outcome worse than if you had both helped each other.

>> No.14579484

>>14579461
You present this as a binary for each player of cooperate/don't cooperate, but this doesn't account for active sabotage as opposed to passive non-cooperation. The dilemma seems basically non-applicable to real life.

>> No.14579499

>>14579250
Have you ever considered following God's Law and just telling the truth? Also, not /sci/

>> No.14579500

>>14579484
>but this doesn't account for active sabotage as opposed to passive non-cooperation
If you want, you can add a third option to the prisoner's dilemma. That would lead to an intermediary outcome. But passive non-cooperation still has the effect of sabotage, even if it isn't as aggressive or powerful.

>> No.14579501

>>14579499
>Also, not /sci/
Thanks for labeling your post.

>> No.14579509

>>14579500
I feel like this lack of understanding of real world dynamics is why game theory nerds get stuck in academia until they get tenure or have to leave in shame and eke out life on adjunct gigs

>> No.14579519

>>14579509
Let me guess, if you put the effort into writing your real counterargument instead of shitposting (defecting), you fear that I would defect by shitposting against you instead?

>> No.14579543
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14579543

>>14579250
>Is it ever rational to cooperate in the Prisoner's Dilemma?
prisoners dilemma is well understood and completely solved in game theory
your question is redundant, and so is the thread

apply yourself

>> No.14579666

>>14579543
Is it rational to cooperate in the iterated prisoner's dilemma when the number of remaining iterations is unknown?

>> No.14579699

>>14579250
Depends on how many iterations.

>> No.14579712

>>14579499
>not /sci/
Game theory is maths, even though anons aren't actually using any.

>> No.14579823

>>14579699
Can you elaborate? You mean like >>14579666?

>> No.14580223
File: 252 KB, 1x1, prisoners-dilemma-repeated.pdf [View same] [iqdb] [saucenao] [google]
14580223

Here is a formal definition of the repeated prisoners dilemma for rational actors.
Fiona
Carmichael(2004) A Guide to Game Theory, Prentice Hall, (203-216).


My areas of interest concern the game theory, and behavioural economics when the payoffs are asymmetric

https://www.researchgate.net/publication/265796653\_Alibi\\\_games\_the\_Asymmetric\_Prisoner's\_Dilemmas

and more generally the topology of the 2x2 games that surround the prisoners dilemma

https://www.researchgate.net/publication/266995029\_The\\\_Topology\_of\_the\_2x2\_games\_A\_New\_Periodic\_Table

>> No.14580235

>>14580223
that's really interesting. in the PDF, what does r mean in the second to last equation?

>> No.14580241

>>14580235
whoops forgot to cut the last line out, should end with

where F is denoted the discount rate and r the annualized rate of return of the asset

>> No.14580267

>>14579250
Philosophy belongs on /his/

>> No.14580271
File: 82 KB, 685x433, prisoners dilemma iterated.png [View same] [iqdb] [saucenao] [google]
14580271

>>14580267
Thanks for mentioning it.
This is a thread about math (game theory).

>> No.14580274

>>14579410
Brainlet here. I just read about this. I don’t get it. Why wouldn’t you pick both boxes? It always pays out better than one box regardless of the prediction.

>> No.14580285
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14580285

>>14580274
It's just an ambiguous problem, and it depends on what "godlike" powers the predictor has. If he's literally God, he can time travel and change the past, so you should one-box and play along with the almighty predictor. If he's just been really lucky with his guesses, you should two-box because there's a thousand bucks more in it for you.

>> No.14580327

>>14580285
Gotcha. Thanks.

>> No.14580520

>>14580327
>>14580285
>It's just an ambiguous problem
No, it isn't ambiguous. Time travel or perfect prediction accuracy aren't required to make it work either. The problem is a result of expected utility not matching up with the dominance principle. It's a genuine paradox in that sense.

>> No.14580742

>>14580274
The real solution is to precommit your behavior to a conditional that will win you money either way... e.g. if I buy a lotto ticket and win the lottery, I'll two box, but if I buy a lotto ticket and don't win, I'll one box.

>> No.14581855

Okay, Newcombs problem, but the boxes are transparent and you can see if the money is there or not. Should this change your strategy at all? Why or why not?

>> No.14582286

>>14580274
No it doesn't. When you pick one, you get a million dollars. When you pick both you only get a thousand.

>> No.14582297

>>14580285
>>14580520
>It's a genuine paradox in that sense.
The apparent paradox only comes from some people's inability to understand that the behaviour of others depends on their own behaviour. The fact that such people decide what is right and what is wrong is the reason why the world is such an unjust mess today.

>> No.14582305

>>14579416
There is a version of this called the iterated prisoner's dilemma which does this, the single prisoner's dilemma does not do so on purpose.

>> No.14582306

>>14579250
better question: what are some real life examples of true prisoner dilemmas that show that Game Theory actually does have real life applications?

>> No.14582427
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14582427

>>14582306
I've been hesitant to mention this because it may derail the thread, but I think intentionally using a logical fallacy to win an argument is a perfect example of prisoner's dilemma. And just like the real prisoner's dilemma, if both sides decide to be illogical in an argument, nobody wins, because no rational arguments can be made. (like congress) The part I'm not sure I should mention is I think racism itself is an example of prisoner's dilemma too, with some modified rules. see >>14579397 for pathetic attempt. I know it's not right tho.
I'm not saying people are consciously choosing to be racist because it helps them. I think the choice happens on a subconscious level and most aren't even aware of it, but there are exceptions. see >>14579543 for that point being made for me.
Now the problem with this when both sides see the clear benefits to racism, then you get racism on both sides. This can and DOES happen, tho black people are surrounded by more anti-racism propaganda so that may have an attenuating effect. When both sides chose to act irrationally due to the rational benefit of doing so, then discourse becomes impossible, and the same is true with both sides choose to act/think with racism and prejudice.

>> No.14582636

>>14581855
Bump

>> No.14582642

>>14582427
Define "racism". It's not a well defined term at all, so you should just say what you mean instead of using a that word.

>> No.14582713

>>14579250
yes if you're playing it with your clone
if you choose to cooperate, your clone will probably too

>> No.14582719

https://youtu.be/S0qjK3TWZE8

Solved game

>> No.14583440

>>14579291
>homogeneous nations
xD

>> No.14583823
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14583823

>>14579509
>I feel like this lack of understanding of real world dynamics
https://www.youtube.com/watch?v=LJS7Igvk6ZM

>>14579519
>Let me guess, if you put the effort into writing your real counterargument instead of shitposting (defecting), you fear that I would defect by shitposting against you instead?
He doesn't have a counterargument so he just pretends he lost because he "wasn't trying", not because he was bad.

>>14579306
>Every decision is perfectly rational in the moment that it is made.
Sunk Cost Fallacy

>>14579397
>Nobody can switch teams and the game never ends.
https://www.youtube.com/watch?v=AcBTOU7RvbU&t=105

>Ask OP asks, is there every a rational reason to cooperate?

Yes, because of:
>>14579291
>Furthermore, in the real world there are second and third order effects

You can communicate with the teams to affect them. If, alternatively, the teams are so large that you can't communicate with them as wholes, then you can make special signals for "enlightened" members of each team (shibboleths, ichthys, etc.) to subtly display and distinguish themselves from the rabble.

>>14582427
>intentionally using a logical fallacy to win an argument
Yes, this is an example, but you missed the concept of approximation and fat tails. Not every pit bull may maul you, but assuming they will and avoiding them is still rational.

Conversely, if there ever is a pit bull that might not maul you, it can voluntarily choose to countersignal to escape anti-pit-bull prejudice, for example Larry Elder. (Ironically in turn receiving prejudice FROM OTHER PIT BULLS).

>>14581855
>you can see Should this change your strategy at all?
You think you can see it but how do you know it's not a trick by the chooser?

>>14582306
>what are some real life examples of true prisoner dilemmas that show that Game Theory actually does have real life applications?
They are all secret because no one wants to admit to using them. This is, ironically, itself an example of the prisoner's dilemma.

>> No.14583863

>>14579250
Not science

>> No.14584312

>>14581855
I would still one box.

>> No.14584316

>>14582297
>it's not a paradox because the people who have a different theory of rationality than me are wrong
So what is your answer? 1 box or 2 box?

>> No.14584325

>>14582306
Pretty much any interaction with other people where you could try to take advantage of each other involves a form of the PD. One example would be not littering in a public park. Another is not cheating on your taxes.

>> No.14584331

>>14583863
it's math you dimwit

>> No.14584343

>>14584325
>One example would be not littering in a public park.
How about cutting carbon emissions to curb global warming?

>> No.14584349

>>14584343
oh yeah. that's a much better one.
another one is virtue signaling stupid shit. If nobody virtue signalled, the whole world would be better off, but if you do it, it benefits you personally.