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/sci/ - Science & Math


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File: 20 KB, 1197x802, Stealth.png [View same] [iqdb] [saucenao] [google]
14844615 No.14844615 [Reply] [Original]

how to stealth a sphere
(this can quite excisitely be transformed to stealth any other shape)

>> No.14844633

>>14844615
*quite exquisitely

>> No.14844785

>>14844615
we're gonna need a better explanation than that

>> No.14844826

>>14844785
alright give me a bit

>> No.14844860

>>14844785
imagine the hemisphere within the sphere being like a pixel, you get different parts of the 3 dimensional surroundings depending on which angle you look at the hemisphere, that gives the observer a stereographic illusion, it doesnt contradict with any of the other spheres, none of them overshadows the other thats why we use a negative hemisphere, light light from the opposite hemispheres of the hemisphere of the whole shape 90° degree away from it exits at the same angle that it enters from the other side, thus stealthing the shape
i am not finished with it yet as i am just one person with an idea but it is a sort of non euclidean way of creating a stereographic illusion thus the shape blending in with the environment

>> No.14844881

>>14844826
>>14844860
i miscalculated the angle a little bit in the first one, i have no software to make simulations
any questions?
one could make a stealth sphere that uses no electricity theoretically by using precision lenses and mirrors. lenses to compress the image then redirect it to the opposite side with mirrors then decompress the image if you have a lense that can compress the image without loss, i dont know if lenses or mechanisms like that exists, you compress it so that the redirecting apparitions dont take too much space so that you could wear it as a suit, if you dont compress it the cables or tubes or whatever you use would take up almost all space available

>> No.14844907
File: 16 KB, 1197x802, stealth2.png [View same] [iqdb] [saucenao] [google]
14844907

>>14844881

>> No.14844913

>>14844907
the intersections of the hemispheres should be at the middle with the surrounding virtual stealth sphere shape, clearly hard to deduce from the pictures, thats how to stealth any shape

>> No.14844923

>>14844913
although there are still blindspots

>> No.14844934

>>14844923
i wonder if one could geometrically remove those few blindspots left perhaps in relation to how the hemisphere compares to a hyperbolic tangent curve
i havent checked whether the blindspots can be reduced further by using hyperbolic tangents or paraboles or which shape would be most suited for it

>> No.14844955

indeed one could not use sigmoids as the angle needs to approach 90 degrees to match the geometry of the sphere as the parabole or hyperbole approaches the surface of the positive sphere i dont have all the maths for it yet

>> No.14844973

everyone knows that getting the light from one side to the other in real-time would be how to make something invisible, but what technology would allow you to do that

>> No.14844981

>>14844973
a camera in every hemisphere surrounded by LEDs, the middle pixel would then be a blindspot but then surrounding would not be and it would hardly be noticeable with a high resolution. this requires electricity and how much i dont know, but you could do it fallout style and have tesla coils everywhere around the stealth suits, no just kidding,
you could also compress and decompress and redirect the light with lenses and mirrors

>> No.14844997

dont forget to adjust for dimunition and high resolution cameras
leds..qleds.. liquid crystals

>> No.14845001

>>14844973
contrary to what you think the redirection of light is not the problem, it is creating the stereographic illusionn which i think i just solved

>> No.14845595
File: 29 KB, 1452x1144, Stealth.png [View same] [iqdb] [saucenao] [google]
14845595

just improved it

>> No.14846174
File: 1.26 MB, 3933x1777, computationalrave.jpg [View same] [iqdb] [saucenao] [google]
14846174

>> No.14846189
File: 20 KB, 1452x941, 306534823_609716350761809_3844043048007651810_n.png [View same] [iqdb] [saucenao] [google]
14846189

>>14846174
thank you very much this looks advanced and interesting i will have a look into it though it will take me time

wee free stealth suit technology wee

here is an improved version besides perspective and stereoskopy this also includes occlusion

>> No.14846199

>>14846174
though if you measure the time the photon takes to traverse the shape you could measure how much it bounced around for example within a sphere ... sorry i am just thinking out loud dont know if thats any useful

>> No.14846203
File: 216 KB, 1024x1024, 1024px-SriYantra_color.svg.png [View same] [iqdb] [saucenao] [google]
14846203

>>14846174

>> No.14846217

>>14846174
that theorem could provide a solution for this but it will take time and effort and people to link those two together i am just an autodidact

>> No.14846222

>>14846174
but have you considered the self interference of the photon

>> No.14846229
File: 280 KB, 2088x1816, PlanarLines.jpg [View same] [iqdb] [saucenao] [google]
14846229

>>14846189
>thank you very much this looks advanced and interesting i will have a look into it though it will take me time
Sure thing, I hope it proves to be useful.
>here is an improved version besides perspective and stereoskopy this also includes occlusion
Cool, that's an interesting layout, is that how the projected image is splayed along the edges, with the sharp-angled prisms?

>>14846199
>though if you measure the time the photon takes to traverse the shape you could measure how much it bounced around for example within a sphere
Yes, I think finding the "bounces" could be best found by shaping the inner chamber with different geometrical dimensions would also be helpful in shaping desired conditions, like magnetic field positions.

>> No.14846233
File: 96 KB, 1488x555, ParticleWaves.jpg [View same] [iqdb] [saucenao] [google]
14846233

>>14846222
>but have you considered the self interference of the photon
Yes, I have considered a few implications from some imaginable scenarios, but have no idea as to how realistic and accurate they are.

>> No.14846240
File: 788 KB, 2555x1111, FlatBallOfGold.jpg [View same] [iqdb] [saucenao] [google]
14846240

This might be somewhat to finding the ratios of inverting the proper angles

>> No.14846241

>>14846229
interesting, the sharp angled prisms are for occlusion, so are the tubes along the circular shape (which are placeholders for LEDs or liquid crystals or whatever suits best) they are so that you dont see a pixel not meant for you to see at a certain angle

>> No.14846242
File: 301 KB, 1735x403, FieldRatios.jpg [View same] [iqdb] [saucenao] [google]
14846242

>>14846240

>> No.14846249

>>14846242
i will read it all tomorrow probably i gotta go sleep soon its late here in europe, i enjoyed the discourse, good night and hope my info will help someone

>> No.14846251
File: 879 KB, 3031x1488, NeuMagic.jpg [View same] [iqdb] [saucenao] [google]
14846251

>>14846241
>they are so that you dont see a pixel not meant for you to see at a certain angle
Ahhh ok, now i c what u mean.

>>14846242

>> No.14846252

>>14846241
so they are not actually sharp angles prisms but adjacent occlusion tubes

>> No.14846253
File: 137 KB, 961x627, NoVaxNoRelax.jpg [View same] [iqdb] [saucenao] [google]
14846253

>>14846249
Ok, take care,
thanks for share.

>> No.14846258
File: 829 KB, 7160x624, WhyIsTheSkyBlue.jpg [View same] [iqdb] [saucenao] [google]
14846258

#BackTheSkyIsBlue

>> No.14846649

>>14844633
I concur.