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/sci/ - Science & Math


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11264421 No.11264421 [Reply] [Original]

Hey lads I am a pure math PhD with good programming and computer science experience. I have lots of free time during the holidays now and I want to learn more about machine learning and AI, by doing practical projects. I have already done the basic character recognition stuff and learned the theory behind neural nets, PCA and other popular topics. What could I work on next?

>> No.11264443

>>11264421

> math PhD
> 300 mg
> any medication you want

>> No.11264565

>>11264421
GANs and variational autoencoders are extremely interesting in their properties. t-sne is a great visualization tool, albeit a bit unforeseeable.
Then also Berry numbers as applied in geometrical data analysis. They give you topological information about your data which can hint at unexpected connections.

>> No.11264618

>>11264443
>sensible_chuckle.jpeg2

>> No.11264644

latent dirichlet allocation and natural language processing in general seems like a good next step

>> No.11264649

>math
>phd
So tell us anon you had more than enough Time to figure out the best way to LEARN MATH. What is it?

>> No.11264650

>>11264421
http://www.deeplearningbook.org/

Statistical learning theory is based on functional analysis, SLT was base theory for SVM, but translate to modern Deep Learning technics,

The Nature of Statistical Learning Theory Vladimir Vapnik and other book(Statistical Learning Theory) from same autor, a lot SLT is used in deep learning

Algebraic topology for Machine Learning, UMAP as advance t-SNE as non-linear PCA is based on AT
https://medium.com/@dan.allison/dimensionality-reduction-with-umap-b081837354dd..
Book 300 page from INRIA
https://geometrica.saclay.inria.fr/team/Fred.Chazal/papers/CGLcourseNotes/main.pdf

Math on ML
https://mathematical-coffees.github.io/listing/
https://mathematical-coffees.github.io/slides/mc11-oyallon.pdf

Optimal transport theory
https://mathematical-coffees.github.io/slides/mc01-courty.pdf

>> No.11264659

>>11264421
How's your game theory? Work on this if you got game.
https://youtu.be/cD-eXjf854Q

>> No.11264679

>>11264650
https://mathematical-tours.github.io/book/
http://www.numerical-tours.com/

>> No.11265172
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11265172

>>11264649
>So tell us anon you had more than enough Time to figure out the best way to LEARN MATH. What is it?

>> No.11265287

>>11264650
Nice list. Thank you, Anon.