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/sci/ - Science & Math


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10346940 No.10346940 [Reply] [Original]

I can't imagine what level of retardation is takes for something to think that developing video games equates to playing video games. This is a profession dominated by man children and borderline autists.

>> No.10346945

very scientific thread.

>> No.10346947

If you think you're gonna find any video game developers on this board you're retarded. Wrong demographic.

>> No.10346954

>>10346947
I would be surprised to find video game developers on any of the boards here.

>> No.10346966

>>10346940
The >>>/g/hetto is that way.

>> No.10347002

>>10346954
There are people working jobs of similar or greater complexity here for sure.

Just not video game developers.

>> No.10347136

>>10346940
You don't always have to do something that will make you money. There are other things in life. After all that really is what life is about brother. If some fat fuck wants to make video games then fucking let him, Who cares.

>> No.10347140

>>10346947
i make mobile games focused entirely on draining money out of children

pays very well

>> No.10347142

>>10347140
How do you get them to DL your games? It's an oversaturated market. Or do you work for some major company?

>> No.10347151

>>10347142
i'm independent
you don't really have to spend much on advertising at the start.
i did the following things:

1. went and advertised at the primary school i went to, acting like an "entrepreneur"
2. advertised on a minecraft mods website
3. underpaid some retards on instagram to advertise it for me in posts + video

the more you earn the more you should spend on advertising. depending on were you upload to you can receive a lot more attention. if you mail apple and your game looks decent they will help you out with a feature
the first two games i made sucked and didn't go well but they are SOO easy to make, just keep making them

>> No.10347154

>>10346954
Why tho. It's a anonymous site and many game developers from the 90s were medfags or had other stem degrees.

Wouldn't wonder if they shitpost about their own games on /v/.

>> No.10347208

I'm studying computer science. I'd love to be a game dev. Why is a retarded job? It's awesome. I love games and would love to make a cool cRPG.
Sadly I don't think it's gonna happen. I'd never wanna work in one of the big game corps, because they all suck.
Gonna probably end up working at a normal programming job and maybe try to create a game as a side project in my free time at home.

I really don't know what's wrong with you people, but something is clearly very wrong. Game development is an awesome occupation that combines technology with creativity and art.
Doesn't get any better than that.

>> No.10347246

>>10347208
The gaming industry is notorious for overworking its programmers with massive amounts of overtime. It has a lot of the same egotistical celebrity bullshit as the film industry but without the unions. As a programmer you will never make contributions to art direction and story writing; they hire artists and writers for that. The pay peaks at around $80k which isn't terrible but you can make more as a programmer in other industries.

>> No.10347253

>>10346940
Game engine developments is more complex than you think.
The lead devs at Crytek were all phds in math.

>> No.10347271

I just don't think I'd be satisfied if my entire education and life's work was just for entertainment.

>> No.10347278

>>10347253
You're not exactly developing a game if you're developing a game engine. In the end, it's all about what you choose to get into. You could either be some underpaid crunchtime slave that will eventually be laid off because the company you work for becomes bankrupt from mismanagement or you could be a developer of an engine.

>> No.10347287
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10347287

witness these dubs

>> No.10347292

>>10347278
I don't think you realize what goes into game creation much less the job requirements in a game studio.
But w/e have it your way.

>> No.10347308

>>10346940
Excuse the rather annoying theme of it all, he explains it well enough though:

https://www.youtube.com/watch?v=zb6Eo1D6VW8

>> No.10347431

>>10347151
You are rotting children's brains and in a just society parasites like yourself would be strung up for profiting off children and fucking their development with dopamine overloads.

>> No.10347444

>>10347140
>>10347151
what language do you use?

>> No.10347453

Being a game dev as a job would suck.
The pay sucks because every loser wants to do it.
I have a friend in the industry who hit a serious bout of depression after he had the realisation of >>10347431. Fortunately for him, web development is easy money in this economy, but that only partly removes you from the problem.

I'm not a game dev, but if I ever have an idea that I think would be good business I will pursue it as one of my side projects. Simple games with tight mechanics are what I'm looking for, eg Nidhog.

>> No.10347509

>>10346940
at my school the game dev units were very hard

>> No.10347664
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10347664

>>10347453
>I have a friend in the industry who hit a serious bout of depression after he had the realisation of >>10347431
Sorry but that's bullshit. Video games don't NECESSARILY give dopamine overloads.

Dopamine is activated by everything that is pleasurable. These are the brain’s pleasure pathways. If video gaming didn’t increase activity in these dopaminergic pathways, we would have to conclude that video gaming is no fun. The only way to avoid producing this kind of effect on the brain would be to avoid everything that is pleasurable.

As gaming researchers Patrick Markey and Christopher Ferguson (2017) point out in a recent book, video gaming raises dopamine levels in the brain to about the same degree that eating a slice of peperoni pizza or dish of ice cream does (pic related). That is, it raises dopamine to roughly double it’s normal resting level, whereas drugs like heroin, cocaine, or amphetamine raise dopamine by roughly ten times that much.

Gaming involves lots of cognitive activities, so it necessarily activates parts of the brain that underlie those activities. Recently, neuroscientist Marc Palaus and his colleagues (2017) published a systematic review of all the research they could find—derived from a total of 116 published articles--concerning effects of video gaming on the brain. The results are what anyone familiar with brain research would expect. Games that involve visual acuity and attention activate parts of the brain that underlie visual acuity and attention. Games that involve spatial memory activate parts of the brain involved in spatial memory. And so on.

In fact, some of the research reviewed by Palaus and his colleagues showed that gaming not only results in transient activity in many brain areas, but, over time, can cause long-term growth of at least some of those areas.

>> No.10347665

>>10346940

Going to school for a "game design" degree is even worse

>> No.10347671

>>10347664
Extensive gaming can increase the volume of the right hippocampus and the entorhinal cortex, which are involved in spatial memory and navigation. It can also increase the volume of prefrontal regions the brain that are involved in executive functioning, including the ability to solve problems and make reasoned decisions

Marc Palaus et al. article btw : https://www.frontiersin.org/articles/10.3389/fnhum.2017.00248/full

>> No.10347690
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10347690

>>10347664
I'd be interested to know where on that bar graph orgasm goes.

>> No.10347699

>>10346940
Gamedev here. Your opinion is cute but completely wrong.

Games are and have always been the highest form of engagement in any civilization. Every civilization in history can be associated to the games they enjoyed. Being a game developer is one of the highest honors.

You are also a hypocrite of the highest degree, for you say games are for children while wasting your time posting here, on the most childish possible website.

>> No.10347701

>>10347699
BASED N REDPILLED

>> No.10347704

>>10346940
Writing books is for retards. If anyone thinks writing a book is anything like reading a book they are retarded.

It is just a different creative outlet, anon.

>> No.10347712

>>10346940
>>>/v/

>> No.10347784

>>10346940
Depends what subfield you're in. Graphics, core-engine, & audio (sometimes) are pretty advanced subjects that require a lot of theoretical knowledge. Gameplay & UI are much less so.

I can only speak for audio programming, but when you get deeper into it, you're into acoustic modeling, algorithmic instrument synthesis, HRTF-based spatialization, and speech synthesis (which may or may not depend on machine learning - depending on who's paying you)

>> No.10348215

>>10347699
> Games are and have always been the highest form of engagement in any civilization. Every civilization in history can be associated to the games they enjoyed. Being a game developer is one of the highest honors.
I think this is an understatement when it comes to video games. Maybe that's what games used to be in the old days, but today video games combine art, literature and sound(music, voice-acting), with science technology and entertainment.

They offer an interactive experience like none before. They allow you to become part of a story and experience first hand the events of a fictional world. Take actions, make decisions and ultimately discover yourself. Video games are THE greatest creation of the human race and the path to enlightenment of the self and the human race.

Imagine if your passion is playing games, like a child. Virtually all religions/spiritual paths say that an enlightened being is like a child. Because children are good, innocent, pure and enjoy life the most. And they just play games. Ultimately it means you are a good person if you like games.

Now think how traditional games, movies or art have shaped our world, especially in the last 100 years. Multiply this by 100 times and this is how important games are, and what impact they have in the shaping of our civilization.

And not to mention how good games are for the development of mental faculties.

>> No.10348342

>>10346940
>I can't imagine what level of retardation is takes for something to think that developing video games equates to playing video games.
Who actually thinks this? Anyone that does won't have a career in it that's for sure.

>This is a profession dominated by man children and borderline autists.
Well obviously. It takes a certain kind of person to develop video games, and those with stunted emotional intelligence and mildly autistic minds are the best to take advantage of when it comes to slaving away at a screen for unhealthy lengths of time, particularly the big game companies that I'm sure are all controlled by occultists.

>> No.10348416

>>10346940
Most people who think like that are filtered out fairly early, though. Le epik gaymurs are allergic to higher math, after all.

>> No.10348490

>>10347208
For starters every moron who has played video games wants to be a game developer, what they usually have in mind is actually a game designer but idea guys are dime a dozen in the industry with with no credentials no one would hire you to be a designer.

Also why don't you read your own post? All you've been saying is how you would want to make something but despite all the talking what have you actually made? Hot air is cheap, the fact that you've posted nothing but hot air shows that you're not really committed and think making games is as easy as RPG maker 1-2-3. Get ready for a huge disappointment buddy.

>Game development is an awesome occupation that combines technology with creativity and art.
So you choose to become a mediocre programmer/artist/designer rather than a good programmer or a good artist or a good designer. Sorry you're not a savant, you won't be able to be fully skilled in all three disjoint fields without committing massive amount of time, you'll just end up being mediocre in all.

>> No.10348508

>>10348490
I agree unless you're pushing out some indie bullshit the job is not going to be glamorous and you will have a very limited scope in the project.

>> No.10348528

You have to be a genius, highly educated in math and super dedicated to code a game engine from the ground up. Those are the elite but they are few and far between. It's cool if you have a real knack for that sort of thing but most don't. Most game developers don't do that stuff anymore. They just hack existing engines and copy paste art assets that are fed to them from the designers.

I love vidya too all of my life but personally I'd think being a developer would suck unless you are passionate and realize that it is real work and no play.

>> No.10348574

>>10348528
Exactly why 99% of the games suck today.
I had the privilege of growing up in the golden age of gaming. These devs back in the day put their heart and souls into these games and it shows.
Games today are just canned automatic processes with shiny graphics. It's like comparing dogfood to high-quality cuisine.
There are still a few high quality games from small devs, but they are rare.
When you are passionate and skilled and are materializing a vision into a game, it shows.

Of course nothing has really changed. Back in the 90's - early 00's when most of the legendary games were made, there were like a couple dozen games released each year, of which one or two were epic.
Today there are thousands of games released each year but only a couple are actually worth it, the rest are trash.
So the numbers haven't really changed, it's just that the trash has increased exponentially and it's harder to find the good games.

>> No.10348634

>>10348215
I became a proficient typist thanks to Runescape.

I also always struggled with reading as a kid. Started playing Runescape and not only did I begin reading faster, but my vocabulary expanded.

Fast forward in life, got into europa universalis and victoria II. Sparked curiosity in history/cultures/economics that lead to reading about these topics outside of the game. Much better education than some brainlet who only has a bachelors degree reading from a textbook for 30k/yr.

Video games have been great for my own development because they require long-term planning (and problem-solving), organization, and linguistic abilities to be successful.

>> No.10348711

>>10347664
>worse than pizza but better than meth
Wow Im sold

>>10348634
How much do you make?

>> No.10348722

u mad bro?
>trollface.exe

>> No.10348747

>>10346966
even they know how bad game dev is. I'm not sure about /v/.

>> No.10348749

>>10347151
What concept/framework/mechanics do you use? How hard do you go on the pay-to win scale?

>> No.10349730

>>10347431
I'm pretty sure letting your kid watch YouTube on an iPad is far worse than anything games do.

>>10348749
Exponential progression model and "extremely overpowered power-ups" (lets say, double cash instantly for example)
Some games you make can't do that, so you have to rely on skins or level skippers.

>> No.10349740

>>10347136
notch, go to bed

>> No.10349744

>>10348574
The games suck today because GTA V cost $250,000,000 to develop.

Managers upon managers upon vice presidents upon managers