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/sci/ - Science & Math

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>> No.11841403 [View]
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11841403

>>11838692
>>11838712
>>11838730
The KSP realism modding community is actually pretty extensive, it just crashes more often.

The KSP physics engine uses real world physics, it's just that the scale of the "solar system" is scaled down to fit in memory better, and the planets are also scaled differently, as are the forces like gravity, and the specific performance and mass of the parts.

however, it holds up pretty well, if you can translate it.

>> No.11173362 [View]
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11173362

>>11173356
forgot trip

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