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>> No.8688402 [View]
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8688402

>>8688257
>How about the concept of 'fun'? That seems impossible to quantify

Dopamine release in the presence of compelling, novel or beneficial experiences (or just heroin).

Evolution developed this coercive process among higher organisms to encourage their spread into unfamiliar territory where they might better flourish...they might not, but the evolutionary process doesn't give a shit about individuals, just species.

At least you didn't use the brainlet example of "love" as some mystical, science-proof example.

>> No.7704758 [View]
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7704758

>>7704707

This. Think Arthur C. Clarke's "The Songs Of Distant Earth"...automated starships equipped with universal assemblers reach a destination, then "build" humans from local materials after creating a habitat. They also build the next set of starships, then continue the process.

Except, the starships are microscopic, and there's billions of them launched at a target star, via EM cannon. They're basically flying "foglets", networked together and with an AI governing them...

http://www.airspacemag.com/space/starship-on-a-chip-13658215/?no-ist

That Star Trek/Star Wars flying-around-in-a-space-boat crap is as unrealistic as Jules Verne was to modern rocketry...entertaining as hell, but impractical.

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