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>> No.11386751 [View]
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11386751

>>11386612
After some pondering I think I may have solved my own question. Realizing that given a starting point on some highway, there are "forbidden" areas a griefer wouldn't search because he would never intersect another nether highway. I constructed a small red circle wherein I call the "willing to start search" circle. A griefer would start on a point within this circle and then proceed like normal. The light gray lines are those lines the griefer would not travel across (would never intersect a highway) on the farthest points of said circle. You can realize that there are certain areas (dark grey) that a griefer would NEVER travel across for ANY starting highway, as long as they never start their search beyond the red circle. Therefore you'd construct your base in any dark grey area. As the sphere grows in size (aka the griefers are willing to broaden their search), the grey areas shrink to a point (w/o loss of generality there are 8 of these points) for a finite map. tl;dr build away from spawn, what a no brainer lol.

So I want to append my question - can you still pick a point that is still more unlikely to be hit than other points if there are now nether highways bordering a finite map? (aka highways on the lines x = 1, x = -1, y = 1, and y = -1) given all else is still the same?

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