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/sci/ - Science & Math

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>> No.15206976 [View]
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15206976

>>15206801
>Time is an illusion for 3-dimensional beings
Why are some beings dead and some alive? No, time is real. Some people are alive while others are dead. You are getting thrown off by the 5th one down in pic related. Time slows in certain processing nodes because of processing load. Imagine a player in a massively multiplayer online game playing in a region of the game with more intensive complexity than the others playing the game. His gameplay RELATIVE to the others in the virtual world slows down in frame rate. This doesn't mean that there is not an outer more fundamental time or the time of a consciousness is relative. Consciousnesses have a finite number of cycles (time) that they can interface with a particular avatar (body). And the universe booted up with regard to it's time (cycles) and space (pixels).

>> No.14815764 [View]
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14815764

>>14815734
It happens in spacetime, but the causation is outside of spacetime (non-local). Just as bell type correlations are outside of spacetime, hence why they defy the speed of light why still obeying the no communication theorem. This is again an artifact of the physical world being virtual, as the processing of the virtual space and time and the spatially organized computational objects within the space within the space (matter) must come from outside the virtual world. The computer can not be inside that which it computes and must be outside/non-local, of/to the virtual world. So the virtual world will always appear to the players immersed in it to have come from nowhere and nothing WITHIN the system. The causation is from without.

>> No.14796600 [View]
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14796600

>>14796559
>The correct retort has always been to laugh in their face
You can do this in a dream as well. A self produced dream about laughing in somebodies face is obviously possible. So this is no argument against it and if you do it in the waking state you you take the risk that you are laughing in a self generated aspect of yourself. Don't be self sadistic like that.
>Diogenes had the right idea when he "debunked" zeno's motion paradoxes by standing up and walking around
That is not debunking it. The apparent motion in the physical world is just a refreshing of the screen. The next volume pixel populates the next pixel over on the screen each delta t. So there is motion, but it's virtual motion. And you can not divide space infinitely either because there is no half a pixel (planck length)

>> No.14762939 [View]
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14762939

>>14762915
Right off the bat, it explains the mind body problem. Bodies are only ever seen/experienced in minds. And so the question of how two different substances effect each other is solved. Materialism can not do this. It can not explain how consciousness acts on matter so what do these genius do, they resort ultimately to denying their own consciousnesses. The one thing they do have direct access to, their minds, gets rejected in liu of trying to maintain the idea of something they DON'T have access to, which is mind independent matter.

Also, if the physical world is a virtual construct in minds, then a lots of the strange physics get's explained. So idealism has explanatory power to fit the observed data. see pic.

>> No.14748082 [View]
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14748082

>>14746882
>why are the universal constants the way they are? why do they have their specific value?
Because it's a computed virtual reality. The speed of light has to do with refresh rate and processing power. Explanation timestamped for you in this vid.
https://www.youtube.com/watch?v=Z1axh6ki0oc&t=360s

If you stop trying to fit the data into the fake news idea of materialism and an objective reality of observer independent matter and start looking at the physical world as a virtual and informational reality being rendered to your mind via a data stream to be processed and structured by your consciousness, then it makes sense.

>> No.14731006 [View]
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14731006

>>14730050
The idea is to establish causation, not correlation. If I bonk a player on the head in a video game and smoosh his brain that player might fall down and die, but the causation would not be caused by the virtual damage of a virtual brain existing in the virtual spacetime. In fact, the virtual brain would not even have to be rendered during the course of the game play except in a situation where within the game play where maybe a surgeon opened up the the head and the computer would then render a brain. In our physical reality this is what happens. When the surgeon opens the skull and examines a brain, a random draw from a probability distribution will be taken by the computer that renders the reality and the brain that gets rendered will be the brain that would be PROBABLE to be there based on the specs of the consciousness belonging to that brain. Or there can be no brain at all. This would be a low probability, but since reality is probabilistic and the draw from the probability distribution is random, there would be some chance of it. See this news story here.
>>14730912
And so the idea is that nothing in the local spacetime causes anything, including brains. That which governs consciousness is non-local ie not in the spacetime of reality. ALL causation in this physical reality is non-local. This is demonstrated by bell type correlations which are instant no matter the distance of the separation. This can happen because all points are equidistant from the processor. See pic related. The causation in the physical world is caused by processing which is non-local to the spacetime. And so all seeming causation coming from within the spacetime of the physical world is simply simulated causation. And this would have to include brains causing consciousness as well.

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