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/sci/ - Science & Math

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>> No.14538264 [View]
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14538264

>>14538120
those mods sound really interesting, i'll have to give them a try on my next playthrough. it's been getting a little too routine for me and having a good gameplay justification for apollo 7/9/10-style demonstration missions would break that up, plus emergencies like yours that you can't just fix in sim.
>For starters, I didn’t unlock the F-1 engine, so I used 15 smaller E-1 engines which have 1/2 the thrust or so.
yeah i think E-1s and separate launches for the CSM and LM with LOR may be the best non-cheesed strategy for a cheap moon landing the way it's set up right now (all with D2 apollo, naturally)
>So John Glenn was killed 5 seconds after launch when his Atlas had an engine failure and crashed into the pad.
no sympathy from me there, you've got to have your finger on the backspace button at t-0 for manned launches

pic is the only decent kino i've produced on my current game, getting the first rendezvous contract with mercury

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