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/sci/ - Science & Math

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>> No.8992438 [View]
File: 294 KB, 1024x2048, Screenshot from 2017-06-23 15:44:24.png [View same] [iqdb] [saucenao] [google]
8992438

I found an RNG algorithm by randomly generating assembly basically

gonna use it to calculate random numbers in an OpenGL shader

top is a bitmap made by 1 bit per iteration bottom is what it looks like with sorted pixels

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