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/sci/ - Science & Math

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>> No.12571916 [View]
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12571916

>space is an infinite collection of points of indeterminate cardinalty

>> No.12548822 [View]
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12548822

it's a consequence of the euclidean axioms

>> No.12438345 [View]
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12438345

brainlet here. Can someone explain to me what a "real number" is?

>> No.12378037 [View]
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12378037

>he thinks it's possible to throw a 100 heads in a row.
Then why don't you do it and upload a video so we can see? Oh, you won't because you can't, because it's literally impossible. Stop pretending it's possible. You have no proof that it is.

>> No.11291892 [View]
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11291892

>>11291857
>Snowden revelations happened 50 years ago

>> No.11255920 [View]
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11255920

>>11254028
>Calculation problem is a falacy because most people dont calculate anything
Possibly the dumbest post in this thread.

>> No.11195313 [View]
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11195313

Just report this thread for off topic, it's LITERALLY just this trolls opinion/bait thread.

>> No.11125190 [View]
File: 113 KB, 645x729, 4c9[1].png [View same] [iqdb] [saucenao] [google]
11125190

>always get supplementary angles and complimentary angles mixed up

>> No.10935646 [View]
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10935646

30% what percent less than 40%?
How do I compare percentages?
I mean, if I got a result where one thing outputted 30% and another 40%, how do I use it in a sentence?

>> No.10840162 [View]
File: 113 KB, 645x729, 224EE97F-37C9-4D9E-99E4-3442ACF83B96.png [View same] [iqdb] [saucenao] [google]
10840162

>>10839116
>They like giving out little clues like that
>Prove the cold war was real rather than orchestrated

>> No.10635759 [DELETED]  [View]
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10635759

what's the cleanest way of hanling an array of buttons in java?
i'm writting a simple game right now, i have already done all the logic, but i really cant get over the game interface
what i need is basically a grid of buttons, just like in chess but the size needs to be dynamic (i.e the user defines the size of the board, doesn't have to be a square)
in the logic im handling the map as an 1d array where i refer to a specific field x,y as map[y*max_x +x] and i've been thinking about doing the same with buttons, but when clicking one, how could i distinguish which button got clicked?

>> No.10558188 [View]
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10558188

can someone show me some sort of method for quantifiers calculations? theoretically i understand them but in practyice i get lost in examples like this: check if it's a tautology
∀x ( P(x) -> ∀x Q(x) ) -> ∀x ( P(x) -> Q(x) )

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