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/sci/ - Science & Math

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>> No.4638605 [View]
File: 184 KB, 2000x1500, deepseaeel.jpg [View same] [iqdb] [saucenao] [google]
4638605

The symptoms of water pressure at 33-100 feet include mild impairment of performance of unpracticed tasks, mildly impaired reasoning and mild euphoria.

Symptoms at 100-165 feet include delayed response to visual and auditory stimuli, diminished reasoning and memory capacity (to a greater extent than motor functions), calculation errors and wrong choices, obsessive fixation on a single and sometimes arbitrary idea, over-confidence and an increased sense of well-being, laughter and a tendency to talk much more than usual.

Symptoms at 165-230 feet include sleepiness, impaired judgment, confusion, hallucinations, severe delay in response to signals/instructions, dizziness, uncontrollable laughter/hysteria, and occasionally terror.

Symptoms at 230-300 feet include poor concentration and mental confusion, stupefaction with further decreased dexterity and judgment, greater loss of memory and increased excitability.

Symptoms at 300 feet and beyond include severe hallucinations, increased intensity of vision and hearing, sense of impending blackout, euphoria, dizziness, manic or depressive states, a sense of levitation, disorganization of the sense of time, changes in facial appearance, and in some cases unconsciousness or death. All of this assumes a normal atmospheric mixture, hence the use of alternative breathing gases like hydrox, heliox, nitrox and trimix for different depth ranges, requiring very deep dives to transition from one breathing gas to the next on descent and ascent.

>> No.4450574 [View]
File: 184 KB, 2000x1500, deepseaeel.jpg [View same] [iqdb] [saucenao] [google]
4450574

Then suddenly, at the bottom...

>> No.4387505 [DELETED]  [View]
File: 184 KB, 2000x1500, deepseaeel.jpg [View same] [iqdb] [saucenao] [google]
4387505

To avoid the inevitable comparison with Pressure; This concept is deliberately designed to be simpler and more limited in scope, and therefore more achievable by a small developer with less funding, manpower and other resources. There exist endless numbers of military sub combat sims, but no games that simulate the operation of a small scientific submersible, and the experience of hanging silently in the frigid black abyss four miles down.

Gameplay would be very similar to pokemon snap. You'd have specific organisms for each dive that you must capture photos or video of, as well as sites where you must sample minerals or deep sea organisms using the robot arm, and lastly some moving creatures you must capture using the suction collector. Some require you to stun them by flashing your lights or rangefinding laser, or using a sound pulse/EM generator. The first few missions tell you which species respond to which techniques. Later missions only give you clues in the pre-mission descriptions of the organisms.

>> No.4131379 [View]
File: 184 KB, 2000x1500, deepseaeel.jpg [View same] [iqdb] [saucenao] [google]
4131379

Yes, and it's waiting for you to come find it.

>> No.4114195 [View]
File: 184 KB, 2000x1500, deepseaeel.jpg [View same] [iqdb] [saucenao] [google]
4114195

>>4114182

Yes, and?

I support this as long as I am not the guy who has to go. Pic related, why someone else should go.

>> No.4018728 [View]
File: 184 KB, 2000x1500, deepseaeel.jpg [View same] [iqdb] [saucenao] [google]
4018728

>>4018715

What, this cute little guy?

Bonus nightmare fuel: http://www.itsnature.org/what-on-earth/22-sea-creatures-that-will-keep-you-dry/

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