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/sci/ - Science & Math

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>> No.3000120 [View]

>>3000115

Yeah. That's part of the ongoing Dark Science story arch, and that's kind of the joke, since Kimiko does actual science, and wants to apply to the board for a permit to practice as a scientist in that city it takes place in, and they're all beurocratic assholes.

>> No.3000107 [View]
File: 40 KB, 377x555, Evolution_movie.jpg [View same] [iqdb] [saucenao] [google]
3000107

So much wrong, but it makes up for it by being hilarious.

>You are so beautiful, to me.

>> No.3000046 [View]

>>2999946

It's open development, if you can make a better system that works gameplaywise, you're free to do so.

>> No.2999860 [View]

Oh well, here's the site for it if anyone's interested. Rules are still in development.

http://dndis.wikidot.com/

>> No.2999816 [View]
File: 589 KB, 900x1953, 2006-12-03-dungeons_and_discourse.jpg [View same] [iqdb] [saucenao] [google]
2999816

>>2999791

Off all the crap on /sci/ you decided to report this thread? Philosophy and Dresden Codak is at least semi /sci/-related, at the very least as pretentious sci-fi.

>> No.2999796 [View]
File: 1.06 MB, 960x2598, 2009-01-27-advanced_dungeons_and_discourse.jpg [View same] [iqdb] [saucenao] [google]
2999796

It's from Dresden Codak.

Dungeons and Discourse started out as a joke that occured two times in the comic, but someone went ahead and made a real game out of it. I thought some of you might want to roll up some positivists and raid a church or something.

>> No.2999780 [View]
File: 71 KB, 600x452, x2_2ebf1db.jpg [View same] [iqdb] [saucenao] [google]
2999780

So, any /sci/borgs interested in playing some Dungeons and Discourse?

>> No.2997170 [View]

Carl Sagan

>> No.2996511 [View]

>>2996455

Lrn to Tetrachromacity. It doesn't apply to all women, but males can't be tetrachromats.

>> No.2985139 [View]

I'm having a good time with biotechnology.

>Make fluorescent bacteria like a boss.

>> No.2984575 [View]

>>2984564

Imposing laws aren't the only way, nor the most effective way to facilitate social change. I was thinking more in terms of attitudes towards things like education and social equality, to pick a few examples.

>> No.2984517 [View]

>>2984497

But a mostly secularized society might also promote sociental changes detrimental to the conditions required for war to arise?

>> No.2984470 [View]

>>2984389

http://www.kongregate.com/games/JonasKyratzes/the-infinite-ocean

>> No.2984402 [View]

>>2984389

No, it's a text heavy sci-fi point and click escape game about AIs and sentience. I strongly recommend it.

>> No.2984367 [View]

>>2984345

I didn't imply wars out be eliminated, I asked if there would be a statistically siginifant difference.

>>2984348
It's from the "Making XKCD slightly worse" thread, it's a combination of two different strips.

>> No.2984327 [View]
File: 41 KB, 345x596, warmod.png [View same] [iqdb] [saucenao] [google]
2984327

Hey /sci/, do you think a completely secularized global society would be statistically siginificantly less prone to acts of war or not?

Also, on a semi-related note, anyone where played Inifinite Ocean?

>> No.2983730 [View]

>>2983725

your*

>> No.2983725 [View]

>>2983713

Glad to hear it. And do you still get along well with you uncle? :)

>> No.2983698 [View]

>>2983684

Hello. How are you today?

>> No.2983675 [View]

I finished up my lab report and you guys are still going on about this?

Best day ever.

>> No.2983312 [View]

Right, I think my work here is done for now. Heading out untill the shitstorm settles.

>> No.2983300 [View]

>>2983286

I think your grammar died somewhere halfway through your sentence.

>> No.2983290 [View]

>>2983278

Well this is an amusing turn of events.

>> No.2983274 [View]

>>2983238
>>2983248

I did not realize the impersonator was still around. I guess I'll have to start checking more closely.

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