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/lit/ - Literature


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1796703 No.1796703 [Reply] [Original]

>reading

Fucking luddites.

>> No.1796706

he said, using written language :)

>> No.1796713

>>1796706
Referring to books.

All that fancy English majoring and you can't figure out implications.

Seriously, now that movies and video games exist there's no point in reading books.

>> No.1796717

>>1796713

ah, word, my b

>> No.1796719

>>1796713
Even reading anything is becoming outdated, sonn all language will be spoken, and information will be voice recorded.

The future is at hand.

>> No.1796722

>>1796713

Let me help you get back to where you bleong, friend.

>>>/b/
>>>/v/

Stay off of /lit/ please.

>> No.1796725
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1796725

>>1796722
Afraid of the truth?

I'm merely positing that your medium of preference is a dying one. The longer you cling to it the harsher history will judge you.

>> No.1796730

>>1796713
Holy piss, I just came here from /v/ to lurk around for book recommendations, boy are you retarded. Please do not go back to /v/. Go to ebaumsworld or something.

>> No.1796733
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1796733

>>1796730
Those are some good points.


Is what I would have said if you had made any.

>> No.1796735

>>1796725
Do you think history would judge me harsher than Hitler? Because that would be super. I am pretty darn good looking and have a stellar attitude.

>> No.1796746

>reading
>luddites

did you come here to try your new word out? do you know what it means?

>> No.1796747
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1796747

>>1796735
Of course not.

It will simply refer to you as a group. And you'll be just that, a nameless idiot amidst a croud of like-minded morons.

Also, saging is pointless if you illicit a response because it continues the bumping of the thread.

>> No.1796751
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1796751

>>1796746
Of course I know what a Luddite is.

It's what you are.

>> No.1796752

>>1796730

http://www.gutenberg.org/ebooks/search.html/?default_prefix=author_id&sort_order=downloads&q
uery=420

http://www.gutenberg.org/ebooks/search.html/?default_prefix=author_id&sort_order=downloads&q
uery=126

http://www.gutenberg.org/ebooks/search.html/?default_prefix=author_id&sort_order=downloads&q
uery=34724

There you are sir. Some worthy materials to start with. Ill post a thread later of my recommendations.

>> No.1796758

>>1796747

Are you certain? I am pretty darn good looking.

Also I like the way my name turns dark blue when i sage a thread. I do not mind if it does nothing.

Are you mad that we here at /lit/ are sometimes super supportive and nice?

>> No.1796769
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1796769

>>1796758
At what point did I indicate that you were not super supportive or nice?

All that (useless) reading and where does it get you? Zero reading comprehension.

That's why visual media is so much preferable. It can played back whenever, no more useless memorization, it can be fast-fowarded, played backwards, saved on file, distributed instantly, and convey its meaning much quicker and more effectively.

>> No.1796778

>>1796769

you can fast forward a book, dude, haven't you ever had a flipbook?

>> No.1796779

>>1796733
Writing a book is usually a one or two-man affair. There are far fewer financial risks than getting a movie made, so books tend to take far more creative risks. Because the book has been written by one or two people, it also tends to feel a lot more personal, at least to me.

Video games suffer from budget bloat as well. It's just not feisable to take risks anymore. Books don't have this problem because they're not dependant on cutting edge technology.

You could say indie games and movies are beating a way to be more like books, but I'd argue that creating an indie movie requires a much more diverse skillset, and this lack of specialization often affects the quality of small productions. Video games are even worse affected - if you're a one-man development studio, the same guy who does the writing is going to be doing the programming (a very mathematically-minded task). That's not to say there aren't good programmer-writers, just less of them.

I know I'm making sweeping generalizations, but do you see what I'm getting at? I think video games will make movies obsolete, but not books.

>> No.1796780

>>1796769

I should not have to be held accountable for my reading comprehension on the internet. That is just silly. I am certainly not perfect. I do however read books and enjoy discussing them.

And if you like visual media, you should play LA Noire. I hear from /v/ that it is very good.

>> No.1796787
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1796787

>>1796778
A flipbook?

Oh you mean visual media.

>> No.1796802
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1796802

>>1796779
Now hold your horses, Jeb.

It is just as difficult to get an "experimental" book published as it is an "indie" film or video game. Case and point: Twilight and Harry Potter are two of the biggest selling books out there and neither take any risks or stray from cliched story-telling techniques.

In fact, since less people even read, it's most likely more difficult to get an "experimental" book published since it will procure even less money, and despite what idealism you may hold, every publisher's goal is to make a profit.

As for experimentation, there's only so much to be converyed in words, visual media, however, has limitless capabilities. Can a book re-create the catastrophic power of a nuclear explosion? No, it can only use insufficient adjectives. The visual experience is far more resounding than the read one.

>> No.1796812
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1796812

>>1796780
>I should not have to be held accountable for my reading comprehension on the internet

Of all the inanity.

If every conversation you've ever had on the internet diverged into non-linear, random ramblings, communication on it would not exist.

>> No.1796824

>>1796812

Why not? People like me tend to get along just fine in the real world. I can walk outside right now and strike up a conversation with a random old woman at the bus stop. I think it is charming to be non-linear and random occasionally.

>> No.1796837
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1796837

>>1796824
But if you didn't understand anything the woman said and continued to bombard her with responses to what you misinterpreted as her own statements you would not be communicating, you would just be making sounds at each other.

Fitting you think books are

>> No.1796849

>>1796837


Sure, but if what I have to say sounds pretty then neither party minds very much do they? And as a last resort I can look very pretty speaking it.

>> No.1796853

>>1796779

As far as 'movies' go, there has always been a plethora of avant garde film-makers working completely alone and outside both the formal and commercial constraints of corporate cinema, for as long as cinema has existed. Just look at anyone from Hans Richter in the '20s to Stan Brakhage, who was still working in 2003.

What the term 'indie' and 'independent' film basically refers to nowadays is something more like a genre, a specific kind of 'kooky' but ultimately conservative film made with a small production team and relatively modest budget (that is, compared to a blockbuster, these 'indie' films will often still be made with 10s of millions of $$$, while the works of the avant garde were quite literally *no* budget, made by re-using stock disposed of by film labs and such), usually funded by one of the few dominant Hollywood studios, in order to tap into a particular market and try and produce a large profit margin.

>> No.1796858

>>1796802
I think that while there are some things that cannot be conveyed in writing, there is a richer level of detail that can be found and this can be much more exciting to the reader's imagination.

Also, you're totally wrong on your first point. I actually know people who have gotten their oddball books published. Even if they don't, they can release the book digitally or on the internet at no risk. Name me a screenwriter who did that with their script, or a game designer who did that with their design documents. Very few.

Also, movies and games tend to suffer a lot from publisher\studio intervention. A writer might want one thing, but can't have it because it's too risky\expensive or whatever and often times their ideas are mangled until they're an unrecognisable mess. Books suffer less from this problem, although I wouldn't imply it was nonexistent.

>> No.1796877

>>1796747
Actually asshole, it's "elicit."

I would know because I misspelled it once during an argument and got TOLD

>> No.1796907
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1796907

>>1796858
>there is a richer level of detail that can be found and this can be much more exciting to the reader's imagination.

How can written details possibly be richer or more exciting than watching the actual thing transpire? I would rather see a space flight than read about one. I would rather watch pirates swashbuckle on a ship than read about it. I would rather watch a volcano erupt, a geyser spew or a tidal wave break than read about it.

>Even if they don't, they can release the book digitally or on the internet at no risk. Name me a screenwriter who did that with their script, or a game designer who did that with their design documents. Very few.

Name me a writer considered to be at all successful in terms of bold experimentation, intriguing storyline, or generally worthy of any acclaim who has done that either. If a work is not published be it independantly or through a major corporation it is not going to be widely disseminated or examined.

>Also, movies and games tend to suffer a lot from publisher\studio intervention. A writer might want one thing, but can't have it because it's too risky\expensive or whatever and often times their ideas are mangled until they're an unrecognisable mess. Books suffer less from this problem, although I wouldn't imply it was nonexistent.

Again, you are referring to mainstream movies and the same is true of mainstream books. If JK Rowling wanted to write a stream-of-consciousness narrative from the perspective of Bathsheda Babbling her publishers would tell her to fuck herself. The constraints in independant films are just as lenient as independant books.

>> No.1796917
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1796917

>>1796877
Thank you for further elaborating on the failings of the written word.