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>> No.10971683 [View]
File: 114 KB, 281x441, transcendentone.jpg [View same] [iqdb] [saucenao] [google]
10971683

>>10971637
>At any rate, I also recommend you give Planescape: Torment a playthrough if you haven't already (and give it another if you have). It's more universal than FO2 but just as relevant because every faction represents a meta-ideology.

*my fucking man.* i picked up the Enhanced Edition just yesterday with that very aim in mind. thinking about the Transcendent One and the fortress of regrets...*hnng*
>and also hnng
>some hnng in there

and so you've hit on this thing i was hoping would come up. the factions in PST aren't actually trying to *control* that world, are they? they can't, because the Lady of Pain is this absolute sovereign, and that changes everything. most of the story *is* this response to nihilism, that begins with this immediate - and enormously interesting idea - that what happens when you can't die?

of course, Groundhog Day talks about this theme as well, as does Edge of Tomorrow/AYNIK, but planescape absolutely got the bat on the ball and then some. the enemy - spoilers? - ah, fuck it, you already know what i'm going to say.

so yes. yes yes. yes and then some for PS:T. 11/10 all round for that game. true, fallout 2 is maybe a little more fun as a game, but in terms of story that makes you go, wow, what the fuck am i doing with myself...class by itself. when the fallout 2 playthrough is done that's next on the list. it's been many years.

>A point the alt-right has perhaps missed.
and will miss again, i suspect.

>Although as a counterpoint take Miyazaki's Nausicaa. The fashy/folksy monarchical micronation succeeds in it's Romanticism BECAUSE of the post-apocalypse. Thevpast becomes myth, ruins become neoclassical inspiration, nature regains her place as Alpha. History doesn't End, it commits suicide and the clean slate gives religion another chance. I guess these things depend on what the apocalypse looks like.

there it is. the matrix reloaded. or barzun

>After a time, estimated at a little over a century, the western mind was set upon by a blight: it was Boredom. The attack was so severe that the over-entertained people, led by a handful of restless men and women from the upper orders, demanded Reform and finally imposed it in the usual way, by repeating one idea. These radicals had begun to study the old neglected literary and photographic texts and maintained that they were the record of a fuller life. They urged looking with a fresh eye at the monuments still standing about; they reopened the collections of works or art that had long seemed so uniformly dull that nobody went near them. They distinguished styles and the different ages of their emergence—in short, they found a past and used it to create a new present. Fortunately, they were bad imitators (except for a few pedants), and their twisted view of their sources laid the foundation of our nascent—or perhaps one should say, renascent—culture. It has resurrected enthusiasm in the young and talented, who keep exclaiming what a joy it is to be alive.

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