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/lit/ - Literature

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>> No.21241606 [View]
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21241606

>>21241534
>>21240526
>'m saying they're shit BECAUSE they don't have a standard setting. Standard setting == there was at least one amazingly popular standout story that everyone afterwards is imitating. No standard setting == there's nothing but mediocrity and shit.
>And most litrpg is blatantly copying videogames, specifically dragonquest. Western litrpg is a little different, more ttrpg than rpg, but still fairly heavy into videogames. Th issue is that a genre being based on "videogames" or "ttrpgs" is like saying the setting in your novel is based on "literature" or "geography". It's so broad and shallow it's meaningless. Might as well say the present moment is "based on history".

Many words for saying 'I don't know a second thing about Litrpgs.' It's comical how you retards race each other for worse take on the genre. I guess you might have missed it, but there's this niche story no one ever talks about -- The Wandering Inn. Of course no one mentions it, and other authors definitely don't steal ideas, mechanics, themes and world-building from it. Nope, new Litrpgs definitely don't have a lot of it in their literary genetic code, not at all.

I guess the basic ideas set up by Azarinth Healer are also just a coincidence, it's not as if almost every tryhard Litrpg copies it as hard as possible in a mad attempt to be successful.

>> No.21241595 [View]
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21241595

>>21241534
>>21240526
>'m saying they're shit BECAUSE they don't have a standard setting. Standard setting == there was at least one amazingly popular standout story that everyone afterwards is imitating. No standard setting == there's nothing but mediocrity and shit.
>And most litrpg is blatantly copying videogames, specifically dragonquest. Western litrpg is a little different, more ttrpg than rpg, but still fairly heavy into videogames. Th issue is that a genre being based on "videogames" or "ttrpgs" is like saying the setting in your novel is based on "literature" or "geography". It's so broad and shallow it's meaningless. Might as well say the present moment is "based on history".

Many words for saying 'I don't know a second thing about Litrpgs.' It's comical how you retards race each other for worse take on the genre. I guess you might have missed it, but there's this niche story no one ever talks about -- The Wandering Inn. Of course no one mentions it, and other authors definitely don't steal ideas, mechanics, themes and setting ideas from it. Nope, new Litrpgs definitely don't have a lot of it in their literary genetic code, not at all.

I guess the basic ideas set up by Azarinth Healer are also just a coincidence, it's not as if almost every tryhard Litrpg copies it as hard as possible in a mad attempt to be successful.

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