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>> No.12487226 [View]
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12487226

>>12487065
>a week passed by as if it were a minute, a month felt like an hour.
i've had problems with them too. a more perfect piece of cover art cannot be imagined for this one, it completely steals my soul whenever i boot it up. total wonderland. the russians have pretty much completely decoded what my pleasure-brain wants: accumulation, grind, customization, tweaking, level-ups. complete enjoyment when i am playing it, and then complete desolation afterwards.

i sometimes ask myself also if this isn't, from a certain perspective, exactly what you want to do when you make games. you want to find people's pleasure centers and hit them, but of course there are people like me who will get completely hooked. you can't be puritanical in making a game - the whole idea is to Give Them What They Want. but you're basically completely satisfied with conditions of not knowing what you want, because that's how the magic works. you're just kind of in there because there's no point to being anywhere else.

games have as bright a future as depression. making the Ultimate Game for depressed people...right? kind of a contradiction in terms.

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